Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 20:57:30 Player: Slind Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (38) 190 Value Destroyed (1224) 1224 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4454 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 206/300 Energy 42/100 System Corruption 0% Temperature Cool (9) Movement Walking (140) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Light Armored Exoskeleton > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Improved Heat Sink Sensor Array High-powered Tractor Beam Recalibrator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Armored Exoskeleton Light Armored Exoskeleton > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Targeting Computer Long-range Tractor Beam > --- WEAPON ----------- Plasma Cannon Plasma Cannon Advanced Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Light Armored Exoskeleton Medium Matter Pod Sensor Array High-powered Tractor Beam Minigun Gauss Rifle Gauss Rifle [Rating: 47] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Plasma Cannon Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon 1 | . . . . . . 1 Parts Attached 53 | 5 2 2 . 7 13 24 Power 7 | 1 . 1 . . 2 3 Engine 4 | 1 . . . . 1 2 Core 3 | . . 1 . . 1 1 Reactor . | . . . . . . . Propulsion 14 | 2 . . . 2 4 6 Treads . | . . . . . . . Leg 14 | 2 . . . 2 4 6 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | . 2 . . . 3 5 Device 6 | . . . . . 3 3 Storage 2 | . 1 . . . . 1 Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 22 | 2 . 1 . 5 4 10 Energy Gun 5 | 1 . 1 . 1 . 2 Energy Cannon 5 | . . . . 1 2 2 Ballistic Gun 8 | 1 . . . 1 1 5 Ballistic Cannon 1 | . . . . . . 1 Launcher 3 | . . . . 2 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . Parts Lost 22 | . . 1 . 1 1 19 Power 6 | . . 1 . . 1 4 Propulsion 3 | . . . . . . 3 Utility 4 | . . . . . . 4 Weapon 9 | . . . . 1 . 8 Highest Loss Streak 8 | . . 1 . 1 1 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 84 99 100 90 86 83 Engine 5 | . 14 . . . 5 12 Core 7 | . . 12 14 14 3 . Leg 24 | . 28 28 28 28 23 19 Device 6 | . . . . . 18 10 Storage 10 | . 3 14 14 14 9 7 Processor 10 | . 9 14 14 14 9 6 Energy Gun 6 | . 14 14 14 1 . 1 Energy Cannon 6 | . . . . 12 11 9 Ballistic Gun 9 | . 14 14 14 3 6 6 Ballistic Cannon 1 | . . . . . . 3 Naked Turns . | . . . . . . . Heaviest Build 64 | 7 27 30 30 38 46 64 Greatest Support 60 | 20 20 20 20 23 60 60 Greatest Overweight (x) 1 | . 1 1 1 1 . 1 Average Overweight (x) . | . . 1 1 1 . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 Average Capacity 14 | 5 7 15 15 15 15 15 Most Carried 15 | 3 2 8 9 10 15 12 Average Carried 8 | . 1 6 8 9 11 8 Final Capacity 15 | 5 15 15 15 15 15 15 Final Carried 13 | 1 2 8 9 10 13 6 Class Distribution -------------------- 61% | Mutant 32% | Skirmisher 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1218 | 271 . 86 . 91 225 545 Remotely 301 | . . . . . 50 251 Salvage Created 1560 | 48 . 144 . 343 277 748 Parts 81 | . . 7 . 29 14 31 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 34 | 1 . 5 . 10 5 13 Guns 12 | 1 . 5 . 1 . 5 Cannons 17 | . . . . 6 3 8 AOE 3 | . . . . 3 . . Classes Destroyed 10 | 1 . 1 . 4 2 2 Worker 1 | . . . . . . 1 Builder 2 | . . . . 1 . 1 Tunneler 1 | . . . . 1 . . Recycler 3 | . . . . 1 . 2 Swarmer 7 | . . . . 7 . . Grunt 18 | 1 . 2 . 3 2 10 Duelist 2 | . . . . . 1 1 Sentry 2 | . . . . . 2 . Specialist 2 | . . . . . . 2 Assembled 3 | . . 3 . . . . Best Kill Streak 4 | 1 . 2 . 4 3 4 Combat Bots Only 3 | 1 . 2 . 3 3 2 Max Kills in Single Turn 4 | 1 . 1 . 4 1 1 Gunslinging . | . . . . . . . Exploded 3 | . . . . 3 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 310 | 10 5 36 . 22 11 226 Missed 71 | 2 3 10 . 2 1 53 Damage Taken 4075 | 90 22 308 . 199 151 3305 Core 893 | 22 . 82 . 62 12 715 Absorbed by Shields . | . . . . . . . Core Remaining (%) 73 | 91 . . . 