Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.09 @ 19:45:20 Player: CONM Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (21) 105 Value Destroyed (555) 555 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (165) 165 TOTAL SCORE: 5065 Bonus ------- High Alert Combat Kills 46 Follower Combat Kills 7 Registered with UFD 300 Friendly Fire -188 Cogmind --------- Core Integrity 0/1000 Matter 259/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- Ripper > --- INVENTORY (5) ---- Improved Transmission Jammer Advanced Trap Extractor (0/8) Mini Drone Bay (3/3) Lance Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Antigrav System Antigrav System > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Machine Analyzer Experimental Signal Interpreter Improved Melee Analysis Suite Focal Shield System Shield Advanced System Shield > --- WEAPON ----------- Ionic Axe Lance Lance > --- INVENTORY -------- Micro Nuclear Core Compact Wheel Antigrav System Antigrav System Improved Transmission Jammer Advanced Trap Extractor Mini Drone Bay [Rating: 73] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware Advanced System Shield Protection Makeshift Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Ionic Axe Piercing Weapon Lance Build | -11 -10 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Slots Evolved 10 | . . . . . . 10 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . . 2 . . Utility 7 | . . . . . . 7 . . Weapon 1 | . . . . . . 1 . . Parts Attached 48 | 7 . 1 3 4 1 30 . 2 Power 6 | 1 . . . 1 1 3 . . Engine 2 | 1 . . . 1 . . . . Core 4 | . . . . . 1 3 . . Reactor . | . . . . . . . . . Propulsion 17 | 2 . . 1 3 . 10 . 1 Treads . | . . . . . . . . . Leg 2 | 2 . . . . . . . . Wheel 4 | . . . 1 1 . 1 . 1 Hover 11 | . . . . 2 . 9 . . Flight . | . . . . . . . . . Utility 15 | 2 . . 1 . . 12 . . Device 5 | 1 . . . . . 4 . . Storage 2 | 1 . . . . . 1 . . Processor 3 | . . . . . . 3 . . Hackware 3 | . . . . . . 3 . . Protection 2 | . . . 1 . . 1 . . Artifact . | . . . . . . . . . Weapon 10 | 2 . 1 1 . . 5 . 1 Energy Gun 2 | 2 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . 1 . . . 1 . . Special Weapon 1 | . . . 1 . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . 1 Piercing Weapon 3 | . . . . . . 3 . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . Parts Lost 32 | . . . 5 . . 26 1 . Power 5 | . . . 1 . . 4 . . Propulsion 14 | . . . 2 . . 11 1 . Utility 7 | . . . . . . 7 . . Weapon 6 | . . . 2 . . 4 . . Highest Loss Streak 7 | . . . 5 . . 7 1 . To Critical Strikes 1 | . . . . . . 1 . . Average Slot Usage (%) 80 | . 100 100 95 84 85 69 46 2 Engine 7 | . 14 14 13 14 8 . . . Core 2 | . . . . . 5 4 . . Leg 9 | . 28 28 24 . . . . . Hover 11 | . . . . 24 28 15 4 . Device 6 | . 14 14 10 . . 6 . . Storage 10 | . 14 14 14 14 14 4 5 . Processor 5 | . . . . . . 12 17 . Hackware 3 | . . . . . . 9 11 . Protection 5 | . . . 3 14 14 5 . . Energy Gun 10 | . 28 17 14 14 14 . . . Launcher 3 | . . 10 11 . . . . . Slashing Weapon 1 | . . . . . . 3 . 2 Piercing Weapon 1 | . . . . . . 2 5 . Peak Build Rating 73 | 7 7 7 11 15 19 73 39 34 Average Rating 24 | 5 7 7 7 14 16 50 38 6 On Entrance 14 | . 7 7 7 7 15 19 39 33 Naked Turns 10 | . . . . . . . . 10 Heaviest Build 37 | 14 14 16 19 16 16 37 13 13 Greatest Support 45 | 20 20 20 20 20 17 45 11 16 Greatest Overweight (x) 7 | 2 . . 1 1 . 7 4 . Average Overweight (x) . | . . . . . . . 1 . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 10 Average Capacity 8 | 7 8 8 8 8 8 7 10 5 Most Carried 8 | 3 4 6 8 8 8 8 5 4 Average Carried 6 | 1 3 5 7 7 7 6 5 4 Final Capacity 10 | 8 8 8 8 8 8 10 10 5 Final Carried 8 | 3 4 6 6 8 8 5 5 4 Class Distribution -------------------- 70% | Mutant 22% | Hacker-Mutant 4% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -7 -7 -5 -5 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Matter Collected 763 | 84 . 59 86 78 228 204 24 . Remotely . | . . . . . . . . . Salvage Created 987 | 29 . 38 175 . . 625 120 . Parts 55 | 4 . 7 13 . . 31 . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 12 | . . . 12 . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Combat Hostiles Destroyed 13 | . . 2 5 . . 