Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 11:55:29 Player: Demo Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (26) 130 Value Destroyed (501) 501 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (868) 868 TOTAL SCORE: 4859 Bonus ------- Follower Combat Kills 102 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -34 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (18) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Visual Processing Unit Experimental Signal Interpreter System Guard > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Scrap Suit High-capacity Matter Pod (200) CPS Tube (2) CPS Tube (2) Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Medium Treads Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Deep Structural Scanner Advanced Visual Processing Unit Experimental Sensor Array Experimental Signal Interpreter Makeshift Transmission Jammer System Guard > --- WEAPON ----------- Battle Cannon Makeshift Axe > --- INVENTORY -------- Compact Wheel Compact Wheel Scrap Suit High-capacity Matter Pod CPS Tube CPS Tube CPS Tube [Rating: 52] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Scrap Shield Device Deep Structural Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Scrap Shield Weapon Battle Cannon Energy Gun Medium Laser Ballistic Gun Subdweller Machine Gun Ballistic Cannon Battle Cannon Special Weapon CPS Tube Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Slots Evolved 8 | . . . . . . 8 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . . 2 Utility 5 | . . . . . . 5 Weapon . | . . . . . . . Parts Attached 32 | 4 . 1 10 3 2 12 Power 4 | . . . 3 . . 1 Engine 3 | . . . 3 . . . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 10 | 2 . . 1 2 . 5 Treads 4 | 2 . . 1 . . 1 Leg . | . . . . . . . Wheel 6 | . . . . 2 . 4 Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | . . 1 1 1 2 5 Device 4 | . . 1 . . . 3 Storage 2 | . . . . 1 1 . Processor 3 | . . . . . 1 2 Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 8 | 2 . . 5 . . 1 Energy Gun 3 | 2 . . 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 2 | . . . 2 . . . Ballistic Cannon 1 | . . . 1 . . . Launcher . | . . . . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 16 | . . . 1 . . 15 Power 2 | . . . . . . 2 Propulsion 7 | . . . 1 . . 6 Utility 4 | . . . . . . 4 Weapon 3 | . . . . . . 3 Highest Loss Streak 10 | . . . 1 . . 10 To Critical Strikes . | . . . . . . . Average Backups 6 | . 1 3 4 6 11 7 Power . | . . . . . . . Propulsion . | . . . . 1 3 1 Utility 4 | . 1 2 4 4 6 2 Weapon . | . . . . 1 . . Tool/Special . | . . . . . . . Unused Backups 10 | . . 2 . . 3 5 Power 1 | . . . . . . 1 Propulsion 1 | . . 1 . . . . Utility 6 | . . 1 . . 3 2 Weapon . | . . . . . . . Tool/Special 2 | . . . . . . 2 Average Slot Usage (%) 80 | . 57 57 81 77 92 82 Engine 9 | . . . 11 14 14 5 Treads 16 | . 28 28 27 5 . 4 Wheel 9 | . . . . 14 28 18 Device 2 | . . . . . . 15 Storage 4 | . . . . 6 14 5 Processor 4 | . . . . . 6 19 Protection 6 | . . . 13 7 . . Energy Gun 9 | . 28 28 11 4 . . Ballistic Gun 4 | . . . 10 . . . Ballistic Cannon 6 | . . . 4 14 14 3 Slashing Weapon 4 | . . . . 9 14 5 Peak Build Rating 52 | 4 4 13 16 16 19 52 Average Rating 16 | 3 4 4 12 13 15 43 On Entrance 8 | . 4 4 6 14 13 19 Avg Prop Armor Cover (%) 23 | 30 29 29 29 . . 13 Naked Turns . | . . . . . . . Heaviest Build 40 | 3 3 4 30 31 31 40 Greatest Support 64 | 3 3 3 40 32 32 64 Greatest Overweight (x) 1 | . . 1 1 1 . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 15 15 15 Average Capacity 8 | 5 5 5 5 9 15 14 Most Carried 15 | 1 1 5 5 11 15 13 Average Carried 6 | . 1 3 4 7 12 8 Final Capacity 15 | 5 5 5 5 15 15 5 Final Carried 14 | 1 1 5 5 11 14 5 Class Distribution -------------------- 65% | Mutant 21% | Subdweller-Mutant 8% | Scavenger-Assassin 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Scavenger-Assassin | -6/Factory Resources | -11 -10 -10 -10 -8 -8 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Matter Collected 982 | 208 . 42 491 101 . 140 Remotely . | . . . . . . . Salvage Created 1236 | . . 104 129 776 . 227 Parts 53 | . . 9 9 24 . 