33 97 . Volleys Fired 131 | 7 . 17 . 16 15 76 Largest 3 | 2 . 2 . 1 1 3 Hottest 208 | 70 . 85 . 120 120 208 Shots Fired 246 | 14 . 34 . 16 15 167 Gun 136 | 14 . 34 . 2 . 86 Cannon 108 | . . . . 12 15 81 Launcher 2 | . . . . 2 . . Special . | . . . . . . . Kinetic 132 | 7 . 17 . 2 . 106 Thermal 112 | 7 . 17 . 12 15 61 Explosive 2 | . . . . 2 . . Electromagnetic . | . . . . . . . Robot Hit Streak 29 | 4 . 10 . 14 28 29 Robot Miss Streak 5 | 3 . 3 . 1 . 5 Penetration Max 1 | . . . . . . 1 Secondary Targets . | . . . . . . . Shots Hit Robots 155 | 8 . 19 . 14 14 100 Core Hits 64 | 2 . 11 . 14 3 34 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | 1 . . . . . 2 Burn 1 | 1 . . . . . . Blast 2 | . . . . . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3789 | 97 . 265 . 554 513 2360 Guns 1605 | 97 . 265 . 26 . 1217 Cannons 2048 | . . . . 392 513 1143 Explosions 136 | . . . . 136 . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1808 | 48 . 90 . 26 . 1644 Thermal 1845 | 49 . 175 . 392 513 716 Explosive 136 | . . . . 136 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 49 | . . . . 24 25 . Projectiles 49 | . . . . 24 25 . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 9 | . . . . . . 9 Impact . | . . . . . . . Kinetic 8 | . . . . . . 8 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 16 | . . . . 16 . . Shots 1 | . . . . 1 . . Rammed . | . . . . . . . Targets Rammed 1 | . . . . 1 . . Kicked 1 | . . . . 1 . . Crushed . | . . . . . . . Highest Temperature 658 | 93 . 160 . 357 228 658 Average Temperature 170 | 46 . 62 . 125 90 232 Received Heat Transfer 1507 | 48 12 163 . 33 81 1170 Effects 32 | . . . . . . 32 Shutdowns 12 | . . . . . . 12 Energy Bleed 5 | . . . . . . 5 Interference 3 | . . . . . . 3 Matter Decay 1 | . . . . . . 1 Short Circuit 5 | . . . . . . 5 Damage (minor) 1 | . . . . . . 1 Damage (major) 4 | . . . . . . 4 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . 2 . Combat Hostiles 2 | . . . . . 2 . Parts Melted 8 | 1 . . . 3 4 . Heat Transferred 4138 | 222 . 481 . 880 1120 1435 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 298 | 20 28 65 . 298 188 189 Initial 37 | . 13 10 . . 37 . Average 71 | 1 16 53 . 153 101 52 Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 92 | 100 100 100 . 46 100 100 Level 1 7 | . . . . 53 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 . . . . 6 Investigation 2 | . 1 . . . . 1 Extermination 1 | . . . . . . 1 Reinforcement 4 | . . . . . . 4 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 1 | . . . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 50 | 1 4 6 . 10 5 24 Peak Tracking Total 6 | 1 5 2 . 4 3 6 Tactical Retreats 6 | . . 1 . 1 . 4 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 2 | . . . . . . 2 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 3 | . . . 2 . . 1 Terminals 1 | . . . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 35 | . . . 32 . . 3 Successful 34 | . . . 32 . . 2 Failed 1 | . . . . . . 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 3 | . . . . . . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 34 | . . . 32 . . 2 Record 34 | . . . 32 . . 2 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . . . . 1 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 3699 | 103 165 368 919 407 440 1297 Spaces Moved 1773 | 73 112 158 484 163 273 510 Core 22 | 22 . . . . . . Treads . | . . . . . . . Legs 1751 | 51 112 158 484 163 273 510 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 190 190 120 116 Average Speed 172 | 98 134 190 190 190 134 185 Slowest Speed 250 | 120 190 190 190 190 140 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 6 32 45 92 31 25 11 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 21 | . . . . 18 1 2 Melee . | . . . . . . . Projectile 4 | . . . . 1 1 2 AOE 17 | . . . . 17 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 2202 | 90 127 192 484 246 337 726 Wait 169 | . 