6 . . Melee 4 | . . . . . . 4 . . Guns 2 | . . . 2 . . . . . AOE 7 | . . 2 3 . . 2 . . Classes Destroyed 9 | 1 . 1 3 . . 3 1 . Tunneler 2 | 1 . 1 . . . . . . Recycler 3 | . . . . . . 3 . . Operator 2 | . . . . . . 2 . . Swarmer 6 | . . 2 1 . . 3 . . Grunt 2 | . . . 1 . . 1 . . Programmer 2 | . . . . . . 2 . . Cobbler 1 | . . . 1 . . . . . Subdweller 4 | . . . 4 . . . . . Packrat 1 | . . . . . . . 1 . Samaritan 1 | . . . . . . . 1 . Best Kill Streak 2 | 1 . 2 2 . . 2 . . Combat Bots Only 2 | . . 2 2 . . 2 . . Max Kills in Single Turn 2 | 1 . 2 2 . . 2 1 . Gunslinging . | . . . . . . . . . Exploded 2 | . . 2 1 . . 2 . . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Hostile Shots Fired 390 | . 10 3 62 . . 295 7 13 Missed 164 | . 5 1 24 . . 130 1 3 Damage Taken 3738 | . 39 36 652 . . 2719 116 176 Core 1197 | . 13 . 175 . . 795 74 140 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 107 | . . . . . . 107 . . Core Remaining (%) 62 | 100 . . . . 24 . . . Volleys Fired 33 | 1 . 5 22 2 . 3 . . Largest 2 | 2 . 2 2 1 . 1 . . Hottest 150 | 90 . 80 150 50 . 36 . . Shots Fired 42 | 2 . 10 25 2 . 3 . . Gun 17 | 2 . 5 8 2 . . . . Cannon . | . . . . . . . . . Launcher 23 | . . 5 15 . . 3 . . Special 2 | . . . 2 . . . . . Kinetic . | . . . . . . . . . Thermal 19 | 2 . 5 10 2 . . . . Explosive 23 | . . 5 15 . . 3 . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 9 | 1 . . 7 9 . 1 . . Robot Miss Streak 1 | . . . 1 . . 1 . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 47 | 1 . . 10 2 . 31 3 . Core Hits 33 | 1 . 3 11 1 . 16 1 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . . . . . . 2 1 . Sever 1 | . . . . . . 1 . . Impale 2 | . . . . . . 1 1 . Melee Attacks 63 | . . . . . . 54 4 5 Impact . | . . . . . . . . . Slashing 37 | . . . . . . 32 . 5 Piercing 26 | . . . . . . 22 4 . Sneak Attacks 6 | . . . . . . 4 2 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2780 | 12 . 176 553 25 . 1815 199 . Guns 125 | 12 . . 88 25 . . . . Cannons . | . . . . . . . . . Explosions 872 | . . 176 441 . . 255 . . Melee 1759 | . . . . . . 1560 199 . Ramming . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal 149 | 12 . . 112 25 . . . . Explosive 872 | . . 176 441 . . 255 . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 853 | . . . . . . 853 . . Piercing 906 | . . . . . . 707 199 . Highest Corruption 5 | . . . . . . 5 5 5 Average Corruption 4 | . . . . . . 4 5 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 13 | . . . . . . 6 6 1 Message Errors 3 | . . . . . . 2 . 1 Matter Fused 4 | . . . . . . . 4 . Heat Flow Errors 4 | . . . . . . 3 1 . Energy Discharges 1 | . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 379 | . . . . . . 205 174 . Projectiles . | . . . . . . . . . Explosions 4 | . . . . . . 4 . . Melee 375 | . . . . . . 201 174 . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 39 | . . . 15 . . 24 . . Shots 2 | . . . 1 . . 1 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 271 | 30 . 54 271 32 . 247 192 . Average Temperature 65 | 18 . 28 95 16 . 89 100 . Received Heat Transfer 1101 | . 6 12 462 . . 573 48 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . Heat Transferred 420 | 37 . . 309 74 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Peak Influence 535 | 5 33 101 . . . 535 . . Initial 12 | . 3 12 . . . . . . Average 126 | 1 23 56 . . . 238 . . Maximum Alert Level 2 | . . . . . . 2 . . Low Security (%) 74 | 100 100 100 . 100 . 45 . . Level 1 15 | . . . . . . 34 . . Level 2 9 | . . . . . . 19 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 1 . . . . 8 . . Investigation 2 | . 1 . . . . 1 . . Extermination 1 | . . . . . . 1 . . Reinforcement 6 | . . . . . . 6 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Distress Signals 1 | . . . . . . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 91 | . 6 3 12 . . 62 6 2 Peak Tracking Total 10 | . 6 3 3 . . 10 6 2 Tactical Retreats 21 | . 1 . 1 . . 19 . . Traps | -11 -10 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Traps Triggered 2 | . 1 . 1 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -7 -7 -5 -5 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Machines Disabled 3 | . . . 2 . . 