Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.05 @ 22:30:00 Player: MirenBlacksword Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (60) 300 Value Destroyed (2268) 2268 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (221) 221 TOTAL SCORE: 6289 Bonus ------- Follower Combat Kills 221 Cogmind --------- Core Integrity 0/850 Matter 153/300 Energy 57/170 System Corruption 2% Temperature Critical (850) Movement Hovering (106) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Makeshift Power Source > --- PROPULSION (3) --- Improved Airjet Improved Airjet > --- UTILITY (7) ------ Medium Storage Unit Enhanced Optical Array Signal Interpreter System Shield > --- WEAPON (3) ------- Thermic Laser Katana > --- INVENTORY (10) --- Combat Airjet Improved Heat Sink Machine Analyzer Advanced Melee Analysis Suite Improved Hacking Suite Katana Peak State ------------ > --- POWER ------------ Micro Nuclear Core Makeshift Power Source > --- PROPULSION ------- Improved Airjet Improved Airjet Improved Airjet > --- UTILITY ---------- Power Amplifier Improved Heat Sink Medium Storage Unit Enhanced Optical Array Signal Interpreter Heavy Reflective Plating > --- WEAPON ----------- High-powered Shock Rifle Thermic Laser Thermic Laser > --- INVENTORY -------- Combat Airjet Machine Analyzer Advanced Melee Analysis Suite Improved Hacking Suite System Shield Katana Katana [Rating: 65] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Signal Interpreter Device ECM Suite Storage Huge Storage Unit Processor Signal Interpreter Hackware System Shield Protection Power Shielding Weapon Improved Light Cannon Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Slots Evolved 8 | . . 2 . . 4 2 . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . . . 1 . Utility 5 | . . 2 . . 2 1 . Weapon 1 | . . . . . 1 . . Parts Attached 79 | 6 3 8 3 5 16 31 7 Power 8 | 1 . 1 . . 2 3 1 Engine 6 | 1 . 1 . . 2 1 1 Core 2 | . . . . . . 2 . Reactor . | . . . . . . . . Propulsion 16 | 2 2 2 . 2 . 7 1 Treads 3 | . . . . 2 . 1 . Leg 5 | . 2 2 . . . 1 . Wheel 2 | 2 . . . . . . . Hover 6 | . . . . . . 5 1 Flight . | . . . . . . . . Utility 28 | 1 1 3 1 2 8 10 2 Device 7 | . . . . . 4 2 1 Storage 7 | 1 . 1 1 1 2 1 . Processor 5 | . . 1 . . . 4 . Hackware 4 | . . . . . 2 1 1 Protection 5 | . 1 1 . 1 . 2 . Artifact . | . . . . . . . . Weapon 27 | 2 . 2 2 1 6 11 3 Energy Gun 5 | . . . . . . 2 3 Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 5 | 2 . . . . . 3 . Ballistic Cannon 4 | . . 2 . . 2 . . Launcher 8 | . . . . . 3 5 . Special Weapon 1 | . . . 1 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . 1 . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . Unidentified Prototypes 2 | . . . . . . 2 . Parts Lost 42 | . 1 . . 1 3 30 7 Power 6 | . . . . . . 5 1 Propulsion 8 | . 1 . . . . 6 1 Utility 15 | . . . . 1 1 10 3 Weapon 13 | . . . . . 2 9 2 Highest Loss Streak 12 | . 1 . . 1 3 12 5 To Critical Strikes . | . . . . . . . . Average Backups 17 | 2 5 13 16 21 22 16 7 Power . | . 1 1 1 2 1 . . Propulsion . | . 1 3 . . 1 . 1 Utility 7 | . 1 4 7 8 9 8 4 Weapon 5 | . 1 2 5 9 9 5 2 Tool/Special . | . . . . . . . . Unused Backups 20 | . . 4 4 1 1 7 3 Power . | . . . . . . . . Propulsion 4 | . . 4 . . . . . Utility 8 | . . . 1 1 . 3 3 Weapon 6 | . . . 2 . 1 3 . Tool/Special 2 | . . . 1 . . 1 . Average Slot Usage (%) 91 | . 94 95 100 99 99 78 86 Engine 10 | . 14 11 11 11 15 7 2 Treads 3 | . . . . 1 15 2 . Leg 10 | . 11 22 22 20 . 3 . Hover 2 | . . . . . . 6 20 Device 5 | . . . . . 14 6 5 Storage 8 | . 14 11 11 11 7 5 6 Processor 11 | . . 9 11 11 7 15 13 Hackware 1 | . . . . . 