Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 14:14:42 Player: Mertly Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (31) 155 Value Destroyed (1022) 1022 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (474) 474 TOTAL SCORE: 3871 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 252 Entered Garrisons 200 Cogmind --------- Core Integrity 60/550 Matter 234/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Flying (120) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Xenon Bombardment Thruster > --- UTILITY (4) ------ Improved Targeting Computer Improved Medium Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Xenon Bombardment Thruster Sensor Array Signal Interpreter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Sensor Array Improved Targeting Computer Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Arc Projector Arc Projector > --- INVENTORY -------- Light Angular Momentum Engine Cooling System Signal Interpreter Improved Medium Armor Plating Improved Datajack [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Flight Unit Xenon Bombardment Thruster Utility Light Armor Plating Device Sensor Array Storage Compact Matter Pod Processor Improved Targeting Computer Protection Light Armor Plating Weapon Minigun Energy Gun Medium Laser Ballistic Gun Minigun Ballistic Cannon Flak Cannon Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Gar Slots Evolved 4 | . . 2 . 2 . . Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 2 | . . . . 2 . . Weapon . | . . . . . . . Parts Attached 60 | 7 4 11 2 24 6 6 Power 5 | 1 . 1 . 2 1 . Engine 4 | 1 . 1 . 1 1 . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 23 | 4 2 4 2 7 1 3 Treads 2 | 2 . . . . . . Leg 11 | 2 . 4 2 3 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 10 | . 2 . . 4 1 3 Utility 17 | . 2 2 . 9 2 2 Device 6 | . 1 1 . 2 2 . Storage 2 | . 1 . . 1 . . Processor 3 | . . . . 3 . . Hackware . | . . . . . . . Protection 6 | . . 1 . 3 . 2 Artifact . | . . . . . . . Weapon 15 | 2 . 4 . 6 2 1 Energy Gun 6 | 1 . . . 5 . . Energy Cannon . | . . . . . . . Ballistic Gun 6 | 1 . 4 . . 1 . Ballistic Cannon 2 | . . . . 1 1 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 13 | . . . . 3 1 9 Power 2 | . . . . . 1 1 Propulsion 5 | . . . . 1 . 4 Utility 5 | . . . . 2 . 3 Weapon 1 | . . . . . . 1 Highest Loss Streak 6 | . . . . 2 1 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 92 91 95 93 97 50 Engine 6 | . 14 11 11 1 1 3 Core 2 | . . . . 7 7 . Leg 24 | . 24 33 40 27 . . Flight 8 | . 3 5 . 6 36 18 Device 10 | . 10 14 11 9 13 6 Storage 3 | . 10 . . 6 . . Processor 4 | . . . . 2 18 12 Protection 8 | . . 6 11 14 2 . Energy Gun 2 | . 14 . . 2 8 . Ballistic Gun 12 | . 14 19 22 10 1 2 Ballistic Cannon 2 | . . . . 5 7 2 Peak Build Rating 38 | 5 7 21 19 38 38 37 Average Rating 20 | 2 6 17 18 25 36 18 On Entrance 17 | . 5 6 18 19 38 37 Naked Turns . | . . . . . . . Heaviest Build 23 | 6 12 15 15 23 22 20 Greatest Support 60 | 40 20 60 55 55 24 23 Greatest Overweight (x) 2 | . . . . 2 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 5 8 5 5 5 5 5 Average Capacity 5 | 5 7 5 5 5 5 5 Most Carried 8 | 5 8 5 5 5 5 5 Average Carried 4 | 3 5 4 5 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 5 3 Class Distribution -------------------- 83% | Mutant 12% | Sprinter 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Commander-Mutant | -8/Storage Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Gar Matter Collected 1343 | 214 87 174 151 598 100 19 Remotely . | . . . . . . . Salvage Created 1089 | . 114 241 91 459 120 64 Parts 69 | . 12 20 2 25 7 3 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Gar Combat Hostiles Destroyed 27 | . 4 6 2 11 2 2 Guns 15 | . 4 6 2 2 . 1 Cannons 11 | . . . . 9 1 1 Classes Destroyed 7 | . 3 2 . 2 . . Worker 1 | . 1 . . . . . Builder 1 | . . . . 1 . . Watcher 2 | . . 2 . . . . Swarmer 6 | . 3 3 . . . . Grunt 13 | . 1 2 2 6 1 1 Duelist 1 | . . . . 1 . . Sentry 7 | . . 1 . 4 1 1 Best Kill Streak 9 | . 5 5 2 9 2 2 Combat Bots Only 9 | . 4 4 2 9 2 2 Max Kills in Single Turn 2 | . 1 1 1 2 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Gar Hostile Shots Fired 283 | . 11 34 12 69 55 102 Missed 109 | . 2 10 3 26 24 44 Damage Taken 2526 | . 80 266 311 697 499 673 Core 646 | . 22 59 75 63 101 326 Absorbed by Shields 96 | . . . . . . 96 Regen/Repaired (Parts) 75 | . . . . 75 . . Core Remaining (%) 85 | 100 91 . 66 . . . Volleys Fired 80 | . 11 19 8 27 9 6 Largest 2 | . 2 2 2 2 2 2 Hottest 110 | . 70 50 50 69 110 69 Shots Fired 160 | . 22 38 16 54 18 12 Gun 126 | . 22 38 16 31 13 6 Cannon 34 | . . . . 