Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 18:45:17 Player: Benkyo Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (24) 120 Value Destroyed (596) 596 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1628) 1628 TOTAL SCORE: 8084 Bonus ------- Follower Combat Kills 328 Entered DSFs 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 241/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (12) ----- Visual Processing Unit Terrain Scan Processor Terrain Scan Processor Terrain Scan Processor Improved Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Hacking Suite System Guard > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Structural Scanner Improved Thermal Shield Heavy Pick Heavy Pick Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Visual Processing Unit Terrain Scanner Terrain Scan Processor Terrain Scan Processor Improved Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Improved Reaction Control System System Shield System Guard System Guard > --- WEAPON ----------- Heavy Pick Heavy Pick > --- INVENTORY -------- Improved Thermal Shield Hacking Suite Deploy-a-Sentry [Rating: 49] Favorites ----------- Power None Propulsion None Utility System Guard Device Improved Terrain Scanner Processor System Guard Hackware System Shield Protection Improved Core Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Special Weapon Mining Laser Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Slots Evolved 10 | . . 2 . . . 2 2 . 2 . . . 2 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 10 | . . 2 . . . 2 2 . 2 . . . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 58 | 3 5 1 . 2 . 2 . . 8 . 6 1 30 Power . | . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 26 | 1 1 1 . 1 . 2 . . 6 . 4 1 9 Device 5 | 1 . . . . . . . . . . 1 1 2 Storage . | . . . . . . . . . . . . . . Processor 17 | . 1 1 . 1 . 2 . . 4 . 3 . 5 Hackware 2 | . . . . . . . . . . . . . 2 Protection 2 | . . . . . . . . . 2 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 32 | 2 4 . . 1 . . . . 2 . 2 . 21 Energy Gun 1 | 1 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 5 | 1 4 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . 2 . . . 1 Special Weapon 1 | . . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 22 | . . . . . . . . . . . 2 . 20 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . Parts Lost 16 | . 1 . . . . 2 . 2 2 1 . 2 6 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 12 | . . . . . . 1 . 1 2 1 . 2 5 Weapon 4 | . 1 . . . . 1 . 1 . . . . 1 Highest Loss Streak 3 | . 1 . . . . 1 . 2 2 1 . 2 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 50 | . 40 44 44 55 66 53 46 34 39 42 53 53 60 Device 6 | . 14 11 11 11 11 7 . . . . 4 6 6 Processor 34 | . 3 22 22 27 33 33 38 34 36 36 41 43 44 Hackware 1 | . . . . . . . . . . . . . 5 Protection 1 | . . . . . . . . . 2 6 6 3 . Ballistic Gun 4 | . 18 11 11 11 11 9 7 . . . . . . Special Weapon 1 | . . . . 5 11 3 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 9 | 3 5 2 2 3 3 3 1 1 9 2 6 3 9 Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) 2 | . 1 . . . . . . . 2 . 1 . 2 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 3 4 5 4 5 5 5 5 4 5 4 5 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 38% | Scout 27% | Mutant 27% | Scavenger-Scout 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Scout | -8/Mines Scavenger-Scout | -8/Materials Scout | -7/Factory Scout | -7/DSF Scout | -6/Factory Scout | -6/Waste Scout | -6/Factory Scout | -6/DSF Scavenger-Scout | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Matter Collected 898 | 235 168 10 . 20 2 . . . 178 . 21 37 227 Remotely . | . . . . . . . . . . . . . . Salvage Created 663 | 117 177 . . . . . . . 131 . 21 . 217 Parts 63 | 10 13 . . . . . . . 5 . 4 . 31 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Combat Hostiles Destroyed 10 | . 2 . . . . . . . 7 . . . 1 Melee 1 | . . . . . . . . . . . . . 1 Guns 2 | . 2 . . . . . . . . . . . . AOE 7 | . . . . . . . . . 7 . . . . Classes Destroyed 9 | 2 3 . . . . . . . 1 . 1 . 2 Builder 6 | . . . . . . . . . . . 1 . 