2 3 4 Protection 13 | . 9 18 22 21 12 4 5 Energy Gun 1 | . . . . . . 3 5 Energy Cannon 1 | . . . . . 5 . . Ballistic Gun 3 | . 28 8 . . . 6 . Ballistic Cannon 10 | . . 13 18 21 12 1 . Launcher 1 | . . . . . 1 1 4 Slashing Weapon 1 | . . . . . . 4 8 Peak Build Rating 65 | 6 7 13 14 15 34 55 65 Average Rating 24 | 4 6 10 13 14 23 37 57 On Entrance 18 | . 6 7 13 14 15 34 55 Naked Turns . | . . . . . . . . Heaviest Build 124 | 14 15 37 57 97 115 124 51 Greatest Support 60 | 20 20 20 20 40 40 60 30 Greatest Overweight (x) 37 | 1 . 1 2 4 2 37 2 Average Overweight (x) 2 | . . . 1 3 2 3 1 Largest Inventory Capacity 25 | 8 8 15 20 25 25 25 10 Average Capacity 20 | 7 8 14 17 24 25 22 10 Most Carried 25 | 4 8 15 20 25 25 24 9 Average Carried 17 | 2 6 13 16 21 22 16 7 Final Capacity 25 | 8 8 15 20 25 25 10 10 Final Carried 24 | 4 8 15 20 24 22 5 6 Class Distribution -------------------- 26% | Mutant 21% | Commander-Mutant 16% | Scavenger-Mutant 9% | Hacker-Mutant 9% | Scavenger-Tank 7% | Hacker-Tank 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Commander-Mutant | -9/Recycling Scavenger-Tank | -7/Factory Scavenger-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Matter Collected 1811 | 225 145 355 252 166 38 492 138 Remotely . | . . . . . . . . Salvage Created 1927 | . 192 160 230 333 267 640 105 Parts 116 | . 12 14 15 18 16 31 10 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 5 | . . . . . . . 5 Prevented 2 | . . . . . . . 2 Kills | -11 -10 -9 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Combat Hostiles Destroyed 47 | . 5 5 9 2 10 12 4 Melee 4 | . . . . 1 . 3 . Guns 9 | . 5 1 . . . 3 . Cannons 24 | . . 4 9 1 6 4 . AOE 10 | . . . . . 4 2 4 Classes Destroyed 13 | . 3 1 1 1 6 1 . Worker 1 | . . . . . . 1 . Tunneler 1 | . . . . . 1 . . Recycler 3 | . . . . 3 . . . Mechanic 1 | . . . . . 1 . . Watcher 7 | . 1 2 1 . 2 1 . Swarmer 12 | . 2 2 4 . . . 4 Grunt 13 | . 3 1 3 . 2 4 . Duelist 1 | . . . 1 . . . . Protector 1 | . . . . . 1 . . Sentry 7 | . . 2 1 2 1 1 . Specialist 3 | . . . . . 1 2 . Hunter 5 | . . . . . 2 3 . Programmer 5 | . . . . . 3 2 . Best Kill Streak 8 | . 2 3 4 3 8 2 4 Combat Bots Only 7 | . 2 3 4 1 7 2 4 Max Kills in Single Turn 3 | . 1 1 1 1 3 2 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 2 1 2 Melee 1 | . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Hostile Shots Fired 621 | . 57 31 24 5 82 379 43 Missed 186 | . 20 7 10 . 30 114 5 Hits 435 | . 37 24 14 5 52 265 38 Projectile 435 | . 37 24 14 5 52 265 38 Critical Strikes 19 | . . . 1 2 3 10 3 Actively Blocked 1 | . . . . . . 1 . Damage Taken 4940 | . 283 196 213 45 494 3012 697 Core 991 | . 61 45 . . 31 601 253 Absorbed by Shields 281 | . . . . . 160 121 . Redirected to Shielding 50 | . 3 2 3 . . 42 . Ignored by Resistances 1552 | . 90 62 65 12 191 957 175 Regen/Repaired (Parts) 16 | . . . 16 . . . . Core Remaining (%) 89 | 100 75 . . 88 95 . . Volleys Fired 121 | 1 16 14 15 5 15 46 9 Largest 3 | 2 2 2 2 2 3 3 3 Hottest 230 | 40 40 66 66 66 122 112 230 Shots Fired 277 | 2 32 28 30 12 47 101 25 Gun 130 | 2 32 11 . . . 62 23 Cannon 120 | . . 17 30 12 34 27 . Launcher 27 | . . . . . 13 12 2 Special . | . . . . . . . . Kinetic 184 | 2 32 28 30 12 30 50 . Thermal 34 | . . . . . . 20 14 Explosive 21 | . . . . . 13 8 . Electromagnetic 38 | . . . . . 4 23 11 Robot Hit Streak 30 | 1 8 6 17 6 17 30 8 Robot Miss Streak 2 | 1 2 2 2 1 1 2 2 Penetration Max 1 | . . . . . . 1 . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 205 | 1 21 17 23 8 31 93 11 Core Hits 109 | . 10 9 13 5 34 33 5 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 15 | . 1 2 4 . . 