Cogmind - Beta 17.1 --- EXPLORER MODE // 2026.08.30 @ 00:32:11 Player: n8leveler Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (158) 790 Value Destroyed (7555) 7555 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (629) 629 TOTAL SCORE: 15034 Bonus ------- High Alert Combat Kills 52 Follower Combat Kills 77 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 89/600 Energy 100/100 System Corruption 33% Temperature Cool (7) Movement Rolling (84) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Wheeled Centrium-NPA Exoskeleton > --- UTILITY (11) ----- Improved Matter Compressor Advanced Melee Analysis Suite Improved Target Analyzer > --- WEAPON (4) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Impulse Thruster Array Advanced Weight Redist. System Improved Weapon Cycler Peak State ------------ > --- POWER ------------ Enhanced Fission Core Particle Reactor > --- PROPULSION ------- Wheeled Centrium-NPA Exoskeleton > --- UTILITY ---------- Scrap Engine Advanced Heat Sink Medium Storage Unit Improved Matter Compressor Machine Analyzer Improved Target Analyzer Improved Weapon Cycler Improved Transmission Jammer Centrium Light Armor Plating System Shield > --- WEAPON ----------- Gamma Rifle Quantum Rifle Hypervelocity Multirail Compact Mass Driver > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Thunder Leg Advanced Weight Redist. System Improved Propulsion Shielding Improved Point Defense System System Shield Gamma Rifle Micro-nuke Launcher [Rating: 156] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Constructs Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg Improved Titanium Leg Wheel Armored Wheel Flight Unit Improved Cesium-ion Thruster Utility Medium Storage Unit Device Armored Scrap Engine Storage Medium Storage Unit Processor Machine Analyzer Hackware System Shield Protection Makeshift Light Armor Plating Weapon Enhanced Hardcell Cannon Energy Gun Constructs Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Proton Missile Launcher Special Weapon Welding Torch Impact Weapon Heavy Hammer Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -7 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Res Tes Slots Evolved 15 | . 1 . . 10 2 . . 2 . Power 1 | . . . . 1 . . . . . Propulsion 3 | . . . . 2 1 . . . . Utility 9 | . 1 . . 5 1 . . 2 . Weapon 2 | . . . . 2 . . . . . Parts Attached 128 | 7 6 14 7 40 5 2 4 21 22 Power 25 | 1 1 3 1 7 2 . 1 5 4 Engine 7 | 1 1 2 1 2 . . . . . Core 7 | . . 1 . 5 . . . . 1 Reactor 11 | . . . . . 2 . 1 5 3 Propulsion 19 | 2 2 3 2 7 1 1 . 1 . Treads 2 | 2 . . . . . . . . . Leg 10 | . . . 2 5 1 1 . 1 . Wheel 5 | . 2 3 . . . . . . . Hover . | . . . . . . . . . . Flight 2 | . . . . 2 . . . . . Utility 39 | 2 3 2 2 15 2 . 2 5 6 Device 20 | . . 1 . 10 1 . 2 3 3 Storage 5 | 1 2 . . 2 . . . . . Processor 3 | . . . . 1 . . . 1 1 Hackware 2 | . . . 1 1 . . . . . Protection 9 | 1 1 1 1 1 1 . . 1 2 Artifact . | . . . . . . . . . . Weapon 45 | 2 . 6 2 11 . 1 1 10 12 Energy Gun 11 | 1 . . . 3 . . . 5 2 Energy Cannon 7 | . . 1 . 3 . . . 1 2 Ballistic Gun 5 | 1 . . . . . . . 2 2 Ballistic Cannon 11 | . . 4 . 4 . . 1 1 1 Launcher 5 | . . . 2 . . . . 1 2 Special Weapon 2 | . . 1 . . . . . . 1 Impact Weapon 2 | . . . . 1 . . . . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon 2 | . . . . . . 1 . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 14 | . . . . 4 . . . 1 9 Parts Lost 53 | . 1 . 6 2 . 1 . 16 27 Power 9 | . 1 . 1 . . . . 2 5 Propulsion 5 | . . . . 1 . . . . 4 Utility 17 | . . . 1 1 . . . 6 9 Weapon 22 | . . . 4 . . 1 . 