5 Tunneler 2 | 2 . . . . . . . . . . . . . Recycler 2 | 1 1 . . . . . . . . . . . . Mechanic 2 | . 1 . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . . 1 Watcher 1 | . 1 . . . . . . . . . . . . Swarmer 4 | . . . . . . . . . 4 . . . . Grunt 5 | . 2 . . . . . . . 3 . . . . Programmer 1 | . . . . . . . . . . . . . 1 Best Kill Streak 4 | 3 4 . . . . . . . 4 . 1 . 3 Combat Bots Only 4 | . 1 . . . . . . . 4 . . . 1 Max Kills in Single Turn 2 | 1 1 . . . . . . . 2 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 . . . . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Hostile Shots Fired 215 | . 23 . 5 . . 16 . 22 50 2 . 7 90 Missed 75 | . 4 . 2 . . 5 . 7 22 1 . 2 32 Damage Taken 2587 | . 261 . 22 . . 160 . 352 356 34 . 193 1209 Core 1775 | . 70 . 10 . . 77 . 271 211 24 . 112 1000 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 101 | . . . . . . . . . 56 10 . 35 . Core Remaining (%) 79 | 100 72 . . . 97 86 . 61 . . . 59 . Volleys Fired 41 | 5 25 . . . 3 . . . 7 . . . 1 Largest 2 | 2 2 . . . 2 . . . 1 . . . 1 Hottest 120 | 60 60 . . . 120 . . . 39 . . . 39 Shots Fired 73 | 10 49 . . . 6 . . . 7 . . . 1 Gun 62 | 10 49 . . . 3 . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 8 | . . . . . . . . . 7 . . . 1 Special 3 | . . . . . 3 . . . . . . . . Kinetic 55 | 5 47 . . . 3 . . . . . . . . Thermal 10 | 5 2 . . . 3 . . . . . . . . Explosive 8 | . . . . . . . . . 7 . . . 1 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 12 | 8 12 . . . 3 . . . 2 . . . . Robot Miss Streak 3 | . 2 . . . 3 . . . 1 . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 66 | 8 35 . . . 3 . . . 2 . 1 . 17 Core Hits 44 | 4 12 . . . 1 . . . 17 . 1 . 9 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 3 | . . . . . . . . . . . . . 3 Impale 3 | . . . . . . . . . . . . . 3 Melee Attacks 29 | . . . . . . . . . . . 3 . 26 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 29 | . . . . . . . . . . . 3 . 26 Sneak Attacks 11 | . . . . . . . . . . . 1 . 10 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 2465 | 92 497 . . . 40 . . . 789 . 72 . 975 Guns 605 | 92 497 . . . 16 . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 884 | . . . . . . . . . 789 . . . 95 Melee 952 | . . . . . . . . . . . 72 . 880 Ramming . | . . . . . . . . . . . . . . Kinetic 540 | 38 486 . . . 16 . . . . . . . . Thermal 89 | 54 11 . . . 24 . . . . . . . . Explosive 884 | . . . . . . . . . 789 . . . 95 Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 952 | . . . . . . . . . . . 72 . 880 Highest Corruption 1 | . . . . . . . . . . 1 1 . . Average Corruption 1 | . . . . . . . . . . 1 1 . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 250 | . . . . . . . . . 8 . . . 242 Projectiles . | . . . . . . . . . . . . . . Explosions 59 | . . . . . . . . . 8 . . . 51 Melee 191 | . . . . . . . . . . . . . 191 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 20 | 10 20 . . . 16 . . . . . . . . Average Temperature 8 | 7 12 . . . 7 . . . . . . . . Received Heat Transfer 333 | . 144 . . . . 45 . 9 36 . . . 99 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 200 | 125 25 . . . 50 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Peak Influence 367 | 15 89 67 25 . 1 122 55 42 276 117 81 60 367 Initial 87 | . 9 37 25 . . . 55 42 11 87 74 60 21 Average 118 | 5 45 54 25 . . 54 55 28 119 106 78 55 245 Maximum Alert Level 1 | . . . . . . . . . 1 . . . 1 Low Security (%) 71 | 100 100 100 100 . 100 100 100 100 61 100 100 100 31 Level 1 28 | . . . . . . . . . 38 . . . 68 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 12 | . . . . . . . . 1 3 . 1 1 6 Investigation 2 | . . . . . . . . . 1 . 1 . . Extermination 1 | . . . . . . . . . . . . . 1 Reinforcement 9 | . . . . . . . . 1 2 . . 1 5 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Distress Signals 4 | . 1 . . . . 2 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 87 | . 7 . 4 . . 8 . 6 13 6 . 5 38 Peak Tracking Total 13 | . 3 . 4 . . 8 . 6 5 6 . 5 13 Tactical Retreats 4 | . . . . . . 2 . . 1 . . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Traps Triggered 2 | . . . . . . . . . 