7 1 Burn 4 | . . . . . . 4 . Destroy 2 | . 1 . . . . 1 . Blast 6 | . . 2 4 . . . . Corrupt 1 | . . . . . . . 1 Sever 2 | . . . . . . 2 . Melee Attacks 16 | . . . . 2 . 12 2 Impact . | . . . . . . . . Slashing 15 | . . . . 1 . 12 2 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5945 | 13 266 307 492 177 1846 2451 393 Guns 1432 | 13 266 44 . . . 971 138 Cannons 1947 | . . 261 488 147 592 459 . Explosions 2103 | . . . . . 1254 659 190 Melee 442 | . . . . 30 . 347 65 Ramming 21 | . . 2 4 . . 15 . Kinetic 2684 | 13 266 305 488 147 508 957 . Thermal 720 | . . . . . 271 310 139 Explosive 1429 | . . . . . 983 446 . Electromagnetic 613 | . . . . . 84 340 189 Impact 36 | . . . . . . 36 . Slashing 442 | . . . . 30 . 347 65 Piercing . | . . . . . . . . Highest Corruption 2 | . . . 2 2 2 2 2 Average Corruption 1 | . . . 1 2 1 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 50 | . . . 8 7 18 13 4 Message Errors 13 | . . . 1 3 7 2 . Matter Fused 9 | . . . 2 2 2 2 1 Heat Flow Errors 7 | . . . . . 2 4 1 Energy Discharges 6 | . . . 2 . 2 2 . Data Loss (minor) 3 | . . . . . 2 . 1 Data Loss (major) 4 | . . . . . 1 2 1 Misfires 6 | . . . 1 2 2 1 . Alerts 1 | . . . 1 . . . . Weapon Failures 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 90 | . . . 1 . 71 4 14 Projectiles 2 | . . . 1 . 1 . . Explosions 88 | . . . . . 70 4 14 Melee . | . . . . . . . . Knockbacks 11 | . . 2 . 2 4 3 . Impact . | . . . . . . . . Kinetic 10 | . . 2 . 1 4 3 . Secondary 1 | . . . . 1 . . . Self-Inflicted Damage 213 | . . . . . 176 37 . Shots 6 | . . . . . 2 4 . Rammed 2 | . . . . . . 2 . Targets Rammed 6 | . . 2 2 . . 2 . Kicked 4 | . . 2 2 . . . . Crushed . | . . . . . . . . Highest Temperature 972 | . 5 21 30 12 253 153 972 Average Temperature 97 | . 5 10 10 6 80 42 387 Received Heat Transfer 1255 | . 120 51 45 54 36 697 252 Effects 22 | . . . . . 1 . 21 Shutdowns 6 | . . . . . . . 6 Energy Bleed 2 | . . . . . 1 . 1 Interference 3 | . . . . . . . 3 Matter Decay 1 | . . . . . . . 1 Short Circuit 3 | . . . . . . . 3 Damage (minor) 2 | . . . . . . . 2 Damage (major) 3 | . . . . . . . 3 Damage (core) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . . . 3 . Heat Transferred 1501 | . . . . . 300 901 300 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . . 1 1 1 Alert | -11 -10 -9 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Maximum Alert Level 1 | . . . 1 . 1 . . Low Security (%) 97 | 100 100 100 88 100 94 100 . Level 1 2 | . . . 11 . 5 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 235 | . 133 120 235 63 222 108 . Initial 79 | . . 40 . 57 50 79 . Average 37 | . 57 27 116 9 43 12 . Influence Increases 2082 | . 203 224 571 110 486 398 90 Destroy 0b10 Robot/C 1100 | . 100 100 340 60 180 240 80 Destroy 0b10 Robot/NC 70 | . 5 10 5 15 25 10 . Destroy Leader 274 | . 12 34 92 . 54 72 10 Allied During Kill 84 | . . . 81 3 . . . Trap Triggered on 0b10 10 | . . 10 . . . . . Successful Hack 97 | . 10 10 16 29 24 8 . Disable Machine 126 | . . . 36 . 72 18 . Destroy Structure 121 | . 1 . 1 3 81 35 . Advance Influence 50 | . . . . . 50 . . Lose Combat Pursuer 150 | . 75 60 . . . 15 . Influence Decreases 2082 | . 90 337 397 284 298 586 90 Entered New Map 299 | . . 73 . 117 . 109 . Time Decay 1478 | . 80 264 337 146 248 353 50 Lost Part 190 | . 10 . . . 30 110 40 Lost Ally 101 | . . . 60 21 20 . . Purge Threat 14 | . . . . . . 14 . Squads Dispatched 15 | . 1 . 3 . 3 8 . Investigation 3 | . 1 . . . 1 1 . Extermination 4 | . . . . . 1 3 . Reinforcement 4 | . . . . . . 4 . Assault . | . . . . . . . . Garrison 4 | . . . 3 . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced 2 | . . . . . . 