Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 15:50:45 Player: KeKe Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (72) 360 Value Destroyed (2808) 2808 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (4045) 4045 TOTAL SCORE: 9433 Bonus ------- High Alert Combat Kills 173 Follower Combat Kills 181 Subatomizer Sterilization 3000 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -9 Cogmind --------- Core Integrity 0/550 Matter 293/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Targeting Computer > --- WEAPON (4) ------- Light Assault Rifle Hammer > --- INVENTORY (20) --- Light Treads Improved Recalibrator Peak State ------------ > --- POWER ------------ Backup Power I > --- PROPULSION ------- Advanced Treads Armored Wheel > --- UTILITY ---------- Improved Light Armor Plating Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Assault Cannon Flak Cannon Flak Cannon Makeshift Spear > --- INVENTORY -------- Light Armor Plating System Shield Heavy Assault Rifle [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Utility Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Flak Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Impact Weapon Hammer Piercing Weapon Makeshift Spear Build | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Gar Rec Slots Evolved 4 | . . . 4 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon 2 | . . . 2 . . . Parts Attached 54 | 5 8 4 12 9 16 . Power 3 | . 2 . . . 1 . Engine 2 | . 2 . . . . . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 12 | 3 1 . 2 2 4 . Treads 6 | . . . 2 1 3 . Leg . | . . . . . . . Wheel 6 | 3 1 . . 1 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 1 2 3 4 4 6 . Device 4 | 1 1 . . . 2 . Storage 2 | . 1 . . . 1 . Processor 3 | . . 1 1 . 1 . Hackware 3 | . . . 1 2 . . Protection 8 | . . 2 2 2 2 . Artifact . | . . . . . . . Weapon 19 | 1 3 1 6 3 5 . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 7 | 1 1 . 1 . 4 . Ballistic Cannon 9 | . 2 1 5 1 . . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . 1 . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 16 | . . . . 2 14 . Power 2 | . . . . 1 1 . Propulsion 2 | . . . . . 2 . Utility 5 | . . . . . 5 . Weapon 7 | . . . . 1 6 . Highest Loss Streak 3 | . . . . 1 3 . To Critical Strikes . | . . . . . . . Average Backups 5 | 1 9 10 5 2 3 2 Power . | 1 1 . . . . . Propulsion . | . 1 . . . 1 1 Utility 2 | . 4 5 2 1 2 1 Weapon 1 | . 2 4 2 1 . . Tool/Special . | . . . . . . . Unused Backups 14 | 2 3 5 1 1 1 1 Power 2 | . 1 1 . . . . Propulsion . | . . . . . . . Utility 7 | . 2 2 . 1 1 1 Weapon 5 | 2 . 2 1 . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 86 | . 97 100 89 84 75 63 Engine 6 | . 14 14 9 2 . . Core 1 | . . . . . 5 . Treads 7 | . . . 15 9 6 18 Wheel 11 | . 28 28 2 7 8 . Device 3 | . 14 2 . . 4 9 Storage 5 | . 14 14 1 . 3 9 Processor 5 | . . 4 13 1 1 9 Hackware 5 | . . . 7 23 . . Protection 8 | . . 7 7 9 15 . Ballistic Gun 10 | . 14 . 6 2 24 9 Ballistic Cannon 16 | . 10 28 25 21 2 . Impact Weapon 1 | . . . . . 4 9 Peak Build Rating 31 | 8 11 28 30 31 29 9 Average Rating 20 | 5 8 16 24 25 23 9 On Entrance 16 | 6 8 11 28 30 23 9 Avg Prop Armor Cover (%) 5 | . . . 9 6 3 . Naked Turns . | . . . . . . . Heaviest Build 69 | 10 56 58 58 37 69 44 Greatest Support 44 | 32 26 26 44 22 40 40 Greatest Overweight (x) 10 | . 2 2 10 3 8 1 Average Overweight (x) 1 | . . 2 . 1 2 1 Largest Inventory Capacity 20 | 8 20 20 20 5 20 20 Average Capacity 11 | 8 15 20 7 5 10 20 Most Carried 20 | 6 13 20 7 5 6 2 Average Carried 6 | 1 9 15 5 2 4 2 Final Capacity 20 | 8 20 20 5 5 20 20 Final Carried 20 | 5 13 20 5 5 2 2 Class Distribution -------------------- 35% | Mutant 15% | Gunner 14% | Scavenger-Tank 12% | Tank 8% | Scavenger-Mutant 8% | Hacker-Tank 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Hacker-Tank | -8/Storage Scavenger-Tank | -8/Garrison Scavenger-Mutant | -8/Recycling Resources | -11 -10 -10 -8 -8 -8 -8 ----------- Run | Yrd Mat Sub Mat Sto Gar Rec Matter Collected 2431 | 248 125 201 284 534 1007 32 Remotely . | . . . . . . . Salvage Created 2868 | 110 143 182 393 557 1418 65 Parts 143 | 10 4 13 19 30 67 . Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 2 | 1 . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 3 | . . 3 . . . . Prevented 1 | . . 1 . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Gar Rec Combat Hostiles Destroyed 61 | . 3 6 10 12 30 . Melee 5 | . . . . 4 1 . Guns 28 | . 3 . . . 25 . Cannons 28 | . . 6 10 8 4 . Classes Destroyed 13 | 2 1 1 2 4 3 . Worker 1 | . . . . 1 . . Tunneler 3 | 3 . . . . . . Hauler 1 | . . . . 1 . . Recycler 3 | 1 . . . 2 . . Mechanic 2 | . . . 1 . 1 . Watcher 1 | . . . . 1 . . Swarmer 12 | . . . . 4 8 . Cutter 1 | . . . . . 1 . Grunt 25 | . 3 . 8 4 10 . Brawler 3 | . . . . . 3 . Sentry 11 | . . . 2 4 5 . Hunter 3 | . . . . . 3 . Subdweller 6 | . . 6 . . . . Best Kill Streak 8 | 3 1 2 3 8 5 . Combat Bots Only 5 | . 1 2 3 4 5 . Max Kills in Single Turn 2 | 1 1 1 1 1 2 . Gunslinging 1 | . . . . . 1 . Exploded . | . . . . . . . Melee 1 | . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Gar Rec Hostile Shots Fired 350 | . 15 16 32 80 202 5 Missed 83 | . 5 6 8 22 42 . Hits 267 | . 10 10 24 58 160 5 Melee 11 | . . . . . 11 . Projectile 256 | . 10 10 24 58 149 5 AOE 3 | . . . . . 3 . Critical Strikes 16 | . . 1 1 2 12 . Damage Taken 4218 | . 138 202 497 655 2657 69 Core 700 | . 46 99 140 101 281 33 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 674 | . . . . 674 . . Core Remaining (%) 71 | 100 . 42 . . . . Volleys Fired 197 | 24 15 15 20 19 104 . Largest 4 | 1 2 2 4 4 4 . Hottest 134 | 20 40 66 134 134 91 . Shots Fired 489 | 24 30 30 77 65 263 . Gun 325 | 24 30 . 18 9 244 . Cannon 164 | . . 30 59 56 19 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 489 | 24 30 30 77 65 263 . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 16 | 7 4 9 7 16 14 . Robot Miss Streak 10 | 2 2 2 10 10 5 . Penetration Max 1 | . . . . . 1 . Secondary Targets 4 | . . . . . 4 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 346 | 18 18 23 45 54 185 3 Core Hits 187 | 7 9 11 32 46 82 . Critical Kills 5 | . . . . . 5 . Critical Parts Destroyed 4 | . 1 . . . 3 . Critical Strikes 14 | . 1 1 1 1 10 . Destroy 7 | . 1 . . . 6 . Blast 3 | . . 1 1 1 . . Smash 4 | . . . . . 4 . Melee Attacks 59 | . . . . 22 34 3 Impact 37 | . . . . . 34 3 Slashing . | . . . . . . . Piercing 22 | . . . . 22 . . Sneak Attacks 4 | . . . . 4 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5919 | 153 141 446 735 1348 2951 145 Guns 2572 | 153 141 . 180 43 2055 . Cannons 2032 | . . 446 553 829 204 . Explosions . | . . . . . . . Melee 1307 | . . . . 470 692 145 Ramming 8 | . . . 2 6 . . Kinetic 4604 | 153 141 446 733 872 2259 . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 837 | . . . . . 692 145 Slashing . | . . . . . . . Piercing 470 | . . . . 470 . . Highest Corruption 6 | . . . . . 5 6 Average Corruption 4 | . . . . . 4 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 11 | . . . . . 8 3 Message Errors 4 | . . . . . 3 1 Matter Fused 2 | . . . . . 1 1 Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . 2 . Alerts 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 209 | . . . . 118 71 20 Projectiles 7 | . . . . 7 . . Explosions 22 | . . . . . 22 . Melee 180 | . . . . 111 49 20 Knockbacks 27 | . . 2 9 10 6 . Impact . | . . . . . . . Kinetic 23 | . . 2 9 7 5 . Secondary 4 | . . . . 3 1 . Self-Inflicted Damage 102 | . . . . 3 99 . Shots 1 | . . . . . 1 . Rammed 2 | . . . 1 1 . . Targets Rammed 2 | . . . 1 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 621 | . 18 . 621 205 365 . Average Temperature 168 | . 10 . 249 70 139 . Received Heat Transfer 1338 | . 78 54 225 189 792 . Effects 52 | . . . 45 . 7 . Shutdowns 8 | . . . 5 . 3 . Energy Bleed 3 | . . . 3 . . . Interference 7 | . . . 4 . 3 . Matter Decay 6 | . . . 