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Machines Disabled 5 | . . . . . . . . . 4 . . . 1 Max in Single Turn 4 | . . . . . . . . . 4 . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Machines Accessed 26 | . 2 4 . 2 . 2 3 . 6 . 2 . 5 Terminals 19 | . 2 4 . . . 1 1 . 5 . 2 . 4 Fabricators 2 | . . . . . . . . . 1 . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . Total Hacks 65 | . 8 11 . 2 . 8 7 . 11 . 3 . 15 Successful 33 | . 7 5 . 2 . 7 2 . 3 . 1 . 6 Failed 32 | . 1 6 . . . 1 5 . 8 . 2 . 9 Catastrophic 6 | . . . . . . . 1 . 3 . . . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 22 | . 3 3 . 1 . 6 . . 5 . 2 . 2 Terminals 54 | . 8 11 . . . 3 5 . 10 . 3 . 14 Fabricators 2 | . . . . . . . . . 1 . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . 5 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . Terminal Hacks 23 | . 6 5 . 2 . 1 1 . 2 . 1 . 5 Record 1 | . . . . 1 . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 5 | . 2 2 . . . 1 . . . . . . . Open DSF 3 | . . . . . . . 1 . 1 . 1 . . Level Access Points 1 | . . 1 . . . . . . . . . . . Branch Access Points 2 | . . 1 . . . . . . . . . . 1 Machine Index 1 | . . . . . . . . . . . . . 1 Terminal Index 1 | . 1 . . . . . . . . . . . . Locate Traps 4 | . 1 . . . . . . . 1 . . . 2 Hauler Manifests 1 | . 1 . . . . . . . . . . . . Zone Layout 2 | . . 1 . . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks 7 | . 1 . . . . 5 . . 1 . . . . Terminals 3 | . 1 . . . . 1 . . 1 . . . . Botnet 3 | . 1 . . . . 1 . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . 4 . . . . . . . Monitor 1 | . . . . . . 1 . . . . . . . Reject 1 | . . . . . . 1 . . . . . . . Recyclers 1 | . . . . . . 1 . . . . . . . Mask 1 | . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 20 | . 2 3 . . . 1 2 . 6 . 1 . 5 Full Trace Events 1 | . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . 2 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 32 | . . . . . . . . . . . . . 32 Total Damage 1625 | . . . . . . . . . . . . . 1625 Kills 13 | . . . . . . . . . . . . . 13 Allies Corrupted 1 | . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . . . . . . . . . 3 Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Turns Passed 2051 | 57 162 114 7 149 163 109 43 16 502 67 130 23 509 Spaces Moved 3128 | 52 135 223 13 284 297 208 85 32 742 134 218 38 667 Core 3128 | 52 135 223 13 284 297 208 85 32 742 134 218 38 667 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 51 | 50 52 50 50 50 50 50 50 50 50 50 51 50 53 Slowest Speed 150 | 50 100 50 50 50 50 50 50 50 150 50 100 50 150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 30 21 8 62 63 38 4 45 30 79 8 47 26 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . Known Exits Taken 6 | . . 1 . 1 1 1 1 . . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . . . Scrap Searched 1 | . . . . . 1 . . . . . . . . Spaces Dug 6 | . . . . . . . . . . . 2 . 4 Terrain Destroyed 65 | . . . . . 1 . . . 52 . 2 . 10 Melee 6 | . . . . . . . . . . . 2 . 4 Projectile 1 | . . . . . 1 . . . . . . . . AOE 58 | . . . . . . . . . 52 . . . 6 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Total 3438 | 71 179 224 12 291 299 211 84 31 859 133 228 41 775 Wait 138 | 10 7 . . . . . . . 96 . . 2 23 Move 3116 | 51 134 222 12 283 296 207 84 31 742 133 217 37 667 Hop . | . . . . . . . . . . . . . . Pick Up 19 | 2 5 1 . 4 . 1 . . 2 . . . 4 Fast Attach 23 | 3 . . . . . 2 . . 5 . 4 1 8 Attach 33 | . 3 1 . 2 . . . . 3 . 2 . 22 Detach 26 | . 2 . . . . . . . 2 . 2 . 20 Swap 2 | . 2 . . . . . . . . . . . . Drop 12 | . 1 . . 2 . 1 . . 2 . . 1 5 Fire 41 | 5 25 . . . 3 . . . 7 . . . 1 Melee 28 | . . . . . . . . . . . 3 . 