Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.20 @ 01:22:52 Player: FlyingLemon Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (128) 640 Value Destroyed (4721) 4721 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2487) 2487 TOTAL SCORE: 15108 Bonus ------- Pacifist 200 High Alert Combat Kills 78 Entered DSFs 500 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 464 Friendly Fire -55 Cogmind --------- Core Integrity 0/1300 Matter 287/300 Energy 98/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Light Particle Reactor Myomer Leg Improved Armor Integrity Analyzer Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Advanced Medium Treads Myomer Leg Combat Gravmag System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Signal Interpreter Encrypted Comm Array Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Armor Integrity Analyzer Improved Force Field > --- WEAPON ----------- Quantum Rifle Linear Accelerator Vortex Catalyst Activator > --- INVENTORY -------- Light Particle Reactor Light Particle Reactor Myomer Leg Improved Armor Integrity Analyzer Signal Generator [Rating: 135] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Improved Targeting Computer Device Active Sensor Suite Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Authchip [R/Combat] Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Quantum Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Thermoblaster Special Weapon Advanced Remote Datajack Slashing Weapon Ripper Build | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . 2 2 . 2 . 2 . . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . Propulsion 5 | . . 1 . . 1 . 1 . . . . . . . . . 1 1 Utility 6 | . . 1 1 . 1 . 1 . . . . 1 . . . . . 1 Weapon 2 | . . . 1 . . . . . . . . . . . . . 1 . Parts Attached 143 | 6 2 12 15 12 2 5 10 17 2 . 2 2 3 12 23 . 4 14 Power 15 | 1 . 1 2 2 . 1 . 1 . . 1 . . 1 3 . . 2 Engine 2 | 1 . 1 . . . . . . . . . . . . . . . . Core 10 | . . . 2 2 . 1 . 1 . . 1 . . 1 2 . . . Reactor 3 | . . . . . . . . . . . . . . . 1 . . 2 Propulsion 48 | 2 . 5 3 7 1 1 4 6 . . 1 . 1 2 9 . 3 3 Treads 18 | 1 . 3 2 4 . 1 . 3 . . . . . . . . 3 1 Leg 3 | . . . . . . . 2 . . . . . . . . . . 1 Wheel 10 | 1 . 2 1 2 1 . 2 1 . . . . . . . . . . Hover 13 | . . . . 1 . . . 1 . . . . 1 . 9 . . 1 Flight 4 | . . . . . . . . 1 . . 1 . . 2 . . . . Utility 38 | 1 2 3 2 1 1 1 5 3 2 . . 1 . 5 5 . 1 5 Device 14 | . . . . 1 . . 3 2 2 . . 1 . 1 3 . 1 . Storage 3 | 1 1 . . . . . . . . . . . . 1 . . . . Processor 15 | . 1 3 2 . 1 . . . . . . . . 2 1 . . 5 Hackware 1 | . . . . . . . 1 . . . . . . . . . . . Protection 5 | . . . . . . 1 1 1 . . . . . 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 42 | 2 . 3 8 2 . 2 1 7 . . . 1 2 4 6 . . 4 Energy Gun 3 | . . . 1 . . . . . . . . . . . . . . 2 Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 24 | 2 . 3 5 2 . 2 . 6 . . . . 1 2 1 . . . Ballistic Cannon 4 | . . . 2 . . . 1 . . . . . . . . . . 1 Launcher 7 | . . . . . . . . 1 . . . . 1 . 4 . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . 1 . 2 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 3 . . . 1 . . . . . . . . . 1 Parts Lost 56 | . . 1 1 1 . 3 3 15 . . 1 . 2 11 . 5 . 13 Power 5 | . . . . . . . . 1 . . . . . 1 . 1 . 2 Propulsion 24 | . . . 1 . . 2 2 5 . . 1 . 1 4 . 2 . 6 Utility 15 | . . . . 1 . 1 1 5 . . . . . 2 . 2 . 3 Weapon 12 | . . 