Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.03 @ 15:54:36 Player: Darcyisverycute Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (0) 0 Value Destroyed (20) 20 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2487) 2487 TOTAL SCORE: 6907 Bonus ------- Pacifist 1987 Entered DSFs 500 Cogmind --------- Core Integrity 836/1000 Matter 190/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Flying (40) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- Combat Airjet Gravmag Array Gravmag Array Flight Unit > --- UTILITY (6) ------ Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Signal Interpreter > --- WEAPON (2) ------- Shock Maul > --- INVENTORY (5) ---- Ion Engine Propulsion Shielding Improved Light Armor Plating Guided EMP Blaster Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Cooled Airjet Combat Airjet Gravmag Array Gravmag Array Flight Unit Field Propulsion Drive > --- UTILITY ---------- Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Shock Maul > --- INVENTORY -------- Ion Engine Propulsion Shielding Improved Light Armor Plating Guided EMP Blaster [Rating: 59] Favorites ----------- Power None Propulsion Gravmag Array Treads Light Treads Hover Unit Gravmag Array Flight Unit Flight Unit Utility Improved Signal Interpreter Device Improved Sensor Array Processor Improved Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Shock Maul Impact Weapon Shock Maul Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Upp Slots Evolved 10 | . . 2 . 2 2 2 . 2 . Power . | . . . . . . . . . . Propulsion 6 | . . 1 . 1 1 2 . 1 . Utility 4 | . . 1 . 1 1 . . 1 . Weapon . | . . . . . . . . . . Parts Attached 22 | 2 2 . 5 1 7 . 3 2 . Power . | . . . . . . . . . . Engine . | . . . . . . . . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 11 | 2 . . 3 . 2 . 3 1 . Treads 5 | 2 . . 3 . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover 4 | . . . . . 1 . 3 . . Flight 2 | . . . . . 1 . . 1 . Utility 10 | . 2 . 1 1 5 . . 1 . Device 3 | . . . . 1 2 . . . . Storage . | . . . . . . . . . . Processor 3 | . . . . . 3 . . . . Hackware 1 | . . . . . . . . 1 . Protection 3 | . 2 . 1 . . . . . . Artifact . | . . . . . . . . . . Weapon 1 | . . . 1 . . . . . . Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . . . Parts Lost 10 | . . . 2 4 . . . 1 3 Power . | . . . . . . . . . . Propulsion 5 | . . . . 3 . . . . 2 Utility 5 | . . . 2 1 . . . 1 1 Weapon . | . . . . . . . . . . Highest Loss Streak 4 | . . . 2 4 . . . 1 3 To Critical Strikes . | . . . . . . . . . . Average Backups 3 | 1 2 3 4 5 3 3 3 3 4 Power 1 | 1 2 2 2 1 1 1 1 1 1 Propulsion . | . . . . . . . . . . Utility 1 | . . 1 1 2 2 2 2 2 2 Weapon . | . . . . 1 . . . . 1 Tool/Special . | . . . . . . . . . . Unused Backups 5 | . . . . 1 . . . . 4 Power 2 | . . . . 1 . . . . 1 Propulsion . | . . . . . . . . . . Utility 2 | . . . . . . . . . 2 Weapon 1 | . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 42 | . 33 44 47 20 25 53 59 66 58 Treads 10 | . 28 22 24 14 . . . . . Hover 6 | . . . . . 2 6 12 23 18 Flight 3 | . . . . . 7 6 6 5 8 Device 4 | . . . . 5 1 13 13 9 5 Processor 8 | . . . . . 11 20 20 17 17 Protection 5 | . 5 22 22 . . . . . . Impact Weapon 2 | . . . . . 1 6 6 5 5 Peak Build Rating 59 | 2 4 4 11 10 27 27 52 59 59 Average Rating 20 | 1 2 4 5 6 11 27 40 53 48 On Entrance 18 | . 2 4 4 7 1 27 27 52 59 Naked Turns 33 | . . . . 33 . . . . . Heaviest Build 5 | . 2 2 5 1 4 4 4 4 4 Greatest Support 32 | 3 3 3 23 3 4 4 32 32 11 Greatest Overweight (x) 1 | . . . 