Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.01 @ 22:38:52 Player: Berg Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (94) 470 Value Destroyed (2705) 2705 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (848) 848 TOTAL SCORE: 8123 Bonus ------- High Alert Combat Kills 548 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 288/300 Energy 98/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Reinforced Deuterium Engine Xenon Bombardment Thruster Advanced ECM Suite Improved Light Armor Plating Power Sword Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Advanced Sensor Array Signal Interpreter Reaction Control System Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Plasma Rifle Power Sword > --- INVENTORY -------- Reinforced Deuterium Engine Xenon Bombardment Thruster Advanced ECM Suite Improved Light Armor Plating Power Sword [Rating: 59] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Gravmag System Treads Light Treads Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Signal Interpreter Device Improved Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Slots Evolved 8 | . . 2 2 2 2 . . . . Power 1 | . . . . . 1 . . . . Propulsion 4 | . . 1 1 1 1 . . . . Utility 3 | . . 1 1 1 . . . . . Weapon . | . . . . . . . . . . Parts Attached 85 | 7 5 8 17 15 28 . 1 . 4 Power 11 | 1 . 1 . 1 7 . 1 . . Engine 8 | 1 . 1 . . 6 . . . . Core 3 | . . . . 1 1 . 1 . . Reactor . | . . . . . . . . . . Propulsion 28 | 2 2 1 7 3 11 . . . 2 Treads 2 | 2 . . . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover 23 | . 2 1 7 2 11 . . . . Flight 3 | . . . . 1 . . . . 2 Utility 24 | 2 3 5 5 3 5 . . . 1 Device 11 | 1 1 2 2 1 4 . . . . Storage 3 | 1 1 . 1 . . . . . . Processor 3 | . 1 1 . . . . . . 1 Hackware 1 | . . . 1 . . . . . . Protection 6 | . . 2 1 2 1 . . . . Artifact . | . . . . . . . . . . Weapon 22 | 2 . 1 5 8 5 . . . 1 Energy Gun 9 | 1 . . 1 4 3 . . . . Energy Cannon 2 | . . . 2 . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . Ballistic Cannon 3 | . . . . 2 1 . . . . Launcher 5 | . . 1 2 2 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . 3 1 1 . . . . Parts Lost 28 | . . . 2 10 3 . 7 . 6 Power . | . . . . . . . . . . Propulsion 14 | . . . 1 5 2 . 3 . 3 Utility 8 | . . . . 2 1 . 2 . 3 Weapon 6 | . . . 1 3 . . 2 . . Highest Loss Streak 7 | . . . 2 6 2 . 7 . 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 88 | . 94 99 95 84 91 100 95 40 30 Engine 9 | . 14 11 9 6 12 13 11 6 1 Treads 1 | . 21 . . . . . . . . Hover 31 | . 7 33 34 30 38 40 37 13 4 Device 11 | . 18 18 9 5 12 13 12 6 5 Processor 6 | . 1 3 9 7 6 6 6 6 11 Hackware 5 | . . . 5 7 6 6 6 6 3 Protection 6 | . . 10 9 10 5 6 5 . . Energy Gun 5 | . 14 11 1 3 5 6 6 . . Energy Cannon 1 | . . . 6 . . . . . . Ballistic Gun 1 | . 14 7 . . . . . . . Launcher 2 | . . 3 9 6 . . . . . Slashing Weapon 1 | . . . . . 1 6 6 . 1 Peak Build Rating 59 | 7 9 14 34 40 58 59 59 23 31 Average Rating 34 | 5 7 13 24 33 47 58 55 23 18 On Entrance 24 | . 7 9 14 34 15 58 59 23 23 Naked Turns . | . . . . . . . . . . Heaviest Build 88 | 13 88 21 29 29 43 42 42 16 19 Greatest Support 54 | 40 40 21 31 40 54 54 45 18 18 Greatest Overweight (x) 4 | 1 3 . 1 4 . . 1 . 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 6 5 5 5 5 5 5 5 5 Most Carried 6 | 4 6 5 5 5 5 5 5 5 5 Average Carried 4 | 3 4 4 4 4 4 4 5 5 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 4 5 5 5 5 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Matter Collected 1953 | 270 72 140 504 599 315 11 12 . 30 Remotely . | . . . . . . . . . . Salvage Created 2823 | 114 103 306 1299 536 393 . 64 . 8 Parts 177 | 4 11 25 74 37 22 . 2 . 2 Haulers Intercepted 6 | . 1 . 5 . . . . . . Recyclers Shooed 3 | . . 