Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 15:49:44 Player: Oliser Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (65) 325 Value Destroyed (1885) 1885 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (73) 73 TOTAL SCORE: 3403 Bonus ------- High Alert Combat Kills 139 Follower Combat Kills 25 Friendly Fire -91 Cogmind --------- Core Integrity 0/400 Matter 5/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Terrain Scan Processor Propulsion Shielding > --- WEAPON (2) ------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY (5) ---- Heavy Ion Engine Improved Aluminum Leg Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Terrain Scan Processor Propulsion Shielding > --- WEAPON ----------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Heavy Ion Engine Improved Aluminum Leg [Rating: 16] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Weapon Shielding Device Heat Sink Storage Small Storage Unit Processor Terrain Scan Processor Protection Weapon Shielding Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 67 | 8 14 16 29 Power 7 | 1 1 3 2 Engine 7 | 1 1 3 2 Core . | . . . . Reactor . | . . . . Propulsion 23 | 4 4 7 8 Treads 7 | 2 . . 5 Leg 14 | 2 2 7 3 Wheel . | . . . . Hover . | . . . . Flight 2 | . 2 . . Utility 19 | 1 6 5 7 Device 3 | . . 2 1 Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection 14 | . 6 3 5 Artifact . | . . . . Weapon 18 | 2 3 1 12 Energy Gun 5 | . 2 1 2 Energy Cannon . | . . . . Ballistic Gun 3 | 2 1 . . Ballistic Cannon . | . . . . Launcher 10 | . . . 10 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 18 | . 1 2 15 Power 2 | . 1 . 1 Propulsion 3 | . . . 3 Utility 9 | . . 2 7 Weapon 4 | . . . 4 Highest Loss Streak 5 | . 1 1 5 To Critical Strikes . | . . . . Average Slot Usage (%) 86 | . 84 95 78 Engine 10 | . 13 11 8 Treads 4 | . 9 . 6 Leg 19 | . 7 29 14 Flight 1 | . 10 . . Device 7 | . . 6 10 Processor 2 | . . . 5 Protection 18 | . 14 26 11 Energy Gun 12 | . 7 21 6 Ballistic Gun 2 | . 17 . . Launcher 6 | . . . 14 Naked Turns . | . . . . Heaviest Build 29 | 13 17 29 19 Greatest Support 63 | 40 40 33 63 Greatest Overweight (x) 3 | . 2 1 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 5 | 7 5 5 5 Most Carried 5 | 5 5 5 5 Average Carried 3 | 1 3 4 3 Final Capacity 8 | 8 5 5 5 Final Carried 5 | 2 5 3 2 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1102 | 186 109 393 414 Remotely . | . . . . Salvage Created 1599 | . 135 551 913 Parts 123 | . 13 36 74 Haulers Intercepted 2 | . . . 2 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 50 | . 5 19 26 Guns 28 | . 5 19 4 AOE 22 | . . . 22 Classes Destroyed 11 | . 3 2 6 Worker 3 | . . 1 2 Builder 4 | . . . 4 Hauler 2 | . . . 2 Recycler 2 | . . . 2 Mechanic 1 | . . . 1 Watcher 3 | . 1 . 2 Swarmer 10 | . 3 4 3 Grunt 23 | . 2 10 11 Duelist 3 | . . . 3 Protector 1 | . . . 1 Sentry 13 | . . 5 8 Best Kill Streak 10 | . 3 4 10 Combat Bots Only 6 | . 3 4 6 Max Kills in Single Turn 6 | . 1 2 6 Gunslinging 1 | . . 1 . Exploded 4 | . . . 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 283 | . 46 100 137 Missed 100 | . 13 33 54 Damage Taken 2918 | . 331 827 1760 Core 470 | . 61 94 315 Absorbed by Shields 4 | . . . 4 Redirected to Shielding 117 | . 3 21 93 Regen/Repaired (Parts) 38 | . . 38 . Core Remaining (%) 87 | 100 75 . . Volleys Fired 111 | . 24 42 45 Largest 2 | . 2 2 2 Hottest 130 | . 130 130 130 Shots Fired 215 | . 48 84 83 Gun 166 | . 48 84 34 Cannon . | . . . . Launcher 49 | . . . 49 Special . | . . . . Kinetic 44 | . 44 . . Thermal 122 | . 4 84 34 Explosive 41 | . . . 41 Electromagnetic 8 | . . . 8 Robot Hit Streak 12 | . 7 12 10 Robot Miss Streak 7 | . 6 7 5 Penetration Max . | . . . . Secondary Targets 4 | . . 3 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 154 | . 28 73 53 Core Hits 203 | . 11 94 98 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4271 | . 277 962 3032 Guns 1696 | . 277 962 457 Cannons . | . . . . Explosions 2575 | . . . 2575 Melee . | . . . . Ramming . | . . . . Kinetic 254 | . 254 . . Thermal 1481 | . 23 962 496 Explosive 2397 | . . . 2397 Electromagnetic 139 | . . . 139 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 114 | . . . 114 Projectiles . | . . . . Explosions 114 | . . . 114 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 518 | . . . 518 Shots 15 | . . . 15 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 501 | . 162 501 112 Average Temperature 113 | . 44 152 23 Received Heat Transfer 840 | . 111 351 378 Effects 7 | . . 7 . Shutdowns 2 | . . 2 . Energy Bleed 1 | . . 1 . Interference 2 | . . 2 . Matter Decay 1 | . . 1 . Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1875 | . 30 1205 640 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . . 3 Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 828 | . 232 290 828 Initial 122 | . . 31 122 Average 206 | . 115 133 334 Maximum Alert Level 3 | . 1 1 3 Low Security (%) 62 | 100 66 87 32 Level 1 29 | . 33 12 47 Level 2 3 | . . . 9 Level 3 4 | . . . 