Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.30 @ 17:33:57 Player: Gobbopathe Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (65) 325 Value Destroyed (2649) 2649 Prototype IDs (24) 480 Alien Tech Used (1) 200 Bonus (435) 435 TOTAL SCORE: 9689 Bonus ------- High Alert Combat Kills 240 Follower Combat Kills 40 Entered Garrisons 200 Friendly Fire -45 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Hovering (70) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Gyrokinetic Inverter > --- UTILITY (9) ------ Weight Redist. System Enhanced Optical Array Advanced Signal Interpreter Makeshift Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Antigrav System Gyrokinetic Inverter Gyrokinetic Inverter Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Weight Redist. System Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Experimental Core Shielding Makeshift Hacking Suite Experimental Hacking Suite > --- WEAPON ----------- KE Penetrator Railgun > --- INVENTORY -------- Gyrokinetic Inverter Improved Core Shielding Advanced Hacking Suite Transdimensional Reconstructor [Rating: 107] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Gyrokinetic Inverter Treads Light Treads Leg VSS Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Utility Shielding Weapon Heavy Ion Cannon Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Mass Driver Launcher Smartbomb Launcher Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Fac Upp Upp Zhi Pro Slots Evolved 12 | . . . 2 2 2 . 2 2 2 . . . . Power 1 | . . . . . . . . 1 . . . . . Propulsion 4 | . . . 1 1 1 . . . 1 . . . . Utility 7 | . . . 1 1 1 . 2 1 1 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 133 | 6 16 . 12 2 7 37 13 5 17 6 1 11 . Power 19 | 1 2 . 2 . 1 6 2 . 4 1 . . . Engine 11 | 1 2 . 2 . 1 4 1 . . . . . . Core 6 | . . . . . . 2 1 . 2 1 . . . Reactor 2 | . . . . . . . . . 2 . . . . Propulsion 31 | 2 3 . 2 2 1 7 2 2 4 2 . 4 . Treads 3 | . . . . . . 2 . . . 1 . . . Leg 5 | . . . . . . 5 . . . . . . . Wheel 3 | 2 . . . . 1 . . . . . . . . Hover 12 | . . . . . . . 2 2 3 1 . 4 . Flight 8 | . 3 . 2 2 . . . . 1 . . . . Utility 39 | 1 4 . 3 . 3 8 6 2 4 2 1 5 . Device 22 | . 2 . 3 . 2 7 2 2 2 . . 2 . Storage 2 | 1 . . . . . . . . 1 . . . . Processor 4 | . . . . . . . 2 . 1 1 . . . Hackware 5 | . . . . . 1 . 1 . . 1 1 1 . Protection 6 | . 2 . . . . 1 1 . . . . 2 . Artifact . | . . . . . . . . . . . . . . Weapon 44 | 2 7 . 5 . 2 16 3 1 5 1 . 2 . Energy Gun 13 | 1 2 . 3 . 1 4 1 . 1 . . . . Energy Cannon 8 | . . . . . . 6 1 . 1 . . . . Ballistic Gun 17 | 1 4 . 1 . 1 6 1 . 1 . . 2 . Ballistic Cannon 2 | . . . . . . . . 1 1 . . . . Launcher 4 | . 1 . 1 . . . . . 1 1 . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . . . . . 1 1 . 3 . Corrupted Parts 3 | . . . . . . 3 . . . . . . . System Corruption 6 | . . . . . . 6 . . . . . . . Parts Lost 72 | . 3 . 2 7 . 29 . . 12 . 2 8 9 Power 11 | . 1 . 1 1 . 4 . . 3 . . 1 . Propulsion 21 | . 1 . 1 4 . 7 . . 2 . . 2 4 Utility 22 | . . . . 2 . 7 . . 4 . 1 3 5 Weapon 18 | . 1 . . . . 11 . . 3 . 1 2 . Highest Loss Streak 10 | . 2 . 2 7 . 9 . . 10 . 2 8 9 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 64 | . 79 85 90 40 27 52 48 74 81 61 78 77 47 Engine 3 | . 10 . 9 6 4 2 3 5 1 . . . . Core 1 | . . . . . . 1 . . 2 . 5 4 . Leg 2 | . . . . . . 9 . . . . . . . Hover 7 | . . . . . . . 4 15 23 15 21 26 15 Flight 5 | . 22 28 30 12 . . . . . . . . . Device 16 | . 5 14 22 20 7 14 9 20 24 21 21 15 12 Processor 6 | . . . . . . . 9 11 12 17 16 14 10 Hackware 3 | . . . . . 1 5 5 5 . 5 8 10 7 Protection 2 | . 10 14 9 . . 1 . 5 3 . . 2 2 Energy Gun 3 | . 8 14 16 1 3 2 4 2 . . . . . Energy Cannon 2 | . . . . . . 