11 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . . . . 3 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 13 | . . . 13 . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Combat Hostiles Destroyed 12 | . . 4 4 . . 4 Melee 4 | . . . . . . 4 Guns 8 | . . 4 4 . . . Classes Destroyed 8 | . . 3 2 2 . 1 Builder 1 | . . . . 1 . . Tunneler 1 | . . 1 . . . . Recycler 10 | . . . . 9 . 1 Turret 2 | . . . 2 . . . Swarmer 6 | . . 3 . . . 3 Grunt 1 | . . 1 . . . . Programmer 1 | . . . . . . 1 Subdweller 4 | . . . 4 . . . Best Kill Streak 9 | . . 3 2 9 . 3 Combat Bots Only 3 | . . 3 2 . . 3 Max Kills in Single Turn 1 | . . 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Hostile Shots Fired 368 | . 10 15 98 . . 245 Missed 136 | . 4 7 37 . . 88 Hits 232 | . 6 8 61 . . 157 Projectile 232 | . 6 8 61 . . 157 AOE 2 | . . . 2 . . . Critical Strikes 2 | . . . . . . 2 Damage Taken 2847 | . 78 114 982 . . 1673 Core 1006 | . 38 34 74 . . 860 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 11 | . . . . . . 11 Core Remaining (%) 70 | 100 . . . . 41 . Volleys Fired 70 | . 2 12 55 1 . . Largest 2 | . 2 2 2 2 . . Hottest 93 | . 90 90 93 93 . . Shots Fired 131 | . 4 23 103 1 . . Gun 116 | . 4 23 89 . . . Cannon 15 | . . . 14 1 . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 61 | . . . 60 1 . . Thermal 70 | . 4 23 43 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 12 | . 1 4 12 5 . . Robot Miss Streak 9 | . 2 2 9 . . . Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 101 | . 2 14 55 14 . 16 Core Hits 30 | . . 7 11 7 . 5 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . 2 . . 1 Burn 1 | . . . 1 . . . Destroy 1 | . . . 1 . . . Sever 1 | . . . . . . 1 Melee Attacks 52 | . . . 4 14 . 34 Impact . | . . . . . . . Slashing 52 | . . . 4 14 . 34 Piercing . | . . . . . . . Sneak Attacks 14 | . . . . 10 . 4 Combat Hostiles 2 | . . . . . . 2 Follow-up Attacks . | . . . . . . . Damage Inflicted 2908 | . 24 200 952 876 . 856 Guns 983 | . 24 200 759 . . . Cannons 220 | . . . 193 27 . . Explosions . | . . . . . . . Melee 1653 | . . . . 849 . 804 Ramming 52 | . . . . . . 52 Kinetic 655 | . . . 628 27 . . Thermal 548 | . 24 200 324 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 1653 | . . . . 849 . 804 Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 319 | . . . 14 207 . 98 Projectiles 14 | . . . 14 . . . Explosions . | . . . . . . . Melee 305 | . . . . 207 . 98 Knockbacks 1 | . . . 1 . . . Impact . | . . . . . . . Kinetic 1 | . . . 1 . . . Secondary . | . . . . . . . Self-Inflicted Damage 22 | . . . . . . 22 Shots . | . . . . . . . Rammed 18 | . . . . . . 18 Targets Rammed 18 | . . . . . . 18 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 178 | . 55 178 16 18 . . Average Temperature 59 | . 28 74 8 12 . . Received Heat Transfer 804 | . 45 48 279 . . 432 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 2 . . . . Heat Transferred 1363 | . 62 521 780 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 100 | . 35 64 . 46 . 100 Initial 16 | . . 9 . 16 . . Average 19 | . 14 14 . 16 . 26 Influence Increases 576 | . 45 133 91 111 . 196 Destroy 0b10 Robot/C 240 | . . 100 60 . . 80 Destroy 0b10 Robot/NC 60 | . . 5 . 50 . 5 Destroy Leader 40 | . . 20 10 . . 10 Allied During Kill 14 | . . 8 6 . . . Successful Hack 6 | . . . . . . 6 Select Force Hacks 60 | . . . . 60 . . Destroy Structure 6 | . . . . 1 . 5 Partial Spotted 15 | . 15 . . . . . Lose Combat Pursuer 135 | . 30 . 15 . . 90 Influence Decreases 562 | . 20 158 55 137 10 182 Entered New Map 46 | . . 16 . 20 10 . Time Decay 442 | . 20 133 45 117 . 127 Lost Part 65 | . . . 10 . . 55 Lost Ally 9 | . . 9 . . . . Squads Dispatched 10 | . 2 . . . . 8 Investigation 4 | . 1 . . . . 3 Extermination 1 | . . . . . . 1 Reinforcement 2 | . 1 . . . . 1 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 58 | . 10 5 22 . . 21 Peak Tracking Total 8 | . 4 3 6 . . 8 Tactical Retreats 6 | . 1 . 1 . . 4 Traps | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Traps Triggered 3 | . 1 . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Disabled 1 | . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Accessed 9 | . . . . 2 3 4 Terminals 1 | . . . . . . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 3 | . . . . 2 . 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 46 | . . . . 2 29 15 Successful 36 | . . . . 2 29 5 Failed 10 | . . . . . . 10 Catastrophic 2 | . . . . . . 2 Database Lockouts . | . . . . . . . Manual 12 | . . . . 2 . 10 Terminals 6 | . . . . . . 6 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . . 2 Recycling Units 6 | . . . . 2 . 4 Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . . 3 Terminal Hacks 29 | . . . . . 29 . Record 22 | . . . . . 22 . Robot Analysis 7 | . . . . . 7 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 5 | . . . . 2 . 3 Terminals 2 | . . . . . . 2 Assimilate 1 | . . . . . . 1 Botnet 1 | . . . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . . 2 . 1 Tunnel 2 | . . . . 2 . . Fedlink 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . . . . . 3 Full Trace Events 2 | . . . . . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 108 | . . . . . . 108 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Total Allies 6 | . . 5 . . . 1 Largest Group 4 | . . 4 4 . . 1 Highest-Rated Group 71 | . . 71 71 . . 10 Highest-Rated Ally 31 | . . 31 31 . . 10 Total Orders . | . . . . . . . Ally Attacks 57 | . . 16 41 . . . Total Damage 488 | . . 149 339 . . . Kills 4 | . . 1 3 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Active Infowar (turns) 1030 | . . . . . 459 571 Optics 1030 | . . . . . 459 571 Sensors 349 | . . . . . . 349 Structural 513 | . . . . . . 513 Jamming 391 | . . . . . . 391 Robot Analysis Total 7 | . . . . . 7 . Derelict Logs Recovered 4 | . . . 2 . 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Turns Passed 4258 | 32 94 504 1824 277 956 571 Spaces Moved 3087 | 50 175 353 996 169 941 403 Core 639 | 50 175 353 6 . . 55 Treads 1029 | . . . 990 39 . . Legs . | . . . . . . . Wheels 1419 | . . . . 130 941 348 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 50 50 50 100 100 50 Average Speed 111 | 50 50 50 160 137 100 93 Slowest Speed 260 | 50 50 100 260 260 100 115 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . 1 . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 4 52 80 73 35 53 12 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 6 | . . . . 2 4 . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 4 | . . 1 3 . . . Spaces Dug 6 | . . . . 1 . 5 Terrain Destroyed 6 | . . . . 1 . 5 Melee 6 | . . . . 1 . 5 Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Total 3713 | 54 176 655 1110 197 957 564 Wait 388 | . . 282 14 2 2 88 Move 3079 | 49 174 352 993 168 940 403 Hop 1 | . . . 1 . . . Pick Up 23 | 1 . 5 . 6 8 3 Fast Attach 21 | 4 . 1 10 2 1 3 Attach 14 | . . . 1 1 . 12 Detach 3 | . . 1 1 . . 1 Swap 10 | . . . 8 1 1 . Drop 22 | . . 2 11 2 5 2 Fire 70 | . 2 12 55 1 . . Melee 52 | . . . 4 14 . 34 Ram 18 | . . . . . . 18 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 12 | . . . 12 . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: Fac / Low x2 / Ext) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 33 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 8) 127 | -10/Materials | Entered Mines 281 | -10/Mines | Discovered new exit (range 7) 286 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 294 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 298 | -10/Mines | Found Prototype Device 298 | -10/Mines | Identified Exp. Sensor Array 324 | -10/Mines | Build established: Mutant 533 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 584 | -10/Mines | Discovered new exit (range 3) 631 | -10/Mines | Entered Subcaves 631 | -10/Subcaves | Accompanied by 4 allies 636 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 874 | -10/Subcaves | Learned 2 Materials zone layouts 901 | -10/Subcaves | Learned Materials emergency access door positions 1483 | -10/Subcaves | Disturbed a concealed Subdweller 1874 | -10/Subcaves | Build established: Subdweller-Mutant 2008 | -10/Subcaves | Discovered new exit (range 14) 2401 | -10/Subcaves | Core integrity fell below 50% 2401 | -10/Subcaves | Discovered new exit (range 12) 2455 | -10/Subcaves | Entered Recycling 2708 | -8/Recycling | Scanned before Scraplab entrance 