11 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 3 2 5 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 3 | . 2 1 . Assault 3 | . . . 3 Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 4 | . 2 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 72 | . 14 25 33 Peak Tracking Total 10 | . 4 5 10 Tactical Retreats 4 | . 2 1 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 10 | . . . 10 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 13 | . 2 6 5 Terminals 9 | . 2 4 3 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . . . 2 Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 32 | . 3 15 14 Successful 18 | . 1 9 8 Failed 14 | . 2 6 6 Catastrophic 4 | . 2 1 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 18 | . 3 8 7 Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units 7 | . . . 7 Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 9 | . 1 4 4 Record 3 | . 1 2 . Open Door 2 | . . . 2 Hauler Manifests 1 | . . 1 . Registered Prototypes 1 | . . . 1 Zone Layout 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 4 | . . . 4 Report Inventory 2 | . . . 2 Retrieve Matter 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer 3 | . . 3 . Insert Component 2 | . . 2 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 2 3 5 Full Trace Events 3 | . 1 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 32 | . . 32 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . . . 10 Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies 2 | . . . 2 Largest Group 2 | . . . 2 Highest-Rated Group 62 | . . . 62 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 10 | . . . 10 Total Damage 188 | . . . 188 Kills 1 | . . . 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 2959 | 155 460 1132 1212 Spaces Moved 1987 | 106 496 665 720 Core 49 | 23 5 . 21 Treads 450 | 70 69 . 311 Legs 1157 | 13 91 665 388 Wheels . | . . . . Hover . | . . . . Flight 331 | . 331 . . Fastest Speed 37 | 50 37 120 100 Average Speed 121 | 131 70 137 138 Slowest Speed 200 | 160 160 190 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 5 71 35 68 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 240 | . . . 240 Melee . | . . . . Projectile . | . . . . AOE 240 | . . . 240 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 2340 | 121 567 801 851 Wait 66 | . 1 46 19 Move 1984 | 105 495 664 720 Hop . | . . . . Pick Up 71 | 8 19 18 26 Fast Attach . | . . . . Attach 45 | 6 8 10 21 Detach . | . . . . Swap 22 | 2 6 6 8 Drop 41 | . 14 15 12 Fire 111 | . 24 42 45 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: [*Mat] / [*Min x2] / *Sto) -9/Storage History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 156 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 4) 436 | -10/Materials | Discovered new exit (range 12) 467 | -10/Materials | Discovered new exit (range 11) 616 | -10/Materials | Entered another Materials area 616 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 617 | -9/Materials | Discovered new exit (range 7) 1311 | -9/Materials | Discovered new exit (range 15) 1534 | -9/Materials | Repaired Spread Laser 1547 | -9/Materials | Discovered new exit (range 7) 1570 | -9/Materials | Discovered new exit (range 16) 1748 | -9/Materials | Entered Storage 1750 | -9/Storage | Build established: Scavenger-Mutant 2228 | -9/Storage | Lost 4 parts (1n2u1w) 2264 | -9/Storage | Lost 3 parts (1p1n1w) 2282 | -9/Storage | Core integrity fell below 50% 2304 | -9/Storage | Build established: Mutant 2347 | -9/Storage | Lost 5 parts (1n2u2w) 2589 | -9/Storage | Core integrity fell below 20% 2785 | -9/Storage | Met a pair of Derelict thieves 2813 | -9/Storage | Garrison activated, responded to threat 2948 | -9/Storage | First assault squad dispatched 2960 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- U-05 Engineer lays Concrete. Acquired Lgt. Treads. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Acquired 15 matter. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. Dropped Imp. Treads. Dropped Lgt. Treads. The unstable cave ceiling collapses. Acquired Imp. Aluminum Leg. Dropped Imp. Aluminum Leg. Acquired Imp. Aluminum Leg. Dropped Mni. Grenade Launcher. Acquired Imp. Aluminum Leg. ALERT: Significant disruption in Zone 8N, assault force dispatched. [Achievement: Significant Disruption] R-06 Scavenger collects ECM Suite. 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""???????????# | | ##**!!# # #??????????????????? ?????######## ] | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Armor Coverage 450 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 62 Recoil Reduction 3 Item Schematics ----------------- Hvy. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Loot Pinata Oops Remodeling Safety First Shopping List Significant Disruption Storm Trooper Challenges ------------ None Game ------ Seed DroneSlugPropulsion Manual? 0 Play Time 00:36:00 Cumulative 1.9 hours Start 2024.04.01 @ 15:13:33 End 2024.04.01 @ 15:49:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 4 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d7852304-8c75-4eef-9ff9-a1bb280484d1