Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.03 @ 19:48:12 Player: Exp. Geonium Core Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (25) 5000 Robots Destroyed (213) 1065 Value Destroyed (9919) 9919 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (3400) 3400 TOTAL SCORE: 23524 Bonus ------- High Alert Combat Kills 828 Follower Combat Kills 453 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -481 Cogmind --------- Core Integrity 1140/1300 Matter 300/300 Energy 16/100 System Corruption 0% Temperature Cool (0) Movement Walking (110) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- FC-Compact Exoskeleton > --- UTILITY (7) ------ Armored Scrap Engine Makeshift Hacking Suite System Shield Improved System Restoration Module > --- WEAPON (5) ------- Shotgun Ballistic Rail Construct/C Shock Maul > --- INVENTORY (5) ---- Advanced Power Amplifier Zionite Metafield Generator Improved Phase Shifter Authchip [R/Combat] Authchip [R/Combat] Peak State ------------ > --- POWER ------------ VC-Fission Reactor > --- PROPULSION ------- FC-Compact Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Cooling System Long-range Sensor Array Improved Targeting Computer Advanced Transmission Jammer Makeshift Hacking Suite > --- WEAPON ----------- RU-N14's Throwing Claymores v3 Shotgun Ballistic Rail Construct/C Heavy Flail > --- INVENTORY -------- Zionite Metafield Generator RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 [Rating: 97] Favorites ----------- Power Constructs Engine Ion Engine Power Core Light Neutrino Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Wheel Compact Wheel Hover Unit Zionite Glidesys I Utility Armored Scrap Engine Device Armored Scrap Engine Storage Small Storage Unit Processor Improved Targeting Computer Hackware Makeshift Hacking Suite Protection Medium Armor Plating Weapon Constructs Energy Gun EM Shotgun Energy Cannon Constructs Ballistic Gun Constructs Ballistic Cannon Constructs Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . . 2 . . 4 . . . . . . 2 . . . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 5 | . . . 1 . . 2 . . . . . . 1 . . . . . . . . . . . 1 Utility 5 | . . . . . . 2 . . . . . . 1 . . . . . 1 . . . . 1 . Weapon 3 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . Parts Attached 114 | . 18 5 9 5 6 10 1 2 1 . . 1 4 1 3 4 16 . 2 3 2 11 . 10 . Power 5 | . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . 2 . Engine 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Propulsion 9 | . 2 . 3 2 . . . . . . . . . . . . 1 . . . . 1 . . . Treads 6 | . 1 . 3 2 . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Wheel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 59 | . 3 . 2 2 1 6 . 2 1 . . 1 4 1 3 3 15 . 2 2 2 5 . 4 . Device 33 | . 2 . . . 1 2 . 1 1 . . 1 2 1 3 2 7 . 2 . 1 4 . 3 . Storage 10 | . 1 . . . . 2 . . . . . . . . . 1 4 . . 1 1 . . . . Processor 4 | . . . . . . 1 . . . . . . 1 . . . 1 . . 1 . . . . . Hackware 7 | . . . 1 1 . 1 . 1 . . . . 1 . . . . . . . . 1 . 1 . Protection 5 | . . . 1 1 . . . . . . . . . . . . 3 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 41 | . 13 4 4 1 4 4 1 . . . . . . . . 1 . . . . . 5 . 4 . Energy Gun 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 12 | . 7 2 3 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 14 | . 6 2 1 1 1 2 1 . . . . . . . . . . . . . . . . . . Special Weapon 7 | . . . . . . . . . . . . . . . . . . . . . . 5 . 2 . Impact Weapon 6 | . . . . . 1 2 . . . . . . . . . 1 . . . . . . . 2 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . . . . . . . . . . . . 1 9 . . . . 4 . 2 . Parts Lost 36 | . . 1 1 . . . . . 1 . . . . 1 . . 1 . 4 2 . 12 . 10 3 Power 6 | . . 1 . . . . . . 1 . . . . . . . . . 1 . . 1 . 1 1 Propulsion 10 | . . . 1 . . . . . . . . . . . . . . . 1 1 . 4 . 3 . Utility 9 | . . . . . . . . . . . . . . . . . 1 . . 1 . 3 . 4 . Weapon 11 | . . . . . . . . . . . . . . 1 . . . . 2 . . 4 . 2 2 Highest Loss Streak 12 | . . 1 1 . . . . . 1 . . . . 1 . . 1 . 2 2 . 12 . 4 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 61 | . 97 98 98 100 89 57 61 59 49 46 46 49 58 58 53 49 49 53 48 48 52 45 41 54 43 Engine 4 | . 14 12 11 11 11 6 7 7 3 . . . . 6 . . . . . . . . . . . Core 1 | . . . . . . . . . . . . 2 5 . 5 5 1 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 4 6 5 3 5 4 5 4 1 Treads 5 | . 12 14 28 33 27 1 7 2 . . . . . . . . . . . . . . 5 1 . Wheel 1 | . 13 14 4 . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . 1 5 . . 3 . . . . . . . 3 . 2 . 1 2 . 2 . Flight 1 | . . . . . . . . 4 3 7 7 7 5 5 . 4 1 . . 4 3 . . . . Device 9 | . 12 14 2 . 