6 . . . Short Circuit 6 | . . . 5 . 1 . Damage (minor) 2 | . . . 2 . . . Damage (major) 19 | . . . 19 . . . Damage (core) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . . 1 1 Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . . 2 Impact Corruptions 5 | . . . . . 3 2 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Gar Rec Maximum Alert Level 3 | . . . . 1 3 2 Low Security (%) 66 | 100 100 . 100 99 12 . Level 1 10 | . . . . . 28 7 Level 2 17 | . . . . . 42 92 Level 3 5 | . . . . . 17 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . 1 . . . Peak Influence 1042 | 10 65 . 87 200 1042 459 Initial 459 | . . . . . 114 459 Average 200 | 1 13 . 14 49 505 428 Influence Increases 1842 | 20 95 . 251 363 1108 5 Destroy 0b10 Robot/C 1200 | . 60 . 200 240 700 . Destroy 0b10 Robot/NC 70 | 20 . . 5 25 15 5 Destroy Leader 154 | . 20 . 30 64 40 . Allied During Kill 22 | . . . . . 22 . Successful Hack 7 | . . . . . 7 . Anti-Garrison Action 200 | . . . . . 200 . Destroy Structure 54 | . . . 1 4 49 . Lose Combat Pursuer 135 | . 15 . 15 30 75 . Influence Decreases 1448 | 20 95 . 251 187 262 633 Entered New Map 625 | . . . . . 62 563 Time Decay 603 | 20 95 . 251 167 . 70 Lost Part 160 | . . . . 20 140 . Lost Ally 60 | . . . . . 60 . Squads Dispatched 3 | . 1 . 1 1 . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 1 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Gar Rec Distress Signals 6 | . . . 1 1 . 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 81 | . 6 6 13 14 41 1 Peak Tracking Total 6 | . 3 2 5 5 6 1 Tactical Retreats 6 | . 1 . 1 2 2 . Traps | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Gar Rec Traps Triggered 9 | . 3 . 2 . 4 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Sto Gar Rec Machines Disabled 4 | . . . . . 4 . Max in Single Turn 2 | . . . . . 2 . Garrison Access 1 | . . . 1 . . . Garrison Relay 2 | . . . . . 2 . Phase Generator 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Gar Rec Machines Accessed 9 | . 1 2 1 3 2 . Terminals 2 | . . . . . 2 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 2 | . 1 . . 1 . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . 1 . . Total Hacks 30 | . 1 3 2 22 2 . Successful 24 | . 1 3 2 17 1 . Failed 6 | . . . . 5 1 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 1 | . 1 . . . . . Terminals 2 | . . . . . 2 . Fabricators . | . . . . . . . Repair Stations 17 | . . . . 17 . . Recycling Units 3 | . 1 . . 2 . . Scanalyzers 2 | . . . 2 . . . Garrison Access 3 | . . . . 3 . . Terminal Hacks 4 | . . 3 . . 1 . Record 1 | . . 1 . . . . Open Door 2 | . . 1 . . 1 . Release Object 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 14 | . . . . 14 . . Scan Component 6 | . . . . 6 . . Repair 6 | . . . . 6 . . Refit 2 | . . . . 2 . . Recycling Unit Hacks 2 | . . . . 2 . . Report Inventory 1 | . . . . 1 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer 2 | . . . 2 . . . Retrieve Study 2 | . . . 2 . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 1 | . 1 . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Recyclers 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . . . 1 2 2 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . 2 . . . Parts Repaired 6 | . . . . 6 . . Time 216 | . . . . 216 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . . . 9 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 ------------ Run | Yrd Mat Sub Mat Sto Gar Rec Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 10 | . . . 2 . 8 . Machine Destruction 10 | . . . 2 . 8 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . 1 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Gar Rec Total Allies 3 | . . . . . 3 . Largest Group 2 | . . . . . 2 . Highest-Rated Group 59 | . . . . . 59 . Highest-Rated Ally 39 | . . . . . 39 . Total Orders . | . . . . . . . Ally Attacks 35 | . . . . . 35 . Total Damage 538 | . . . . . 538 . Kills 5 | . . . . . 