1 . . . . . 4 . . . . 1 4 . . . 2 Highest Loss Streak 12 | . . 1 1 1 . 3 2 12 . . 1 . 2 11 . 5 . 10 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 85 | . 92 98 99 99 100 89 96 67 86 86 85 82 81 54 69 89 74 82 Engine 1 | . 14 11 2 . . . . . . . . . . . . . . . Core 4 | . . . 6 9 7 7 6 5 6 6 6 5 5 4 7 5 5 . Treads 12 | . 14 22 18 18 15 13 9 5 13 13 13 11 11 4 . . 14 12 Wheel 5 | . 14 11 8 8 15 8 14 3 6 6 2 . . . . . . . Hover 4 | . . . . . . . . 1 6 6 6 5 10 5 13 28 15 11 Flight 2 | . . . . . . . . 1 6 6 9 11 5 6 3 . . . Device 8 | . . . . 6 7 7 12 12 13 13 13 17 17 6 7 14 11 8 Storage 6 | . 14 11 9 9 7 7 6 6 6 6 6 5 5 3 . . . . Processor 15 | . 7 21 27 20 23 16 13 6 6 6 6 5 5 10 22 17 15 26 Protection 1 | . . . . . . 3 6 . . . . . . 2 5 3 . . Ballistic Gun 15 | . 28 22 22 22 23 23 15 18 20 20 20 15 11 4 . 5 5 1 Ballistic Cannon 1 | . . . 4 3 . . 3 . . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . . . . 1 4 5 5 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 107 | 12 87 93 98 98 97 100 107 106 101 101 101 101 104 104 40 37 32 78 Greatest Support 84 | 20 20 40 16 16 26 26 42 34 16 16 54 54 54 54 63 61 38 84 Greatest Overweight (x) 12 | . 5 5 6 12 3 9 10 11 10 6 6 1 3 9 1 . . 5 Average Overweight (x) 2 | . 1 4 5 6 3 7 3 5 6 6 3 1 2 . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 Average Capacity 20 | 6 16 25 25 25 25 25 25 25 25 25 25 25 25 15 5 5 5 5 Most Carried 25 | 6 9 25 25 25 24 25 25 22 16 15 15 18 18 17 5 5 5 5 Average Carried 15 | 3 7 16 24 24 23 24 23 14 15 15 14 14 17 10 4 5 4 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 Final Carried 25 | 6 9 23 25 25 23 25 22 15 15 15 14 18 18 5 5 5 5 4 Class Distribution -------------------- 21% | Mutant 20% | Scavenger-Skirmisher 18% | Gunner 16% | Scavenger-Gunner 8% | Skirmisher 7% | Scavenger-Mutant 6% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -7/Factory Gunner | -7/DSF Scavenger-Gunner | -6/Factory Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Assassin | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Matter Collected 4154 | 253 . 426 853 632 . 220 234 615 22 . 96 37 242 82 230 28 . 184 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 4968 | . . 711 709 961 . 417 289 771 22 . 61 37 326 101 121 52 . 390 Parts 258 | . . 57 50 43 . 17 19 33 . . 3 5 4 4 5 4 . 14 Haulers Intercepted 3 | . . . 1 2 . . . . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . 30 . . 2 . 2 5 . 4 . . Prevented 3 | . . . . . . . . 2 . . . . 1 . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 110 | . . 24 14 18 . 8 4 18 . . 4 . 2 4 4 4 . 6 Melee 2 | . . . . . . . . . . . . . . 2 . . . . Guns 90 | . . 24 11 16 . 8 3 16 . . 4 . 1 2 . 3 . 2 Cannons 9 | . . . 3 2 . . . 2 . . . . . . . . . 2 AOE 8 | . . . . . . . 1 . . . . . 1 . 3 1 . 2 Classes Destroyed 19 | . . 4 5 1 . 2 2 1 1 . . . . . 3 . . . Worker 3 | . . . 1 . . . 1 . . . . 1 . . . . . . Builder 4 | . . 1 1 . . . 1 . . . . 1 . . . . . . Tunneler 1 | . . . 1 . . . . . . . . . . . . . . . Hauler 3 | . . . 1 2 . . . . . . . . . . . . . . Recycler 4 | . . . . 1 . . 1 . . . . . . . . . . 2 Operator 2 | . . . 2 . . . . . . . . . . . . . . . Watcher 1 | . . . . . . . 1 . . . . . . . . . . . Swarmer 36 | . . 12 . 3 . . 2 6 . . 4 . 1 4 . 4 . . Saboteur 1 | . . . . . . . . . . . . . . . 1 . . . Grunt 38 | . . 9 9 8 . 5 1 5 . . . . . . 1 . . . Brawler 3 | . . . . . . . . 