2 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . Stealth | -11 -10 -9 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Distress Signals 5 | . . 1 2 . 1 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 78 | . 14 14 15 3 11 16 5 Peak Tracking Total 7 | . 7 4 4 1 6 2 4 Tactical Retreats 7 | . 3 2 . . . 2 . Traps | -11 -10 -9 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Traps Triggered 5 | . . . 3 . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts 2 | . . . . . 2 . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 2 | . . 1 . . 1 . . Reused 1 | . . 1 . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . 1 . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Machines Disabled 14 | . . . 4 . 8 2 . Max in Single Turn 3 | . . . 1 . 3 1 . Machines Repaired . | . . . . . . . . Machines Dismantled 4 | . . . 4 . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Machines Accessed 30 | . 2 7 7 7 3 4 . Terminals 21 | . 2 6 5 5 1 2 . Fabricators 1 | . . . . . 1 . . Repair Stations 1 | . . . 1 . . . . Recycling Units 5 | . . 1 1 2 . 1 . Scanalyzers 2 | . . . . . 1 1 . Garrison Access . | . . . . . . . . Total Hacks 95 | . 7 20 22 18 12 16 . Successful 55 | . 1 10 13 11 9 11 . Failed 40 | . 6 10 9 7 3 5 . Catastrophic 5 | . 1 1 2 . . 1 . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 69 | . 7 17 17 16 5 7 . Fabricators 2 | . . . . . 2 . . Repair Stations 2 | . . . 2 . . . . Recycling Units 12 | . . 3 3 2 . 4 . Scanalyzers 10 | . . . . . 5 5 . Garrison Access . | . . . . . . . . Terminal Hacks 35 | . 1 9 9 10 3 3 . Record 11 | . 1 4 4 . 2 . . Part Schematic 2 | . . . . 2 . . . Robot Schematic 1 | . . . . . . 1 . Open Door 1 | . . . 1 . . . . Level Access Points 1 | . . . . 1 . . . Branch Access Points 2 | . . . 1 1 . . . Emergency Access Points 1 | . . 1 . . . . . Recycling Unit Index 1 | . . . . 1 . . . Alert Level 1 | . . . . . . 1 . Unreport Threat 1 | . . . . . . 1 . Locate Traps 2 | . . 1 1 . . . . Reprogram Traps 1 | . . 1 . . . . . Dispatch Records 1 | . . . . 1 . . . Maintenance Status 2 | . . . 1 1 . . . Transport Status 2 | . . . 1 1 . . . Zone Layout 5 | . . 2 . 2 1 . . Fabricator Hacks 2 | . . . . . 2 . . Load Schematic 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks 7 | . . 1 2 1 . 3 . Report Inventory 3 | . . 1 1 . . 1 . Retrieve Matter 1 | . . . . . . 1 . Retrieve Components 3 | . . . 1 1 . 1 . Scanalyzer 9 | . . . . . 4 5 . Insert Component 5 | . . . . . 3 2 . Analyze 4 | . . . . . 1 3 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 26 | . 2 7 5 6 3 3 . Full Trace Events 3 | . 1 . . 1 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . . 2 1 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time 73 | . . . . . 73 . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 32 | . . . 32 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 12 | . . . 2 . . 10 . Parts Scanalyzed 3 | . . . . . 1 2 . Part Schematics Acquired 2 | . . . . . 1 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Sto Rec Fac Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Total Allies 10 | . . . 10 . . . . Largest Group 10 | . . . 10 4 1 . . Highest-Rated Group 88 | . . . 88 32 8 . . Highest-Rated Ally 16 | . . . 16 8 8 . . Total Orders 17 | . . . 12 . . 5 . STAY 1 | . . . . . . 1 . GUARD 11 | . . . 11 . . . . AID 1 | . . . 1 . . . . EXPLORE 2 | . . . . . . 2 . RETURN 2 | . . . . . . 2 . Ally Attacks 70 | . . . 57 11 2 . . Total Damage 613 | . . . 470 118 25 . . Kills 9 | . . . 8 1 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Active Infowar (turns) 2679 | . . . . . 