Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.17 @ 16:04:31 Player: TLFP Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (62) 310 Value Destroyed (2022) 2022 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (537) 537 TOTAL SCORE: 6289 Bonus ------- High Alert Combat Kills 103 Follower Combat Kills 172 Aligned with FarCom 300 Friendly Fire -38 Cogmind --------- Core Integrity 0/700 Matter 196/300 Energy 290/290 System Corruption 5% Temperature Cool (12) Movement Core (850) Ox16 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit Transport Network Coupler Improved Medium Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Light Angular Momentum Engine Improved Heat Sink Large Storage Unit Particle Charger Transmission Jammer System Backup Module Latent Energy Streamer Cooled Particle Cannon Gauss Rifle Heavy Rocket Launcher Heavy Rocket Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Medium Treads Armored Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Battery Signal Interpreter Transport Network Coupler Improved Medium Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Latent Energy Streamer > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Light Treads Medium Treads Improved Heat Sink Improved Heat Sink Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating System Backup Module Long-range Tractor Beam EM Pulse Cannon Light Assault Rifle Flak Cannon Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 40] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device System Backup Module Storage Large Storage Unit Processor Signal Interpreter Protection Improved Medium Armor Plating Weapon Flak Cannon Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 4 | . . . . . 2 2 . Weapon . | . . . . . . . . Parts Attached 70 | . 3 11 1 . 14 29 12 Power 6 | . . 1 . . 1 2 2 Engine 2 | . . . . . . 1 1 Core 4 | . . 1 . . 1 1 1 Reactor . | . . . . . . . . Propulsion 22 | . 2 6 . . 4 9 1 Treads 15 | . . 4 . . 2 9 . Leg 1 | . . . . . . . 1 Wheel 6 | . 2 2 . . 2 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | . 1 1 1 . 4 7 3 Device 7 | . . . . . 1 5 1 Storage 4 | . . 1 1 . 1 1 . Processor 2 | . 1 . . . . 1 . Hackware . | . . . . . . . . Protection 4 | . . . . . 2 . 2 Artifact . | . . . . . . . . Weapon 25 | . . 3 . . 5 11 6 Energy Gun 6 | . . 2 . . 2 1 1 Energy Cannon 6 | . . . . . . 4 2 Ballistic Gun 3 | . . 1 . . . 2 . Ballistic Cannon 7 | . . . . . 1 4 2 Launcher 3 | . . . . . 2 . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . . 3 . Parts Lost 25 | . . 3 . . 3 5 14 Power 2 | . . . . . . . 2 Propulsion 11 | . . 1 . . 2 3 5 Utility 3 | . . . . . . . 3 Weapon 9 | . . 2 . . 1 2 4 Highest Loss Streak 13 | . . 2 . . 2 1 13 Average Slot Usage (%) 95 | . 96 99 100 100 92 97 92 Core 7 | . . 13 14 14 9 6 6 Treads 19 | . . 18 28 28 15 20 19 Wheel 7 | . 23 9 . . 15 7 6 Device 4 | . . . . . . 5 6 Storage 20 | . 14 14 14 14 17 22 21 Processor 13 | . 10 14 14 14 9 14 13 Protection 1 | . . . . . 7 1 . Energy Gun 3 | . . 8 14 14 11 1 . Ballistic Gun 7 | . 28 18 14 14 2 4 5 Ballistic Cannon 4 | . . . . . 1 6 6 Naked Turns . | . . . . . . . . Heaviest Build 64 | 10 10 25 23 23 54 64 63 Greatest Support 76 | 20 20 40 40 40 40 76 76 Greatest Overweight (x) 20 | . . 1 . . 4 4 20 Average Overweight (x) . | . . . . . 2 1 1 Largest Inventory Capacity 16 | 6 6 10 10 10 16 16 16 Average Capacity 14 | 6 6 9 10 10 15 16 16 Most Carried 16 | 6 6 7 6 6 16 16 16 Average Carried 13 | 6 5 5 5 6 13 15 15 Final Capacity 16 | 6 6 10 10 10 16 16 16 Final Carried 16 | 6 6 5 6 6 16 16 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Matter Collected 1462 | 200 . 224 . 17 191 489 341 Remotely 344 | . . . . . . 225 119 Salvage Created 2036 | . 11 425 . 31 421 846 302 Parts 111 | . 2 16 . 4 27 45 17 Haulers Intercepted 2 | . . . . . 