Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.31 @ 12:43:48 Player: DURANDAL Result: Destroyed self via exploding Fusion Modulator Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (85) 425 Value Destroyed (2981) 2981 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (591) 591 TOTAL SCORE: 7457 Bonus ------- Follower Combat Kills 91 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 139/300 Energy 310/310 System Corruption 3% Temperature Cool (12) Movement Flying (109) Ox1 Location -6/Factory Parts ------- > --- POWER (3) -------- Fission Core > --- PROPULSION (4) --- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster > --- UTILITY (4) ------ Improved Heat Sink Improved Heat Sink Small Storage Unit > --- WEAPON (4) ------- Heavy Flak Cannon > --- INVENTORY (8) ---- Carbon-fiber Leg Armored Leg Faulty Cooled Cesium-ion Thruster Energy Well (43) Peak State ------------ > --- POWER ------------ Ion Engine Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Weapon Cycler Weapon Shielding Hardlight Generator > --- WEAPON ----------- Heavy Laser Advanced Beam Cannon Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Angular Momentum Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Armored Treads Armored Treads Armored Leg Improved Heat Sink Small Storage Unit High-capacity Storage Unit Compact Matter Pod Launcher Guidance Computer Graphene Brace Improved Datajack Mining Laser [Rating: 47] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Flight Unit Cooled Cesium-ion Thruster Utility High-capacity Storage Unit Device Hardlight Generator Storage High-capacity Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Slots Evolved 8 | . . . 2 2 2 . 2 Power 2 | . . . 1 . . . 1 Propulsion 2 | . . . . 2 . . . Utility 2 | . . . 1 . . . 1 Weapon 2 | . . . . . 2 . . Parts Attached 83 | 6 2 7 17 9 2 6 34 Power 19 | 1 . 2 4 2 . 2 8 Engine 14 | 1 . 2 4 . . 1 6 Core 5 | . . . . 2 . 1 2 Reactor . | . . . . . . . . Propulsion 28 | 2 . 2 3 6 . 1 14 Treads 15 | 2 . 2 3 6 . 1 1 Leg 9 | . . . . . . . 9 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 4 | . . . . . . . 4 Utility 14 | 1 2 1 3 1 . 1 5 Device 8 | . . . 2 1 . 1 4 Storage 2 | 1 1 . . . . . . Processor 1 | . . 1 . . . . . Hackware . | . . . . . . . . Protection 3 | . 1 . 1 . . . 1 Artifact . | . . . . . . . . Weapon 22 | 2 . 2 7 . 2 2 7 Energy Gun 5 | . . 1 2 . . . 2 Energy Cannon 2 | . . . 1 . . . 1 Ballistic Gun 10 | 2 . 1 4 . 2 1 . Ballistic Cannon 3 | . . . . . . 1 2 Launcher . | . . . . . . . . Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 3 | . . . 1 . . . 2 Parts Lost 57 | . 1 4 14 1 . 8 29 Power 17 | . 1 . 4 . . 3 9 Propulsion 13 | . . 1 4 1 . 1 6 Utility 9 | . . 1 2 . . 1 5 Weapon 18 | . . 2 4 . . 3 9 Highest Loss Streak 13 | . 1 3 5 1 . 4 13 To Critical Strikes . | . . . . . . . . Average Backups 14 | 2 9 14 13 19 18 17 15 Power 1 | 1 1 . 1 3 4 2 . Propulsion 3 | . . 2 1 1 4 4 7 Utility 6 | . 4 7 7 8 7 7 5 Weapon 2 | 1 2 4 3 4 2 2 1 Tool/Special . | . . . . . . . . Unused Backups 13 | . . . . 8 . . 5 Power 2 | . . . . 2 . . . Propulsion 1 | . . . . . . . 1 Utility 8 | . . . . 4 . . 4 Weapon 2 | . . . . 2 . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 86 | . 93 90 86 99 96 94 68 Engine 12 | . 9 11 15 13 . 8 11 Core 1 | . . . . 5 15 5 . Treads 20 | . 28 27 19 35 30 30 . Leg 5 | . . . . . . . 21 Device 6 | . . . 7 9 7 9 11 Storage 9 | . 14 14 11 9 7 7 5 Processor 5 | . . 5 11 9 7 4 . Protection 2 | . 12 1 2 . . . 1 Energy Gun 3 | . . 5 11 . . . 2 Ballistic Gun 14 | . 28 21 7 18 26 23 5 Ballistic Cannon 1 | . . . . . . 