1 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . 9 . 7 Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 56 | . 3 5 32 10 4 . 1 . 1 Melee 5 | . . . . . 3 . 1 . 1 Guns 13 | . 3 5 . 4 1 . . . . Cannons 2 | . . . 2 . . . . . . AOE 36 | . . . 30 6 . . . . . Classes Destroyed 16 | 2 2 5 3 3 . . . . 1 Worker 3 | . . . 1 . 2 . . . . Builder 12 | . . 1 5 5 1 . . . . Tunneler 2 | 1 . . . 1 . . . . . Hauler 6 | . 1 . 5 . . . . . . Recycler 8 | 1 . . 3 3 1 . . . . Mechanic 1 | . . . . 1 . . . . . Operator 1 | . . 1 . . . . . . . Drone 1 | . . . . . . . . . 1 Watcher 6 | . . 1 3 1 1 . . . . Swarmer 7 | . 3 . 4 . . . . . . Grunt 33 | . . 2 22 8 . . 1 . . Brawler 2 | . . . 2 . . . . . . Duelist 1 | . . . 1 . . . . . . Sentry 6 | . . 3 3 . . . . . . Hunter 1 | . . . . 1 . . . . . Programmer 5 | . . . . 1 4 . . . . Best Kill Streak 22 | 2 2 3 22 6 2 . 1 . 1 Combat Bots Only 16 | . 2 2 16 5 1 . 1 . 1 Max Kills in Single Turn 3 | 1 1 1 3 3 1 . 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . 3 2 . . . . . Melee 1 | . . . . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Hostile Shots Fired 364 | . 6 17 49 99 40 . 52 . 101 Missed 132 | . 2 6 14 34 12 . 22 . 42 Damage Taken 3964 | . 41 149 685 1224 423 . 515 . 927 Core 1380 | . 26 45 152 289 27 . 74 . 767 Absorbed by Shields 24 | . . . . . 24 . . . . Core Remaining (%) 81 | 100 89 88 72 58 . . . . . Volleys Fired 208 | 8 10 22 74 47 36 11 . . . Largest 2 | 1 2 2 1 2 1 1 . . . Hottest 105 | 50 70 70 60 105 75 75 . . . Shots Fired 242 | 8 20 42 74 50 36 12 . . . Gun 143 | 8 20 42 1 30 30 12 . . . Cannon 44 | . . . 34 4 6 . . . . Launcher 55 | . . . 39 16 . . . . . Special . | . . . . . . . . . . Kinetic 40 | . 10 20 . 4 6 . . . . Thermal 147 | 8 10 22 35 30 30 12 . . . Explosive 55 | . . . 39 16 . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 10 | 2 3 6 4 10 5 . . . . Robot Miss Streak 7 | 1 3 4 7 3 5 . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 136 | 5 11 25 28 29 32 . 5 . 1 Core Hits 153 | 3 5 14 78 41 10 . 1 . 1 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 8 | . 1 . . 1 5 . 1 . . Burn 3 | . 1 . . 1 1 . . . . Sever 5 | . . . . . 4 . 1 . . Melee Attacks 43 | . . . . . 31 3 7 . 2 Impact . | . . . . . . . . . . Slashing 43 | . . . . . 31 3 7 . 2 Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . 3 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8777 | 64 152 349 4471 2204 1308 . 192 . 37 Guns 1224 | 64 150 349 13 429 219 . . . . Cannons 398 | . . . 372 26 . . . . . Explosions 5835 | . . . 4086 1749 . . . . . Melee 1316 | . . . . . 1089 . 192 . 35 Ramming 4 | . 2 . . . . . . . 2 Kinetic 273 | . 49 198 . 26 . . . . . Thermal 1349 | 64 101 151 385 429 219 . . . . Explosive 5835 | . . . 4086 1749 . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 1316 | . . . . . 1089 . 192 . 35 Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . 4 4 6 6 6 Average Corruption 4 | . . . . . 2 4 4 6 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 36 | . . . . . 4 14 7 . 11 Message Errors 7 | . . . . . 1 3 1 . 2 Matter Fused 8 | . . . . . 1 3 . . 4 Heat Flow Errors 3 | . . . . . . 1 1 . 1 Energy Discharges 7 | . . . . . . 3 1 . 3 Parts Rejected 2 | . . . . . 2 . . . . Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 4 | . . . . . . 2 1 . 1 Data Loss (major) 3 | . . . . . . 1 2 . . Misfires 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 355 | . . . 81 85 188 . 1 . . Projectiles 12 | . . . 12 . . . . . . Explosions 154 | . . . 69 85 . . . . . Melee 189 | . . . . . 188 . 1 . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 209 | . . . 109 99 . . . . 1 Shots 6 | . . . 3 3 . . . . . Rammed 3 | . 2 . . . . . . . 1 Targets Rammed 3 | . 2 . . . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 402 | 62 36 129 144 402 328 339 295 . 