5 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Gar Rec Active Infowar (turns) 655 | 11 488 156 . . . . Terrain 38 | 11 27 . . . . . Seismic 617 | . 461 156 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 ------------- Run | Yrd Mat Sub Mat Sto Gar Rec Turns Passed 4928 | 96 488 846 1293 684 1369 152 Spaces Moved 2743 | 18 349 654 716 273 676 57 Core 9 | . . . 6 . 3 . Treads 718 | . . . 614 17 30 57 Legs . | . . . . . . . Wheels 2016 | 18 349 654 96 256 643 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 90 | 90 90 120 120 105 115 240 Average Speed 128 | 92 103 120 145 110 128 240 Slowest Speed 550 | 100 130 120 550 185 450 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 2 65 36 91 30 59 14 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 3 | . . 1 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 2 | . . 2 . . . . Spaces Dug 3 | . . . . . 3 . Terrain Destroyed 61 | . . . 1 4 56 . Melee 3 | . . . . . 3 . Projectile 6 | . . . 1 4 1 . AOE 52 | . . . . . 52 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Gar Rec Total 3729 | 79 451 688 920 596 929 66 Wait 526 | 24 60 3 156 232 46 5 Move 2738 | 17 348 653 715 273 675 57 Hop . | . . . . . . . Pick Up 39 | 3 12 3 5 11 5 . Fast Attach 25 | 1 6 . 4 4 10 . Attach 25 | 2 2 . 3 11 7 . Detach 7 | . . . . 5 2 . Swap 17 | 2 3 4 5 2 . 1 Drop 50 | 6 5 10 10 16 3 . Fire 197 | 24 15 15 20 19 104 . Melee 59 | . . . . 22 34 3 Ram 1 | . . . . 1 . . Kick . | . . . . . . . Crush 1 | . . . 1 . . . Escape Stasis 32 | . . . . . 32 . Rewire 11 | . . . . . 11 . Trap . | . . . . . . . Miscellaneous 1 | . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -8/Garrison (discovered 3 exits: [*Rec x3]) -8/Recycling History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 3) 97 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 16) 500 | -10/Materials | Discovered new exit (range 16) 568 | -10/Materials | Discovered new exit (range 6) 585 | -10/Materials | Entered Subcaves 939 | -10/Subcaves | Ambushed by Subdweller buried in earth 942 | -10/Subcaves | Core integrity fell below 50% 972 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 984 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1008 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1011 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1019 | -10/Subcaves | Learned location of Mines (-8) 1082 | -10/Subcaves | Discovered new exit (range 5) 1153 | -10/Subcaves | Found SUBCON Basin 1210 | -10/Subcaves | Identified exit to Materials 1431 | -10/Subcaves | Entered Materials 1431 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1432 | -8/Materials | Released subatomizers from SUBCON Basin 1756 | -8/Materials | Discovered new exit (range 10) 1787 | -8/Materials | Identified exit to Factory 2004 | -8/Materials | Sterilization system engaged 2004 | -8/Materials | Non-combat units ordered to evacuate 2015 | -8/Materials | Build established: Tank 2104 | -8/Materials | Combat units ordered to evacuate 2222 | -8/Materials | Discovered exit to Factory (range 15) 2304 | -8/Materials | Ambient heat levels rising (+10) 2332 | -8/Materials | Build established: Gunner 2367 | -8/Materials | Discovered new exit (range 5) 2376 | -8/Materials | Identified exit to Storage 2412 | -8/Materials | Discovered exit to Factory (range 11) 2454 | -8/Materials | Ambient heat levels rising (+10) 2604 | -8/Materials | Ambient heat levels rising (+10) 2724 | -8/Materials | Entered Storage 2853 | -8/Storage | Repaired Hvy. Assault Rifle 2893 | -8/Storage | Repaired Flak Cannon+ 2932 | -8/Storage | Repaired Flak Cannon+ 2972 | -8/Storage | Repaired Assault Cannon 3005 | -8/Storage | Repaired Arm. Wheel 3167 | -8/Storage | Repaired Imp. Light Armor Plating 3310 | -8/Storage | Build established: Hacker-Tank 3408 | -8/Storage | Identified exit to Garrison 3408 | -8/Storage | Entered Garrison 3574 | -8/Garrison | Triggered checkpoint 3574 | -8/Garrison | Garrison Relay disabled 