3 . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . 1 . . . Sentry 15 | . . 3 3 7 . . . 1 . . . . 1 . . . . . Specialist 2 | . . . . . . 2 . . . . . . . . . . . . Hunter 6 | . . . 2 . . . . 2 . . . . . . . . . 2 Programmer 6 | . . . . . . . 1 1 . . . . . . . . . 4 Heavy 1 | . . . . . . 1 . . . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . 1 . . . Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . 3 . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 6 | . . 5 4 4 . 5 4 6 . . 4 2 1 2 2 4 . 6 Combat Bots Only 6 | . . 5 3 4 . 5 3 6 . . 4 . 1 2 2 4 . 4 Max Kills in Single Turn 4 | . . 2 2 2 . 2 2 2 1 . 1 1 1 1 2 2 . 4 Gunslinging 1 | . . 1 . . . 1 . 1 . . . . . . . . . . Exploded 2 | . . . . . . . 1 . . . . . 1 . 1 1 . 2 Melee 1 | . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Hostile Shots Fired 1015 | . . 76 82 63 . 59 24 195 . . 35 . 29 107 32 62 . 251 Missed 339 | . . 23 24 23 . 31 6 55 . . 9 . 11 30 15 27 . 85 Damage Taken 11392 | . . 530 812 567 . 492 484 2070 . . 385 . 393 1211 440 614 . 3394 Core 2712 | . . 60 57 91 . 100 63 368 . . 38 . 82 448 . 94 . 1311 Absorbed by Shields 462 | . . . . . . . 64 43 . . . . . . . . . 355 Redirected to Shielding 224 | . . . . . . 57 140 27 . . . . . . . . . . Regen/Repaired (Parts) 184 | . . . 13 . . . . . . . . . . . 171 . . . Core Remaining (%) 78 | 100 100 85 . 73 . 85 . . . . 44 . . . . 37 100 . Volleys Fired 254 | . 3 37 38 42 . 17 9 36 2 . 8 5 16 14 5 9 . 13 Largest 3 | . 2 2 3 3 . 3 3 3 3 . 3 3 3 3 2 2 . 3 Hottest 520 | . 40 46 100 100 . 68 96 96 81 . 81 81 92 92 520 290 . 202 Shots Fired 640 | . 6 74 114 125 . 51 27 97 6 . 24 15 34 19 10 11 . 27 Gun 560 | . 6 74 94 111 . 51 20 87 6 . 24 15 32 17 . 9 . 14 Cannon 59 | . . . 20 14 . . 7 8 . . . . . . . . . 10 Launcher 21 | . . . . . . . . 2 . . . . 2 2 10 2 . 3 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 605 | . 6 74 114 125 . 51 27 95 6 . 24 15 32 17 . 9 . 10 Thermal 26 | . . . . . . . . . . . . . . . 10 2 . 14 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 6 | . . . . . . . . 2 . . . . 2 2 . . . . Entropic 3 | . . . . . . . . . . . . . . . . . . 3 Robot Hit Streak 21 | . 1 13 19 21 . 9 9 18 6 . 5 4 16 2 3 2 . 9 Robot Miss Streak 6 | . 2 4 4 2 . 2 1 3 1 . 6 . 3 4 2 4 . 2 Penetration Max 1 | . . . 1 1 . . . 1 . . . . . . . . . . Secondary Targets 15 | . . 4 1 . . 5 . 3 . . 1 . . 1 . . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 . 1 . . 1 . . 1 . . . . Shots Hit Robots 458 | . 2 59 85 91 . 38 19 74 5 . 17 2 25 13 4 6 . 18 Core Hits 241 | . . 41 43 33 . 18 11 43 3 . 11 2 6 5 4 5 . 16 Critical Kills 5 | . . 1 . 2 . 1 . . . . 1 . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . . . 1 . . . . . . . . . . Critical Strikes 7 | . . 1 . 3 . 1 . 1 . . 1 . . . . . . . Destroy 7 | . . 1 . 3 . 1 . 1 . . 1 . . . . . . . Melee Attacks 16 | . . . . . . . . . . . . 3 3 10 . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 16 | . . . . . . . . . . . . 3 3 10 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . 3 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 11308 | . 18 919 1735 1804 . 850 594 1526 108 . 336 33 641 323 359 318 . 1744 Guns 7868 | . 18 913 1328 1644 . 850 350 1312 108 . 336 33 401 137 . 130 . 308 Cannons 1090 | . . . 311 160 . . 168 177 . . . . . . . . . 274 Explosions 1940 | . . . 96 . . . 76 37 . . . . 42 . 359 179 . 