306 Average Temperature 88 | 27 16 47 44 130 84 102 98 . 151 Received Heat Transfer 1289 | . 15 87 225 492 . . 117 . 353 Effects 12 | . . . . 3 2 2 5 . . Shutdowns 1 | . . . . 1 . . . . . Energy Bleed 5 | . . . . . 1 1 3 . . Interference 5 | . . . . 1 1 1 2 . . Short Circuit 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 7 | 1 1 . 1 1 3 . . . . Heat Transferred 3103 | 185 370 444 629 925 550 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen 2 | . . . . . . . 2 . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Peak Influence 1231 | 10 100 233 1231 590 394 . . . . Initial 560 | . 6 16 98 560 289 . . . . Average 278 | 3 69 98 541 448 141 . . . . Maximum Alert Level 4 | . . 1 4 2 1 . . . . Low Security (%) 45 | 100 100 76 14 . 68 . . . . Level 1 23 | . . 23 7 37 31 . . . . Level 2 28 | . . . 66 62 . . . . . Level 3 1 | . . . 7 . . . . . . Level 4 . | . . . 3 . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . . 1 4 4 4 . 1 . . Investigation . | . . . . . . . . . . Extermination 4 | . . . . 1 3 . . . . Reinforcement 9 | . . 1 4 3 1 . . . . Assault 1 | . . . . . . . 1 . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . 2 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Distress Signals 16 | . 3 3 6 4 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 159 | . 9 16 42 26 15 . 26 . 25 Peak Tracking Total 16 | . 4 4 6 6 5 . 16 . 7 Tactical Retreats 28 | . . 1 7 5 4 . 4 . 7 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Traps Triggered 1 | . . . . 1 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Machines Disabled 8 | . . . 5 1 2 . . . . Max in Single Turn 1 | . . . 1 1 1 . . . . Garrison Access 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Machines Accessed 27 | . 4 . 5 5 5 4 . 4 . Terminals 15 | . 4 . 3 2 5 1 . . . Fabricators 1 | . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . 1 1 . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 95 | . 14 . 15 13 13 6 . 34 . Successful 68 | . 8 . 9 5 6 6 . 34 . Failed 27 | . 6 . 6 8 7 . . . . Catastrophic 1 | . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 43 | . 14 . 9 7 13 . . . . Terminals 41 | . 14 . 6 7 13 1 . . . Fabricators 2 | . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 7 | . . . 4 3 . . . . . Scanalyzers 5 | . . . 5 . . . . . . Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 48 | . 4 . 2 . 2 6 . 34 . Record 15 | . . . . . . 4 . 11 . Part Schematic 13 | . . . 1 . . . . 12 . Robot Schematic 8 | . . . . . . . . 8 . Robot Analysis 2 | . 2 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . Open Door 2 | . . . . . . 2 . . . Branch Access Points 2 | . 1 . . . 1 . . . . Terminal Index 2 | . 1 . . . 1 . . . . Alert Level 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . Load Schematic 1 | . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . Process 1 | . . . . 1 . . . . . Scanalyzer 4 | . . . 4 . . . . . . Insert Component 2 | . . . 2 . . . . . . Analyze 2 | . . . 2 . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks 13 | . 4 . 3 2 4 . . . . Terminals 11 | . 4 . 1 2 4 . . . . Botnet 11 | . 4 . 1 2 4 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . Reject 1 | . . . 1 . . . . . . Mask 1 | . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 3 . 4 4 5 . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 8 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 14 | . . . 2 . . . . 12 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 15 | . . . . 15 . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . 96 Total Orders . | . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . 7 Total Damage 96 | . . . . . . . . . 96 Kills 1 | . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Robot Analysis Total 2 | . 