2 3 Peak Build Rating 47 | 6 8 13 18 25 28 35 47 Average Rating 20 | 4 7 11 12 21 27 30 37 On Entrance 16 | . 6 7 13 18 25 28 35 Naked Turns . | . . . . . . . . Heaviest Build 80 | 12 48 53 59 63 65 75 80 Greatest Support 80 | 40 40 40 40 80 80 80 80 Greatest Overweight (x) 16 | 1 1 1 16 1 . . 3 Average Overweight (x) . | . . 1 1 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 18 | 7 17 20 20 20 20 20 16 Most Carried 20 | 4 14 17 19 20 19 20 20 Average Carried 14 | 2 9 14 13 19 18 17 15 Final Capacity 20 | 8 20 20 20 20 20 20 8 Final Carried 20 | 2 14 14 19 20 18 20 4 Class Distribution -------------------- 40% | Mutant 38% | Scavenger-Mutant 15% | Scavenger-Tank 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -7/DSF Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Matter Collected 2503 | 191 270 180 315 632 . 385 530 Remotely . | . . . . . . . . Salvage Created 3180 | . 274 133 942 702 . 390 739 Parts 183 | . 18 6 53 45 . 26 35 Haulers Intercepted 2 | . 1 . 1 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Combat Hostiles Destroyed 77 | . 7 5 20 20 . 9 16 Guns 55 | . 7 5 17 20 . 6 . Cannons 17 | . . . 3 . . 3 11 AOE 4 | . . . . . . . 4 Classes Destroyed 16 | . 4 3 3 1 . 3 2 Worker 4 | . . . 1 2 . . 1 Builder 1 | . . . . . . . 1 Hauler 2 | . 1 . 1 . . . . Recycler 1 | . . . 1 . . . . Operator 1 | . . . . 1 . . . Watcher 1 | . 1 . . . . . . Swarmer 20 | . 3 . 3 10 . 4 . Grunt 33 | . 4 . 13 8 . . 8 Duelist 1 | . . . 1 . . . . Sentry 10 | . . 1 3 2 . . 4 Demolisher 2 | . . 2 . . . . . Specialist 4 | . . . . . . 3 1 Hunter 2 | . . . . . . 1 1 Programmer 2 | . . . . . . . 2 Heavy 1 | . . . . . . 1 . Assembled 2 | . . 2 . . . . . Best Kill Streak 6 | . 3 3 6 5 . 4 3 Combat Bots Only 6 | . 3 3 6 5 . 4 3 Max Kills in Single Turn 3 | . 1 1 1 1 . 2 3 Gunslinging 1 | . . . . . . 1 . Exploded 3 | . . . . . . . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Hostile Shots Fired 843 | . 38 28 149 97 . 99 432 Missed 230 | . 12 11 36 25 . 31 115 Hits 613 | . 26 17 113 72 . 68 317 Melee 3 | . . . 2 . . . 1 Projectile 610 | . 26 17 111 72 . 68 316 AOE 9 | . . 9 . . . . . Critical Strikes 19 | . 1 . 7 1 . 2 8 Damage Taken 8431 | . 296 465 1436 663 . 1202 4369 Core 1345 | . 39 94 185 83 . 65 879 Absorbed by Shields 776 | . . . . 228 . 268 280 Redirected to Shielding 147 | . 32 23 51 . . . 41 Regen/Repaired (Parts) 31 | . . . 31 . . . . Core Remaining (%) 74 | 100 . 46 53 84 . 90 . Volleys Fired 329 | . 40 16 90 56 . 36 91 Largest 4 | . 2 2 2 2 . 4 3 Hottest 157 | . 40 70 96 46 . 98 157 Shots Fired 623 | . 80 32 145 112 . 111 143 Gun 515 | . 80 32 136 112 . 103 52 Cannon 106 | . . . 9 . . 8 89 Launcher . | . . . . . . . . Special 2 | . . . . . . . 2 Kinetic 456 | . 80 29 53 112 . 111 71 Thermal 158 | . . 3 83 . . . 72 Explosive . | . . . . . . . . Electromagnetic 9 | . . . 9 . . . . Robot Hit Streak 28 | . 10 4 15 24 . 28 13 Robot Miss Streak 15 | . 6 2 15 2 . 6 6 Penetration Max 1 | . . . . . . 1 . Secondary Targets 5 | . . 1 1 2 . 1 . Max Gunslinging Chain 1 | . . 1 1 1 . 1 . Shots Hit Robots 431 | . 45 19 97 86 . 77 107 Core Hits 190 | . 14 12 48 37 . 22 57 Critical Kills 3 | . . 1 . . . 1 1 Critical Parts Destroyed 3 | . . . 1 1 . 1 . Critical Strikes 12 | . . 1 4 1 . 2 4 Burn 3 | . . . 3 . . . . Meltdown 1 | . . . . . . . 1 Destroy 5 | . . 1 1 1 . 2 . Blast 3 | . . . . . . . 3 Melee Attacks 2 | . . . . . . . 2 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8070 | . 585 223 1338 1291 . 1307 3326 Guns 4711 | . 585 223 1191 1281 . 1032 399 Cannons 2231 | . . . 127 . . 