6 9 15 8 7 7 7 8 9 11 13 9 7 6 9 11 11 12 11 16 9 Storage 5 | . 14 14 11 11 4 4 7 7 7 7 7 7 6 6 6 5 3 6 5 8 5 2 . . . Processor 4 | . . . . . . 5 . . . . . . 5 6 6 6 11 13 10 5 10 5 5 3 . Hackware 1 | . . . 1 4 4 1 . 5 . . . . 2 1 . . . . . . . 2 5 5 9 Energy Gun 3 | . 1 . . . 3 . 2 11 11 15 15 15 17 8 . . 4 6 3 5 5 1 . . . Energy Cannon 2 | . . . . . . 1 . 7 11 7 7 6 . . . . 3 6 5 5 5 1 . . . Ballistic Gun 6 | . 22 24 27 22 6 11 15 2 . . . . 2 8 8 2 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . 3 6 2 . . . . . . 3 4 Launcher 2 | . 4 3 4 11 16 1 4 . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 5 4 . . . . . . . . . 3 1 . . . . . . 8 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 61 | 12 51 50 61 61 52 51 24 26 27 18 18 30 31 29 28 52 30 27 27 31 35 45 31 45 45 Greatest Support 199 | 20 20 16 60 60 60 42 42 42 34 34 30 30 65 65 83 101 199 199 199 145 116 75 58 58 50 Greatest Overweight (x) 6 | . 3 3 3 1 . 3 . . . 5 . 6 . . . . . . . 6 . 3 . 6 . Average Overweight (x) . | . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 20 20 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 5 5 5 Average Capacity 9 | . 18 20 20 20 11 8 8 8 8 8 8 8 8 8 8 7 6 8 8 8 9 7 5 5 5 Most Carried 20 | . 19 20 20 20 20 8 8 8 7 7 7 8 8 8 8 8 8 8 8 8 8 10 4 5 5 Average Carried 8 | . 11 19 19 19 11 6 7 7 7 7 7 7 7 6 6 7 6 8 7 6 6 6 4 4 5 Final Capacity 20 | 8 20 20 20 20 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 5 5 5 5 Final Carried 20 | 6 19 20 20 20 5 8 7 7 7 7 7 8 8 6 8 8 8 8 6 6 6 4 4 5 5 Scrap Engine Consumption 277 | . . . . . 19 44 3 33 3 2 . 6 24 8 12 6 32 1 19 8 6 6 1 40 4 Constructs Created 17 | . . . . . 1 5 . 1 . . . 1 . . . . 1 . 1 1 . 2 . 4 . Constructs Modified 91 | . . . . . 2 13 2 8 5 2 . 1 6 8 5 4 14 . 2 4 3 2 1 8 1 Class Distribution -------------------- 63% | Construct 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Construct | -7/Factory Construct | -7/Waste Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Data Miner Construct | -6/Proximity Caves Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -6/Deep Caves Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Matter Collected 2712 | 200 235 117 128 326 290 287 . 183 49 12 . 41 60 21 100 40 238 14 39 23 41 81 . 183 4 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8367 | . 302 140 92 290 750 1192 . 390 255 44 . 334 288 41 197 . 341 311 616 751 259 363 . 1370 41 Parts 338 | . 37 8 6 22 24 48 . 19 3 1 . 3 17 3 18 . 27 20 22 13 6 6 1 32 2 Haulers Intercepted 13 | . 2 . . 2 . 3 . 1 . . . . . . . . . . 3 . . . . 2 . Recyclers Shooed 13 | . . . 3 . 6 3 . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . . . . . 5 . . 1 . 7 9 1 . 19 . 16 4 . . . . Prevented 7 | . . . . . . . . . . . . 2 . 2 . . . . . 3 . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 146 | . 12 5 6 2 2 16 . 5 . . . . 7 1 5 . 7 8 7 13 4 16 5 24 1 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Guns 36 | . 2 . 5 2 2 10 . 3 . . . . 6 1 4 . . . . . 1 . . . . Cannons 50 | . . . . . . 1 . 1 . . . . . . 1 . 7 8 5 9 3 3 . 11 1 AOE 51 | . 10 5 1 . . 3 . . . . . . . . . . . . 2 . . 13 5 12 . Classes Destroyed 21 | . 5 1 . 1 1 3 . . 1 . . 1 . 1 1 . 2 . 1 . . 2 . 1 . Worker 14 | . 1 . . 1 . 2 . . . . . . 1 . . . . . 2 . . . . 7 . Builder 8 | . 2 . . . . 1 . . . . . . . . . . . . 1 . . . . 4 . Tunneler 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . Hauler 13 | . 2 . . 2 . 3 . 1 . . . . . . . . . . 3 . . . . 2 . Recycler 22 | . . 1 . 1 9 5 . 1 . . . . . . . . . . . . . . . 5 . Minesweeper 4 | . . . . . . . . . . . . 1 . . 1 . . . . 2 . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . Swarmer 42 | . 6 3 5 . . 4 . . . . . . 5 . 4 . . 6 . 4 . . 5 . . Grunt 44 | . 6 2 1 . . 7 . 1 . . . . . . . . . 1 5 7 2 . . 12 . Brawler 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Duelist 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Sentry 16 | . . . . 2 1 2 . 3 . . . . 2 . . . . 1 . 1 . . . 4 . Hunter 7 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 4 1 Programmer 10 | . . . . . 1 2 . 1 . . . . . . 1 . . . . . 1 . . 4 . Z-Light 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . Decomposer 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Samaritan 8 | . . . . . . . . . 5 . . 3 . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Assembled 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Thug 9 | . . . . . . . . . . . . . . . . . . . . . . 9 . . . Bouncer 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Knight 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Best Kill Streak 21 | . 7 4 4 3 6 5 . 2 . . . 1 3 1 4 . 4 5 9 6 3 13 5 21 1 Combat Bots Only 13 | . 