1151 Melee 384 | . . . . . . . . . . . . . 198 186 . . . . Ramming 26 | . . 6 . . . . . . . . . . . . . 9 . 11 Kinetic 8650 | . 18 913 1639 1804 . 850 518 1489 108 . 336 33 401 137 . 130 . 274 Thermal 846 | . . . . . . . . . . . . . . . 359 179 . 308 Explosive 76 | . . . . . . . 76 . . . . . . . . . . . Electromagnetic 175 | . . . 96 . . . . 37 . . . . 42 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 384 | . . . . . . . . . . . . . 198 186 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Entropic 1151 | . . . . . . . . . . . . . . . . . . 1151 Highest Corruption 5 | . . . 2 5 . . . 2 2 2 2 . . . 3 3 . 5 Average Corruption 2 | . . . 2 4 . . . 2 2 2 2 . . . 2 3 . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 69 | . . . 4 20 . . . 8 7 2 15 . . . 4 1 . 8 Message Errors 19 | . . . . 3 . . . 3 2 2 6 . . . 1 . . 2 Matter Fused 24 | . . . 3 9 . . . 3 4 . 3 . . . . 1 . 1 Heat Flow Errors 5 | . . . 1 1 . . . . . . 1 . . . 1 . . 1 Energy Discharges 4 | . . . . 2 . . . . 1 . 1 . . . . . . . Parts Rejected 2 | . . . . . . . . 1 . . 1 . . . . . . . Data Loss (minor) 8 | . . . . 1 . . . . . . 3 . . . 2 . . 2 Data Loss (major) 1 | . . . . . . . . 1 . . . . . . . . . . Misfires 1 | . . . . 1 . . . . . . . . . . . . . . Alerts 2 | . . . . 1 . . . . . . . . . . . . . 1 Weapon Failures 3 | . . . . 2 . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 261 | . . . 9 . . . 11 . . . . . 107 15 . . . 119 Projectiles 17 | . . . 9 . . . 5 . . . . . . . . . . 3 Explosions 122 | . . . . . . . 6 . . . . . . . . . . 116 Melee 122 | . . . . . . . . . . . . . 107 15 . . . . Knockbacks 10 | . . . 4 1 . . 3 1 . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . 4 1 . . 3 1 . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 508 | . . 3 15 . . . 273 . . . . . 24 29 . 4 . 160 Shots 10 | . . . 1 . . . 4 . . . . . 2 2 . . . 1 Rammed 4 | . . 1 . . . . . . . . . . . . . 1 . 2 Targets Rammed 4 | . . 1 . . . . . . . . . . . . . 1 . 2 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 592 | . . 1 336 387 . 36 70 150 . . 131 . 2 . 592 435 . 218 Average Temperature 119 | . . 1 99 97 . 18 28 39 . . 71 . 2 . 244 192 . 88 Received Heat Transfer 1832 | . . 147 369 279 . 153 40 411 . . . . 45 9 46 45 . 288 Effects 15 | . . . 2 . . . . . . . . . . . 12 1 . . Shutdowns 8 | . . . . . . . . . . . . . . . 7 1 . . Energy Bleed 2 | . . . 1 . . . . . . . . . . . 1 . . . Interference 3 | . . . . . . . . . . . . . . . 3 . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . Parts Melted 6 | . . . . . . . . . . . . . . . 4 2 . . Heat Transferred 1050 | . . . . . . . . . . . . . . . 360 320 . 370 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Peak Influence 608 | . 19 371 419 608 276 361 392 . . . . 33 . . . . 44 248 Initial 276 | . . 7 156 144 276 196 189 . . . . . . . . . 34 22 Average 187 | . 10 176 233 333 276 276 215 . . . . 15 . . . . 40 84 Maximum Alert Level 2 | . . 1 2 2 1 1 1 . . . . . . . . . . 1 Low Security (%) 58 | 100 100 65 51 31 . 22 40 . . . . 100 . . . . 100 82 Level 1 35 | . . 34 42 40 100 77 59 . . . . . . . . . . 17 Level 2 5 | . . . 6 28 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . . . . . . . . Squads Dispatched 18 | . . . 3 2 . 2 3 . . . . 1 . . . 1 . 6 Investigation 3 | . . . 1 2 . . . . . . . . . . . . . . Extermination 5 | . . . . . . . 2 . . . . 1 . . . . . 2 Reinforcement 8 | . . . 2 . . 