3628 | -8/Garrison | Triggered checkpoint 3644 | -8/Garrison | Triggered checkpoint 3688 | -8/Garrison | Triggered checkpoint 3864 | -8/Garrison | Discovered new exit (range 5) 3964 | -8/Garrison | Triggered checkpoint 4016 | -8/Garrison | Build established: Scavenger-Tank 4074 | -8/Garrison | Discovered new exit (range 8) 4096 | -8/Garrison | Triggered checkpoint 4107 | -8/Garrison | Garrison Relay disabled 4115 | -8/Garrison | Core integrity fell below 50% 4154 | -8/Garrison | Lost 3 parts (1n1u1w) 4244 | -8/Garrison | Triggered checkpoint 4304 | -8/Garrison | Installed Relay Interface Framework 4418 | -8/Garrison | Triggered checkpoint 4506 | -8/Garrison | Triggered checkpoint 4577 | -8/Garrison | Lost 3 parts (1p2u) 4636 | -8/Garrison | Discovered new exit (range 3) 4676 | -8/Garrison | Phase Generator disabled 4681 | -8/Garrison | Rescued a captive Derelict 4683 | -8/Garrison | Rescued a captive Derelict 4740 | -8/Garrison | Core integrity fell below 20% 4777 | -8/Garrison | Entered Recycling 4929 | -8/Recycling | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 04777_ Attempting to access garrison exit controls... RIF authorized. LOCATION=UNKNOWN GOAL=ESCAPE 04799_ UKTXYQN#T2OY=5LLT=OM2KDS4 04841_ Sneak attack on R-06 Scavenger. 04844_ Destroyed Com. Wheel. 04844_ R-06 Scavenger system corrupted by crushing effect. 04847_ Sneak attack on R-06 Scavenger. 04847_ Destroyed Lgt. Ion Engine. 04847_ R-06 Scavenger system corrupted by crushing effect. 04848_ R-06 Scavenger system terminally corrupted. 04848_ Tractor Beam fried. 04848_ Com. Wheel fried. 04849_ System corrupted: Energy discharge (-32). 04850_ Acquired 32 matter. 04881_ System corrupted: Matter fused (-7). 04913_ Penetrated by Slug. 04926_ Slug penetrates Wall. 04929_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????? ???????????????????? | | ??????????????????????? ???????????????????? | | ??????????????????????? ???????????????????? | | ??????????????????????? ???????????????????? | | ???????????????????????/???????????????????? | | ??????????????????????# ???????????????????? | | ??????????????????????# ???????????????????? | | ??????????????????????# #######????????????? | | ??????????????????????# ## #????????????? | | ??????????????????????# ##"" #????????????? | | ??????????????????????# ##"T #????????????? | | ??????????????????????# ##"" #????????????? | | ?????????????????????##h;# #????????????? | | ?????????????????????# # #????????????? | | ?????????????????????# @ #????????????? | | ?????????????????????# # #????????????? | | ?????????????????????## ## #????????????? | | ??????????????????????# ## #????????????? | | ?????????????????###### ## #????????????? | | ?????????????????+ ## #????????????? | | ?????????????????###### ## #????????????? | | ??????????????????????# #######????????????? | | +##+######+#####??????# #??????????????????? | | #??????# #??????????????????? | | ######## #??????????????????? | | #??????????????????? | | ??????#######+###########??????????????????? | | ???????# ##?????????????????????? | | ???????# %#?????????????????????? | | ???????# ##?????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 900 Evasion (%) 42 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 13% | -8/Storage Flak Cannon | 15% | -8/Storage Flak Cannon | 17% | -8/Storage Assault Cannon | 22% | -8/Storage Arm. Wheel | 43% | -8/Storage Imp. Light Armor Plating | 16% | -8/Storage Studied --------- Flak Cannon | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Fitting Room Well Done Challenges ------------ None Game ------ Seed BeamMultitargetingRipteeth Manual? 0 Play Time 00:44:10 Cumulative 131.0 hours Start 2025.10.26 @ 15:04:00 End 2025.10.26 @ 15:50:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 134 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 51 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 223087d3-f559-4025-88c5-a78dc9c4122a