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 3 3 5 5 4 3 3 5 5 Average Carried 3 | 1 2 3 4 4 3 3 3 3 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 3 3 5 5 3 3 3 5 5 Class Distribution -------------------- 62% | Mutant 37% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Scout | -6/Factory Scout | -6/DSF Scout | -5/Factory Scout | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Upp Matter Collected 185 | 185 . . . . . . . . . Remotely . | . . . . . . . . . . Salvage Created . | . . . . . . . . . . Parts . | . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Upp Combat Hostiles Destroyed . | . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Upp Hostile Shots Fired 310 | . 38 . 83 113 36 . 1 10 29 Missed 135 | . 13 . 31 50 25 . . 4 12 Hits 175 | . 25 . 52 63 11 . 1 6 17 Melee 3 | . . . . 2 . . . . 1 Projectile 172 | . 25 . 52 61 11 . 1 6 16 AOE 3 | . . . . 1 . . . 2 . Critical Strikes 2 | . . . 1 . . . . . 1 Damage Taken 2317 | . 229 . 635 674 84 . 59 286 350 Core 899 | . 72 . 136 453 74 . . 19 145 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 104 | . 18 . 86 . . . . . . Core Remaining (%) 73 | 100 71 . 66 17 89 . 100 . . Volleys Fired . | . . . . . . . . . . Largest . | . . . . . . . . . . Hottest . | . . . . . . . . . . Shots Fired . | . . . . . . . . . . Gun . | . . . . . . . . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . Core Hits 4 | . . . 3 1 . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes . | . . . . . . . . . . Melee Attacks 4 | . . . 1 . 2 . . 1 . Impact 4 | . . . 1 . 2 . . 1 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 123 | . 12 . 60 51 . . . . . Guns . | . . . . . . . . . . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 123 | . 12 . 60 51 . . . . . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . 1 . . . . . 5 Average Corruption 4 | . . . 1 . . . . . 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 56 | . 6 . 28 22 . . . . . Shots . | . . . . . . . . . . Rammed 28 | . 2 . 13 13 . . . . . Targets Rammed 28 | . 2 . 13 13 . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature . | . . . . . . . . . . Average Temperature . | . . . . . . . . . . Received Heat Transfer 336 | . 30 . 156 27 30 . . 57 36 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Upp Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 52 | . 19 . 52 20 21 4 2 2 . Initial 5 | . . . . 5 4 4 2 . . Average 9 | . 9 . 26 5 4 4 2 . . Influence Increases 303 | . 19 . 97 64 31 . . 2 90 Successful Hack 60 | . 19 . 22 19 . . . . . Disable Machine 30 | . . . 15 . 15 . . . . Destroy Structure 3 | . . . . . 1 . . 2 . Partial Spotted 45 | . . . 45 . . . . . . Lose Combat Pursuer 165 | . . . 15 45 15 . . . 90 Influence Decreases 233 | . 19 . 82 69 30 7 2 4 20 Entered New Map 27 | . . . . 10 6 7 2 2 . Time Decay 171 | . 19 . 62 44 24 . . 2 20 Lost Part 35 | . . . 20 15 . . . . . Squads Dispatched 5 | . 1 . . 1 2 . . 1 . Investigation 3 | . . . . . 2 . . 1 . Extermination . | . . . . . . . . . . Reinforcement 2 | . 1 . . 1 . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Upp Distress Signals 1 | . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 60 | . 7 . 15 19 4 . 1 5 9 Peak Tracking Total 16 | . 7 . 16 16 3 . 2 5 9 Tactical Retreats 6 | . . . 1 2 1 . . . 2 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Upp Traps Triggered 2 | . . . . . 1 . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Upp Machines Disabled 2 | . . . 1 . 1 . . . . Max in Single Turn 1 | . . . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Upp Machines Accessed 13 | . 