2 1 . . . . . . . . . . 3 Assault 2 | . . . . . . . . . . . . . . . . 1 . 1 Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Distress Signals 6 | . . 1 2 2 . . . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 240 | . 2 32 25 22 . 9 9 20 . . 4 1 3 8 60 17 . 28 Peak Tracking Total 15 | . 1 7 5 4 . 3 4 6 . . 4 2 2 5 12 12 . 15 Tactical Retreats 11 | . . 1 . 2 . . . 1 . . . . . 2 2 1 . 2 Traps | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Traps Triggered 8 | . . . 2 2 . 2 1 . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . . . . 11 1 . . Machines | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Machines Disabled 12 | . . . 4 1 . . 5 . . . . . . . 1 . . 1 Max in Single Turn 5 | . . . 1 1 . . 5 . . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Machines Accessed 28 | . 3 5 3 4 1 . 4 . . . . . . . 5 . 2 1 Terminals 16 | . 3 4 . 4 1 . 2 . . . . . . . . . 1 1 Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . . . . . . . . . . 1 . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . . 1 . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . . . . Total Hacks 52 | . 5 13 5 10 1 . 5 . . . . . . . 7 . 3 3 Successful 34 | . 3 9 4 6 1 . 2 . . . . . . . 7 . 2 . Failed 18 | . 2 4 1 4 . . 3 . . . . . . . . . 1 3 Catastrophic 2 | . 1 . . . . . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 29 | . 5 6 . 8 . . 1 . . . . . . . 9 . . . Terminals 35 | . 5 11 . 10 1 . 3 . . . . . . . . . 2 3 Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . Repair Stations 3 | . . . 2 . . . . . . . . . . . . . 1 . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . Scanalyzers 3 | . . 2 . . . . 1 . . . . . . . . . . . Garrison Access 2 | . . . 2 . . . . . . . . . . . . . . . Terminal Hacks 19 | . 1 4 . 3 1 . 1 . . . . . . . 7 . 2 . Record 8 | . . . . . . . . . . . . . . . 6 . 2 . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . Open Door 2 | . . . . 1 . . . . . . . . . . 1 . . . Open DSF 2 | . . . . . 1 . 1 . . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 2 3 . 3 . . . . . . . . . . . . . . Terminals 8 | . 2 3 . 3 . . . . . . . . . . . . . . Botnet 8 | . 2 3 . 3 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 3 4 2 3 . . 3 . . . . . . . . . 1 1 Full Trace Events 1 | . . . . 1 . . . . . . . . . . . . . . Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Total Allies . | . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . 2 . . . Intel | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 1 1 . . . . 1 . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Turns Passed 9548 | 59 169 1156 976 796 27 240 765 1131 430 104 781 311 564 382 663 140 225 629 Spaces Moved 5403 | 46 122 530 401 313 19 84 406 416 233 62 362 111 203 422 789 248 188 448 Core 148 | 9 . . . . . . . 3 . . . . . 1 . . . 135 Treads 600 | 5 1 3 . . . . . 17 . . 152 111 17 43 . . . 251 Legs 110 | . . . . . . . . 110 . . . . . . . . . . Wheels 2688 | 32 121 527 401 312 19 84 406 281 233 62 210 . . . . . . . Hover 946 | . . . . 1 . . . . . . . . 186 4 257 248 188 62 Flight 911 | . . . . . . . . 5 . . . . . 374 532 . . . Fastest Speed 40 | 50 100 175 175 190 135 135 123 145 170 170 170 255 251 40 40 48 98 50 Average Speed 146 | 96 128 175 181 191 135 192 146 238 181 170 205 255 251 67 57 48 116 122 Slowest Speed 860 | 160 175 320 190 810 135 215 230 860 230 170 255 255 255 500 132 53 118 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 23 48 37 49 1 76 13 54 45 10 52 3 36 62 80 56 5 22 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 2 | . . . . . . . . 