8 . . . . . . . Ballistic Gun 2 | . 6 14 1 . 3 3 5 2 . . . 3 . Naked Turns 1 | . . . . . 1 . . . . . . . . Heaviest Build 46 | 14 15 7 15 12 12 36 17 29 46 26 26 28 5 Greatest Support 66 | 26 26 8 18 18 10 40 33 45 65 44 44 66 33 Greatest Overweight (x) 8 | . 3 . 1 . 1 8 1 . 1 . . . . Average Overweight (x) . | . . . . . . 1 . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 6 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 7 | 5 7 3 5 5 5 5 5 5 5 4 2 5 1 Average Carried 3 | 2 4 3 3 4 4 3 3 4 4 3 1 2 1 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 3 3 5 5 5 2 5 5 5 1 2 1 1 Class Distribution -------------------- 48% | Scavenger-Mutant 27% | Mutant 16% | Sprinter 7% | Hacker-Mutant Dominant Class ---------------- Sprinter | -10/Materials Sprinter | -10/Mines Sprinter | -9/Materials Sprinter | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -4/Factory Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Mutant | -3/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Fac Upp Upp Zhi Pro Matter Collected 2541 | 265 233 14 208 . 40 553 31 82 749 141 42 183 . Remotely . | . . . . . . . . . . . . . . Salvage Created 2451 | 85 249 . 325 . 40 539 31 77 773 53 . 279 . Parts 117 | 8 15 . 31 . . 18 2 3 31 8 . 1 . Haulers Intercepted 5 | . 1 . 2 . . . . . 2 . . . . Recyclers Shooed 5 | 1 1 . 2 . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . 7 . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 42 | . 4 . 8 . 1 11 . 1 9 8 . . . Guns 19 | . 3 . 7 . 1 7 . . 1 . . . . Cannons 10 | . . . . . . 3 . 1 6 . . . . AOE 12 | . 1 . 1 . . . . . 2 8 . . . Classes Destroyed 12 | 2 4 . 2 . . 2 . . 2 . . . . Worker 2 | . 1 . . . . . . . 1 . . . . Builder 1 | . . . . . . . . . 1 . . . . Tunneler 4 | 1 . . 1 . . . . . 2 . . . . Hauler 5 | . 1 . 2 . . . . . 2 . . . . Recycler 4 | 1 1 . . . . . . . 2 . . . . Watcher 7 | . 1 . 1 . . . 1 1 3 . . . . Swarmer 14 | . . . 4 . . . . . 2 8 . . . Grunt 10 | . 4 . 1 . 1 3 . . 1 . . . . Sentry 10 | . . . 3 . . 5 . 1 1 . . . . Hunter 3 | . . . . . . 2 . . 1 . . . . Programmer 4 | . . . . . . . . . 4 . . . . Behemoth 1 | . . . . . . 1 . . . . . . . Best Kill Streak 8 | 2 3 . 4 . 1 2 1 2 7 8 . . . Combat Bots Only 8 | . 2 . 4 . 1 2 . 1 2 8 . . . Max Kills in Single Turn 4 | 1 1 . 2 . 1 1 1 1 4 4 . . . Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . 1 . 1 . . . . . 1 4 . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Fac Upp Upp Zhi Pro Damage Taken 8345 | . 360 . 261 647 129 3061 . . 1910 36 125 1008 808 Core 2441 | . 102 . 92 402 50 645 . . 460 . . 313 377 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 229 | . . . . . . . . . 54 . . 150 25 Core Remaining (%) 66 | 100 . 59 77 26 . . 100 100 . . . . . Volleys Fired 253 | 5 59 . 22 . 10 75 3 5 59 3 . 12 . Largest 2 | 2 1 . 2 . 2 2 2 1 2 1 . 2 . Hottest 180 | 60 65 . 130 . 88 180 88 75 120 46 . 68 . Shots Fired 376 | 10 59 . 43 . 20 136 6 5 71 3 . 23 . Gun 246 | 10 53 . 42 . 20 79 6 . 13 . . 23 . Cannon 118 | . . . . . . 57 . 5 56 . . . . Launcher 12 | . 6 . 1 . . . . . 2 3 . . . Special . | . . . . . . . . . . . . . . Kinetic 196 | 5 35 . 5 . 10 53 3 5 57 . . 23 . Thermal 136 | . 6 . 35 . 10 70 3 . 12 . . . . Explosive 12 | . 6 . 1 . . . . . 2 3 . . . Electromagnetic 32 | 5 12 . 2 . . 13 . . . . . . . Robot Hit Streak 14 | 4 9 . 5 . 4 12 2 2 6 4 . 14 . Robot Miss Streak 11 | 2 4 . 11 . 3 6 4 4 5 . . 1 . Penetration Max 1 | . . . . . . . . . . . . 1 . Secondary Targets 1 | . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . Shots Hit Robots 258 | 5 38 . 35 . 12 100 2 2 42 3 . 19 . Core Hits 164 | 3 15 . 39 . 2 53 3 1 28 14 . 6 . Critical Kills 1 | . . . . . . 1 . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 . Critical Strikes 9 | . . . . . 1 3 . 1 3 . . 1 . Burn 3 | . . . . . 1 2 . . . . . . . Meltdown 1 | . . . . . . 1 . . . . . . . Destroy 1 | . . . . . . . . . . . . 1 . Blast 4 | . . . . . . . . 1 3 . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 8476 | 64 826 . 631 . 197 2358 29 147 2832 843 . 549 . Guns 3032 | 64 492 . 457 . 197 1095 29 . 149 . . 549 . Cannons 3243 | . . . . . . 1206 . 147 1890 . . . . Explosions 2186 | . 334 . 174 . . 48 . . 787 843 . . . Melee . | . . . . . . . . . . . . . . Ramming 15 | . . . . . . 9 . . 6 . . . . Kinetic 3773 | 36 328 . 52 . 102 731 29 147 1799 . . 549 . Thermal 2702 | . 83 . 468 . 95 1398 . . 658 . . . . Explosive 1637 | . 334 . 91 . . . . . 369 843 . . . Electromagnetic 349 | 28 81 . 20 . . 220 . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . 6 . . 3 3 3 3 3 Average Corruption 3 | . . . . . . 3 . . 2 3 3 3 3 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 31 | . . . . . . 21 . . 1 4 . 4 1 Message Errors 6 | . . . . . . 5 . . . 1 . . . Matter Fused 6 | . . . . . . 4 . . . 1 . . 1 Heat Flow Errors 4 | . . . . . . 2 . . 1 1 . . . Energy Discharges 4 | . . . . . . 2 . . . 1 . 1 . Parts Rejected 2 | . . . . . . 2 . . . . . . . Data Loss (minor) 4 | . . . . . . 3 . . . . . 1 . Misfires 2 | . . . . . . 2 . . . . . . . Alerts 2 | . . . . . . 1 . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 386 | . 21 . 25 . . 16 . 32 196 96 . . . Projectiles 165 | . . . . . . 16 . 32 117 . . . . Explosions 221 | . 21 . 25 . . . . . 79 96 . . . Melee . | . . . . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . 4 . . . . Impact . | . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . 4 . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 206 | . . . 8 . . 64 . . 128 6 . . . Shots 5 | . . . 1 . . 1 . . 2 1 . . . Rammed 1 | . . . . . . . . . 1 . . . . Targets Rammed 1 | . . . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 449 | . 168 . 449 . 102 151 . . 249 108 . . . Average Temperature 96 | . 46 . 182 . 44 47 . . 56 28 . . . Received Heat Transfer 1230 | . 228 . 69 162 72 564 . . 69 . 21 . 45 Effects 7 | . . . 7 . . . . . . . . . . Shutdowns 2 | . . . 2 . . . . . . . . . . Interference 4 | . . . 4 . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . Parts Melted 12 | . . . 1 . . 8 . . 3 . . . . Heat Transferred 3340 | . 185 . 581 . 296 1628 . . 650 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Fac Upp Upp Zhi Pro Peak Influence 1099 | 10 202 78 376 237 173 527 298 205 1099 . . . . Initial 276 | . 6 78 29 158 107 121 276 145 100 . . . . Average 278 | 4 71 78 225 107 123 323 287 159 512 . . . . Maximum Alert Level 4 | . 1 . 1 1 . 2 1 1 4 . . . . Low Security (%) 34 | 100 98 100 26 97 100 4 . 82 30 . . . . Level 1 55 | . 1 . 73 2 . 87 100 17 25 . . . . Level 2 3 | . . . . . . 7 . . 4 . . . . Level 3 6 | . . . . . . . . . 39 . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 5 | . . . 1 . 1 . . . 2 . . . 1 Investigation 2 | . . . 1 . 1 . . . . . . . . Extermination 1 | . . . . . . . . . 1 . . . . Reinforcement . | . . . . . . . . . . . . . . Assault 2 | . . . . . . . . . 1 . . . 1 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Fac Upp Upp Zhi Pro Distress Signals 7 | . 1 . 3 3 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 133 | . 9 . 26 30 2 17 1 1 26 8 4 . 9 Peak Tracking Total 20 | . 3 . 10 20 2 6 1 1 8 6 4 . 10 Tactical Retreats 14 | . . . 1 3 1 5 . . 4 . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Fac Upp Upp Zhi Pro Traps Triggered 7 | . 1 . . 1 1 3 . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Fac Upp Upp Zhi Pro Machines Disabled 23 | . 2 . . . . 2 . . 18 . . 1 . Max in Single Turn 14 | . 