275 1829 Explosions 975 | . . . . . . . 975 Melee . | . . . . . . . . Ramming 105 | . . . 20 10 . . 75 Kinetic 5076 | . 585 210 445 1281 . 1307 1248 Thermal 2762 | . . 13 746 . . . 2003 Explosive . | . . . . . . . . Electromagnetic 127 | . . . 127 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . . 3 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 5 | . . . . . . . 5 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 339 | . . . . . . 82 257 Projectiles 176 | . . . . . . 82 94 Explosions 163 | . . . . . . . 163 Melee . | . . . . . . . . Knockbacks 16 | . . . . 1 . 1 14 Impact 4 | . . . . 1 . . 3 Kinetic 11 | . . . . . . 1 10 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 158 | . . . . . . . 158 Shots 3 | . . . . . . . 3 Rammed 17 | . . 1 10 1 . . 5 Targets Rammed 35 | . . 1 10 2 . . 22 Kicked 17 | . . . . . . . 17 Crushed 1 | . . . . 1 . . . Highest Temperature 802 | . 15 84 162 39 . 508 802 Average Temperature 161 | . 9 47 21 9 . 175 246 Received Heat Transfer 2687 | . 147 . 723 267 . 7 1543 Effects 59 | . . . . . . 4 55 Shutdowns 21 | . . . . . . 2 19 Energy Bleed 5 | . . . . . . . 5 Interference 5 | . . . . . . 2 3 Matter Decay 6 | . . . . . . . 6 Short Circuit 6 | . . . . . . . 6 Damage (minor) 9 | . . . . . . . 9 Damage (major) 5 | . . . . . . . 5 Damage (core) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . 1 . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 5 | . . . 3 . . . 2 Heat Transferred 4425 | . . 37 2071 . . . 2317 Parts Sabotaged 3 | . . . . . . . 3 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Maximum Alert Level 1 | . . . . 1 . 1 . Low Security (%) 97 | 100 100 100 100 96 100 76 100 Level 1 2 | . . . . 3 . 23 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . 1 . Peak Influence 218 | . 70 30 181 212 92 218 122 Initial 114 | . . 5 . 16 92 64 114 Average 61 | . 15 3 97 63 92 124 55 Influence Increases 2242 | . 201 70 628 502 . 234 607 Destroy 0b10 Robot/C 1560 | . 140 60 460 400 . 180 320 Destroy 0b10 Robot/NC 55 | . 10 . 20 15 . . 10 Destroy Leader 306 | . 44 10 92 70 . 20 70 Allied During Kill 21 | . . . 21 . . . . Successful Hack 15 | . 7 . 3 . . . 5 Disable Machine 105 | . . . . . . 15 90 Destroy Structure 60 | . . . 2 2 . 4 52 Partial Spotted 15 | . . . . . . . 15 Lose Combat Pursuer 105 | . . . 30 15 . 15 45 Influence Decreases 2107 | . 187 84 587 339 112 108 690 Entered New Map 278 | . . 9 . 25 112 28 104 Time Decay 1369 | . 187 65 431 294 . . 392 Lost Part 430 | . . 10 136 10 . 80 194 Lost Ally 20 | . . . 20 . . . . Purge Threat 10 | . . . . 10 . . . Squads Dispatched 14 | . 2 . . 4 . 2 6 Investigation 3 | . 1 . . 2 . . . Extermination 1 | . . . . . . . 1 Reinforcement 6 | . 1 . . 2 . 2 1 Assault . | . . . . . . . . Garrison 4 | . . . . . . . 4 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Distress Signals 8 | . 2 . 3 1 . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 131 | . 12 15 31 26 . 14 33 Peak Tracking Total 12 | . 4 12 7 7 . 4 10 Tactical Retreats 8 | . . 1 2 1 . 1 3 Traps | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Traps Triggered 4 | . 1 . 1 1 . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Machines Disabled 8 | . . 1 . . . 1 6 Max in Single Turn 3 | . . 1 . . . 1 3 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Machines Accessed 10 | . 2 . 3 3 1 . 1 Terminals 9 | . 2 . 2 3 1 . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 18 | . 4 . 5 6 1 . 2 Successful 7 | . 1 . 2 2 1 . 1 Failed 11 | . 3 . 3 4 . . 1 Catastrophic 3 | . 1 . . 2 . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 16 | . 4 . 