954 1435 290 Optics 1596 | . . . . . . 1306 290 ECM 1083 | . . . . . 954 129 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 2 | . . . . . . 2 . Drone Recoveries 1 | . . . . . . 1 . Exploration | -11 -10 -9 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Turns Passed 6160 | 68 183 830 850 829 1264 1838 298 Spaces Moved 2106 | 61 136 397 286 213 342 498 173 Core 68 | 10 . . . . . 58 . Treads 428 | . . . . 18 342 68 . Legs 976 | . 39 397 286 195 . 59 . Wheels 148 | 51 97 . . . . . . Hover 486 | . . . . . . 313 173 Flight . | . . . . . . . . Fastest Speed 42 | 50 80 120 190 260 320 50 42 Average Speed 247 | 75 91 187 225 369 320 317 110 Slowest Speed 1900 | 95 120 190 260 400 320 1900 166 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 4 41 30 61 53 9 24 29 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 2 | . . . . . . . 2 Spaces Dug . | . . . . . . . . Terrain Destroyed 134 | . . . . 1 91 41 1 Melee . | . . . . . . . . Projectile 8 | . . . . 1 4 3 . AOE 126 | . . . . . 87 38 1 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Total 2705 | 79 161 454 401 242 475 636 257 Wait 209 | 4 2 9 39 1 87 7 60 Move 2099 | 60 135 396 285 212 341 497 173 Hop . | . . . . . . . . Pick Up 73 | 8 5 14 13 8 7 14 4 Fast Attach 30 | 2 1 3 . . . 22 2 Attach 36 | 4 1 1 1 1 7 18 3 Detach 5 | . . 1 . . . 4 . Swap 47 | . 1 4 9 9 13 7 4 Drop 31 | . . 10 8 3 3 7 . Fire 121 | 1 16 14 15 5 15 46 9 Melee 16 | . . . . 2 . 12 2 Ram 1 | . . . . . . 1 . Kick 4 | . . 2 2 . . . . Crush 1 | . . . . . . 1 . Escape Stasis . | . . . . . . . . Rewire 1 | . . . . 1 . . . Trap 2 | . . . . . 2 . . Miscellaneous 29 | . . . 29 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage -9/Recycling -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 8) 234 | -10/Materials | Discovered new exit (range 8) 252 | -10/Materials | Entered another Materials area 252 | -9/Materials | Evolved 2 slots: Utility x2 310 | -9/Materials | Build established: Mutant 610 | -9/Materials | Discovered new exit (range 4) 614 | -9/Materials | Identified exit to Materials 707 | -9/Materials | Discovered new exit (range 16) 937 | -9/Materials | Identified exit to Storage 1082 | -9/Materials | Entered Storage 1117 | -9/Storage | Identified exit to Recycling 1158 | -9/Storage | Repaired Plasma Cutter 1237 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1301 | -9/Storage | Garrison activated, responded to threat 1532 | -9/Storage | Build established: Commander-Mutant 1810 | -9/Storage | Lost 3 allies 1932 | -9/Storage | Entered Recycling 1932 | -9/Recycling | Accompanied by 4 allies 1933 | -9/Recycling | Met a Zionite searching for Scraptown 1953 | -9/Recycling | Identified exit to Factory 2619 | -9/Recycling | Lost 3 allies 2761 | -9/Recycling | Entered Factory 2761 | -7/Factory | Accompanied by 1 ally 2761 | -7/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2930 | -7/Factory | Discovered new exit (range 15) 2975 | -7/Factory | Identified exit to Factory 3051 | -7/Factory | Build established: Scavenger-Tank 3638 | -7/Factory | Build established: Scavenger-Mutant 3725 | -7/Factory | Cargo convoy interrupted 3729 | -7/Factory | Garrison activated, responded to threat 3769 | -7/Factory | Lost 3 parts (1u2w) 3783 | -7/Factory | Destroyed 7 combat bots 3993 | -7/Factory | Build established: Hacker-Tank 4025 | -7/Factory | Entered another Factory area 4025 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4346 | -6/Factory | Lost 12 parts (2p3n4u3w) 4827 | -6/Factory | Build established: Scavenger-Mutant 5350 | -6/Factory | Build established: Scavenger-Gunner 5510 | -6/Factory | Lost 6 