1 . . . . . . 1 . . . Known Exits Taken 10 | . . . . . 1 . . 1 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 . . . . . . 1 . . . . Scrap Searched 6 | . . . . . . . . 1 . . 1 . . 2 . 2 . . Spaces Dug 3 | . . . . . . . . . . . . 3 . . . . . . Terrain Destroyed 151 | . . . 3 9 . . 24 1 . . . 3 . . 18 5 . 88 Melee 3 | . . . . . . . . . . . . 3 . . . . . . Projectile 17 | . . . 3 9 . . 2 1 . . . . . . . . . 2 AOE 131 | . . . . . . . 22 . . . . . . . 18 5 . 86 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Total 6565 | 57 130 682 576 442 20 139 557 488 237 61 381 124 225 497 998 257 193 501 Wait 539 | . . 63 86 55 . . 127 16 . . 9 . . 25 146 . . 12 Move 5386 | 45 121 529 400 312 18 83 405 415 232 61 361 110 202 421 788 248 187 448 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 93 | 6 3 26 17 5 . 8 2 3 . . 1 4 1 2 9 . 2 4 Fast Attach 48 | 6 1 . 2 4 . 2 4 6 . . . . . 1 11 . 2 9 Attach 48 | . . 3 3 1 2 1 4 8 1 . 2 1 1 11 6 . 2 2 Detach 9 | . . . . 1 . . 1 . 1 . . . . 3 3 . . . Swap 47 | . 1 9 10 7 . 2 2 3 1 . . 1 2 . 6 . . 3 Drop 106 | . 1 14 20 15 . 10 3 1 . . . . . 10 24 . . 8 Fire 254 | . 3 37 38 42 . 17 9 36 2 . 8 5 16 14 5 9 . 13 Melee 16 | . . . . . . . . . . . . 3 3 10 . . . . Ram 1 | . . 1 . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . . . 2 Escape Stasis 16 | . . . . . . 16 . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Sto / Gar) -8/Storage -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Arm) -3/Research History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 3) 229 | -10/Materials | Entered another Materials area 229 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 301 | -9/Materials | Build established: Mutant 1283 | -9/Materials | Discovered new exit (range 14) 1385 | -9/Materials | Entered another Materials area 1385 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1623 | -8/Materials | Repaired Com. Wheel 1682 | -8/Materials | Build established: Gunner 2134 | -8/Materials | Discovered new exit (range 20) 2329 | -8/Materials | Identified exit to Garrison 2361 | -8/Materials | Entered Storage 2929 | -8/Storage | Build established: Scavenger-Gunner 3042 | -8/Storage | Discovered new exit (range 20) 3157 | -8/Storage | Entered Factory 3157 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3184 | -7/Factory | Identified exit to DSF 3184 | -7/Factory | Entered DSF 3216 | -7/DSF | Additional patrols routed to DSF 3267 | -7/DSF | Lost 3 parts (2n1u) 3280 | -7/DSF | Found Prototype Device 3347 | -7/DSF | Sterilization system engaged 3367 | -7/DSF | Ambient heat levels rising (+10) 3379 | -7/DSF | Discovered new exit (range 16) 3382 | -7/DSF | Ambient heat levels rising (+10) 3397 | -7/DSF | Ambient heat levels rising (+10) 3412 | -7/DSF | Ambient heat levels rising (+10) 3424 | -7/DSF | Entered Factory 3424 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3483 | -6/Factory | Build established: Gunner 4141 | -6/Factory | Discovered new exit (range 10) 4189 | -6/Factory | Entered Lower Caves 4191 | -6/Lower Caves | Build established: Scavenger-Gunner 4258 | -6/Lower Caves | Identified Active Sensor Suite 4268 | -6/Lower Caves | Lost 12 parts (1p4n5u2w) 4323 | -6/Lower Caves | Learned 4 Factory zone layouts 4379 | -6/Lower Caves | Met a Warlord Commander 4380 | -6/Lower Caves | Learned location of Warlord (-5) 4381 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 4382 | -6/Lower Caves | Found Encrypted Comm Array 4519 | -6/Lower Caves | Build established: Skirmisher 4647 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4710 | -6/Lower Caves | Lost 3 parts (1n2w) 5092 | -6/Lower Caves | Core integrity fell below 50% 5155 | -6/Lower Caves | Encountered a Warlord checkpoint 5245 | -6/Lower Caves | Lost 3 allies 5266 | -6/Lower Caves | Build established: Scavenger-Skirmisher 5295 | -6/Lower Caves | Discovered new exit (range 16) 5319 | -6/Lower Caves | Identified exit to Lower Caves 5320 | -6/Lower Caves | Entered another Lower Caves area 5483 | -6/Lower Caves | Encountered a Warlord checkpoint 5540 | -6/Lower Caves | Learned 8 Factory zone layouts 5650 | -6/Lower Caves | Discovered new exit (range 7) 5658 | -6/Lower Caves | Identified exit to Zion 5750 | -6/Lower Caves | Entered Zion 5834 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 5837 | -6/Zion | Discovered new exit (range 10) 5852 | -6/Zion | Identified exit to Proximity Caves 5854 | -6/Zion | Entered Proximity Caves 6619 | -5/Proximity Caves | Discovered new exit (range 6) 6632 | -5/Proximity Caves | Identified exit to Factory 6635 | -5/Proximity Caves | Entered Factory 6635 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6636 | -5/Factory | Identified exit to Factory 6636 | -5/Factory | Identified exit to Upper Caves 6946 | -5/Factory | Entered Upper Caves 7127 | -5/Upper Caves | Encountered a Warlord checkpoint 7156 | -5/Upper Caves | Build established: Scavenger-Assassin 7444 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7490 | -5/Upper Caves | Discovered new exit (range 5) 7508 | -5/Upper Caves | Identified exit to Upper Caves 7510 | -5/Upper Caves | Entered another Upper Caves area 7710 | -5/Upper Caves | Lost 11 parts (1p4n2u4w) 7776 | -5/Upper Caves | Core integrity fell below 50% 7782 | -5/Upper Caves | Learned Factory terminal intel 7886 | -5/Upper Caves | Discovered new exit (range 15) 7889 | -5/Upper Caves | Encountered a Warlord checkpoint 7892 | -5/Upper Caves | Entered Warlord 7995 | -5/Warlord | Learned 4 Command zone layouts 7995 | -5/Warlord | Learned Testing security intel 8004 | -5/Warlord | Build established: Mutant 8029 | -5/Warlord | Found Signal Generator 8039 | -5/Warlord | Visited the Vortex Lab 8044 | -5/Warlord | Found Prototype Launcher 8060 | -5/Warlord | Warlord's base attacked by MAIN.C 8114 | -5/Warlord | Met Warlord 8410 | -5/Warlord | Warlord forces counterattacked 8425 | -5/Warlord | Spotted Executioner 8458 | -5/Warlord | Destroyed Executioner 8478 | -5/Warlord | Lost 8 allies 8548 | -5/Warlord | Discovered new exit (range 14) 8554 | -5/Warlord | Identified exit to Proximity Caves 8555 | -5/Warlord | Entered Proximity Caves 8560 | -4/Proximity Caves | Lost 4 allies 8576 | -4/Proximity Caves | Spotted B-86 Titan 8657 | -4/Proximity Caves | Build established: Scavenger-Mutant 8673 | -4/Proximity Caves | Learned Research stockpile data 8678 | -4/Proximity Caves | Learned Research stockpile data 8691 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 8692 | -4/Proximity Caves | Discovered exit to Factory (range 6) 8695 | -4/Proximity Caves | Entered