1 . 6 2 1 2 . 1 . Terminals 13 | . 1 . 6 2 1 2 . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 29 | . 4 . 10 8 2 3 . 2 . Successful 14 | . 3 . 8 2 . 1 . . . Failed 15 | . 1 . 2 6 2 2 . 2 . Catastrophic 4 | . . . 1 . 2 . . 1 . Database Lockouts . | . . . . . . . . . . Manual 14 | . 2 . 6 2 2 2 . . . Terminals 29 | . 4 . 10 8 2 3 . 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 9 | . 2 . 4 2 . 1 . . . Prototype ID Bank 1 | . . . . 1 . . . . . Open Door 2 | . . . 2 . . . . . . Open DSF 1 | . . . . . . 1 . . . Level Access Points 2 | . 1 . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 5 | . 1 . 4 . . . . . . Terminals 5 | . 1 . 4 . . . . . . Botnet 3 | . 1 . 2 . . . . . . Skim 2 | . . . 2 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . 1 . 4 2 1 1 . 1 . Full Trace Events 2 | . . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Upp Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Upp Active Infowar (turns) 311 | . . . . 55 21 19 34 112 70 Optics 251 | . . . . . 16 19 34 112 70 Sensors 311 | . . . . 55 21 19 34 112 70 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Upp Turns Passed 710 | 19 40 20 153 120 123 19 34 112 70 Spaces Moved 1363 | 27 68 39 246 206 264 46 30 262 175 Core 585 | 27 68 39 245 206 . . . . . Treads 1 | . . . 1 . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover 28 | . . . . . . . 26 2 . Flight 749 | . . . . . 264 46 4 260 175 Fastest Speed 39 | 50 50 50 50 50 40 40 40 39 39 Average Speed 44 | 50 50 50 50 50 40 40 60 40 39 Slowest Speed 160 | 50 50 50 160 50 40 40 66 66 40 Overloaded Moves 2 | . . . . . . . 2 . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 10 | . . . . . 1 . . . 9 Potential Cave-ins 1 | . . . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 22 | 4 28 7 47 32 12 3 46 15 32 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . 1 . 1 . 1 1 . 1 . Unknown Exits Taken 3 | 1 . 1 . 1 . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 2 | . . . . . 1 . . 1 . Terrain Destroyed 2 | . . . . . 1 . . 1 . Melee 2 | . . . . . 1 . . 1 . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Upp Total 1426 | 31 72 38 271 223 272 45 43 265 166 Wait 1 | . . . 1 . . . . . . Move 1339 | 26 67 38 245 206 261 45 29 261 161 Hop 6 | . . . . . 1 . . . 5 Pick Up 7 | 3 1 . . 2 . . . 1 . Fast Attach 20 | 1 2 . 5 1 6 . 3 2 . Attach 4 | 1 . . 1 . 2 . . . . Detach 3 | . . . 3 . . . . . . Swap . | . . . . . . . . . . Drop 4 | . . . 2 2 . . . . . Fire . | . . . . . . . . . . Melee 4 | . . . 1 . 2 . . 1 . Ram 27 | . 2 . 13 12 . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 11 | . . . . . . . 11 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/DSF -5/Factory -5/Upper Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 20 | -11/Scrapyard | Entered Materials 29 | -10/Materials | Identified exit to Materials 60 | -10/Materials | Entered another Materials area 60 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 75 | -9/Materials | Discovered new exit (range 10) 80 | -9/Materials | Entered Storage 86 | -9/Storage | Identified exit to Materials 233 | -9/Storage | Entered Materials 233 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 313 | -8/Materials | Build established: Mutant 339 | -8/Materials | Core integrity fell below 50% 347 | -8/Materials | Discovered new exit (range 10) 351 | -8/Materials | Lost 4 parts (3n1u) 351 | -8/Materials | Core integrity fell below 20% 353 | -8/Materials | Entered Factory 353 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 