Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.19 @ 21:54:17 Player: D4-RYL Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (971) 971 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-554) -554 TOTAL SCORE: 2057 Bonus ------- Friendly Fire -554 Cogmind --------- Core Integrity 94/400 Matter 116/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (185) Ox7 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Wheel > --- UTILITY (3) ------ Huge Storage Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Compact Wheel Compact Wheel Cooling System Large Storage Unit High-capacity Matter Pod (103) Sensor Array Improved Targeting Computer Weapon Shielding Light Armor Plating Light Armor Plating EM Shotgun EM Shotgun Improved Medium Laser Beam Cannon Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Light Cannon Datajack Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Sensor Array Targeting Computer > --- WEAPON ----------- Improved Assault Rifle YI-UF0's Doublenader > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Compact Wheel Compact Wheel Cooling System Large Storage Unit High-capacity Matter Pod Sensor Array Improved Targeting Computer Weapon Shielding Light Armor Plating Light Armor Plating EM Shotgun EM Shotgun Improved Medium Laser Beam Cannon Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Light Cannon Datajack Mining Laser [Rating: 20] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher YI-UF0's Doublenader Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 27 | 7 5 3 12 . Power 3 | 1 1 . 1 . Engine 2 | 1 . . 1 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 9 | 2 1 1 5 . Treads 2 | . . . 2 . Leg . | . . . . . Wheel 7 | 2 1 1 3 . Hover . | . . . . . Flight . | . . . . . Utility 5 | 2 1 . 2 . Device 2 | 1 . . 1 . Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 2 2 2 4 . Energy Gun 2 | 1 . . 1 . Energy Cannon 1 | . 1 . . . Ballistic Gun 5 | 1 . 1 3 . Ballistic Cannon . | . . . . . Launcher 2 | . 1 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 14 | . 1 1 6 6 Power 2 | . . . 1 1 Propulsion 6 | . 1 1 2 2 Utility 2 | . . . 1 1 Weapon 4 | . . . 2 2 Highest Loss Streak 6 | . 1 1 2 6 To Critical Strikes . | . . . . . Average Backups 17 | 2 11 16 22 25 Power 1 | . 1 1 1 2 Propulsion 4 | . 4 5 4 4 Utility 5 | . 2 4 8 8 Weapon 5 | . 3 4 7 10 Tool/Special . | . . . . . Unused Backups 27 | . 2 1 5 19 Power 3 | . . . 1 2 Propulsion 6 | . 1 . 2 3 Utility 10 | . . . 2 8 Weapon 7 | . 1 1 . 5 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 97 | . 99 99 96 97 Engine 7 | . 6 . 9 9 Core 5 | . 7 14 1 . Treads 3 | . . . 7 11 Wheel 26 | . 28 27 25 22 Device 12 | . 14 14 10 11 Storage 12 | . 14 14 11 11 Processor 5 | . . . 10 11 Energy Gun 1 | . 3 . . . Energy Cannon 4 | . 10 4 . . Ballistic Gun 16 | . 13 22 18 13 Peak Build Rating 20 | 7 10 13 19 20 Average Rating 11 | 5 8 10 13 18 On Entrance 9 | . 7 10 10 19 Avg Prop Armor Cover (%) 10 | . . . 10 10 Naked Turns . | . . . . . Heaviest Build 97 | 13 91 94 97 97 Greatest Support 42 | 26 26 32 42 22 Greatest Overweight (x) 8 | . 5 5 8 8 Average Overweight (x) 2 | . 2 2 3 4 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 23 | 7 22 25 25 25 Most Carried 25 | 4 16 19 25 25 Average Carried 17 | 2 11 16 23 25 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 4 16 16 25 25 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1209 | 290 164 182 573 . Remotely . | . . . . . Salvage Created 1526 | 154 386 226 760 . Parts 118 | 10 30 12 66 . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 36 | . 8 5 18 5 Guns 18 | . 4 2 12 . Cannons 1 | . 1 . . . AOE 17 | . 3 3 6 5 Classes Destroyed 12 | 2 6 . 3 1 Worker 4 | . 2 1 1 . Builder 3 | . 1 . 2 . Tunneler 3 | 3 . . . . Hauler 2 | . 2 . . . Recycler 1 | 1 . . . . Operator 1 | . . . 1 . Watcher 6 | . 3 . 3 . Swarmer 15 | . 6 3 6 . Grunt 8 | . 2 2 4 . Brawler 1 | . . . 1 . Sentry 7 | . . . 7 . Assembled 5 | . . . . 5 Best Kill Streak 9 | 4 3 4 9 5 Combat Bots Only 5 | . 3 3 3 5 Max Kills in Single Turn 4 | 1 3 2 4 3 Gunslinging . | . . . . . Exploded 3 | . 3 1 3 3 Melee . | . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 138 | . 22 11 78 27 Missed 44 | . 5 5 27 7 Hits 94 | . 17 6 51 20 Projectile 94 | . 17 6 51 20 AOE 10 | . . . . 10 Critical Strikes 2 | . . . 2 . Damage Taken 1636 | . 192 147 656 641 Core 445 | . 66 73 188 118 Absorbed by Shields . | . . . . . Core Remaining (%) 72 | 100 . 44 . . Volleys Fired 127 | 7 39 9 66 6 Largest 2 | 2 2 2 2 1 Hottest 80 | 70 80 70 70 70 Shots Fired 214 | 14 77 15 102 6 Gun 174 | 14 50 10 99 1 Cannon 27 | . 26 1 . . Launcher 13 | . 1 4 3 5 Special . | . . . . . Kinetic 155 | 7 38 10 99 1 Thermal 46 | 7 38 1 . . Explosive 13 | . 1 4 3 5 Electromagnetic . | . . . . . Robot Hit Streak 12 | 5 7 7 12 4 Robot Miss Streak 4 | 2 4 3 3 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 142 | 7 44 10 75 6 Core Hits 94 | 5 19 11 41 18 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | 1 2 1 . . Burn 3 | 1 2 . . . Meltdown 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2967 | 83 750 286 1270 578 Guns 1567 | 83 395 87 988 14 Cannons 263 | . 