8 9 Highest Loss Streak 12 | . 1 . 4 1 . 1 . 4 12 To Critical Strikes 4 | . . . . . . . . 1 3 Average Backups 8 | 2 7 9 8 7 9 9 9 7 8 Power 1 | . . 1 1 1 1 1 1 1 1 Propulsion . | . 1 2 1 . . 1 . . . Utility 4 | . 4 3 4 6 7 7 7 3 3 Weapon 1 | . 1 2 2 . . . 1 1 2 Tool/Special . | . . . . . . . . . . Unused Backups 28 | . 6 2 3 9 . 1 2 1 4 Power 3 | . . 1 . 2 . . . . . Propulsion 6 | . 2 . 1 . . 1 1 . 1 Utility 17 | . 3 1 2 7 . . 1 . 3 Weapon 2 | . 1 . . . . . . 1 . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 83 | . 99 99 95 79 75 71 65 71 63 Engine 3 | . 11 6 4 2 . . . . . Core 3 | . . 3 4 6 6 . . . 1 Reactor 2 | . . . . . 3 10 10 8 3 Treads 1 | . 18 . . . . . . . . Leg 5 | . . . 14 9 10 8 6 . . Wheel 6 | . 6 25 11 . . . . 3 4 Device 9 | . . 3 4 12 15 15 16 17 12 Storage 13 | . 23 21 20 7 5 5 5 8 8 Processor 3 | . . . . 4 5 5 5 9 9 Hackware 3 | . . . 3 5 5 5 5 4 3 Protection 6 | . 13 10 7 5 5 5 3 3 3 Energy Gun 4 | . 12 . . 5 5 5 4 4 8 Energy Cannon 2 | . . 3 4 3 5 5 . 1 . Ballistic Gun 2 | . 12 1 . . . . . 3 . Ballistic Cannon 8 | . . 20 13 7 10 7 9 3 2 Peak Build Rating 156 | 7 12 36 43 106 117 117 116 143 156 Average Rating 72 | 5 9 24 29 86 114 110 110 131 121 On Entrance 65 | . 7 11 36 20 101 117 115 109 140 Avg Prop Armor Cover (%) 5 | . . . 7 6 . . . 3 . Naked Turns . | . . . . . . . . . . Heaviest Build 96 | 19 23 43 47 81 93 91 93 96 81 Greatest Support 90 | 40 40 36 40 80 89 89 84 90 81 Greatest Overweight (x) 18 | . 1 1 2 2 1 1 3 1 18 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 25 | 10 25 10 10 10 10 10 10 10 10 Average Capacity 9 | 8 10 10 10 9 10 10 10 10 9 Most Carried 10 | 4 10 10 10 10 10 10 10 10 10 Average Carried 8 | 2 7 9 9 8 9 9 9 7 9 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 4 10 10 10 10 9 10 10 6 4 Scrap Engine Consumption 124 | . . . . 101 6 . 8 9 . Constructs Created 4 | . . . . 4 . . . . . Constructs Modified 46 | . . . . 38 . . 5 3 . Class Distribution -------------------- 42% | Hacker-Mutant 25% | Hacker-Tank 24% | Hacker-Gunner 7% | Hacker-Construct Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Mutant | -7/Recycling Hacker-Tank | -5/Factory Hacker-Gunner | -4/Factory Hacker-Gunner | -4/Waste Hacker-Gunner | -4/Factory Hacker-Gunner | -3/Research Hacker-Gunner | -3/Testing Resources | -11 -10 -10 -7 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Res Tes Matter Collected 5894 | 201 384 637 141 2918 30 72 388 684 439 Remotely . | . . . . . . . . . . Salvage Created 6326 | . 233 480 189 3375 . . 443 1175 431 Parts 293 | . 9 33 6 133 . . 30 70 12 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 5 | . . . . 4 . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -7 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Res Tes Combat Hostiles Destroyed 104 | . 5 20 2 44 . . 5 20 8 Melee 2 | . . . . 1 . . . . 1 Guns 15 | . 5 1 . 5 . . . 4 . Cannons 78 | . . 19 . 37 . . 5 12 5 AOE 7 | . . . 2 . . . . 4 1 Classes Destroyed 18 | . 1 4 2 8 . . . 1 2 Worker 9 | . . . . 4 . . 1 4 . Builder 6 | . . . . 5 . . . 1 . Recycler 13 | . . . 1 11 . . 1 . . Mechanic 1 | . . . . 1 . . . . . Operator 6 | . . . . 2 . . 2 . 2 Turret 2 | . . 2 . . . . . . . Watcher 16 | . . . . 9 . . 3 3 1 Swarmer 14 | . . 4 . 7 . . . . 3 Grunt 24 | . 5 1 . 9 . . . 9 . Brawler 2 | . . . . 1 . . . 1 . Protector 1 | . . . . . . . . 1 . Researcher 1 | . . . . . . . . . 1 Sentry 10 | . . 1 1 5 . . 2 1 . Hunter 5 | . . . . 4 . . . 1 . Programmer 31 | . . . . 18 . . 3 7 3 Striker 2 | . . . . . . . . . 2 Subdweller 14 | . . 14 . . . . . . . Scrapper 1 | . . . 