7 3 4 1 2 4 . 2 . . . . 3 1 4 . 4 5 3 6 3 13 5 7 1 Max Kills in Single Turn 8 | . 4 2 2 1 2 1 . 1 1 1 . 1 1 1 1 . 1 2 6 1 2 3 5 8 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 4 2 1 . . 1 . . . . . . . . . . . . 2 . . 3 5 2 . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . Z-Imprinter (-6/Deep Caves) Fake God Mode (-5/Warlord) Warlord (-5/Warlord) Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Damage Taken 11657 | . 206 172 134 70 82 814 . 378 127 . . . 436 160 269 . 554 492 834 584 256 2569 106 2632 782 Core 2003 | . 57 47 10 . 14 85 . 31 . . . . 50 23 42 . . 49 130 90 39 627 . 549 160 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 3311 | . . . . . . 388 10 175 218 32 . 20 209 177 101 151 440 19 80 416 214 32 28 575 26 Core Remaining (%) 68 | 100 . 58 . . 94 . . . . . . 83 . . . . . 80 . . . . 11 52 . Volleys Fired 425 | . 30 6 11 19 24 42 4 17 12 2 . 15 22 3 15 . 23 14 21 38 12 30 1 50 14 Largest 3 | . 2 1 3 2 2 3 1 3 3 3 . 3 3 3 2 . 2 2 2 2 2 3 1 2 1 Hottest 149 | . 40 30 75 50 90 122 30 149 145 145 . 145 145 116 80 . 105 104 104 122 122 122 . 96 96 Shots Fired 704 | . 46 6 30 30 45 83 4 51 36 6 . 38 48 8 30 . 36 15 26 39 19 37 1 56 14 Gun 389 | . 32 . 29 30 43 66 . 24 24 4 . 23 48 8 25 . 13 1 6 1 7 5 . . . Cannon 227 | . . . . . . 12 . 27 12 2 . 15 . . 5 . 23 14 20 38 12 1 . 33 13 Launcher 32 | . 14 6 1 . 2 5 4 . . . . . . . . . . . . . . . . . . Special 56 | . . . . . . . . . . . . . . . . . . . . . . 31 1 23 1 Kinetic 310 | . 32 . 29 30 38 24 . 17 12 2 . 8 29 8 30 . 20 . . . . . . 18 13 Thermal 140 | . . . . . . 52 . 7 . . . . . . . . 13 1 2 38 12 . . 15 . Explosive 88 | . 14 6 1 . 2 5 4 . . . . . . . . . . . . . . 31 1 23 1 Electromagnetic 115 | . . . . . 5 2 . 27 24 4 . 30 19 . . . 3 . . . . 1 . . . Phasic 51 | . . . . . . . . . . . . . . . . . . 14 24 1 7 5 . . . Robot Hit Streak 38 | . 5 5 7 17 13 38 . 19 13 2 . 5 7 7 12 . 7 5 5 20 12 12 . 20 8 Robot Miss Streak 5 | . 4 . 4 5 3 4 . 3 2 1 . 3 2 3 4 . 5 5 4 5 3 1 1 3 2 Penetration Max 1 | . . . . . . . . 1 . . . 1 1 . . . . . . . . . . 1 . Secondary Targets 6 | . . . 2 . . . . . . . . . 2 . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . Shots Hit Robots 546 | . 19 3 18 14 34 85 . 41 29 3 . 26 30 7 22 . 27 12 20 39 16 31 . 58 12 Core Hits 454 | . 29 8 8 7 16 46 2 17 11 2 . 13 11 5 18 . 22 15 28 39 12 53 4 86 2 Critical Kills 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . 2 . 2 1 . . . . . . . . . . . . . . . . Critical Strikes 19 | . . . . . . 3 . 2 1 . . . . . . . . . . . . 4 . 9 . Burn 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 3 | . . . . . . . . 2 1 . . . . . . . . . . . . . . . . Smash 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . Sever 12 | . . . . . . . . . . . . . . . . . . . . . . 4 . 8 . Melee Attacks 48 | . . . . . 2 26 . . . . . . . . . 4 . . . . . . . 16 . Impact 48 | . . . . . 2 26 . . . . . . . . . 4 . . . . . . . 16 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . 2 9 . . . . . . . . . . . . . . . . . 6 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31455 | . 1182 418 483 255 866 2973 328 666 615 54 . 525 723 124 445 . 941 432 1835 1928 697 6311 558 8411 685 Guns 5025 | . 183 . 312 251 518 1249 . 277 381 28 . 307 723 124 310 . 42 . 28 28 130 134 . . . Cannons 6893 | . . . . . . 154 . 379 234 26 . 218 . . 135 . 899 432 663 1900 567 . . 768 518 Explosions 14979 | . 999 418 169 . 195 503 328 . . . . . . . . . . . 1144 . . 4814 558 5743 108 Melee 2027 | . . . . . 149 1056 . . . . . . . . . . . . . . . . . 822 . Ramming 31 | . . . 2 4 4 11 . 10 . . . . . . . . . . . . . . . . . Kinetic 4701 | . 183 . 312 251 447 360 . 237 136 . . 102 425 124 445 . 795 . . . . . . 366 518 Thermal 5812 | . . . . . . 1001 . 40 . . . . . . . . 146 . 1144 1900 567 . . 1014 . Explosive 13223 | . 999 418 169 . 195 503 328 . . . . . . . . . . . . . . 4814 558 5131 108 Electromagnetic 1746 | . . . . . 71 42 . 379 479 54 . 423 298 . . . . . . . . . . . . Impact 2027 | . . . . . 149 1056 . . . . . . . . . . . . . . . . . 822 . Slashing 2500 | . . . . . . . . . . . . . . . . . . . . . . 1363 . 1078 59 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 1415 | . . . . . . . . . . . . . . . . . . 432 691 28 130 134 . . . Highest Corruption 8 | . . . . . . 1 1 3 3 2 2 2 . . . . . . . . . 8 8 3 . Average Corruption 2 | . . . . . . 1 1 1 2 2 2 2 . . . . . . . . . 7 8 2 . Corruption Purged 6 | . . . . . . . . . 1 . . . . . . . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 54 | . . . . . . 8 1 8 2 5 . 4 . . . . . . . . . 7 10 9 . Message Errors 15 | . . . . . . 3 . 4 . 2 . 1 . . . . . . . . . 1 3 1 . Matter Fused 9 | . . . . . . 