1 1 . Recyclers Shooed 2 | . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 14 | . . . . . . . 14 Prevented 2 | . . . . . . . 2 Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 49 | . . 11 . 2 12 15 9 Melee 3 | . . . . . . 2 1 Guns 20 | . . 11 . 2 5 2 . Cannons 7 | . . . . . . 4 3 AOE 19 | . . . . . 7 7 5 Classes Destroyed 12 | . 1 2 . . 3 5 1 Worker 2 | . . . . . . 2 . Builder 5 | . . . . . . 5 . Tunneler 1 | . . . . . . 1 . Hauler 2 | . . . . . 1 1 . Recycler 1 | . . . . . 1 . . Mechanic 1 | . . . . . . 1 . Operator 1 | . 1 . . . . . . Swarmer 15 | . . 3 . 2 6 . 4 Grunt 24 | . . 8 . . 5 7 4 Brawler 1 | . . . . . . . 1 Sentry 2 | . . . . . 1 1 . Programmer 7 | . . . . . . 7 . Best Kill Streak 14 | . 1 3 . 2 6 14 8 Combat Bots Only 8 | . . 3 . 2 5 5 8 Max Kills in Single Turn 7 | . 1 1 . 1 2 7 4 Gunslinging . | . . . . . . . . Exploded 4 | . . . . . 2 2 4 Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Damage Taken 4702 | . . 685 . 39 406 1158 2414 Core 922 | . . 97 . 9 91 168 557 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 80 | 100 . . . 57 83 . . Volleys Fired 126 | . 2 41 . 5 25 43 10 Largest 2 | . 2 2 . 2 2 2 2 Hottest 113 | . 40 90 . 60 95 113 88 Shots Fired 231 | . 4 79 . 6 48 77 17 Gun 146 | . 4 79 . 6 36 19 2 Cannon 74 | . . . . . 4 58 12 Launcher 11 | . . . . . 8 . 3 Special . | . . . . . . . . Kinetic 127 | . 4 54 . 5 4 52 8 Thermal 61 | . . 25 . 1 25 5 5 Explosive 11 | . . . . . 8 . 3 Electromagnetic 32 | . . . . . 11 20 1 Robot Hit Streak 11 | . 1 7 . 5 6 11 11 Robot Miss Streak 8 | . 1 2 . 1 4 8 2 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . 1 . 1 1 . . Max Gunslinging Chain 1 | . . 1 . 1 1 . . Shots Hit Robots 169 | . 2 53 . 5 31 65 13 Core Hits 123 | . 2 21 . 3 25 53 19 Critical Hits 2 | . . 2 . . . . . Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4763 | . 29 601 . 41 922 2479 691 Guns 1254 | . 29 601 . 41 283 262 38 Cannons 1007 | . . . . . 78 730 199 Explosions 2450 | . . . . . 561 1450 439 Melee . | . . . . . . . . Ramming 52 | . . . . . . 37 15 Kinetic 1284 | . 29 394 . 30 78 610 143 Thermal 962 | . . 207 . 11 152 506 86 Explosive 899 | . . . . . 561 . 338 Electromagnetic 1566 | . . . . . 131 1326 109 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 13 | . . . . . . 13 9 Average Corruption 7 | . . . . . . 9 5 Corruption Purged 16 | . . . . . . 7 9 Effects 104 | . . . . . . 71 33 Message Errors 27 | . . . . . . 20 7 Matter Fused 31 | . . . . . . 22 9 Heat Flow Errors 15 | . . . . . . 12 3 Energy Discharges 13 | . . . . . . 7 6 Data Loss (minor) 4 | . . . . . . 2 2 Data Loss (major) 7 | . . . . . . 3 4 Misfires 2 | . . . . . . . 2 Alerts 1 | . . . . . . 1 . Targeting Errors 3 | . . . . . . 3 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 71 | . . . . . 27 13 31 Projectiles 24 | . . . . . . 1 23 Explosions 47 | . . . . . 27 12 8 Melee . | . . . . . . . . Knockbacks 18 | . . . . . 2 15 1 Impact . | . . . . . . . . Kinetic 17 | . . . . . 1 15 1 Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 163 | . . . . . 76 54 33 Shots 6 | . . . . . 2 2 2 Rammed 15 | . . . . . . 14 1 Targets Rammed 18 | . . . . . . 16 2 Kicked . | . . . . . . . . Crushed 3 | . . . . . . 2 1 Highest Temperature 258 | . . 212 . 24 117 258 188 Average Temperature 70 | . . 70 . 9 42 88 52 Received Heat Transfer 1320 | . . 351 . . 135 228 606 Effects 1 | . . . . . . 1 . Energy Bleed 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 9 | . . . . . . 9 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . 1 . . 4 . . Heat Transferred 1563 | . . 485 . 25 444 498 111 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . Missiles Intercepted . | . . . . . . . . Latent Energy Used 594 | . . . . . . 524 70 LE Corruption 11 | . . . . . . 9 2 Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Peak Influence 691 | . 