23 5 6 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 136 | . 11 38 16 54 5 12 Thermal 11 | . 11 . . . . . Explosive . | . . . . . . . Electromagnetic 13 | . . . . . 13 . Robot Hit Streak 8 | . 6 6 4 8 6 4 Robot Miss Streak 6 | . 4 4 2 6 2 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 1 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 108 | . 11 22 6 44 14 11 Core Hits 68 | . 6 10 3 42 3 4 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 6 | . . . . . . 6 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1950 | . 123 430 109 871 225 192 Guns 1285 | . 123 430 109 402 132 89 Cannons 665 | . . . . 469 93 103 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1732 | . 37 430 109 871 93 192 Thermal 86 | . 86 . . . . . Explosive . | . . . . . . . Electromagnetic 132 | . . . . . 132 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . . . . . . 12 Average Corruption 10 | . . . . . . 10 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 13 | . . . . . . 13 Message Errors 2 | . . . . . . 2 Matter Fused 2 | . . . . . . 2 Parts Rejected 2 | . . . . . . 2 Data Loss (minor) 1 | . . . . . . 1 Misdirections 6 | . . . . . . 6 Overload Shots . | . . . . . . . Overflow Damage 8 | . . . . . 8 . Projectiles 8 | . . . . . 8 . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 7 | . . . . 7 . . Impact . | . . . . . . . Kinetic 6 | . . . . 6 . . Secondary 1 | . . . . 1 . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 449 | . 98 26 35 252 449 . Average Temperature 96 | . 43 10 15 78 284 . Received Heat Transfer 811 | . 30 90 15 270 225 181 Effects 5 | . . . . . 5 . Shutdowns 1 | . . . . . 1 . Interference 3 | . . . . . 3 . Short Circuit 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 259 | . 259 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Gar Peak Influence 708 | . 170 330 233 297 547 708 Initial 358 | . . 71 128 12 125 358 Average 210 | . 78 204 150 145 309 557 Maximum Alert Level 3 | . . 1 1 1 2 3 Low Security (%) 61 | 100 100 41 91 70 19 . Level 1 24 | . . 58 8 29 47 13 Level 2 13 | . . . . . 32 79 Level 3 . | . . . . . . 7 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 2 2 . 3 7 . Investigation 4 | . 1 . . 1 2 . Extermination . | . . . . . . . Reinforcement 7 | . 1 2 . 2 2 . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Gar Distress Signals 9 | . 2 4 . 1 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 115 | . 11 16 6 29 25 28 Peak Tracking Total 12 | . 5 7 3 11 12 10 Tactical Retreats 15 | . 2 2 1 3 1 6 Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Gar Traps Triggered 6 | . 1 1 . 1 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Gar Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Gar Machines Accessed 13 | . 1 . . 5 5 2 Terminals 8 | . . . . 3 3 2 Fabricators . | . . . . . . . Repair Stations 2 | . . . . 1 1 . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access 1 | . . . . . 1 . Total Hacks 25 | . 1 . . 10 10 4 Successful 12 | . 1 . . 5 5 1 Failed 13 | . . . . 5 5 3 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 15 | . . . . 5 6 4 Fabricators . | . . . . . . . Repair Stations 6 | . . . . 3 3 . Recycling Units 1 | . 1 . . . . . Scanalyzers 2 | . . . . 2 . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 4 | . . . . 1 2 1 Open Door 2 | . . . . . 2 . Hauler Manifests 1 | . . . . 1 . . Garrison Registry 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . 2 2 . Scan Component 3 | . . . . 1 2 . Repair 1 | . . . . 1 . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 2 | . . . . 2 . . Insert Component 1 | . . . . 1 . . Analyze 1 | . . . . 1 . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . . . . 4 4 2 Full Trace Events 3 | . . . . . 2 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 38 | . . . . 38 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 4 | . 4 . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat . | . . . . . . . Combat 1 | . . . . . . 1 Robot Hacks Applied 1 | . . . . . . 1 parse_system 1 | . . . . . . 1 Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Gar Total Allies 14 | . . . 4 . 10 . Largest Group 10 | . . . 3 3 10 . Highest-Rated Group 173 | . . . 55 55 173 . Highest-Rated Ally 31 | . . . 31 31 29 . Total Orders . | . . . . . . . Ally Attacks 119 | . . . 28 15 76 . Total Damage 1395 | . . . 279 139 977 . Kills 20 | . . . 4 4 12 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Gar Turns Passed 1838 | 49 186 231 412 558 167 235 Spaces Moved 1892 | 41 136 209 322 460 275 449 Core 52 | 24 . . . . . 28 Treads 2 | 2 . . . . . . Legs 808 | 15 96 96 322 279 . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1030 | . 