1 . . Max in Single Turn 1 | . . . 1 . . 1 . . Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Machines Accessed 17 | . 2 . . 6 2 6 . 1 Terminals 10 | . 2 . . 5 . 3 . . Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . 1 . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 35 | . 3 . . 11 9 11 . 1 Successful 21 | . 1 . . 4 9 6 . 1 Failed 14 | . 2 . . 7 . 5 . . Catastrophic 7 | . 1 . . 5 . 1 . . Database Lockouts . | . . . . . . . . . Manual 5 | . 1 . . . . 4 . . Terminals 21 | . 3 . . 10 . 8 . . Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . 1 . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 17 | . 1 . . 3 9 3 . 1 Record 10 | . 1 . . . 9 . . . Part Schematic 1 | . . . . 1 . . . . Open Door 1 | . . . . . . . . 1 Alert Level 1 | . . . . . . 1 . . Investigation Status 1 | . . . . . . 1 . . Recall Investigation 1 | . . . . . . 1 . . Hauler Manifests 1 | . . . . 1 . . . . Zone Layout 1 | . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . . Load Schematic 1 | . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . Report Inventory 1 | . . . . 1 . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks 1 | . . . . . . 1 . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . Recycling Units . | . . . . . . . . . Fedlink 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 2 . . 5 . 3 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Total Allies 4 | . . 4 . . . . . . Largest Group 4 | . . 4 3 . . . . . Highest-Rated Group 71 | . . 71 40 . . . . . Highest-Rated Ally 31 | . . 31 16 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 22 | . . 5 17 . . . . . Total Damage 262 | . . 38 224 . . . . . Kills 3 | . . 1 2 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -7 -7 -5 -5 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Turns Passed 3308 | 77 215 513 402 345 454 999 274 29 Spaces Moved 3643 | 51 119 210 286 571 786 1417 177 26 Core 73 | 10 . . . . . 36 2 25 Treads . | . . . . . . . . . Legs 625 | 41 119 210 255 . . . . . Wheels 69 | . . . 31 36 . 1 . 1 Hover 2876 | . . . . 535 786 1380 175 . Flight . | . . . . . . . . . Fastest Speed 40 | 50 120 120 95 56 56 40 120 50 Average Speed 71 | 117 120 120 118 57 56 56 121 51 Slowest Speed 400 | 150 120 120 190 120 56 400 250 100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 5 20 42 21 79 45 34 40 5 Regions Visited 8 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 4 | . . 1 . . 3 . . . Spaces Dug 33 | . . . . . . 28 . 5 Terrain Destroyed 106 | . . 22 39 . . 40 . 5 Melee 21 | . . . . . . 16 . 5 Projectile . | . . . . . . . . . AOE 85 | . . 22 39 . . 24 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Total 4209 | 63 191 460 318 584 804 1526 230 33 Wait 388 | 2 72 243 6 . . 15 50 . Move 3635 | 50 118 209 285 570 785 1416 176 26 Hop . | . . . . . . . . . Pick Up 30 | 3 1 2 2 4 9 9 . . Fast Attach 28 | 7 . . . 2 . 18 . 1 Attach 17 | . . . 2 2 . 12 . 1 Detach 3 | . . . . 2 . 1 . . Swap 3 | . . 1 1 . 1 . . . Drop 12 | . . . . 2 9 1 . . Fire 33 | 1 . 5 22 2 . 3 . . Melee 60 | . . . . . . 51 4 5 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory (discovered 2 exits: [*Fac] / *Upp) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 9) 293 | -10/Materials | Entered Mines 297 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 307 | -10/Mines | Build established: Mutant 313 | -10/Mines | Learned location of Mines (-9) 375 | -10/Mines | Received a Mining Laser from a helpful Derelict 800 | -10/Mines | Discovered new exit (range 6) 806 | -10/Mines | Entered Subcaves 806 | -10/Subcaves | Accompanied by 3 allies 1056 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1079 | -10/Subcaves | Discovered new exit (range 15) 1130 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1162 | -10/Subcaves | Core integrity fell below 50% 1208 | -10/Subcaves | Entered Recycling 1215 | -7/Recycling | Lost 5 parts (1p2n2w) 1292 | -7/Recycling | Discovered new exit (range 12) 1538 | -7/Recycling | Scanned before Scraplab entrance 1546 | -7/Recycling | Entered Scraplab 1551 | -7/Recycling | Discovered new exit (range 3) 1553 | -7/Recycling | Entered Scraptown 1595 | -7/Scraptown | Visited UFD Registry 1604 | -7/Scraptown | Registered