41 235 . 104 531 691 . Initial 241 | . . 15 . . 40 241 . Average 272 | . 20 134 . 30 275 334 . Maximum Alert Level 2 | . . 1 . . 2 2 . Low Security (%) 24 | 100 100 88 . 100 31 . . Level 1 55 | . . 11 . . 34 76 . Level 2 19 | . . . . . 34 23 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 1 . . . 3 9 . Investigation 4 | . 1 . . . 2 1 . Extermination 6 | . . . . . . 6 . Reinforcement 3 | . . . . . 1 2 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced 1 | . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Distress Signals 4 | . . . . . 1 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 75 | . 2 10 . 4 16 28 15 Peak Tracking Total 11 | . 1 3 . 4 4 5 11 Tactical Retreats 7 | . . . . . 2 1 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Traps Triggered 4 | . . . . . . 4 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Machines Disabled 7 | . . . . . 1 6 . Max in Single Turn 4 | . . . . . . 4 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Machines Accessed 10 | . 3 . 3 . 2 2 . Terminals 5 | . 3 . . . . 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 47 | . 8 . 18 . 9 12 . Successful 35 | . 3 . 18 . 9 5 . Failed 12 | . 5 . . . . 7 . Catastrophic 3 | . 2 . . . . 1 . Database Lockouts . | . . . . . . . . Manual 23 | . 8 . 1 . 2 12 . Terminals 20 | . 8 . . . . 12 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . 2 . . Scanalyzers 7 | . . . . . 7 . . Garrison Access . | . . . . . . . . Terminal Hacks 23 | . 3 . 18 . . 2 . Record 18 | . 1 . 17 . . . . Robot Analysis 4 | . 2 . . . . 2 . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . Report Inventory 1 | . . . . . 1 . . Scanalyzer 6 | . . . . . 6 . . Insert Component 3 | . . . . . 3 . . Analyze 3 | . . . . . 3 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . . . . . 2 3 . Terminals 3 | . . . . . . 3 . Track 1 | . . . . . . 1 . Botnet 1 | . . . . . . 1 . Operators 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Tunnel 1 | . . . . . 1 . . Scanalyzers 1 | . . . . . 1 . . Extract 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used 1 | . 1 . . . . . . Hacking Detections 6 | . 3 . . . 1 2 . Full Trace Events 3 | . 2 . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . Part Schematics Acquired 3 | . . . . . 3 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 3 1 . Highest-Rated Group 40 | . . . . 40 40 14 . Highest-Rated Ally 16 | . . . . 16 16 14 . Total Orders . | . . . . . . . . Ally Attacks 56 | . . . . 9 47 . . Total Damage 511 | . . . . 42 469 . . Kills 10 | . . . . 2 8 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Robot Analysis Total 4 | . 2 . . . . 2 . Derelict Logs Recovered 3 | . . 1 . 1 . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Turns Passed 5549 | 34 145 430 443 116 535 2122 1724 Spaces Moved 1886 | 29 131 250 273 67 346 564 226 Core 5 | . . . . . . . 5 Treads 955 | . . 113 273 67 12 336 154 Legs 113 | 29 19 . . . . . 65 Wheels 813 | . 112 137 . . 334 228 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 80 | 120 80 80 160 160 100 105 130 Average Speed 138 | 120 85 118 160 160 108 140 201 Slowest Speed 1050 | 120 120 160 160 160 160 180 1050 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 3 24 46 62 24 32 15 31 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 3 | . . 2 . . . . 1 Spaces Dug . | . . . . . . . . Terrain Destroyed 180 | . . . . . 106 36 38 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 180 | . . . . . 106 36 38 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Total 4586 | 28 158 310 280 71 457 1803 1479 Wait 2414 | . 21 2 . . 46 1121 1224 Move 1879 | 28 130 249 272 66 345 563 226 Hop . | . . . . . . . . Pick Up 45 | . 1 4 4 . 21 12 3 Fast Attach 8 | . 1 . . . 2 5 . Attach 23 | . . 3 . . 6 6 8 Detach 2 | . . . . . . . 2 Swap 39 | . 2 8 1 . 6 18 4 Drop 25 | . 1 3 3 . 