2 . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 1 3 . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Turns Passed 7692 | 112 525 761 1171 1503 2086 695 375 43 421 Spaces Moved 7671 | 53 368 318 1389 2040 1295 894 569 77 668 Core 402 | 2 1 . . 4 . . . . 395 Treads 263 | 51 212 . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover 6544 | . 155 318 1389 1729 1141 894 569 77 272 Flight 462 | . . . . 307 154 . . . 1 Fastest Speed 40 | 50 56 52 43 40 40 40 44 56 45 Average Speed 50 | 156 118 52 46 47 40 42 45 56 61 Slowest Speed 320 | 160 320 52 108 250 60 44 116 56 180 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 5 | . . . . 5 . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 48 | 5 36 25 53 32 19 85 76 68 89 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 3 | . . . . . . 1 1 1 . Known Exits Taken 7 | . . 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched 5 | . . . . . . 2 1 . 2 Spaces Dug 12 | . . . 2 . 2 7 1 . . Terrain Destroyed 363 | . . . 295 58 2 7 1 . . Melee 6 | . . . . . 2 3 1 . . Projectile 9 | . . . 5 . . 4 . . . AOE 348 | . . . 290 58 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Total 11156 | 71 438 873 1851 2528 2777 1192 671 76 679 Wait 3058 | . 38 513 345 415 1368 284 94 . 1 Move 7652 | 52 367 317 1388 2029 1294 893 568 76 668 Hop 5 | . . . . 5 . . . . . Pick Up 30 | 4 6 3 8 3 5 1 . . . Fast Attach 55 | 7 4 6 7 10 18 . 1 . 2 Attach 10 | . . 1 3 2 2 . . . 2 Detach 9 | . 1 2 1 2 . . . . 3 Swap 20 | . 1 1 7 3 8 . . . . Drop 63 | . 9 8 18 12 15 . 1 . . Fire 208 | 8 10 22 74 47 36 11 . . . Melee 43 | . . . . . 31 3 7 . 2 Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush 2 | . 2 . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / Min) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 10) 386 | -10/Materials | Identified exit to Mines 638 | -10/Materials | Entered another Materials area 638 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1393 | -9/Materials | Discovered new exit (range 8) 1398 | -9/Materials | Identified exit to Materials 1399 | -9/Materials | Entered another Materials area 1399 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1468 | -8/Materials | Build established: Scavenger-Mutant 1804 | -8/Materials | Discovered new exit (range 16) 1820 | -8/Materials | Identified exit to Factory 2463 | -8/Materials | Discovered exit to Factory (range 10) 2563 | -8/Materials | Destroyed 16 combat bots 2570 | -8/Materials | Entered Factory 2570 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2772 | -7/Factory | Build established: Mutant 3658 | -7/Factory | Lost 4 parts (2n1u1w) 3956 | -7/Factory | Lost 6 parts (3n1u2w) 4067 | -7/Factory | Discovered new exit (range 12) 4073 | -7/Factory | Identified exit to Factory 4073 | -7/Factory | Entered another Factory area 4073 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6092 | -6/Factory | Identified exit to Lower Caves 6159 | -6/Factory | Entered Lower Caves 6725 | -6/Lower Caves | Learned Factory security intel 6828 | -6/Lower Caves | Discovered new exit (range 15) 6836 | -6/Lower Caves | Identified exit to Lower Caves 6854 | -6/Lower Caves | Entered another Lower Caves area 6903 | -6/Lower Caves | Encountered a Warlord checkpoint 7046 | -6/Lower Caves | Discovered new exit (range 4) 7047 | -6/Lower Caves | Identified exit to Factory 7138 | -6/Lower Caves | Identified exit to Data Miner 7172 | -6/Lower Caves | Learned 4 Factory zone layouts 7188 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7191 | -6/Lower Caves | Spotted B-75 Beast 7229 | -6/Lower Caves | Entered Data Miner 7229 | -6/Data Miner | Discovered new exit (range 6) 7232 | -6/Data Miner | Identified exit to