2 . 2 1 1 . . . . . . . . . . . 1 1 1 . Heat Flow Errors 7 | . . . . . . . 1 2 . . . . . . . . . . . . . 1 1 2 . Energy Discharges 8 | . . . . . . 2 . . . . . . . . . . . . . . . 2 4 . . Data Loss (minor) 11 | . . . . . . 1 . . 1 2 . 2 . . . . . . . . . 1 1 3 . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alerts 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1607 | . 29 5 5 . 134 473 . . 31 . . 9 . . 5 . 23 . 66 18 . 48 45 674 42 Projectiles 222 | . . . . . . . . . 31 . . 9 . . 5 . 23 . 18 18 . 8 . 68 42 Explosions 585 | . 29 5 5 . 35 . . . . . . . . . . . . . 48 . . 40 45 378 . Melee 800 | . . . . . 99 473 . . . . . . . . . . . . . . . . . 228 . Knockbacks 35 | . . . . . . 3 . . . . . . . . 3 . 17 . . . . . . 6 6 Impact 8 | . . . . . . 3 . . . . . . . . . . . . . . . . . 5 . Kinetic 25 | . . . . . . . . . . . . . . . 3 . 15 . . . . . . 1 6 Secondary 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Self-Inflicted Damage 131 | . 45 86 . . . . . . . . . . . . . . . . . . . . . . . Shots 7 | . 3 4 . . . . . . . . . . . . . . . . . . . . . . . Rammed 6 | . . . 1 . 2 2 . 1 . . . . . . . . . . . . . . . . . Targets Rammed 8 | . . . 1 1 2 2 . 2 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Highest Temperature 450 | . 12 5 96 29 42 244 99 450 183 45 . 192 317 70 22 . 240 225 68 19 30 217 136 157 48 Average Temperature 64 | . 6 5 41 7 10 55 60 123 77 25 . 65 106 40 11 . 77 111 19 7 9 49 73 51 13 Received Heat Transfer 1535 | . 57 36 18 18 45 282 . 84 18 . . . 66 . . . 156 9 165 165 63 72 . 272 9 Effects 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Interference 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 1 1 . . . 1 . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Parts Fried 34 | . . . . . 2 12 . 4 7 . . 2 . 1 . . . . . . . . . 6 . Impact Corruptions 26 | . . . . . 3 15 . . . . . . . . . . . . . . . . . 8 . Robots Melted 5 | . . . . . . 1 . . . . . . . . . . . . . 4 . . . . . Combat Hostiles 5 | . . . . . . 1 . . . . . . . . . . . . . 4 . . . . . Parts Melted 25 | . . . . . . 3 . . . . . . . . . . 1 . . 19 2 . . . . Heat Transferred 8552 | . . . . . . 1184 . 111 . . . . . . . . 185 . 850 4181 1147 . . 894 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Peak Influence 957 | . 353 251 374 320 261 561 218 289 . . . . 494 . . . . . 756 . . . . 957 543 Initial 438 | . . 109 97 157 46 350 186 152 . . . . . . . . . . 107 . . . . 88 438 Average 350 | . 237 201 242 232 134 410 206 182 . . . . 277 . . . . . 460 . . . . 689 478 Maximum Alert Level 3 | . 1 1 1 1 1 2 1 1 . . . . 2 . . . . . 3 . . . . 3 2 Low Security (%) 28 | . 32 48 42 25 78 . 26 63 . . . . 35 . . . . . 38 . . . . 3 . Level 1 37 | . 67 51 57 75 21 43 73 36 . . . . 34 . . . . . . . . . . 9 . Level 2 20 | . . . . . . 56 . . . . . . 29 . . . . . 47 . . . . 15 100 Level 3 13 | . . . . . . . . . . . . . . . . . . . 14 . . . . 72 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 3 . . 2 . 3 . 4 . . . . . . . . . . 4 . . . . 10 . Investigation 4 | . 2 . . . . 1 . 1 . . . . . . . . . . . . . . . . . Extermination 5 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . 2 . Reinforcement 8 | . 1 . . . . . . . . . . . . . . . . . 4 . . . . 3 . Assault 7 | . . . . 2 . . . . . . . . . . . . . . . . . . . 5 . Garrison 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Distress Signals 6 | . . . 2 2 . . . . . . . . . . . . . . 1 . . . . 1 . Communications Jammed 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Distress Signals 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Times Spotted 240 | . 16 5 10 8 3 20 7 5 8 . . 2 20 1 5 . 11 8 23 26 8 16 4 28 6 Peak Tracking Total 15 | . 7 3 4 3 2 4 6 2 4 . . 1 6 1 3 . 5 5 15 9 4 11 5 6 6 Tactical Retreats 16 | . . . . . . 1 1 . 3 . . . 3 . . . . . 2 3 1 . 2 . . Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Traps Triggered 8 | . 1 . . 1 . 1 . 3 . . . . . . . . . . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 6 | . . . . . . . . . . . . . . 1 . . . . . 5 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . . . . . . . 1 . . . . . 7 . . . . . Triggered 14 | . . . . . . . . . . . . 2 . 1 . . . . . 5 . 6 . . . Most Traps Carried 3 | . . . . . . . . . . . . 2 2 2 3 2 . . . 2 . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Machines Disabled 37 | . 2 . . 2 . 4 . . . . . . 2 . . . . . 18 . . 2 . 6 1 Max in Single Turn 18 | . 1 . . 1 . 2 . . . . . . 1 . . . . . 18 . . 1 . 4 1 Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Machines Accessed 42 | . 6 . 1 3 9 7 . 3 . 1 4 . 3 1 2 . . . 1 . . 1 . . . Terminals 20 | . 5 . 1 3 3 4 . 2 . . . . 