1 . . . . 1 . . 14 . . 1 . Garrison Access 3 | . . . . . . . . 1 2 . . . . Garrison Relay 1 | . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Fac Upp Upp Zhi Pro Machines Accessed 33 | . . . 8 4 1 . 2 1 7 1 . 9 . Terminals 18 | . . . 8 4 . . 1 . 4 1 . . . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . Garrison Access 3 | . . . . . 1 . . 1 1 . . . . Total Hacks 103 | . . . 22 9 1 . 2 2 17 2 . 48 . Successful 80 | . . . 14 4 1 . 2 1 8 2 . 48 . Failed 23 | . . . 8 5 . . . 1 9 . . . . Catastrophic 3 | . . . . 2 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 22 | . . . 11 5 . . . . 6 . . . . Terminals 45 | . . . 22 9 . . 1 . 11 2 . . . Fabricators 3 | . . . . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . Scanalyzers 2 | . . . . . . . . . 2 . . . . Garrison Access 4 | . . . . . 1 . . 2 1 . . . . Terminal Hacks 66 | . . . 10 2 . . 1 . 3 2 . 48 . Record 38 | . . . . . . . . . . 2 . 36 . Part Schematic 5 | . . . 1 . . . . . . . . 4 . Robot Analysis 4 | . . . . . . . . . . . . 4 . Prototype ID Bank 7 | . . . 3 . . . . . . . . 4 . Open DSF 1 | . . . . . . . 1 . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . Terminal Index 2 | . . . 1 . . . . . 1 . . . . Unreport Threat 2 | . . . 1 1 . . . . . . . . . Locate Traps 2 | . . . 1 1 . . . . . . . . . Dispatch Records 1 | . . . . . . . . . 1 . . . . Zone Layout 2 | . . . 2 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . 1 1 . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . Seal Access 2 | . . . . . . . . 1 1 . . . . Unauthorized Hacks 9 | . . . 4 2 . . . . 3 . . . . Terminals 8 | . . . 4 2 . . . . 2 . . . . Track 1 | . . . 1 . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . Botnet 6 | . . . 2 2 . . . . 2 . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Haulers 1 | . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 21 | . . . 7 4 1 . 1 1 6 1 . . . Full Trace Events 1 | . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . 5 . . 2 . . . . Machine Destruction 7 | . . . . . . 5 . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Fac Upp Upp Zhi Pro Total Allies 4 | . . . 1 . . 3 . . . . . . . Largest Group 3 | . . . 1 . . 3 . . . . . . . Highest-Rated Group 72 | . . . 10 . . 72 . . . . . . . Highest-Rated Ally 24 | . . . 10 . . 24 . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 16 | . . . . . . 16 . . . . . . . Total Damage 567 | . . . . . . 567 . . . . . . . Kills 1 | . . . . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . . . . . . . . . . 4 . Derelict Logs Recovered 4 | . . 1 . . . . . . . 2 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Fac Upp Upp Zhi Pro Turns Passed 3654 | 55 304 52 280 125 130 1074 343 104 459 266 264 147 51 Spaces Moved 3834 | 30 193 162 448 321 127 366 348 149 471 496 475 170 78 Core 634 | 2 . . . 83 65 46 . . 5 433 . . . Treads 179 | . . . . . . 77 102 . . . . . . Legs 226 | . . . . . . 226 . . . . . . . Wheels 150 | 28 43 . . . 62 17 . . . . . . . Hover 1647 | . . . . . . . 246 149 466 63 475 170 78 Flight 998 | . 150 162 448 238 . . . . . . . . . Fastest Speed 29 | 50 32 32 29 32 50 90 56 50 46 50 55 38 56 Average Speed 65 | 89 46 32 29 37 69 198 88 54 51 50 55 53 60 Slowest Speed 450 | 100 275 32 109 50 100 450 160 56 110 62 55 62 70 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 24 | . 3 1 8 12 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 30 39 54 40 4 30 7 7 19 63 71 93 17 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 4 | . . 1 . . . . . . . . . 3 . Known Exits Taken 5 | . . . 1 . 1 . . . 1 . 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 . . 1 1 . 1 . . . Scrap Searched 5 | . . 1 . . . . . . . 2 1 . 