Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.04 @ 19:11:24 Player: Atherys Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (76) 380 Value Destroyed (2413) 2413 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5633 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (300) Ox5 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Advanced Visual Processing Unit Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Micro Nuclear Core Micro Nuclear Core Cryofiber Web Particle Charger Kinecellerator Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Light Treads Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Core Analyzer > --- WEAPON ----------- Shock Rifle Gauss Rifle Remote Datajack > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Micro Nuclear Core Aluminum Leg Cryofiber Web Improved Heat Sink Kinecellerator Shock Rifle Gatling Laser Gauss Rifle [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Ballistic Gun Gauss Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 1 1 . . Utility 2 | . . 1 1 . . Weapon 1 | . . . . 1 . Parts Attached 111 | 6 2 21 30 45 7 Power 20 | 1 . 2 3 12 2 Engine 5 | 1 . 2 1 1 . Core 15 | . . . 2 11 2 Reactor . | . . . . . . Propulsion 32 | 2 . 8 11 11 . Treads 5 | . . 2 1 2 . Leg 14 | 2 . 3 4 5 . Wheel . | . . . . . . Hover 6 | . . . 2 4 . Flight 7 | . . 3 4 . . Utility 26 | 1 1 5 7 11 1 Device 10 | . . 1 2 6 1 Storage 5 | 1 1 1 2 . . Processor 4 | . . 2 . 2 . Hackware . | . . . . . . Protection 7 | . . 1 3 3 . Artifact . | . . . . . . Weapon 33 | 2 1 6 9 11 4 Energy Gun 14 | 1 . . 5 6 2 Energy Cannon . | . . . . . . Ballistic Gun 13 | 1 . 5 2 3 2 Ballistic Cannon . | . . . . . . Launcher 3 | . 1 1 1 . . Special Weapon 2 | . . . . 2 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 7 | . . 3 2 2 . Parts Lost 50 | . . 2 8 23 17 Power 9 | . . . 2 3 4 Propulsion 17 | . . . 4 9 4 Utility 7 | . . . . 5 2 Weapon 17 | . . 2 2 6 7 Highest Loss Streak 15 | . . 1 3 6 15 Average Slot Usage (%) 92 | . 94 95 94 91 80 Engine 5 | . 14 11 5 1 . Core 7 | . . . 3 13 13 Treads 5 | . . 8 . 6 2 Leg 17 | . 28 12 25 14 11 Hover 1 | . . . . 1 4 Flight 3 | . . 10 5 . . Device 10 | . . 9 10 12 5 Storage 8 | . 22 8 8 7 7 Processor 7 | . . 12 7 5 15 Protection 4 | . . . 9 4 . Energy Gun 6 | . 14 2 3 7 9 Ballistic Gun 7 | . 1 8 7 7 7 Launcher 4 | . 12 10 5 . . Special Weapon 1 | . . . . 3 . Special Melee Weapon 1 | . . . . 2 . Naked Turns . | . . . . . . Heaviest Build 48 | 12 15 19 38 48 44 Greatest Support 52 | 20 20 39 52 33 28 Greatest Overweight (x) 11 | . . 5 3 11 10 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 10 | 6 6 6 10 10 10 Average Capacity 7 | 4 6 4 7 10 10 Most Carried 10 | 6 6 6 9 10 10 Average Carried 7 | 3 5 4 5 9 8 Final Capacity 10 | 6 6 6 10 10 10 Final Carried 10 | 6 6 6 9 10 5 Class Distribution -------------------- 44% | Scavenger-Mutant 40% | Mutant 11% | Scavenger-Gunner 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Matter Collected 2134 | 88 . 747 603 561 135 Remotely . | . . . . . . Salvage Created 3138 | . . 928 1017 980 213 Parts 167 | . . 55 53 46 13 Haulers Intercepted 6 | . . 3 3 . . Recyclers Shooed 7 | . . 3 3 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 16 | . . . . . 16 Prevented 2 | . . . . . 2 Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Combat Hostiles Destroyed 53 | . . 15 16 17 5 Melee 1 | . . . . 1 . Guns 37 | . . 10 10 12 5 AOE 15 | . . 5 6 4 . Classes Destroyed 13 | . . 7 4 2 . Worker 1 | . . . 1 . . Builder 1 | . . . 1 . . Hauler 6 | . . 3 3 . . Recycler 11 | . . 4 4 3 . Operator 1 | . . . . 