2 . . . . . . . . . . . . Fabricators 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . . . 6 . . . . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . Total Hacks 118 | . 18 . 2 6 19 13 . 13 . 1 28 . 9 1 5 . . . 2 . . 1 . . . Successful 75 | . 8 . 1 4 13 4 . 6 . 1 28 . 2 1 5 . . . 1 . . 1 . . . Failed 42 | . 10 . 1 2 5 9 . 7 . . . . 7 . . . . . 1 . . . . . . Catastrophic 5 | . 2 . . . 1 2 . . . . . . . . . . . . . . . . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 55 | . 16 . 2 3 12 8 . 7 . . . . 5 . . 1 . . . . . 1 . . . Terminals 57 | . 16 . 2 6 6 8 . 12 . . . . 7 . . . . . . . . . . . . Fabricators 3 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 17 | . 2 . . . 13 . . . . . . . . . . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 3 . . . . . . 2 . . . . . . . . . . . . Terminal Hacks 50 | . 5 . 1 3 1 . . 3 . 1 28 . 1 1 5 . . . . . . 1 . . . Record 15 | . . . . . . . . . . . 11 . . . 4 . . . . . . . . . . Part Schematic 11 | . . . . . 1 . . . . . 10 . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . Open Door 6 | . . . . 2 . . . . . 1 . . . 1 1 . . . . . . 1 . . . Branch Access Points 5 | . 1 . 1 1 . . . 1 . . . . 1 . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . 5 . . . . . . . . . . . . . 1 . . . . . . Report Inventory 5 | . . . . . 4 . . . . . . . . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 17 | . 3 . . 1 7 3 . 2 . . . . 1 . . . . . . . . . . . . Terminals 10 | . 2 . . 1 1 3 . 2 . . . . 1 . . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . 1 . . 1 1 1 . 1 . . . . 1 . . . . . . . . . . . . Disrupt 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Operators 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . 6 . . . . . . . . . . . . . . . . . . . . Tunnel 7 | . 1 . . . 6 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 5 . 1 3 5 6 . 3 . . . . 3 . . . . . . . . . . . . Full Trace Events 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 4 . . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . 1 . . . . . 10 . . . . 13 . . . . . . . . . Parts Built 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . 58 . . . . . . . . . . . . . . . . . Total Part Build Rating 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Jun Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Total Allies 11 | . . 1 . 2 . 1 . . . . . 1 . . 2 2 . . . 2 . . . . . Largest Group 2 | . . 1 1 2 2 1 . . . . . 1 1 . 2 2 2 . . 2 2 . . . . Highest-Rated Group 192 | . . 31 31 62 62 6 . . . . . 96 96 . 45 192 192 . . 79 79 . . . . Highest-Rated Ally 96 | . . 31 31 31 31 6 . . . . . 96 96 . 25 96 96 . . 49 49 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 78 | . . . 13 . 11 . . . . . . 5 13 . 1 . 29 . . 5 1 . . . . Total Damage 1932 | . . . 168 . 190 . . . . . . 91 461 . 39 . 782 . . 170 31 . . . . Kills 18 | . . . 5 . 2 . . . . . . 1 4 . . . 3 . . 2 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . . . . . . . . . 1 . 1 2 2 . 1 . 1 1 . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Turns Passed 11274 | . 700 130 226 432 835 1442 141 620 219 265 35 418 299 286 568 727 686 223 207 755 152 391 288 1123 106 Spaces Moved 10353 | 1 414 79 94 202 391 955 172 556 397 293 79 448 427 493 518 911 787 324 293 603 269 543 451 591 62 Core 37 | . . . . . . . . . . 7 . 17 . . . . . . . 9 . 3 . 1 . Treads 1936 | . . . 47 202 382 149 172 190 . . . . . 48 . . . . . . . 95 451 200 . Legs 1485 | 1 35 . . . . . . . . . . . . . 450 175 144 324 161 . . 15 . 118 62 Wheels 581 | . 379 79 47 . . . . . . . . . . . . . . . . . . . . 76 . Hover 2472 | . . . . . 9 776 . . 265 . . . 77 14 . . 480 . 132 18 118 387 . 196 . Flight 3842 | . . . . . . 30 . 366 132 286 79 431 350 431 68 736 163 . . 576 151 43 . . . Fastest Speed 20 | 120 100 130 130 160 60 60 74 44 44 44 44 44 44 52 52 52 26 52 26 26 20 20 60 60 110 Average Speed 73 | 120 138 132 177 167 157 110 74 55 44 50 44 53 45 52 52 52 51 52 50 44 36 46 60 150 110 Slowest Speed 350 | 120 145 145 240 240 160 240 74 74 44 300 44 350 52 52 52 52 52 52 52 350 40 200 60 350 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 2 74 17 8 35 87 30 95 16 62 62 69 58 11 72 55 85 63 56 10 68 49 73 67 13 3 Regions Visited 25 Branch Regions 16 Pre-discovered Areas 12 | . 1 . . . 6 . . . . . 1 . . . . 2 . 1 . 1 . . . . . Known Exits Taken 8 | . 1 . 1 1 . . . 1 . . . . 1 . . . . 1 1 . 1 . . . . Unknown Exits Taken 15 | 1 . 1 . . 1 . . . 1 1 1 1 . 1 1 1 1 . . 1 . 1 1 1 . Scrap Searched 24 | . . 1 . . . . . . 2 2 . 5 . 1 2 5 . 1 . 2 3 . . . . Spaces Dug 99 | . 39 19 . . . 3 8 . . . . . 2 . . 2 . . 1 . . 25 . . . Terrain Destroyed 876 | . 91 47 6 . 7 7 31 . . . . . 3 . . 2 1 . 60 . . 