1 Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 191 | . 14 . 10 . . 11 . 4 107 45 . . . Melee . | . . . . . . . . . . . . . . Projectile 31 | . . . . . . 4 . 4 23 . . . . AOE 160 | . 14 . 10 . . 7 . . 84 45 . . . Terrain Rammed 1 | . . . . . . 1 . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Fac Upp Upp Zhi Pro Total 4535 | 45 347 160 543 312 147 570 375 166 607 505 477 200 81 Wait 214 | . 63 . 57 . . 45 . 2 45 . . 2 . Move 3778 | 29 186 159 432 300 126 365 347 148 470 495 474 169 78 Hop 19 | . 3 1 7 8 . . . . . . . . . Pick Up 41 | 5 5 . 3 . 2 13 3 2 4 . 1 3 . Fast Attach 90 | 6 7 . 8 2 4 21 13 5 14 3 1 6 . Attach 41 | . 8 . 3 . 3 15 . . 3 3 . 6 . Detach 20 | . 7 . 4 1 1 . 3 . 1 . 1 2 . Swap 3 | . 1 . 1 . . 1 . . . . . . . Drop 43 | . 8 . 6 1 1 6 6 4 10 1 . . . Fire 253 | 5 59 . 22 . 10 75 3 5 59 3 . 12 . Melee . | . . . . . . . . . . . . . . Ram 2 | . . . . . . 1 . . 1 . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 31 | . . . . . . 28 . . . . . . 3 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory -7/Garrison -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *Zhi) -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 355 | -10/Materials | Discovered new exit (range 15) 360 | -10/Materials | Entered Mines 363 | -10/Mines | Learned location of Zion (-7) 411 | -10/Mines | Discovered new exit (range 5) 412 | -10/Mines | Entered Materials 412 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 524 | -9/Materials | Build established: Sprinter 564 | -9/Materials | Discovered new exit (range 11) 605 | -9/Materials | Identified exit to Materials 692 | -9/Materials | Entered another Materials area 692 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 800 | -8/Materials | Core integrity fell below 50% 809 | -8/Materials | Discovered new exit (range 15) 817 | -8/Materials | Entered Factory 817 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 829 | -7/Factory | Lost 7 parts (1p4n2u) 935 | -7/Factory | Identified exit to Garrison 947 | -7/Factory | Entered Garrison 1017 | -7/Garrison | Lost 5 parts (1p1n1u2w) 1140 | -7/Garrison | Triggered checkpoint 1160 | -7/Garrison | Triggered checkpoint 1171 | -7/Garrison | Garrison Relay disabled 1231 | -7/Garrison | Spotted B-75 Beast 1297 | -7/Garrison | Lost 9 parts (2p3n3u1w) 1321 | -7/Garrison | Core integrity fell below 50% 1509 | -7/Garrison | Destroyed B-75 Beast 1518 | -7/Garrison | Lost 3 parts (1p2w) 1589 | -7/Garrison | Build established: Scavenger-Mutant 1781 | -7/Garrison | Core integrity fell below 20% 1859 | -7/Garrison | Spotted B-75 Beast 1872 | -7/Garrison | Lost 6 parts (2n3u1w) 2002 | -7/Garrison | Discovered new exit (range 10) 2021 | -7/Garrison | Entered Factory 2021 | -6/Factory | Evolved 2 slots: Utility x2 2346 | -6/Factory | Discovered new exit (range 5) 2364 | -6/Factory | Entered another Factory area 2364 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2448 | -5/Factory | Discovered new exit (range 22) 2468 | -5/Factory | Entered another Factory area 2468 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2878 | -4/Factory | Identified exit to Upper Caves 2925 | -4/Factory | Found Prototype Hackware 2927 | -4/Factory | Entered Upper Caves 2927 | -4/Upper Caves | Identified Exp. Hacking Suite 2940 | -4/Upper Caves | Lost 10 parts (3p2n2u3w) 3076 | -4/Upper Caves | Learned 4 Research zone layouts 3143 | -4/Upper Caves | Learned 8 Research zone layouts 3153 | -4/Upper Caves | Discovered new exit (range 19) 3179 | -4/Upper Caves | Destroyed 8 combat bots 3193 | -4/Upper Caves | Entered another Upper Caves area 3193 | -4/Upper Caves | Discovered new exit (range 13) 3231 | -4/Upper Caves | Encountered a Warlord