with UFD as "Thunderpod" 1636 | -7/Scraptown | Visited Abandonware Association 1657 | -7/Scraptown | Visited Infowarlord's Domain 1662 | -7/Scraptown | Found Exp. Signal Interpreter 1757 | -7/Scraptown | Visited Junk Repository 1809 | -7/Scraptown | Visited DA-N13 Charitable Foundation 1812 | -7/Scraptown | Found DCF Scrap (29 items) 1889 | -7/Scraptown | Visited Curators Association 1908 | -7/Scraptown | Visited Observation Area 1936 | -7/Scraptown | Visited Derelict Rescue Squad 1942 | -7/Scraptown | Found DRS Beacon 1947 | -7/Scraptown | Found DRS Beacon 1949 | -7/Scraptown | Found DRS Beacon 1953 | -7/Scraptown | Found DRS Beacon 2004 | -7/Scraptown | Discovered new exit (range 3) 2007 | -7/Scraptown | Entered Factory 2007 | -5/Factory | Evolved 10 slots: Propulsion x2, Utility x7, Weapon x1 2153 | -5/Factory | Spotted B-75 Beast 2335 | -5/Factory | Discovered new exit (range 14) 2345 | -5/Factory | Lost 3 parts (2n1u) 2365 | -5/Factory | Found Imp. Powered Armor 2595 | -5/Factory | Build established: Hacker-Mutant 2661 | -5/Factory | Lost 3 parts (2n1w) 2719 | -5/Factory | Lost 5 parts (1p1n3u) 2809 | -5/Factory | Lost 4 parts (1p2n1w) 2907 | -5/Factory | Search patrols dispatched 2913 | -5/Factory | Core integrity fell below 50% 2989 | -5/Factory | Discovered new exit (range 10) 3002 | -5/Factory | Identified exit to Upper Caves 3006 | -5/Factory | Entered Upper Caves 3024 | -5/Upper Caves | Lost 7 parts (2p3n2u) 3111 | -5/Upper Caves | Encountered a Warlord checkpoint 3265 | -5/Upper Caves | Discovered new exit (range 12) 3269 | -5/Upper Caves | Core integrity fell below 20% 3277 | -5/Upper Caves | Identified exit to Upper Caves 3280 | -5/Upper Caves | Entered another Upper Caves area 3282 | -5/Upper Caves | Released all parts (8) 3309 | -5/Upper Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- GOAL=ESCAPE 03281_ C-30 ARC bursts open, deploying its payload. 03281_ H-66 Slayer unfolds itself. 03282_ GYZIOJNDOY8DJB&R| JCB:C78ALUPEY#KPHI7 03282_ Released Exp. Signal Interpreter. 03282_ Released System Shield. 03282_ Released Imp. Melee Analysis Suite. 03282_ Released Machine Analyzer. 03282_ Released Adv. System Shield. 03282_ Released Lance. 03282_ Released Med. Storage Unit. 03282_ Released Com. Wheel. 03284_ Slug penetrates Wall. 03290_ Connecting with WAR.Sys... >>Open Door Sealed Heavy Doors opened. 03292_ Acquired Ripper. 03301_ The unstable cave ceiling collapses. 03309_ Slug penetrates Earth. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ???????????????????????#######???????????????????? | | ???????????????????????#// [[#???????????????????? | | ???????????????????????#/ [[#???????????????????? | | ???????????????????????#!! #???????????????????? | | ?????????????# ????????#### ##???????????????????? | | ?????????????# ###?????#X #????????????????????? | | ?????????????# ??### #????????????????????? | | ?????????????# ## #####?????????????????? | | ?????????????# ### #?????????????????? | | ?????????????# # #??####???????????? | | ????????????# ???##### ##??# ##??????????? | | ??????????? ???????????# ##### #??????????? | | ????????????????????????## =/! #??????????? | | ?????????????????????????## " #?????????? | | ??????????????????????????# ##"%" ????? | | ??????????????????????? ## " ??? | | ???????????????????? ## #### ### ? | | ???????????????????? #### ####??####?? ? | | ???????????????????#?????# #???????????? ? | | ?????????????????????????## ##????????????? ? | | ??????????????????????????###??????????????? ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 500 Resistance: KI 20 Evasion (%) 63 Melee Accuracy 6 Offensive Hacking 10 Defensive Hacking 24 Item Schematics ----------------- Microactuators | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Think I Know What's Going On Challenges ------------ None Game ------ Seed BeamIntegratedExtrapolator Manual? 0 Play Time 00:56:14 Cumulative 115.4 hours Start 2025.03.09 @ 17:20:38 End 2025.03.09 @ 19:45:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 136 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 45 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e25bef86-3699-4535-8adc-3e3bf48b76b1