1 . . . . . . Best Kill Streak 9 | . 3 4 2 9 . . 5 8 2 Combat Bots Only 9 | . 3 4 1 9 . . 2 5 2 Max Kills in Single Turn 3 | . 2 1 2 3 . . 2 2 1 Gunslinging 1 | . 1 . . . . . . . . Exploded 2 | . . . 1 . . . . 2 1 Melee 1 | . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -7 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Res Tes Hostile Shots Fired 1853 | . 88 165 102 237 4 5 19 572 661 Missed 633 | . 39 78 34 77 1 . 4 215 185 Hits 1220 | . 49 87 68 160 3 5 15 357 476 Melee 41 | . . . . 2 . 5 . . 34 Projectile 1179 | . 49 87 68 158 3 . 15 357 442 AOE 3 | . . . . 3 . . . . . Critical Strikes 65 | . 1 . 3 6 . 3 1 25 26 Part Disruptions 8 | . . . . 2 . . . 3 3 Damage Taken 14442 | . 456 678 689 2145 43 167 201 3842 6221 Core 1784 | . 67 120 62 222 13 . . 204 1096 Absorbed by Shields 564 | . . . . . . . . 564 . Redirected to Shielding 270 | . 12 8 . 114 . . . 31 105 Ignored by Resistances 8855 | . 279 440 430 1260 26 95 120 2628 3577 Regen/Repaired (Parts) 1807 | . 22 . . 1107 . . 320 358 . Core Remaining (%) 68 | 100 . . . 77 . . 98 . . Volleys Fired 377 | . 21 61 9 138 2 . 20 69 57 Largest 4 | . 2 3 2 4 2 . 2 4 4 Hottest 298 | . 70 146 72 246 116 . 123 269 298 Shots Fired 749 | . 42 131 13 306 4 . 36 140 77 Gun 228 | . 42 10 . 58 . . . 72 46 Cannon 507 | . . 120 9 248 4 . 36 64 26 Launcher 11 | . . . 4 . . . . 4 3 Special 3 | . . 1 . . . . . . 2 Kinetic 514 | . 21 117 9 205 4 . 36 96 26 Thermal 127 | . 21 14 . 31 . . . 33 28 Explosive 10 | . . . 3 . . . . 4 3 Electromagnetic 98 | . . . 1 70 . . . 7 20 Robot Hit Streak 56 | . 23 56 14 35 1 . 15 19 19 Robot Miss Streak 4 | . 1 2 . 4 1 . 1 4 3 Penetration Max 1 | . . . . . . . 1 1 1 Secondary Targets 2 | . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 548 | . 38 90 11 229 1 . 21 97 61 Core Hits 252 | . 15 32 5 106 1 . 10 60 23 Critical Kills 2 | . . . . . . . . 2 . Critical Parts Destroyed 2 | . . . . . . . . 2 . Critical Strikes 54 | . . 4 . 20 . . 2 19 9 Burn 7 | . . 1 . . . . . 2 4 Destroy 4 | . . . . . . . . 4 . Blast 38 | . . 3 . 19 . . 2 12 2 Corrupt 2 | . . . . 1 . . . 1 . Impale 3 | . . . . . . . . . 3 Melee Attacks 20 | . . . . 12 . . . . 8 Impact 12 | . . . . 12 . . . . . Slashing . | . . . . . . . . . . Piercing 8 | . . . . . . . . . 8 Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 21899 | . 397 1856 347 9079 53 . 1679 5681 2807 Guns 3709 | . 397 77 . 963 . . . 1063 1209 Cannons 14906 | . . 1779 160 7545 53 . 1595 3074 700 Explosions 2436 | . . . 187 107 . . 84 1544 514 Melee 830 | . . . . 464 . . . . 366 Ramming 18 | . . . . . . . . . 18 Kinetic 14345 | . 147 1613 160 6749 53 . 1595 3328 700 Thermal 2945 | . 250 243 . 962 . . 84 709 697 Explosive 2192 | . . . 134 . . . . 1544 514 Electromagnetic 1569 | . . . 53 904 . . . 100 512 Impact 464 | . . . . 464 . . . . . Slashing . | . . . . . . . . . . Piercing 366 | . . . . . . . . . 366 Highest Corruption 33 | . 1 1 1 12 . 9 9 16 33 Average Corruption 7 | . 1 1 1 7 . 6 9 9 20 Corruption Purged 8 | . . 1 . 7 . . . . . Corruption Blocked . | . . . . . . . . . . Effects 211 | . 3 7 11 101 . 5 19 25 40 Message Errors 46 | . 1 . 1 26 . . 2 4 12 Matter Fused 53 | . 1 . . 28 . 1 5 7 11 Heat Flow Errors 23 | . . . 2 12 . 1 4 . 4 Energy Discharges 26 | . 1 1 3 10 . . 5 4 2 Parts Rejected 4 | . . . . . . 1 1 2 . Parts Fused 2 | . . . . 1 . . 1 . . Data Loss (minor) 27 | . . 2 4 16 . 1 . 3 1 Data Loss (major) 5 | . . 2 . 1 . 1 . . 1 Misfires 7 | . . . . 5 . . . . 2 Alerts 2 | . . 1 . . . . . 1 . Misdirections 6 | . . . . . . . . 2 4 Weapon Failures 10 | . . 1 1 2 . . 