25 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 6 exits: Mat x3 / *Min / *Sto x2) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 58 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 14) 220 | -10/Materials | Entered another Materials area 220 | -9/Materials | Evolved 2 slots: Utility x2 229 | -9/Materials | Discovered new exit (range 6) 296 | -9/Materials | Identified exit to Materials 304 | -9/Materials | Identified exit to Mines 304 | -9/Materials | Identified exit to Storage 317 | -9/Materials | Build established: Mutant 334 | -9/Materials | Entered Mines 339 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 339 | -9/Mines | Discovered new exit (range 5) 341 | -9/Mines | Entered Exiles 348 | -9/Exiles | Discovered new exit (range 17) 354 | -9/Exiles | Met 8R-AWN 362 | -9/Exiles | Met EX-HEX 382 | -9/Exiles | Met EX-DEC 385 | -9/Exiles | Learned location of Zion (-6) 392 | -9/Exiles | Met EX-BIN 400 | -9/Exiles | Aligned with FarCom system 400 | -9/Exiles | Given EX-Vault access code 412 | -9/Exiles | Opened EX-Vault 416 | -9/Exiles | Found Deploy-a-Sentry 418 | -9/Exiles | Found Deploy-a-Sentry 420 | -9/Exiles | Found Deploy-a-Sentry 432 | -9/Exiles | Warned to stay clear of 0b10 Research branches 484 | -9/Exiles | Discovered new exit (range 15) 490 | -9/Exiles | Identified exit to Mines 490 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 490 | -9/Exiles | Entered Mines 646 | -8/Mines | Discovered exit to Materials (range 15) 653 | -8/Mines | Entered Materials 653 | -8/Materials | Evolved 2 slots: Utility x2 758 | -8/Materials | Discovered new exit (range 6) 761 | -8/Materials | Identified exit to Factory 762 | -8/Materials | Entered Factory 762 | -7/Factory | Evolved 2 slots: Utility x2 805 | -7/Factory | Identified exit to DSF 805 | -7/Factory | Entered DSF 812 | -7/DSF | Discovered new exit (range 18) 821 | -7/DSF | Identified exit to Factory 821 | -7/DSF | Entered Factory 821 | -6/Factory | Evolved 2 slots: Utility x2 1018 | -6/Factory | Build established: Scout 1323 | -6/Factory | Sucked down chute 1323 | -6/Factory | Entered Waste 1334 | -6/Waste | Spotted C-40 Crusher 1335 | -6/Waste | Spotted C-40 Crusher 1338 | -6/Waste | EMP discharged 1341 | -6/Waste | Spotted C-40 Crusher 1348 | -6/Waste | Spotted C-40 Crusher 1349 | -6/Waste | Spotted C-40 Crusher 1377 | -6/Waste | Spotted C-40 Crusher 1378 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1386 | -6/Waste | Discovered new exit (range 10) 1390 | -6/Waste | Entered Factory 1520 | -6/Factory | Identified exit to DSF 1520 | -6/Factory | Entered DSF 1537 | -6/DSF | Discovered new exit (range 11) 1543 | -6/DSF | Entered Factory 1543 | -5/Factory | Evolved 2 slots: Utility x2 1614 | -5/Factory | DAS Turret deployed 1669 | -5/Factory | DAS Turret deployed 1971 | -5/Factory | Build established: Scavenger-Scout 1999 | -5/Factory | Identified exit to Upper Caves 1999 | -5/Factory | Identified exit to Extension 2011 | -5/Factory | Core integrity fell below 50% 2023 | -5/Factory | DAS Turret deployed 2044 | -5/Factory | Lost 3 parts (3u) 2045 | -5/Factory | Core integrity fell below 20% 2052 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 02028_ P-70 Sage knocked back. 02030_ Destroyed Adv. Heat Sink. 02030_ G-50 Soldier knocked back. 02031_ Penetrated by Slug. 02031_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 1B layout... Downloaded map data. 02031_ Slug penetrates Construction Platform. 02032_ G-50 Soldier destroyed. 02034_ Slug penetrates DAS Turret. 02036_ Destroyed Imp. Remote Datajack. 02037_ Slug penetrates Wall. 02037_ Slug penetrates DAS Turret. 02039_ DAS Turret system terminally corrupted. 02039_ Acquired 20 matter. 02041_ R-10 Processor collects Hvy. Laser. 02043_ U-05 Engineer builds a Wall. 02043_ Slug penetrates Wall. 02046_ Penetrated by Slug. 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""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 235 Corruption Containment 32 Armor Coverage 150 Core Shielding 30 Evasion (%) 50 Targeting Accuracy 5 Melee Accuracy 14 Core Analysis 9 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityDerelictModule Manual? 0 Play Time 00:49:48 Cumulative 526.2 hours Start 2024.04.01 @ 17:22:30 End 2024.04.01 @ 18:45:17 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 97 Adventurer 1 Explorer 6 Win Type - Total 44 Types 15/3/14/1/1/1/7/1/1 Lore% 88 Gallery% 92 Achievement% 86 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1b462a0-bc0f-4bac-993c-6b2e2eabc866