1 . Watcher 3 | . . 3 . . . Swarmer 9 | . . 3 3 2 1 Grunt 21 | . . 7 5 8 1 Brawler 2 | . . 1 . . 1 Duelist 2 | . . . 1 . 1 Sentry 12 | . . 4 5 3 . Hunter 4 | . . . 2 2 . Programmer 3 | . . . . 2 1 Best Kill Streak 5 | . . 5 4 3 5 Combat Bots Only 5 | . . 4 4 3 5 Max Kills in Single Turn 4 | . . 2 4 2 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 2 2 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Damage Taken 6148 | . . 575 1215 2515 1843 Core 998 | . . 106 184 293 415 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 100 73 66 . . Volleys Fired 268 | . . 97 79 72 20 Largest 3 | . . 2 2 3 3 Hottest 158 | . . 53 68 158 133 Shots Fired 372 | . . 111 95 132 34 Gun 342 | . . 96 83 129 34 Cannon . | . . . . . . Launcher 27 | . . 15 12 . . Special 3 | . . . . 3 . Kinetic 231 | . . 76 71 63 21 Thermal 62 | . . 20 . 35 7 Explosive 27 | . . 15 12 . . Electromagnetic 49 | . . . 12 31 6 Robot Hit Streak 18 | . . 13 18 16 8 Robot Miss Streak 7 | . . 3 5 7 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 282 | . . 80 73 104 25 Core Hits 158 | . . 48 49 46 15 Critical Hits 2 | . . . 1 . 1 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . . . . 1 Melee Attacks 5 | . . . 4 1 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . . 1 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5647 | . . 1562 1522 2045 518 Guns 4116 | . . 917 950 1731 518 Cannons . | . . . . . . Explosions 1505 | . . 644 572 289 . Melee . | . . . . . . Ramming 26 | . . 1 . 25 . Kinetic 2475 | . . 728 776 721 250 Thermal 1295 | . . 189 47 870 189 Explosive 1169 | . . 644 525 . . Electromagnetic 682 | . . . 174 429 79 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 2 . 2 2 4 Average Corruption 2 | . 2 . 2 1 2 Corruption Purged . | . . . . . . Effects 22 | . . . 10 8 4 Message Errors 10 | . . . 5 3 2 Heat Flow Errors 2 | . . . 2 . . Energy Discharges 4 | . . . 1 3 . Data Loss (minor) 2 | . . . . 2 . Targeting Errors 4 | . . . 2 . 2 Overload Shots . | . . . . . . Overflow Damage 121 | . . 8 . 113 . Projectiles . | . . . . . . Explosions 121 | . . 8 . 113 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 358 | . . 55 37 266 . Shots 11 | . . 4 3 4 . Rammed 13 | . . 3 . 10 . Targets Rammed 13 | . . 3 . 10 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 252 | . . 6 252 147 112 Average Temperature 41 | . . 4 115 34 39 Received Heat Transfer 1494 | . . 168 369 732 225 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . . 3 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 1 . 1 1 Heat Transferred 2400 | . . 425 50 1500 425 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 1 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Peak Influence 402 | . 14 302 402 292 . Average Influence 143 | . 11 145 231 120 . Maximum Alert Level 2 | . . 1 2 1 . Low Security (%) 74 | 100 100 77 37 88 . Level 1 24 | . . 22 59 11 . Level 2 . | . . . 3 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . . 1 . 9 . Investigation 3 | . . 1 . 2 . Extermination 3 | . . . . 3 . Reinforcement 1 | . . . . 1 . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Distress Signals 5 | . . 2 1 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 98 | . 3 21 25 40 9 Peak Tracking Total 8 | . 2 4 5 4 8 Tactical Retreats 13 | . . 2 2 8 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Traps Triggered 4 | . 1 1 . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 12 | . . 6 6 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Machines Disabled 8 | . . 1 2 5 . Max in Single Turn 4 | . . 