1 2 3 Overload Shots . | . . . . . . . . . . Overflow Damage 1403 | . . . . 718 . . 225 254 206 Projectiles 1198 | . . . . 587 . . 225 254 132 Explosions 28 | . . . . 28 . . . . . Melee 177 | . . . . 103 . . . . 74 Knockbacks 68 | . . 10 . 35 . . 2 15 6 Impact 1 | . . . . 1 . . . . . Kinetic 63 | . . 10 . 32 . . 2 14 5 Secondary 4 | . . . . 2 . . . 1 1 Self-Inflicted Damage 196 | . . . 86 57 . . . . 53 Shots 6 | . . . 4 1 . . . . 1 Rammed 4 | . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . 4 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 487 | . 251 154 242 487 72 113 400 424 408 Average Temperature 102 | . 110 63 70 109 34 64 108 102 93 Received Heat Transfer 2541 | . 411 306 555 360 18 . 36 377 478 Effects 13 | . . . . 7 . . 1 2 3 Shutdowns 7 | . . . . 3 . . 1 1 2 Energy Bleed 1 | . . . . . . . . . 1 Interference 3 | . . . . 3 . . . . . Short Circuit 1 | . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Robots Corrupted 3 | . . . . 2 . . . . 1 Combat Hostiles 1 | . . . . 1 . . . . . Parts Fried 13 | . . . . 6 . . . . 7 Impact Corruptions 9 | . . . . 8 . . . . 1 Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 17 | . 3 2 . 6 . . . 6 . Heat Transferred 5211 | . 740 444 . 1775 . . 50 1055 1147 Parts Sabotaged 3 | . . . . 3 . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . Alert | -11 -10 -10 -7 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Res Tes Maximum Alert Level 2 | . . . . 2 . . . 1 . Low Security (%) 89 | 100 100 . 100 83 100 100 100 77 100 Level 1 8 | . . . . 11 . . . 22 . Level 2 1 | . . . . 4 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 513 | . 55 . 31 513 59 . 157 391 75 Initial 100 | . . . 31 100 40 . . 61 . Average 57 | . 3 . 1 82 23 . 19 139 11 Influence Increases 4522 | . 142 205 63 1951 36 . 391 1266 468 Destroy 0b10 Robot/C 1880 | . 100 160 20 940 . . 100 380 180 Destroy 0b10 Robot/NC 260 | . . . 5 160 . . 35 45 15 Destroy Leader 412 | . 30 . . 238 . . 46 86 12 Allied During Kill 6 | . . . . 6 . . . . . Successful Hack 168 | . 12 . 21 25 28 . 28 . 54 Disable Machine 140 | . . . . 100 4 . 12 16 8 Anti-Garrison Action 450 | . . . . 150 . . 150 150 . Destroy Structure 431 | . . . 17 202 4 . 20 154 34 Advance Influence 100 | . . . . 100 . . . . . Lose Combat Pursuer 675 | . . 45 . 30 . . . 435 165 Influence Decreases 4522 | . 142 115 153 1839 148 . 234 1423 468 Entered New Map 227 | . . . 59 . 72 . . 96 . Time Decay 3685 | . 132 115 74 1829 76 . 234 921 304 Lost Part 340 | . 10 . 20 10 . . . 150 150 Lost Ally 10 | . . . . . . . . 10 . Purge Threat 260 | . . . . . . . . 246 14 Squads Dispatched 25 | . . . . 8 . . 3 11 3 Investigation 4 | . . . . 1 . . . 2 1 Extermination 13 | . . . . 6 . . 2 4 1 Reinforcement 4 | . . . . . . . . 3 1 Assault 3 | . . . . 1 . . 1 1 . Garrison 1 | . . . . . . . . 1 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Res Tes Distress Signals 6 | . 1 . . 3 . . 1 1 . Communications Jammed 12 | . . . . . . . . 10 2 Distress Signals 10 | . . . . . . . . 8 2 Times Spotted 212 | . 6 25 5 63 1 6 10 62 34 Peak Tracking Total 16 | . 4 6 5 9 1 6 2 16 14 Tactical Retreats 28 | . . 3 2 2 . . . 15 6 Traps | -11 -10 -10 -7 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Res Tes Traps Triggered 7 | . 3 1 . . 1 . . 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 6 | . . . . . . . . . 6 Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -7 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Res Tes Machines Disabled 42 | . . 3 1 26 1 . 4 5 2 Max in Single Turn 14 | . . 1 1 14 1 . 1 1 1 Garrison Access 4 | . . . . 