427 | -7/Factory | Discovered new exit (range 16) 432 | -7/Factory | Identified exit to Lower Caves 474 | -7/Factory | Discovered new exit (range 5) 475 | -7/Factory | Identified exit to Factory 476 | -7/Factory | Entered another Factory area 476 | -6/Factory | Evolved 2 slots: Propulsion x2 495 | -6/Factory | Identified exit to DSF 495 | -6/Factory | Entered DSF 516 | -6/DSF | Discovered new exit (range 20) 528 | -6/DSF | Identified exit to Factory 529 | -6/DSF | Entered Factory 529 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 609 | -5/Factory | Spotted B-75 Beast 638 | -5/Factory | Discovered new exit (range 8) 641 | -5/Factory | Identified exit to Upper Caves 641 | -5/Factory | Entered Upper Caves 649 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 703 | -5/Upper Caves | Lost 3 parts (2n1u) 711 | -5/Upper Caves | Self-destructed Last Messages --------------- 00621_ Knocked back. 00630_ Acquired Field Propulsion Drive. 00638_ EXIT=FOUND 00641_ EXIT=IDENTIFIED: UPPER CAVES LOCATION=UPPER CAVES GOAL=ESCAPE 00649_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 00649_ Slug penetrates ZQ-BT3(S). 00649_ Slug penetrates 4W-CAD(S). 00650_ Hacking Suite destroyed. 00651_ Cld. Airjet destroyed. 00651_ System corrupted by crushing effect (+5). 00653_ Y-72 Warden: "REQUESTING BACKUP." 00653_ B-60 Warrior sneak attacks. 00653_ 4W-CAD(S) system corrupted by crushing effect. 00653_ 4W-CAD(S) destroyed. 00672_ Field Propulsion Drive destroyed. 00682_ M-22 Extractor reprogrammed Fire Trap. Map ----- +----------------------------------------------------+ | #??????????????????????## #???????????????? | | ##????????????????????## #???????????????? | | # #?????????????????#### ##???????????????? | | # #???????########??# #????????????????? | | # ##??????# #??## ########?????????? | | # ### ####???# #???##" #?????????? | | # #?## #???# ## #????## ####### #?????????? | | #??## #???# ## ###?### #"" "# #?????????? | | ###???## ##### ## ### # "# #?????????? | | ????#### ## # #?????????? | | ???? ### $ % # #?????????? | | ???? #?########## ! " "# #?????????? | | ??? #??????????######### Y%=% #""""# #?????????? | | ??? #??????????????????#### ####### #?????????? | | ?# #??????#####??????????# ??? #?????????? | | ?# ####??## ##?????????## ###???###?????????? | | # #### #?######???# #?????????????????? | | ## ### ???##b##?####???????????? | | ## ## #??## b ### ##??????????? | | # # # # #??# #??????????? | | # # # #??#### ##??????????? | | # ### ### # #???????????? | | ## #???????????? | | # ### ## #???????????? | | # # #??# ## ###?????????? | | #?# @#???# ## #?????????? | | #??# #####???# # # ##?????????? | | # ##??# ##??????## ##??????????? | | ## #???# ####???????# # ##?????????? | | ?#### ##??# ## ##?# ## ## ##????????? | | ????## #### ## #????????? | | ?????## ### ### # #????????? | | ?????## ########?# ## # #????????? | | ?????# #???????####??# ##????????? | | ?????# #??????????????##?????????? | | ?????# ### ### ##?????????????????????????? | | ?????########?#####??##??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 62 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceNodeEdition Manual? 0 Play Time 00:49:56 Cumulative 276.7 hours Start 2025.06.02 @ 23:39:40 End 2025.06.03 @ 15:54:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 139 Adventurer 8 Explorer 0 Win Type - Total 11 Types 6/0/2/2/0/0/0/0/0/1 Lore% 86 Gallery% 83 Achievement% 73 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf1256bc-d002-4e89-b343-a97345ac8720