2722 | -8/Recycling | Entered Scraplab 2730 | -8/Recycling | Discovered new exit (range 2) 2732 | -8/Recycling | Entered Scraptown 2805 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2820 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2823 | -8/Scraptown | Learned location of 1 exit from Proximity Caves 2824 | -8/Scraptown | Build established: Mutant 2872 | -8/Scraptown | Visited Fellowship of the Rings 2926 | -8/Scraptown | Visited UFD Registry 2926 | -8/Scraptown | Registered with UFD as "Cryowalker" 2981 | -8/Scraptown | Visited Junk Cannon Lab 3024 | -8/Scraptown | Delivered Scrap Shield to a Scientist 3062 | -8/Scraptown | Visited Analyses Database 3090 | -8/Scraptown | Visited Scrap Suit Storage 3101 | -8/Scraptown | Found Scrap Suit 3115 | -8/Scraptown | Visited Cartography Club 3169 | -8/Scraptown | Found Deep Structural Scanner 3179 | -8/Scraptown | Learned location of Recycling (-8) 3179 | -8/Scraptown | Learned location of Lower Caves (-7) 3179 | -8/Scraptown | Learned location of Archives (-6) 3179 | -8/Scraptown | Learned 8 Materials zone layouts 3179 | -8/Scraptown | Learned 8 Factory zone layouts 3179 | -8/Scraptown | Learned 24 Factory zone layouts 3179 | -8/Scraptown | Learned 8 Research zone layouts 3179 | -8/Scraptown | Learned 16 Lower Caves zone layouts 3179 | -8/Scraptown | Learned 8 Access zone layouts 3179 | -8/Scraptown | Learned 24 Proximity Caves zone layouts 3179 | -8/Scraptown | Learned 4 Hub_04(d) zone layouts 3179 | -8/Scraptown | Learned Storage emergency access door positions 3179 | -8/Scraptown | Learned location of 3 exits from Lower Caves 3179 | -8/Scraptown | Learned location of 1 exit from Upper Caves 3179 | -8/Scraptown | Identified exit to Factory 3215 | -8/Scraptown | Visited Supply Room 3254 | -8/Scraptown | Visited Infowarlord's Domain 3259 | -8/Scraptown | Found Exp. Signal Interpreter 3284 | -8/Scraptown | Visited Curators Association 3332 | -8/Scraptown | Visited Botcube Research 3348 | -8/Scraptown | Visited Abandonware Association 3358 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 3363 | -8/Scraptown | Learned abandonware demo "REVENGE.EXE" 3385 | -8/Scraptown | Visited Chapter 10 3630 | -8/Scraptown | Met Optimus 3630 | -8/Scraptown | Accepted into 0bPrime 3688 | -8/Scraptown | Entered Factory 3688 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 3689 | -6/Factory | Identified exit to Factory 3689 | -6/Factory | Identified exit to Lower Caves 3690 | -6/Factory | Identified exit to Extension 3711 | -6/Factory | Loaded intel: 8 recycling unit locations 3943 | -6/Factory | Repaired Exp. Sensor Array 4019 | -6/Factory | Lost 4 parts (2n1u1w) 4223 | -6/Factory | Core integrity fell below 50% 4234 | -6/Factory | Core integrity fell below 20% 4246 | -6/Factory | Lost 10 parts (2p4n2u2w) 4259 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04231_ Critical hit (Burn: +37). 04233_ U-05 Engineer destroyed. 04234_ Slammed into G-50 Soldier. 04237_ K-01 Serf collects debris. 04237_ Slammed into G-50 Soldier. 04239_ Slammed into R-10 Processor. 04239_ Destabilizing: System interference. 04239_ System Guard temporarily disabled. 04239_ Exp. Signal Interpreter temporarily disabled. 04240_ K-01 Serf collects debris. 04242_ Slammed into K-01 Serf. 04244_ Slammed into A-15 Conveyor. 04245_ A-15 Conveyor calls for reinforcements. 04245_ ALERT: Hostile activity reported, dispatching reinforcements to area. 04249_ K-01 Serf cleans the Neutrino Reactor. 04256_ Critical hit (Burn: +37). 04259_ ALERT: Cargo convoy en route, clear transfer corridor. 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Sensor Array | 62% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Survival Of The Most Covered Challenges ------------ None Game ------ Seed MetafieldRestorationDevice Manual? 0 Play Time 00:21:38 Cumulative 367.4 hours Start 2025.11.04 @ 11:34:22 End 2025.11.04 @ 11:55:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 327 Rogue 327 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/1/0/0/0/0/0/0/0/0 Lore% 83 Gallery% 82 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e311c044-be41-466e-b6de-4d86bd1be184