1 . . 1 1 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Res Tes Machines Accessed 46 | . 3 1 10 17 1 . 6 3 5 Terminals 26 | . 2 . 6 10 1 . 2 2 3 Fabricators 5 | . . . . 3 . . 1 1 . Repair Stations 4 | . 1 . . 2 . . 1 . . Recycling Units 6 | . . . 3 2 . . 1 . . Scanalyzers 1 | . . . . . . . . . 1 Garrison Access 2 | . . . . . . . 1 . 1 Total Hacks 143 | . 6 9 29 53 5 . 17 8 16 Successful 93 | . 5 9 25 29 2 . 9 3 11 Failed 50 | . 1 . 4 24 3 . 8 5 5 Catastrophic 11 | . . . 1 7 2 . . 1 . Database Lockouts . | . . . . . . . . . . Manual 1 | . . 1 . . . . . . . Terminals 76 | . 3 . 19 26 5 . 6 5 12 Fabricators 14 | . . . . 8 . . 3 3 . Repair Stations 20 | . 3 . . 13 . . 4 . . Recycling Units 11 | . . . 3 6 . . 2 . . Scanalyzers 3 | . . . . . . . . . 3 Garrison Access 3 | . . . . . . . 2 . 1 Terminal Hacks 58 | . 2 9 22 11 2 . 3 2 7 Record 29 | . . 8 16 3 . . 2 . . Part Schematic 6 | . . . 1 1 2 . 1 . 1 Robot Schematic 1 | . . . 1 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . Open DSF 2 | . . . . 2 . . . . . Level Access Points 1 | . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . 1 Repair Station Index 1 | . . . . 1 . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . Garrison Index 1 | . . . . 1 . . . . . Unreport Threat 4 | . . . . . . . . 2 2 Locate Traps 2 | . 1 . . 1 . . . . . Disarm Traps 1 | . . . . . . . . . 1 Recall Reinforcements 1 | . . . . 1 . . . . . Zone Layout 2 | . . . . 1 . . . . 1 Proto ID Catalog 1 | . . 1 . . . . . . . Release Object 2 | . . . 2 . . . . . . Fabricator Hacks 8 | . . . . 5 . . 2 1 . Load Schematic 4 | . . . . 2 . . 1 1 . Build 4 | . . . . 3 . . 1 . . Repair Station Hacks 16 | . 3 . . 11 . . 2 . . Scan Component 9 | . 2 . . 6 . . 1 . . Repair 7 | . 1 . . 5 . . 1 . . Recycling Unit Hacks 7 | . . . 3 2 . . 2 . . Report Inventory 4 | . . . 3 1 . . . . . Retrieve Matter 1 | . . . . . . . 1 . . Retrieve Components 2 | . . . . 1 . . 1 . . Scanalyzer 3 | . . . . . . . . . 3 Insert Component 1 | . . . . . . . . . 1 Analyze 1 | . . . . . . . . . 1 Retrieve Study 1 | . . . . . . . . . 1 Garrison Access Hacks 1 | . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . 2 . 2 Used 1 | . . . . . . . 1 . . Hacking Detections 31 | . 1 . 5 14 1 . 4 3 3 Full Trace Events 4 | . . . 2 1 . . . 1 . Feedback Events 1 | . . . 1 . . . . . . Corruption 1 | . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 2 | . . . 1 . . . . . 1 Robots Built 6 | . . . . 3 . . 3 . . Authchips . | . . . . . . . . . . Time 268 | . . . . 201 . . 67 . . Total Robot Build Rating 24 | . . . . 12 . . 12 . . Part Schematics Acquired 10 | . . . 1 1 2 . 1 . 5 Parts Built 2 | . . . . 2 . . . . . Authchips . | . . . . . . . . . . Time 69 | . . . . 69 . . . . . Total Part Build Rating 18 | . . . . 18 . . . . . Part Studies Acquired 1 | . . . . . . . . . 1 Parts Repaired 7 | . 1 . . 5 . . 1 . . Time 320 | . 38 . . 208 . . 74 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 2 | . . . . 1 . . 1 . . Parts Scanalyzed 1 | . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Sub Rec Fac Fac Was Fac Res Tes Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 6 | . . . . 2 . . 3 1 . Machine Destruction 3 | . . . . 2 . . . 1 . Programmers 3 | . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -7 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Res Tes Total Allies 6 | . . . . 3 . . 3 . . Largest Group 3 | . . . . 3 . . 3 . . Highest-Rated Group 90 | . . . . 90 . . 90 . . Highest-Rated Ally 30 | . . . . 30 . . 30 . . Total Orders . | . . . . . . . . . . Ally Attacks 14 | . . . . 