1 2 4 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Machines Accessed 13 | . 2 3 4 4 . Terminals 7 | . 1 3 1 2 . Fabricators 1 | . . . . 1 . Repair Stations 1 | . . . 1 . . Recycling Units 3 | . 1 . 1 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 36 | . 9 9 7 11 . Successful 20 | . 6 5 6 3 . Failed 16 | . 3 4 1 8 . Catastrophic 2 | . . 1 . 1 . Database Lockouts . | . . . . . . Manual 13 | . 4 5 1 3 . Terminals 20 | . 4 9 1 6 . Fabricators 3 | . . . . 3 . Repair Stations 3 | . . . 3 . . Recycling Units 9 | . 5 . 2 2 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 9 | . 2 4 1 2 . Alert Level 1 | . . . . 1 . Unreport Threat 1 | . . . . 1 . Locate Traps 2 | . 1 1 . . . Disarm Traps 2 | . . 1 1 . . Hauler Manifests 1 | . . 1 . . . Registered Components 1 | . 1 . . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 5 | . 3 . 2 . . Report Inventory 1 | . 1 . . . . Retrieve Matter 2 | . 1 . 1 . . Retrieve Components 2 | . 1 . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 6 | . 3 3 . . . Terminals 1 | . . 1 . . . Track 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Reject 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 1 3 1 4 . Full Trace Events 2 | . . . . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter 78 | . . . 78 . . Retrieved Components 12 | . 3 . 9 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked 5 | . . . 2 3 . Non-combat 3 | . . . 1 2 . Combat 2 | . . . 1 1 . Robot Hacks Applied 6 | . . . 3 3 . parse_system 3 | . . . 2 1 . no_distress 3 | . . . 1 2 . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Turns Passed 4877 | 71 328 986 1125 2098 269 Spaces Moved 2657 | 50 267 509 732 977 122 Core 20 | 5 . 5 . 2 8 Treads 667 | . . 191 . 476 . Legs 1727 | 45 267 306 548 447 114 Wheels . | . . . . . . Hover 74 | . . . 22 52 . Flight 169 | . . 7 162 . . Fastest Speed 31 | 50 120 32 31 132 150 Average Speed 142 | 113 120 135 105 178 170 Slowest Speed 600 | 120 120 300 280 600 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 4 37 37 49 19 23 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . Scrap Searched 1 | . . . . . 1 Spaces Dug . | . . . . . . Terrain Destroyed 281 | . . 106 122 53 . Melee . | . . . . . . Projectile . | . . . . . . AOE 281 | . . 106 122 53 . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Total 3375 | 61 275 698 994 1192 155 Wait 167 | . . 23 107 37 . Move 2652 | 49 266 508 731 976 122 Hop . | . . . . . . Pick Up 67 | 6 3 16 17 22 3 Fast Attach 57 | 6 2 16 14 17 2 Attach 39 | . . 4 12 18 5 Detach 15 | . . 2 6 7 . Swap 15 | . . 1 4 10 . Drop 77 | . 4 28 20 22 3 Fire 268 | . . 97 79 72 20 Melee 5 | . . . 4 1 . Ram . | . . . . . . Kick . | . . . . . . Crush 13 | . . 3 . 10 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 5) 307 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 15) 400 | -10/Materials | Entered another Materials area 400 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1172 | -9/Materials | Discovered new exit (range 17) 1385 | -9/Materials | Identified exit to Materials 1386 | -9/Materials | Entered another Materials area 1386 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1652 | -8/Materials | Repaired Grenade Launcher 1774 | -8/Materials | Identified exit to Garrison 2079 | -8/Materials | Lost 3 parts (3n) 2146 | -8/Materials | Lost 3 parts (1p1n1w) 2159 | -8/Materials | Discovered new exit (range 9) 2169 | -8/Materials | Identified exit to Factory 2511 | -8/Materials | Entered Factory 2511 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2711 | -7/Factory | Build established: Scavenger-Mutant 2844 | -7/Factory | Lost 3 parts (1p1u1w) 3132 | -7/Factory | Garrison activated, responded to threat 3399 | -7/Factory | Lost 5 parts (1p2n1u1w) 3914 | -7/Factory | Lost 3 parts (1n1u1w) 4246 | -7/Factory | Lost 6 parts (4n1u1w) 4449 | -7/Factory | Discovered new exit (range 3) 4558 | -7/Factory | Build established: Scavenger-Gunner 4609 | -7/Factory | Entered Lower Caves 4709 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4720 | -7/Lower Caves | Core integrity fell below 50% 4733 | -7/Lower Caves | Learned location of Extension (-6) 4855 | -7/Lower Caves | Core integrity fell below 20% 4878 | -7/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 04835_ Carbon-fiber Leg destroyed. 04835_ Penetrated by Slug. 04837_ Lgt. Angular Momentum Engine fries itself beyond repair. 04838_ Penetrated by Slug. 04839_ X86:05>FZSOO<,KQCZMMJF8/ 04841_ Penetrated by Slug. 04841_ Shock Rifle destroyed. 04843_ Penetrated by Slug. 04844_ Acquired 24 matter. 04848_ Y-64 Sentinel misfires. 04848_ Slug penetrates Wall. 04851_ Penetrated by Slug. 04851_ Particle Charger destroyed. 04854_ Penetrated by Slug. 04865_ Enh. Nuclear Core destroyed. 04865_ Penetrated by Slug. 04873_ Y-64 Sentinel misfires. 04873_ Slug penetrates Wall. 04875_ Mic. Nuclear Core destroyed. 04875_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????##????????????????????????????????? | | ??????????????? ????????????????????????????????? | | ??????????????? ????????????????????????????????? | | ??????????????? ????????????????????????????????? | | ???????????????? ####?##?????????????????????????? | | ???????????????? ## #?????????????????????????? | | ???????????????? ??????????????????????????? | | ???????????????? #????????????????#??????????? | | ???????????????## #?####???????? # ##?????????? | | ???????????????# #?## ####### g ##????????? | | ???????????????# ####% #?# ##???????? | | ???????????????# %Y%% @ ## ????????? | | ???????????????# #### ### #???????? | | ???????????????# #?## #???? ??????????? | | ???????????????# ### #???? ???????????? | | ???????????????" ##???#$ #???????????## | | ??????????????## ##### #?????????## | | ???????????????#### ##???????## | | ??????????????????# #???????? | | ??????????????????## ## #???????? | | ???????????????????## ##### " " "" #???????? | | ????????????????????# ???## " """ #???????? | | ???????????????????? ??## "" "" #????????# | | ???????????????????# ??# " #####???## | | ??????????????????? ??# """" ## ##### | | ?????????????????? ??## """"" ## | | ?????????????????? ???### "" ## | | ????????????????? ## ?????# ## | | ????????????????? ??? ?????###### ####### | | ????????????????????? ??????????# ###### # | | ????????????????????????????????# | | ?????????????????????????????? # | | ??????????????????????????? #### ## ######## | | ??????????????????????????# ????##### ??????? | | ????????????????????????? ?????????# ?????? | | ???????????????????????? ??????????# ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 29 Energy Capacity 500 Matter Stores 326 Matter Capacity 400 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 100 Armor Coverage 225 Evasion (%) 63 Core Analysis 6 Recoil Reduction 1 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Challenges ------------ None Game ------ Seed NodeTacticalLauncher Manual? 0 Play Time 01:08:27 Cumulative 11.9 hours Start 2020.02.04 @ 17:59:02 End 2020.02.04 @ 19:11:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 19 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a2a99540-9b60-4789-9cba-3c225cf20cee