parts (3n2u1w) 5567 | -6/Factory | Core integrity fell below 50% 5628 | -6/Factory | Lost 8 parts (2p3u3w) 5654 | -6/Factory | Found Hvy. Reflective Plating 5751 | -6/Factory | Discovered new exit (range 10) 5760 | -6/Factory | Identified exit to Lower Caves 5863 | -6/Factory | Entered Lower Caves 5864 | -6/Lower Caves | Encountered a Warlord checkpoint 5907 | -6/Lower Caves | Build established: Hacker-Mutant 6098 | -6/Lower Caves | Spotted B-75 Beast 6137 | -6/Lower Caves | Core integrity fell below 20% 6161 | -6/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- Power failure, Mak. Power Source shutdown. Critical hit (Meltdown: +180). Hvy. Reflective Plating destroyed. Enh. Optical Array broken. Overheating: Short circuit. Overheating: System interference. Signal Interpreter temporarily disabled. Thermic Laser temporarily disabled. Hpw. Shock Rifle temporarily disabled. Mic. Nuclear Core destroyed. Thermic Laser blasted off. Overheating: Imp. Airjet damaged (-26). System corrupted: Matter fused (-8). Hpw. Shock Rifle destroyed. Knocked back. Power failure, Mak. Power Source shutdown. Overheating: Energy bleed (-6). Imp. Airjet broken. Overheating: Short circuit. Broken Imp. Airjet destroyed. Map ----- +----------------------------------------------------+ | ???????????????????# ?????????# #?????# #?? | | ???????????????????? ##???????# #??????# ##? | | ???????????????????? #??????# #????????# ## | | ???????????????????? ??????# #?????????# | | ???????????????????? ??????# #?????????## | | ????????????????????? ??????# #?????###### # | | ????????????????????? #??????# #???### # | | ????????????????????? ##????## ##?## # | | ????????????????????# ##??## ### ## | | ???????????????????# #?## ####### ## | | ??????????????????# #?# ##????##### | | ?????????????????# #?# #???### | | ???????????????## #??# ##??# | | ????????????### ##?## #?# | | ??????????## ##### = #?# ???? | | ???????### [ ## #? | | ???#### #? | | #### ##### #? | | ""# #### #??# # | | ???????# ####??####??# ### # | | ???????# #####????????## #??# # | | ???????## #?# ##??????###### #???# # | | ????????## ; # ###?#### #??## ##????### # | | ????## ### ;;; ###;# [##??## ##???????? ## | | ????# BB ;#???####??????????#? | | ????## % BB@ %###??????????????????# | | ?????# ## ### %#????????????????????# | | ????# #?# #?## #????????????????????# | | ????# ??# #??# #????????????????????? | | ????## ??# #?# #????????????????????? | | ?????##???# ## ##?# #????????????????????? | | ??????????## #### ##??## ##????????????????????? | | ???????????###???####????###?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 500 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Power Amplification 20 Armor Coverage 600 Resistance: KI 20 Resistance: TH 45 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 22 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Particle Gun | -9/Recycling | Hacked Imp. Weapon Shielding | -9/Recycling | Hacked Imp. EM Shotgun | -7/Factory | Scanalyzed Imp. Light Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ X-67 Chaingunner | -6/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Plasma Cutter | 46% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- Hehehe Librarian Please Form A Line Risk Taker The More The Merrier \\IAMDERELICT Challenges ------------ None Game ------ Seed TeleporterNetworkedMediator Manual? 0 Play Time 01:57:59 Cumulative 9.0 hours Start 2025.07.05 @ 19:42:07 End 2025.07.05 @ 22:30:00 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 9 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 692b63bd-dad5-49e9-bf31-eb55a5120175