11 . . 3 . . Total Damage 327 | . . . . 225 . . 102 . . Kills 3 | . . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -7 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Res Tes Active Infowar (turns) 6916 | . . . . 3943 140 190 677 1257 709 Sensors 2 | . . . . . 2 . . . . Machine Analysis 6810 | . . . . 3943 140 190 677 1151 709 Triangulation 1 | . . . . 1 . . . . . Jamming 700 | . . . . . . . . 276 424 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches 9 | . . . . . . . . 9 . Drone Recoveries 8 | . . . . . . . . 8 . Exploration | -11 -10 -10 -7 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Res Tes Turns Passed 11147 | 89 1070 1751 1200 3959 140 190 677 1327 744 Spaces Moved 7786 | 49 739 1337 878 2270 123 175 491 1204 520 Core 7 | 6 . . . . . . . . 1 Treads 710 | 43 443 . . 161 . . 63 . . Legs 2692 | . . . 451 1405 123 175 428 110 . Wheels 3948 | . 296 1337 427 275 . . . 1094 519 Hover 323 | . . . . 323 . . . . . Flight 106 | . . . . 106 . . . . . Fastest Speed 50 | 50 90 90 105 63 88 56 73 84 84 Average Speed 114 | 146 132 103 121 137 98 103 101 87 88 Slowest Speed 950 | 160 160 105 270 265 128 128 360 114 950 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 1 | . . . 1 . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 52 | 3 98 81 99 49 3 85 14 40 57 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 . . 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched 12 | . . 12 . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 237 | . . . 25 103 2 . 10 83 14 Melee . | . . . . . . . . . . Projectile 78 | . . . 2 37 2 . 10 19 8 AOE 158 | . . . 23 66 . . . 63 6 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -7 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Res Tes Total 9231 | 66 797 1581 995 2807 140 181 626 1339 699 Wait 645 | . . 149 84 251 . . 97 11 53 Move 7778 | 48 738 1336 877 2269 123 174 490 1203 520 Hop . | . . . . . . . . . . Pick Up 136 | 11 19 7 8 46 3 2 4 20 16 Fast Attach 36 | . 2 4 2 9 1 3 4 2 9 Attach 84 | 7 3 5 5 24 4 1 1 23 11 Detach 8 | . . . . 4 2 . 1 1 . Swap 51 | . 4 6 2 20 2 . 1 5 11 Drop 92 | . 10 13 8 34 3 1 8 5 10 Fire 377 | . 21 61 9 138 2 . 20 69 57 Melee 20 | . . . . 12 . . . . 8 Ram 4 | . . . . . . . . . 4 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -7/Recycling -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -4/Waste -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 13 | -11/Scrapyard | Identified exit to Materials 13 | -11/Scrapyard | Discovered exit to Materials (range 15) 90 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Evolved 1 slot: Utility x1 91 | -10/Materials | Met a group of wandering Federalists 140 | -10/Materials | Identified exit to Mines 140 | -10/Materials | Discovered exit to Mines (range 8) 217 | -10/Materials | Identified exit to Materials 217 | -10/Materials | Discovered exit to Materials (range 12) 281 | -10/Materials | Discovered exit to Materials (range 13) 300 | -10/Materials | Identified exit to Subcaves 300 | -10/Materials | Discovered exit to Subcaves (range 12) 313 | -10/Materials | Build established: Hacker-Mutant 821 | -10/Materials | Repaired Lgt. Nuclear Core 841 | -10/Materials | Discovered exit to Materials (range 4) 1160 | -10/Materials | Entered Subcaves 1161 | -10/Subcaves | Continued accompanying wandering Federalists (4) 1161 | -10/Subcaves | Approached by a straggling Scientist 1206 | -10/Subcaves | Lost 4 allies 1222 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1559 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1572 