Factory 8695 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8696 | -4/Factory | Identified exit to Armory 8697 | -4/Factory | Loaded intel: 28 terminal locations 8726 | -4/Factory | Lost 5 parts (1p2n2u) 8907 | -4/Factory | Discovered new exit (range 11) 8919 | -4/Factory | Identified exit to Research 8920 | -4/Factory | Entered Research 8920 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9014 | -3/Research | Identified Vortex Catalyst Activator 9255 | -3/Research | Build established: Scavenger-Gunner 9358 | -3/Research | Spotted B-86 Titan 9511 | -3/Research | Lost 10 parts (1p5n2u2w) 9529 | -3/Research | Core integrity fell below 50% 9541 | -3/Research | Core integrity fell below 20% 9549 | -3/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- B-74 Champion unfolds itself. G-67 Veteran unfolds itself. E-15 Imp unfolds itself. Critical hit (Burn: +37). K-01 Serf collects debris. Penetrated by Slug. Slug penetrates Wall. Imp. Armor Integrity Analyzer blown off. Adv. Targeting Computer blown off. E-15 Imp destroyed. K-01 Serf collects debris. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates H-77 Assassin. Slug penetrates Wall. Penetrated by Slug. K-01 Serf destroyed. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal R018. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????####??####??????????????????? | | ?????????????????????? ?? #??????????????????? | | ?????????????????#???? ? #??????????????????? | | ??##?????????????# """ """ #??????????????????? | | ?? ?????????????# """ """ #??????????????????? | | ?? ?????????????? """ """ #??????????????????? | | ?"" ????????????# #??????????????????? | | ?"" ????????????# #??????????????????? | | "S ???#???????## """ """ #??????????????????? | | """ ??!#?????? ## """ """ #??????????????????? | | "" ?! #????? ## """ """ #??????????????????? | | #???? ?# #??????????????????? | | ?? ????? ???# #??????????????????? | | ####+######+############+#########T??????????????? | | % g g %= @ h h o ????????? | | h p k ????????? | | hbg p ????????? | | /%= p ?????????? | | ####+######+#############+######+#######?????????? | | ??? ???? ???????????? ?????????????????????? | | ??? ???? ???????????? #????????????????????? | | ?? ?? ???????????" #????????????????????? | | ?? ?? ???????????" #????????????????????? | | ? # !! ??????????" #????????????????????? | | ? # ! ??????????? #????????????????????? | | """ # ?????????? #????????????????????? | | """ # ??????????! #????????????????????? | | """ # #?????????? #????????????????????? | | ??? ##########????????????????????????????????? | | ??? #?????????????????????????????????????????? | | #????###?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 41 Energy Capacity 265 Matter Stores 431 Matter Capacity 500 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 63 Targeting Accuracy 32 Armor Integrity Analysis 40 Recoil Reduction 6 Authchip Count 1 Item Schematics ----------------- Weight Redist. System | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oh No You Don't! Challenges ------------ None Game ------ Seed SpliceEncryptedBox Manual? 0 Play Time 01:51:40 Cumulative 35.1 hours Start 2024.05.19 @ 23:33:37 End 2024.05.20 @ 01:22:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 42 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5b2020a2-7ce1-4d80-91f6-d9194301ded9