6 12 . Fire 126 | . 2 41 . 5 25 43 10 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 18 | . . . . . . 16 2 Escape Stasis 7 | . . . . . . 7 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 35 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 7) 179 | -10/Materials | Identified exit to Mines 180 | -10/Materials | Entered Mines 234 | -10/Mines | Learned location of Storage (-9) 329 | -10/Mines | Discovered new exit (range 5) 333 | -10/Mines | Build established: Mutant 335 | -10/Mines | Identified exit to Materials 594 | -10/Mines | Learned location of 2 exits from Materials 604 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 604 | -10/Mines | Discovered new exit (range 5) 609 | -10/Mines | Identified exit to Exiles 610 | -10/Mines | Entered Exiles 652 | -10/Exiles | Met 8R-AWN 678 | -10/Exiles | Met EX-HEX 721 | -10/Exiles | Met EX-BIN 743 | -10/Exiles | Aligned with FarCom system 745 | -10/Exiles | Given EX-Vault access code 833 | -10/Exiles | Opened EX-Vault 847 | -10/Exiles | Found Latent Energy Streamer 882 | -10/Exiles | Warned to stay clear of 0b10 Research branches 923 | -10/Exiles | Met EX-DEC 1033 | -10/Exiles | Discovered new exit (range 12) 1051 | -10/Exiles | Identified exit to Mines 1053 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1053 | -10/Exiles | Entered Mines 1058 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1101 | -9/Mines | Learned location of 1 exit from Proximity Caves 1142 | -9/Mines | Discovered new exit (range 16) 1164 | -9/Mines | Identified exit to Materials 1169 | -9/Mines | Entered Materials 1169 | -8/Materials | Accompanied by 3 allies 1169 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1170 | -8/Materials | Identified exit to Factory 1704 | -8/Materials | Entered Factory 1704 | -7/Factory | Accompanied by 1 ally 1704 | -7/Factory | Evolved 2 slots: Utility x2 2058 | -7/Factory | System corruption reached 10% 3574 | -7/Factory | Discovered new exit (range 15) 3824 | -7/Factory | Identified exit to Lower Caves 3826 | -7/Factory | Entered Lower Caves 5146 | -7/Lower Caves | Learned Factory stockpile data 5321 | -7/Lower Caves | Core integrity fell below 50% 5359 | -7/Lower Caves | Destroyed 8 combat bots 5361 | -7/Lower Caves | Lost 13 parts (2p4n3u4w) 5473 | -7/Lower Caves | Spotted B-75 Beast 5487 | -7/Lower Caves | Core integrity fell below 20% 5550 | -7/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 05382_ System corrupted: FCS attempts to trigger Hvy. Rocket Launcher. 05382_ System corrupted: Hvy. Rocket Launcher misfires. [Achievement: Maybe Next Time I'll Detach My Launcher] 05383_ The unstable cave ceiling collapses. 05387_ Acquired 16 matter. 05411_ The unstable cave ceiling collapses. 05425_ Searching scrap... 05425_ Found Lrg. Storage Unit. 05425_ Found Particle Charger. 05425_ Found 17 Matter. 05426_ Acquired 17 matter. 05435_ Acquired Particle Charger. 05441_ Acquired Lrg. Storage Unit. 05476_ System corrupted: Substantial component data lost. 05497_ System corrupted: Matter fused (-5). 05521_ System corrupted: Heat flow error (+121). 05534_ Aluminum Leg destroyed. 05537_ Knocked back. 05539_ System corrupted: Energy discharge (-113). 05546_ Critical hit. 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Heat Sink | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -8/Materials | Scanalyzed Lrn. Tractor Beam | -8/Materials | Scanalyzed Propulsion Shielding | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed ImpactGuidedBattery Manual? 0 Play Time 00:40:13 Cumulative 45.7 hours Start 2021.12.16 @ 21:41:27 End 2021.12.17 @ 16:04:31 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 2 Adventurer 24 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 49 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9bb286a-abc9-445c-9996-ef2e957be04a