244 13 329 35 Melee 5 | . . . . . . 3 . . . . . . . . . 2 . . . . . . . . . Projectile 29 | . . . . . . . . . . . . . 3 . . . 1 . 3 . . 3 1 4 14 AOE 842 | . 91 47 6 . 7 4 31 . . . . . . . . . . . 57 . . 241 12 325 21 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Res Total 13277 | . 490 96 140 281 574 1215 182 825 414 406 78 595 492 517 787 1160 1034 364 329 1060 305 648 466 737 82 Wait 2105 | . 15 5 1 18 123 159 3 239 5 112 . 126 37 18 248 227 185 27 14 386 21 47 15 68 6 Move 10319 | . 413 78 93 201 390 955 171 545 396 292 78 447 426 492 517 910 786 323 292 602 268 542 450 590 62 Hop 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . Pick Up 101 | . 11 2 12 17 11 7 1 . . . . 3 2 . 2 7 7 . . 5 1 9 . 4 . Fast Attach 41 | . 4 . 2 1 1 3 . . . . . . 1 . 1 2 13 . . 2 . 4 . 7 . Attach 35 | . . 1 2 1 4 6 1 1 . . . 1 1 1 . 2 3 . 1 1 . 6 . 3 . Detach 15 | . 2 . 1 . . 4 . 1 . . . 1 . . 1 . 1 . . 1 . 3 . . . Swap 38 | . 14 4 5 3 1 1 . 1 1 . . . 2 . 2 . . . 1 . 2 1 . . . Drop 105 | . 1 . 12 20 16 9 2 1 . . . 2 1 2 1 8 16 . . 6 1 6 . 1 . Fire 425 | . 30 6 11 19 24 42 4 17 12 2 . 15 22 3 15 . 23 14 21 38 12 30 1 50 14 Melee 46 | . . . . . 2 26 . . . . . . . . . 4 . . . . . . . 14 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . . . 1 1 2 2 . 2 . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . 13 . . . . . . . . . . . . . . . . . Rewire 13 | . . . . . . 1 . . . . . . . . . . . . . 12 . . . . . Trap 8 | . . . . . . . . . . . . . . 1 . . . . . 7 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: Min x2 / *Sto) -9/Storage -9/Recycling -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: [*Res] / [*Upp]) -3/Research History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 75 | -10/Materials | Destroyed 7 combat bots 124 | -10/Materials | Discovered new exit (range 12) 167 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 401 | -10/Materials | Identified exit to Mines 535 | -10/Materials | Discovered new exit (range 15) 701 | -10/Materials | Entered Mines 737 | -10/Mines | Met a Derelict bent on vengeance 822 | -10/Mines | Discovered new exit (range 6) 823 | -10/Mines | Received a Mining Laser from a helpful Derelict 831 | -10/Mines | Entered Materials 831 | -9/Materials | Accompanied by 1 ally 831 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 922 | -9/Materials | Discovered new exit (range 16) 1035 | -9/Materials | Identified exit to Mines 1035 | -9/Materials | Identified exit to Storage 1057 | -9/Materials | Entered Storage 1057 | -9/Storage | Accompanied by 1 ally 1373 | -9/Storage | Identified exit to Recycling 1443 | -9/Storage | Met a pair of Derelict thieves 1483 | -9/Storage | Used back door to open Recycling access 1489 | -9/Storage | Entered Recycling 1489 | -9/Recycling | Accompanied by 2 allies 1490 | -9/Recycling | Found Scrap Engine 2187 | -9/Recycling | Discovered new exit (range 6) 2324 | -9/Recycling | Entered Factory 2324 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 2613 | -7/Factory | Build established: Construct 3434 | -7/Factory | Discovered new exit (range 16) 3766 | -7/Factory | Sucked down chute 3766 | -7/Factory | Entered Waste 3779 | -7/Waste | Spotted C-40 Crusher 3790 | -7/Waste | Spotted C-40 Crusher 3799 | -7/Waste | Spotted C-40 Crusher 3806 | -7/Waste | Spotted C-40 Crusher 3836 | -7/Waste | Spotted C-40 Crusher 3851 | -7/Waste | Spotted C-40 Crusher 3869 | -7/Waste | Discovered new exit (range 16) 3907 | -7/Waste | Entered Factory 4022 | -7/Factory | Fabricated Hvy. Disruptor Cannon (x1) 4103 | -7/Factory | Identified exit to Lower Caves 4419 | -7/Factory | Garrison activated, responded to threat 4527 | -7/Factory | Entered Lower Caves 4608 | -7/Lower Caves | Spotted B-75 Beast 4654 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4664 | -7/Lower Caves | Encountered a Warlord checkpoint 4691 | -7/Lower Caves | Discovered new exit (range 15) 4746 | -7/Lower Caves | Entered another Lower Caves area 4791 | -7/Lower Caves | Encountered a Warlord checkpoint 5009 | -7/Lower Caves | Discovered new exit (range 7) 5011 | -7/Lower Caves | Entered Data Miner 5011 | -7/Data Miner | Discovered new exit (range 6) 5020 | -7/Data Miner | Met Data Miner 5028 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5028 | -7/Data Miner | Learned location of Section 7 (-3) 5036 | -7/Data Miner | Received God Mode back door access code from Data Miner 5046 | -7/Data Miner | Entered Proximity Caves 5365 | -6/Proximity Caves | Escorted by Enhanced Grunt 5367 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5367 | -6/Proximity Caves | Learned Factory terminal intel 5404 | -6/Proximity Caves | Discovered new exit (range 14) 5464 | -6/Proximity Caves | Entered Factory 5464 | -6/Factory | Accompanied by 1 ally 5464 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5465 | -6/Factory | Loaded intel: 26 terminal locations 5536 | -6/Factory | Identified exit to Lower Caves 5763 | -6/Factory | Entered Lower Caves 5902 | -6/Lower Caves | Learned 4 Factory zone layouts 5905 | -6/Lower Caves | Encountered a Warlord checkpoint 6037 | -6/Lower Caves | Discovered new exit (range 5) 6049 | -6/Lower Caves | Entered another Lower Caves area 6296 | -6/Lower Caves | Learned Factory non-interactive machine intel 6419 | -6/Lower Caves | A Commander dispatched an escort 6440 | -6/Lower Caves | Identified exit to Factory 6572 | -6/Lower Caves | Discovered new exit (range 11) 6617 | -6/Lower Caves | Entered Zion 6669 | -6/Zion | Discovered new exit (range 11) 6781 | -6/Zion | Given A8's code to call for help 6796 | -6/Zion | Learned location of 1 exit from Factory 6877 | -6/Zion | Given the Hacking Drone Bay 6878 | -6/Zion | Found Prototype Device 6885 | -6/Zion | Learned Factory stockpile data 6961 | -6/Zion | Found Prototype Device 6961 | -6/Zion | Identified Bomb Factory No. 2 7131 | -6/Zion | Enhanced Grunt warped into view, answering call for help 7142 | -6/Zion | Discovered new exit (range 5) 7143 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 7145 | -6/Zion | Enhanced Grunt warped into view, answering call for help 7344 | -6/Zion | Entered Deep Caves 7344 | -6/Deep Caves | Accompanied by 2 allies 7376 | -6/Deep Caves | Identified Hacking Drone Bay 7414 | -6/Deep Caves | Attacked by Z-Imprinter 7428 | -6/Deep Caves | Destroyed Z-Imprinter 7440 | -6/Deep Caves | Found Prototype Device 7440 | -6/Deep Caves | Identified Zio. Metafield Generator 7575 | -6/Deep Caves | Found Prototype Protection 7575 | -6/Deep Caves | Identified Zio. Weapon Casing 7915 | -6/Deep Caves | Discovered new exit (range 7) 8030 | -6/Deep Caves | Entered Proximity Caves 8239 | -5/Proximity Caves | Discovered exit to Factory (range 9) 8253 | -5/Proximity Caves | Entered Factory 8253 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8254 | -5/Factory | Identified exit to Upper Caves 8257 | -5/Factory | Loaded intel: 220 non-interactive machine locations 8277 | -5/Factory | Spotted B-75 Beast 8460 | -5/Factory | Entered Upper Caves 8954 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9151 | -5/Upper Caves | Encountered a Warlord checkpoint 9151 | -5/Upper Caves | Discovered new exit (range 2) 9215 | -5/Upper Caves | Entered another Upper Caves area 9215 | -5/Upper Caves | Accompanied by 2 allies 9217 | -5/Upper Caves | Discovered new exit (range 12) 9247 | -5/Upper Caves | Identified exit to Warlord 9367 | -5/Upper Caves | Entered Warlord 9417 | -5/Warlord | Found Prototype Special Weapon 9417 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 9419 | -5/Warlord | Found RU-N14's Throwing Claymores v3 9420 | -5/Warlord | Found RU-N14's Throwing Claymores v3 9422 | -5/Warlord | Found RU-N14's Throwing Claymores v3 9424 | -5/Warlord | Found RU-N14's Throwing Claymores v3 9426 | -5/Warlord | Found RU-N14's Throwing Claymores v3 9486 | -5/Warlord | Met Warlord 9490 | -5/Warlord | Attacked by Warlord forces 9490 | -5/Warlord | Spotted WA-AB1(K) 9507 | -5/Warlord | Spotted 8F-2UW(K) 9526 | -5/Warlord | Destroyed WA-AB1(K) 9540 | -5/Warlord | Core integrity fell below 50% 9549 | -5/Warlord | Destroyed Fake God Mode 9558 | -5/Warlord | Opened Warlord's prototype stash 9561 | -5/Warlord | Found Prototype Device 9561 | -5/Warlord | Identified Exp. Phase Shifter 9567 | -5/Warlord | Destroyed 8F-2UW(K) 9580 | -5/Warlord | Destroyed Warlord 9585 | -5/Warlord | Core integrity fell below 20% 9615 | -5/Warlord | Lost 12 parts (1p4n3u4w) 9618 | -5/Warlord | Destroyed 13 combat bots 9669 | -5/Warlord | Warlord's base attacked by MAIN.C 9752 | -5/Warlord | Discovered new exit (range 13) 9758 | -5/Warlord | Entered Proximity Caves 9807 | -4/Proximity Caves | Spotted B-86 Titan 9823 | -4/Proximity Caves | Build established: Mutant 9956 | -4/Proximity Caves | Discovered new exit (range 16) 10001 | -4/Proximity Caves | Learned Research stockpile data 10046 | -4/Proximity Caves | Entered Factory 10046 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10100 | -4/Factory | Discovered new exit (range 13) 10242 | -4/Factory | Destroyed 7 combat bots 10308 | -4/Factory | Lost 4 parts (1p2n1w) 10377 | -4/Factory | Destroyed 7 combat bots 10378 | -4/Factory | Lost 3 parts (1n1u1w) 10546 | -4/Factory | First assault squad dispatched 10572 | -4/Factory | Incoming assault squad redirected 10785 | -4/Factory | Discovered new exit (range 5) 10867 | -4/Factory | Incoming assault squad redirected 10960 | -4/Factory | Lost 3 parts (3u) 11067 | -4/Factory | Incoming assault squad redirected 11076 | -4/Factory | Incoming assault squad redirected 11169 | -4/Factory | Entered Research 11169 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 11267 | -3/Research | Spotted B-86 Titan 11275 | -3/Research | Self-destructed Last Messages --------------- 11238_ H-77 Assassin destroyed. 