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1585 | -10/Subcaves | Learned location of Zion (-7) 1585 | -10/Subcaves | Met a Zionite searching for "candidates" 1635 | -10/Subcaves | Disturbed a concealed Subdweller 1667 | -10/Subcaves | Identified exit to Recycling 1864 | -10/Subcaves | Identified exit to Materials 1864 | -10/Subcaves | Discovered exit to Materials (range 13) 2100 | -10/Subcaves | Visited 4L-MR0's lab 2130 | -10/Subcaves | Found Meta Core 2131 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 2202 | -10/Subcaves | Discovered exit to Materials (range 15) 2410 | -10/Subcaves | Core integrity fell below 50% 2420 | -10/Subcaves | Build established: Hacker-Tank 2727 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2800 | -10/Subcaves | Build established: Hacker-Mutant 2911 | -10/Subcaves | Entered Recycling 2912 | -7/Recycling | Met a Zionite searching for Scraptown 3058 | -7/Recycling | Identified exit to Factory 3058 | -7/Recycling | Discovered exit to Factory (range 13) 3960 | -7/Recycling | Scanned before Scraplab entrance 3994 | -7/Recycling | Angered Scraplab inhabitants 3999 | -7/Recycling | Found Prototype Device 4010 | -7/Recycling | Core integrity fell below 20% 4049 | -7/Recycling | Lost 4 parts (1u3w) 4111 | -7/Recycling | Entered Factory 4111 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x5, Weapon x2 4126 | -5/Factory | Identified Scrap Engine 4782 | -5/Factory | Repaired Imp. Titanium Leg 4830 | -5/Factory | Repaired Mak. Light Armor Plating 4882 | -5/Factory | Repaired Flexi-carbon Leg 5141 | -5/Factory | Build established: Hacker-Tank 5452 | -5/Factory | Fabricated Enh. Hardcell Cannon? 5942 | -5/Factory | System corruption reached 10% 6005 | -5/Factory | Destroyed 9 combat bots 6320 | -5/Factory | Repaired Med. Storage Unit 6382 | -5/Factory | Repaired Imp. Titanium Leg 6411 | -5/Factory | Identified exit to Factory 6411 | -5/Factory | Discovered exit to Factory (range 6) 7068 | -5/Factory | Build established: Hacker-Gunner 7581 | -5/Factory | Build established: Hacker-Construct 7960 | -5/Factory | Fabricated L-41 Fighter? 7984 | -5/Factory | Identified exit to Upper Caves 7984 | -5/Factory | Discovered exit to Upper Caves (range 15) 8070 | -5/Factory | Entered another Factory area 8070 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8199 | -4/Factory | Identified exit to Upper Caves 8199 | -4/Factory | Discovered exit to Upper Caves (range 11) 8210 | -4/Factory | Sucked down chute 8210 | -4/Factory | Entered Waste 8223 | -4/Waste | Spotted C-40 Crusher 8225 | -4/Waste | EMP discharged 8292 | -4/Waste | Spotted C-40 Crusher 8304 | -4/Waste | Spotted C-40 Crusher 8311 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8314 | -4/Waste | Spotted C-40 Crusher 8322 | -4/Waste | Spotted C-40 Crusher 8325 | -4/Waste | EMP discharged 8334 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8360 | -4/Waste | Spotted C-40 Crusher 8385 | -4/Waste | Build established: Hacker-Gunner 8385 | -4/Waste | Identified exit to Factory 8385 | -4/Waste | Discovered exit to Factory (range 13) 8400 | -4/Waste | Entered Factory 8569 | -4/Factory | Repaired Enh. Hardcell Cannon 8821 | -4/Factory | Fabricated L-41 Fighter? 