3 6 1 . 2 Fabricators . | . . . . . . . . Repair Stations 2 | . . . 2 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 5 | . 1 . . 2 1 . 1 Record 1 | . . . . 1 . . . Open DSF 2 | . . . . . 1 . 1 Unreport Threat 1 | . . . . 1 . . . Recall Investigation 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 4 | . 1 . 2 1 . . . Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 32 | . . . 32 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat . | . . . . . . . . Combat 1 | . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . 1 parse_system 1 | . . . . . . . 1 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 3 . . . . Highest-Rated Group 40 | . . 40 40 . . . . Highest-Rated Ally 16 | . . 16 16 . . . . Initial Warlord ECA Mod 9 | . . . . . . . 9 Total Orders . | . . . . . . . . Ally Attacks 17 | . . . 17 . . . . Total Damage 170 | . . . 170 . . . . Kills 4 | . . . 4 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Active Infowar (turns) . | . . . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Turns Passed 4658 | 66 727 440 1105 715 6 439 1160 Spaces Moved 1745 | 35 263 158 300 289 3 158 539 Core 10 | 6 . . 4 . . . . Treads 1197 | 29 263 158 296 289 3 158 1 Legs 518 | . . . . . . . 518 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 20 | . . . . . . . 20 Fastest Speed 50 | 50 160 240 240 160 162 162 109 Average Speed 185 | 148 222 240 251 165 162 164 135 Slowest Speed 850 | 160 240 240 850 240 162 165 340 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . 1 . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 4 51 34 37 24 . 82 17 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 60 | . . . . . . 4 56 Melee . | . . . . . . . . Projectile 6 | . . . . . . 4 2 AOE 54 | . . . . . . . 54 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Total 2556 | 49 326 187 488 419 4 263 820 Wait 238 | 1 9 . 42 35 . 53 98 Move 1736 | 34 262 157 297 288 2 157 539 Hop 1 | . . . 1 . . . . Pick Up 102 | 8 13 5 25 16 . 9 26 Fast Attach . | . . . . . . . . Attach 74 | 6 1 6 20 4 2 7 28 Detach 1 | . . 1 . . . . . Swap 22 | . 1 1 3 6 . 1 10 Drop 16 | . . . . 12 . . 4 Fire 329 | . 40 16 90 56 . 36 91 Melee 2 | . . . . . . . 2 Ram . | . . . . . . . . Kick 17 | . . . . . . . 17 Crush 18 | . . 1 10 2 . . 5 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 11) 307 | -10/Materials | Build established: Mutant 523 | -10/Materials | Discovered new exit (range 5) 767 | -10/Materials | Discovered new exit (range 6) 794 | -10/Materials | Entered Mines 815 | -10/Mines | Assembled infested the area 820 | -10/Mines | Assisted by a Guerilla fighting off Assembled 850 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 896 | -10/Mines | Lost 3 allies 1048 | -10/Mines | Core integrity fell below 50% 1071 | -10/Mines | Lost 3 parts (1n2w) 1138 | -10/Mines | Identified exit to Subcaves 1203 | -10/Mines | Discovered new exit (range 7) 1224 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1234 | -10/Mines | Entered Materials 1234 | -9/Materials | Accompanied by 3 allies 1234 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1607 | -9/Materials | Lost 3 parts (1n1u1w) 1793 | -9/Materials | Lost 5 parts (2p2n1w) 2039 | -9/Materials | Repaired Hvy. Assault Rifle 2163 | -9/Materials | Build established: Scavenger-Mutant 2301 | -9/Materials | Discovered new exit (range 16) 2339 | -9/Materials | Entered another Materials area 2339 | -8/Materials | Evolved 2 slots: Propulsion x2 2871 | -8/Materials | Discovered new exit (range 10) 3054 | -8/Materials | Entered Factory 3054 | -7/Factory | Evolved 2 