11246_ Arm. Scrap Engine consumes Coil Gun. 11247_ Acquired 4 matter. 11249_ Arm. Scrap Engine consumes Lgt. Antimatter Reactor. 11256_ Slug penetrates Wall. 11268_ Penetrated by Slug. 11271_ Slug penetrates Door. 11271_ Slug penetrates Wall. 11271_ Penetrated by Slug. 11271_ Shotgun Ballistic Rail Construct/C destroyed. 11271_ Shotgun Ballistic Rail Construct/C core remains intact and functional. 11271_ Penetrated by Slug. 11272_ RU-N14's Throwing Claymores v3 expended. 11273_ B-86 Titan activates siege mode. 11274_ Hvy. Flail destroyed. 11274_ Penetrated by Slug. 11274_ Slug penetrates Wall. 11274_ Penetrated by Slug. 11274_ Terminal disabled. Map ----- +----------------------------------------------------+ | ?????????????????????## #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????#T #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????######## #?????????????????? | | ??????????????????# # #?????????????????? | | ??????????????????# # #########+##??????? | | ??????????????????# + ??????? | | ??????????????????# # ?????? | | ??????????????????# # ?????? | | ??????????????????# ?# ?????? | | ??????????????????# ?# ###+"#####+????????? | | ??????????????????# ??# # #??????????? | | ??????????????????# ??# # #??????????? | | ??????????????????# ???# # " #??????????? | | ??????????????????# ???# # " " #??????????? | | ??????????????????# ????# + " #??????????? | | ????????????????#?# ????# # " " #??????????? | | ???????????? ??# ##?????###### " #??????????? | | ???????????? # ???######;;; R #??????????? | | ???????????# ##; ; #??????????? | | ???????????# BB## ;h #??????????? | | ???????????# BB;# # #??????????? | | ???????????# ; ####%####??????????? | | ???????????# # @ #??# "#????????????? | | ???????????# % #?## "#????????????? | | ???????????# "" ; % #?#" "#????????????? | | ???????????? T" # #?#" "##???????????? | | ????????????? " # #?#" " #???????????? | | ????????????? ?#####+##?## ###???????????? | | ?????????????? ????????####+##????????????? | | ????????????? h ?????????# #????????????? | | ???????????? ?????????# #????????????? | | ???????????? ??????????# #????????????? | | ???????????# """""??????????# #????????????? | | ???????????# """"???????????# #????????????? | | ???????????? ?????"???????????# #????????????? | | ??????????????????????????????# #????????????? | | ??????????????????????????????# #????????????? | | ??????????????????????????????# #????????????? | | ??????????????????????????????# #????????????? | | ??????????????????????????????# #????????????? | | ??????????????????????????????# #????????????? | | ??????????????????????????????###+###????????????? | | ????????????????????????????????? ???????????????? | | ????????????????????????????????? ???????????????? | | ????????????????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 35 Energy Capacity 833 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Power Amplification 20 Armor Coverage 400 Phase Shifting 15 Evasion (%) 73 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 5 Offensive Hacking 11 Defensive Hacking 11 Authchip Count 2 Item Schematics ----------------- Huge Storage Unit | -9/Recycling | Hacked Hyb. Antimatter Reactor | -7/Data Miner | Free Lance | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Lgt. Fission Core | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Spk. Medium Treads | -6/Zion | Archive Antigrav System | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Mass Driver | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free M-14 Sweeper | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive Fabricated ------------ Hvy. Disruptor Cannon | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Traitor Challenges ------------ None Game ------ Seed TeslaNuclearSystem Manual? 0 Play Time 02:20:56 Cumulative 380.0 hours Start 2023.04.03 @ 14:17:18 End 2023.04.03 @ 19:48:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 417 Rogue 417 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/3/1/0/0/0/0/0 Lore% 81 Gallery% 89 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb0f54ac-be12-49bf-96a7-275f588d076f