11 9 . 47 7 95 Move 1767 | 72 111 157 483 162 272 510 Hop . | . . . . . . . Pick Up 52 | 6 3 7 1 6 16 13 Fast Attach . | . . . . . . . Attach 42 | 5 2 1 . 4 10 20 Detach 8 | . . . . 3 3 2 Swap 11 | . . 1 . 3 3 4 Drop 21 | . . . . 4 11 6 Fire 131 | 7 . 17 . 16 15 76 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . . 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 69 | -11/Scrapyard | Discovered new exit (range 8) 104 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 15) 269 | -10/Materials | Entered Mines 303 | -10/Mines | Build established: Mutant 433 | -10/Mines | Assembled infested the area 628 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 628 | -10/Mines | Discovered new exit (range 5) 637 | -10/Mines | Entered Exiles 668 | -10/Exiles | Discovered new exit (range 15) 759 | -10/Exiles | Met 8R-AWN 801 | -10/Exiles | Met EX-HEX 881 | -10/Exiles | Met EX-DEC 918 | -10/Exiles | Visited The Gauntlet 1194 | -10/Exiles | Learned location of Zion (-7) 1242 | -10/Exiles | Met EX-BIN 1272 | -10/Exiles | Aligned with FarCom system 1274 | -10/Exiles | Given EX-Vault access code 1342 | -10/Exiles | Opened EX-Vault 1352 | -10/Exiles | Found Prototype Energy Cannon 1395 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1537 | -10/Exiles | Discovered new exit (range 11) 1556 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 1556 | -10/Exiles | Entered Mines 1580 | -9/Mines | Identified Gui. Plasma Cannon 1637 | -9/Mines | Core integrity fell below 50% 1889 | -9/Mines | Discovered new exit (range 10) 1963 | -9/Mines | Entered Materials 1963 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2363 | -8/Materials | Discovered new exit (range 6) 2403 | -8/Materials | Entered Factory 2403 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2712 | -7/Factory | Build established: Skirmisher 3135 | -7/Factory | Lost 3 parts (1p1n1u) 3671 | -7/Factory | Core integrity fell below 50% 3688 | -7/Factory | Core integrity fell below 20% 3700 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03677_ Penetrated by Slug. 03680_ Slug penetrates Wall. 03680_ X-62 Marksman destroyed. 03680_ Critical hit (Burn: +37). 03683_ Penetrated by Slug. 03683_ Lgt. Nuclear Core destroyed. 03683_ Knocked back. 03683_ K-01 Serf collects debris. 03683_ Penetrated by Slug. 03686_ Acquired Pulse Rifle. 03686_ K-01 Serf collects debris. 03688_ Carbon-fiber Leg destroyed. 03688_ Knocked back. 03690_ K-01 Serf collects debris. 03691_ Slug penetrates G-47 Trooper. 03695_ K-01 Serf collects debris. 03697_ Penetrated by Slug. 03697_ Pulse Rifle destroyed. 03698_ K-01 Serf collects debris. 03700_ Slug penetrates Wall. 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[%! ^ =% | | ????????????? ##########+####################+# | | ????????????? ??????# #?????# """"" | | ???????????? ???????# """ " " #?????# """"" | | ????????????? ????????# """ """ #?????# """ | | ??????????????????????# """ "" #?????# | | ??????????????????????# "" "" #?????# | | ??????????????????????# "" "" #?????#+########## | | ??????????????????????# | = #?????# ###### | | ??????????????????????# ! #?????# # # | | ??????????????????????#####!#####?????# # # / | | ??????????????????????????#=#?????????# # # | | ??????????????????????????#[#?????????# # # | | ??????????????????????????# ########### # # | | | ??????????????????????????# # # | | ????????# ??????????????# # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 480 Matter Stores 382 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Librarian Please Form A Line Tourist Use The Force Challenges ------------ None Game ------ Seed SapperProjectionCanceller Manual? 0 Play Time 00:52:26 Cumulative 1.9 hours Start 2024.04.08 @ 20:04:44 End 2024.04.08 @ 20:57:30 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97dc72cd-8f8f-4d36-aeda-5716c5f7c92a