Proximity Caves 7240 | -6/Data Miner | Met Data Miner 7251 | -6/Data Miner | Learned location of Section 7 (-2) 7251 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7259 | -6/Data Miner | Lost 7 parts (3n2u2w) 7260 | -6/Data Miner | Received God Mode back door access code from Data Miner 7272 | -6/Data Miner | Entered Proximity Caves 7276 | -5/Proximity Caves | Spotter reported a threat 7372 | -5/Proximity Caves | Spotted B-75 Beast 7518 | -5/Proximity Caves | Learned Factory trap positions 7548 | -5/Proximity Caves | Core integrity fell below 50% 7598 | -5/Proximity Caves | Spotter reported a threat 7673 | -5/Proximity Caves | Core integrity fell below 20% 7691 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7691 | -5/Proximity Caves | Discovered exit to Factory (range 11) 7693 | -5/Proximity Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 07515_ Found Field Propulsion Drive. 07515_ Found Hvy. Ion Cannon. 07515_ Found Imp. Remote Datajack. 07515_ Found 50 Matter. 07516_ Acquired Field Propulsion Drive. 07518_ Field Propulsion Drive destroyed. 07518_ Acquired derelict log, extracted data. Data stored: Factory trap records. 07549_ Hacking Suite destroyed. 07553_ System corrupted: Heat flow error (+211). 07596_ N-01 Spotter is scanning... 07598_ N-01 Spotter sends a signal. 07598_ ALERT: Unidentified potential threat approaching Complex 0b10. 07616_ System corrupted: Matter fused (-5). 07674_ Adv. Sensor Array destroyed. 07687_ System corrupted: Component data lost. 07687_ Armor Integrity Analyzer destroyed. 07691_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 07691_ Penetrated by Slug. 07691_ EXIT=FOUND: FACTORY Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##????????????????????????????? | | ?????????????????## ##???????????????????????????? | | ##?####??????????# #???????????????????????????? | | ### #????####### #???????????????????????????? | | ###### ## ##???????????????????????????? | | ## ##????????????????????????????? | | ##?????????????????????????????? | | ##??????????????????????????????? | | ##?????###??????????????????????? | | ###### ##?????????????????????? | | ##????????????????????? | | #????????????????????? | | # ## ## # #????????????????????? | | # ## ## #?## #????????????????????? | | ### #### #?????#??????????????? | | ##?# ## #???? #??????????????? | | # ##??# #### #??????????????? | | # #####???#### #??????????????? | | ## ## ???????????## #??????????????? | | # #### ## ???# ?????## ## ##??????????????? | | ?##??##?? ???# ### #????????????????? | | ??????????????# #????????????????? | | ??????????????# @ Y #????????????????? | | ??????????????# #????????????????? | | ??????????? #????????????????? | | ??????????? #????????????????? | | ???????????#### #????????????????? | | ?????????????# ##????????????????? | | ?????????????# < ????????????????? | | ?????????????## ???????????????? | | ??????????????### #??????????????? | | ????????????????## ## #??????????????? | | ?????????????????###?## #### ##??????????????? | | ??????????????????????# ##???###???????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????## #???????????????????????? | | ????????????????????????#????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Evasion (%) 65 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Aerolev Unit | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Adv. System Restoration Module | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantGuidanceArmor Manual? 0 Play Time 01:59:28 Cumulative 93.7 hours Start 2025.01.01 @ 19:39:24 End 2025.02.01 @ 22:38:52 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 47 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a65d4344-bf0f-44c4-a544-f3cccba53d5a