slots: Weapon x2 3060 | -7/Factory | Identified exit to DSF 3060 | -7/Factory | Entered DSF 3091 | -7/DSF | Additional patrols routed to DSF 3171 | -7/DSF | Lost 4 parts (2p1n1w) 3185 | -7/DSF | Discovered new exit (range 16) 3371 | -7/DSF | Lost 4 parts (1p1u2w) 3400 | -7/DSF | Sterilization system engaged 3420 | -7/DSF | Ambient heat levels rising (+10) 3435 | -7/DSF | Ambient heat levels rising (+10) 3450 | -7/DSF | Ambient heat levels rising (+10) 3465 | -7/DSF | Ambient heat levels rising (+10) 3480 | -7/DSF | Ambient heat levels rising (+10) 3495 | -7/DSF | Ambient heat levels rising (+10) 3499 | -7/DSF | Entered Factory 3499 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3659 | -6/Factory | Build established: Scavenger-Tank 3860 | -6/Factory | Lost 3 parts (2p1w) 3959 | -6/Factory | Garrison activated, responded to threat 4186 | -6/Factory | Garrison activated, responded to threat 4216 | -6/Factory | Lost 7 parts (2p1n3u1w) 4313 | -6/Factory | Core integrity fell below 50% 4398 | -6/Factory | Core integrity fell below 20% 4432 | -6/Factory | Lost 13 parts (4p3n1u5w) 4655 | -6/Factory | Build established: Mutant 4659 | -6/Factory | Destroyed self via exploding Fusion Modulator Last Messages --------------- 04620_ E-15 Imp destroyed. 04621_ Penetrated by Slug. 04623_ Acquired Cld. Cesium-ion Thruster. 04624_ Slug penetrates Construction Platform. 04627_ Acquired Fission Core. 04628_ Penetrated by Slug. 04628_ Lgt. Angular Momentum Engine destroyed. 04648_ Acquired Energy Well. 04653_ P-60 Hacker knocked back. 04656_ Slug penetrates Fusion Modulator. 04659_ Fusion Modulator explodes. 04659_ Destroyed Mic. Nuclear Core. 04659_ Destroyed Shock Rifle. 04659_ Destroyed Gravmag System. 04659_ Destroyed Shock Rifle. 04659_ H-66 Slayer destroyed. 04659_ Destroyed Pulse Rifle. 04659_ P-60 Hacker destroyed. 04659_ X-72 Disruptor destroyed. 04659_ Fusion Modulator explodes. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????##########??????????????????????? | | ????????#/ #??????????????????????? | | ????????# #??????????????????????? | | ????????# @#??????????????????????? | | ????????# ; ?????????????????????? | | ????????#/ ; #????????????????????? | | ????????# ; #????????????????????? | | ????????# [ ! ; #????????????????????? | | ????????# h!*![%; ?????????????????????? | | ????????# ==%x%p|; ?????????????????????? | | ????????#+#p;;;;;;#############+#???????? | | ????????# ???????? | | ????????+ h ^ ????????? | | ????????# i ^ """"????????? | | ????????###/############ ^"""""???????? | | ??????????# ! ""G"" # """"""?? ???? | | ??????????#= "" """# """""" #??? | | ??????????# %/ "%"%+ #??? | | ??????????# = = """" "# #??? | | ??????????# !== """" # #""T""#####??? | | ??????????#=== """" # #?""""#??????? | | ??????????#%[ """" # #??##????????? | | ?????????# """" # #????????????? | | ?????????## """" # #????????????? | | ??????????# """" # #????#######?? | | ??????????# # ##### ? | | ??????????# # ? | | ??????????############## ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 36 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: EX 25 Propulsion Shielding 33 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 73% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Challenges ------------ None Game ------ Seed PortableCoolingMatterbank Manual? 0 Play Time 00:47:02 Cumulative 22.9 hours Start 2025.07.31 @ 12:00:08 End 2025.07.31 @ 12:43:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 17 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 857032c0-5576-4d0f-8fc4-f4e569cb3e7b