8979 | -4/Factory | Identified exit to Research 8979 | -4/Factory | Discovered exit to Research (range 12) 9077 | -4/Factory | Entered Research 9077 | -3/Research | Evolved 2 slots: Utility x2 9189 | -3/Research | Garrison activated, responded to threat 9277 | -3/Research | Found Fusion Bomb Launcher 9587 | -3/Research | Lost 4 parts (1u3w) 10102 | -3/Research | Lost 3 parts (1p2u) 10108 | -3/Research | System corruption reached 10% 10386 | -3/Research | Identified exit to Testing 10386 | -3/Research | Discovered exit to Testing (range 12) 10404 | -3/Research | Entered Testing 10494 | -3/Testing | Found Prototype Ballistic Gun 10495 | -3/Testing | Identified Hyp. Multirail 10631 | -3/Testing | Scanned by Researcher 10735 | -3/Testing | Found Fusion Bomb Launcher 10923 | -3/Testing | Lost 12 parts (3p1n4u4w) 10941 | -3/Testing | Found Prototype Protection 10942 | -3/Testing | Identified Centrium Heavy Armor Plating 10975 | -3/Testing | Spotted Striker 10977 | -3/Testing | Spotted Striker 10999 | -3/Testing | Spotted Alpha 7 11021 | -3/Testing | System corruption reached 30% 11042 | -3/Testing | Core integrity fell below 50% 11053 | -3/Testing | Lost 3 parts (1n1u1w) 11063 | -3/Testing | Destroyed Striker 11101 | -3/Testing | Destroyed Striker 11126 | -3/Testing | Core integrity fell below 20% 11148 | -3/Testing | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 11133_ Slug penetrates Reinforced Barrier. 11133_ Micro-nuke Launcher+ destroyed. 11136_ Critical hit (Burn: +50). 11138_ Penetrated by Slug. 11138_ Slug penetrates Machine. 11141_ Acquired Fusion Bomb Launcher. 11141_ Slug penetrates Reinforced Barrier. 11144_ Penetrated by Slug. 11144_ Slug penetrates Reinforced Barrier. 11144_ Penetrated by Slug. 11145_ RURX%X:V,8ZQRLMKUFPU 11147_ Critical hit (Destroy). 11147_ Wheeled Centrium-NPA Exoskeleton destroyed. 11147_ Wheeled Centrium-NPA Exoskeleton core remains intact and functional. 11147_ Slug penetrates Machine. 11147_ Fusion Bomb Launcher destroyed. 11148_ Slug penetrates Reinforced Barrier. 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Medium Armor Plating | -7/Recycling | Hacked Lgt. Antimatter Reactor | -5/Factory | Hacked Impulse Thruster Array | -4/Factory | Hacked Imp. Gyrokinetic Inverter | -4/Factory | Hacked Quantum Rifle | -4/Factory | Hacked Micro-nuke Launcher | -3/Testing | Scanalyzed Imp. KE Penetrator | -3/Testing | Archive Cld. Antigrav System | -3/Testing | Archive Exp. Coolant Injector | -3/Testing | Archive Gamma Bomb Array | -3/Testing | Hacked Robot Schematics ------------------ L-41 Fighter | -7/Recycling | Hacked A-02 Transporter | -3/Testing | Archive Fabricated ------------ Enh. Hardcell Cannon | x2 | -5/Factory | Preloaded L-41 Fighter | x3 | -5/Factory L-41 Fighter | x3 | -4/Factory Repaired ---------- Lgt. Nuclear Core | 56% | -10/Materials Imp. Titanium Leg | 1% | -5/Factory Mak. Light Armor Plating | 3% | -5/Factory Flexi-carbon Leg | 25% | -5/Factory Med. Storage Unit | 39% | -5/Factory Imp. Titanium Leg | 49% | -5/Factory Enh. Hardcell Cannon | 30% | -4/Factory Studied --------- Micro-nuke Launcher | -3/Testing | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking Bumper Bots DATA ERROR: Steam Global Achievement% Ew, Corruption For Emergencies Only Ghost 'Em Hydra Item+ Mistaken Identity Not So Scrappy Organ Harvest Overwhelming Sprinter Strength In Numbers There's More Where That Came From Throw Away The Key We Love MA You May Approach The Wall Challenges ------------ None Game ------ Seed TrackerImprinterMegashotty Manual? 0 Play Time 03:51:04 Cumulative 141.6 hours Start 2026.08.29 @ 20:28:15 End 2026.08.30 @ 00:32:11 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 73 Rogue 43 Adventurer 0 Explorer 30 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 43 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5b6dd7a-a0d4-492c-899d-8422a6eda13f