40 113 . 181 275 421 Fastest Speed 29 | 50 37 37 120 31 29 29 Average Speed 72 | 80 95 75 120 85 34 37 Slowest Speed 220 | 160 120 120 120 220 114 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 11 | . 1 . . 1 6 3 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 3 32 24 66 50 46 46 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Gar Total 2208 | 54 171 253 335 574 321 500 Wait 102 | . 12 6 3 33 33 15 Move 1863 | 40 134 208 321 457 263 440 Hop 10 | . . . . 1 6 3 Pick Up 31 | 7 6 . . 14 1 3 Fast Attach 22 | 2 . 7 1 9 3 . Attach 16 | 3 2 . . 4 1 6 Detach 4 | . . 2 . 1 . 1 Swap 22 | 2 2 4 1 11 2 . Drop 34 | . 4 7 1 17 3 2 Fire 80 | . 11 19 8 27 9 6 Melee 6 | . . . . . . 6 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 18 | . . . . . . 18 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Garrison (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 16) 236 | -10/Materials | Entered another Materials area 236 | -9/Materials | Evolved 2 slots: Propulsion x2 341 | -9/Materials | Build established: Mutant 461 | -9/Materials | Discovered new exit (range 6) 467 | -9/Materials | Entered Mines 470 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 633 | -9/Mines | Assembled infested the area 852 | -9/Mines | Discovered new exit (range 7) 862 | -9/Mines | Received a Mining Laser from a helpful Derelict 879 | -9/Mines | Entered Materials 879 | -8/Materials | Accompanied by 3 allies 879 | -8/Materials | Evolved 2 slots: Utility x2 1163 | -8/Materials | Repaired Carbon-fiber Leg 1351 | -8/Materials | Destroyed 9 combat bots 1434 | -8/Materials | Discovered new exit (range 11) 1437 | -8/Materials | Discovered new exit (range 9) 1437 | -8/Materials | Entered Storage 1492 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1604 | -8/Storage | Identified exit to Garrison 1604 | -8/Storage | Entered Garrison 1621 | -8/Garrison | Triggered checkpoint 1632 | -8/Garrison | Triggered checkpoint 1642 | -8/Garrison | Discovered new exit (range 13) 1645 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1685 | -8/Garrison | System corruption reached 10% 1694 | -8/Garrison | Core integrity fell below 50% 1704 | -8/Garrison | Triggered checkpoint 1714 | -8/Garrison | Discovered new exit (range 12) 1718 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1722 | -8/Garrison | Lost 6 parts (1p2n3u) 1742 | -8/Garrison | Triggered checkpoint 1745 | -8/Garrison | Discovered new exit (range 50) 1745 | -8/Garrison | Discovered new exit (range 7) 1745 | -8/Garrison | Discovered new exit (range 57) 1794 | -8/Garrison | Triggered checkpoint 1809 | -8/Garrison | Core integrity fell below 20% 1839 | -8/Garrison | Self-destructed Last Messages --------------- G003. Transmitting hostile system tracking data. 01756_ IKFEPIMXWTN67RKWWA1VEFN 01760_ Slug penetrates Reinforced Barrier. 01760_ Jacked X-62 Marksman... 01788_ System corrupted: Component data lost. 01794_ Beams of light sweep through the air. An alarm sounds. 01801_ Xenon Bombardment Thruster destroyed. 01808_ System corrupted: Xenon Bombardment Thruster rejected. 01810_ Acquired Xenon Bombardment Thruster. 01820_ Imp. Datajack destroyed. 01821_ S-10 Pest destroyed. 01823_ Acquired 10 matter. 01824_ Acquired Flight Unit. 01827_ System corrupted: Matter fused (-9). 01830_ System corrupted: Slammed into wall. 01830_ Flight Unit destroyed. 01830_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #??????????????############??????? | | #??????????????# "&&" "&&"#??????? | | #??????????????#^"&&"^"&&"#??????? | | #?????????????## """" """"#??????? | | #?????????????# #??????? | | #?????????????# # ^^"""#??????? | | #?????????????# ^ # " #??????? | | ############### # " #??????? | | # """#??????? | | s @#??????? | | ###+#######= ### """" """"#??????? | | ### #?????# #?# " " "&&"#??????? | | #?????# #?# " " "&&"#??????? | | ###+###???# #?############??????? | | ??# #"#???# #???????????????????? | | ??# "#???# ###?????????????????? | | ??# "#???# #?????????????????? | | ??# "#???# #?????????????????? | | ### #"#???# #?????????????????? | | ###???######?????????????????? | | #####????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 18 Energy Capacity 250 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 64 Targeting Accuracy 14 Recoil Reduction 2 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Novice Programmer Challenges ------------ None Game ------ Seed MiningResetChronowheel Manual? 0 Play Time 00:55:15 Cumulative 36.0 hours Start 2024.08.13 @ 13:19:32 End 2024.08.13 @ 14:14:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f2376a3a-24da-4cbb-9686-8ef85bf7ab8b