checkpoint 3373 | -4/Upper Caves | Spotted B-86 Titan 3453 | -4/Upper Caves | Discovered new exit (range 8) 3457 | -4/Upper Caves | Identified exit to Zhirov 3457 | -4/Upper Caves | Entered Zhirov 3457 | -4/Zhirov | Discovered new exit (range 4) 3477 | -4/Zhirov | Learned location of Quarantine (-2) 3477 | -4/Zhirov | Learned location of Testing (-3) 3477 | -4/Zhirov | Learned location of Command (-1) 3498 | -4/Zhirov | Found Alien Artifact 3498 | -4/Zhirov | Identified Integrated Reactor 3498 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 3506 | -4/Zhirov | Found Alien Artifact 3544 | -4/Zhirov | Cloak Generator disabled 3575 | -4/Zhirov | Core integrity fell below 50% 3603 | -4/Zhirov | Identified exit to Proximity Caves 3604 | -4/Zhirov | Entered Proximity Caves 3605 | -3/Proximity Caves | Lost 8 parts (1p2n3u2w) 3625 | -3/Proximity Caves | Core integrity fell below 20% 3628 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 3655 | -3/Proximity Caves | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 03617_ Searching scrap... 03617_ Found Imp. Thermal Shield. 03617_ Found 30 Matter. 03618_ Cld. Gravmag System destroyed. 03620_ Attempting to rewire Y-72 Warden. 03620_ Imp. Core Shielding destroyed. 03621_ Attempting to rewire Y-72 Warden. 03627_ Adv. Hacking Suite destroyed. 03628_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 03632_ Y-72 Warden: "REQUESTING BACKUP." 03633_ System corrupted: Matter fused (-7). 03633_ Gyrokinetic Inverter destroyed. 03635_ Adv. Heat Sink destroyed. 03644_ Slug penetrates Wall. 03644_ Penetrated by Slug. 03644_ Slug penetrates Wall. 03644_ Penetrated by Slug. 03644_ Slug penetrates Wall. 03652_ Penetrated by Slug. 03652_ Cld. Gravmag System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###??????????????????????????? | | ???????????????????## ##?????????? #???????????? | | ???????????????????# #????????? ##??????????? | | ???????????????????# #??????? ## #???? | | ???????????????????# ?###### #????? | | ?????????#?????????# ###@ #????? | | ?????????# ???###### ## ??? | | ????# #### ?## ## ??? | | # ## #???? | | ## #???? | | ### #### #????? ????? | | ??????????#### ## #????# ???????? | | ?????????????## s### #?????? ?????? | | ????????????### ##?# #????? ?????? | | ???????????## ss##??#h ##??????? ?????? | | #??????##### ##?### ##????????? ??????? | | #??#??## ### h ###???????????? ??????? | | #??# ## ##???????????????#??????? | | #??# #???????????????????????? | | #??# ##### ##???????????????????????? | | ???# ##???###????????????????????????? | | #??## ## #??###??????????????????????????? | | ##??###??## #?# #??????????????????????????? | | ####?????# ## #??????????????????????????? | | ##????## #??????????????????????????? | | #?????## #??????????????????????????? | | ###????## ##??????????????????????????? | | ##????# ##???????????????????????????? | | ##???# ##????????????????????????????? | | ## ##### ##?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 34 Energy Capacity 315 Matter Stores 300 Matter Capacity 450 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: EX 50 Core Shielding 40 Propulsion Shielding 33 Utility Shielding 33 Weapon Cycling 20 Evasion (%) 71 Melee Accuracy 8 Recoil Reduction 2 Offensive Hacking 27 Defensive Hacking 10 Item Schematics ----------------- VTOL Module | -9/Materials | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed CompactBiocellWand Manual? 0 Play Time 01:22:09 Cumulative 206.6 hours Start 2022.06.21 @ 18:33:37 End 2022.06.30 @ 17:33:57 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 72 Gallery% 75 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d50ac1cd-7285-4b6a-92f6-01890b030ec3