245 18 . . Explosions 1137 | . 110 181 282 564 Melee . | . . . . . Ramming . | . . . . . Kinetic 1403 | 22 292 87 988 14 Thermal 427 | 61 348 18 . . Explosive 1137 | . 110 181 282 564 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . 1 . . Misfires 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 65 | . . . . 65 Projectiles . | . . . . . Explosions 65 | . . . . 65 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 154 | . 14 75 3 62 Shots 7 | . 1 2 1 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 180 | 54 180 136 52 124 Average Temperature 40 | 25 42 53 14 57 Received Heat Transfer 326 | . 63 27 216 20 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles . | . . . . . Parts Melted 2 | 1 1 . . . Heat Transferred 1258 | 259 962 37 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 1 | . . . 1 . Low Security (%) 88 | 100 100 100 75 100 Level 1 11 | . . . 24 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 291 | 15 118 105 291 108 Initial 108 | . . . 17 108 Average 58 | 2 29 37 87 95 Influence Increases 1075 | 20 291 155 573 36 Destroy 0b10 Robot/C 620 | . 160 100 360 . Destroy 0b10 Robot/NC 100 | 20 40 5 35 . Destroy Leader 176 | . 40 20 116 . Successful Hack 33 | . 24 . 9 . Disable Machine 15 | . 15 . . . Destroy Structure 116 | . 12 30 38 36 Lose Combat Pursuer 15 | . . . 15 . Influence Decreases 1031 | 20 291 110 339 271 Entered New Map 199 | . . . 28 171 Time Decay 722 | 20 281 100 281 40 Lost Part 110 | . 10 10 30 60 Squads Dispatched 2 | . 1 . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | . 17 5 29 12 Peak Tracking Total 8 | . 3 3 4 8 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 10 | . 10 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 8 | . 5 . 3 . Terminals 6 | . 4 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 22 | . 13 . 9 . Successful 12 | . 8 . 4 . Failed 10 | . 5 . 5 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 6 | . 4 . 2 . Terminals 17 | . 11 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 2 . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 7 . 2 . Prototype ID Bank 1 | . 1 . . . Level Access Points 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Emergency Access Points 2 | . 1 . 1 . Locate Traps 2 | . 1 . 1 . Disarm Traps 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 1 . 2 . Report Inventory 2 | . 1 . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 5 . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 6 | . . . 6 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 1 | . . 1 . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 2884 | 22 1056 377 1352 77 Sensors 1296 | . . . 1219 77 Seismic 1588 | 22 1056 377 133 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 2987 | 112 1056 377 1362 80 Spaces Moved 1671 | 79 690 229 631 42 Core 5 | 5 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 1666 | 74 690 229 631 42 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 130 120 145 Average Speed 129 | 87 127 134 134 148 Slowest Speed 210 | 90 175 175 210 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 4 80 48 46 12 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 138 | . 7 38 36 57 Melee . | . . . . . Projectile . | . . . . . AOE 138 | . 7 38 36 57 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2269 | 104 788 283 1041 53 Wait 374 | 7 29 36 298 4 Move 1667 | 78 689 228 630 42 Hop . | . . . . . Pick Up 46 | 5 18 3 20 . Fast Attach 13 | 6 2 . 5 . Attach 11 | 1 2 1 7 . Detach 2 | . 1 . 1 . Swap 14 | . 3 4 6 1 Drop 15 | . 5 2 8 . Fire 127 | 7 39 9 66 6 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials -9/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Identified exit to Materials 314 | -10/Materials | Build established: Mutant 886 | -10/Materials | Identified exit to Mines 1169 | -10/Materials | Entered Mines 1209 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1247 | -10/Mines | Discovered exit to Materials (range 10) 1285 | -10/Mines | Destroyed YI-UF0 1291 | -10/Mines | Found Prototype Launcher 1292 | -10/Mines | Identified YI-UF0's Doublenader 1375 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1376 | -10/Mines | Discovered new exit (range 5) 1466 | -10/Mines | Core integrity fell below 50% 1508 | -10/Mines | Discovered exit to Materials (range 10) 1546 | -10/Mines | Entered Materials 1546 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2804 | -9/Materials | Discovered new exit (range 8) 2908 | -9/Materials | Entered Mines 2912 | -9/Mines | Assembled infested the area 2950 | -9/Mines | Met a Derelict bent on vengeance 2984 | -9/Mines | Core integrity fell below 50% 2988 | -9/Mines | Self-destructed Last Messages --------------- 02971_ as-83765 destroyed. 02971_ as-49468 destroyed. 02971_ as-23076 destroyed. 02971_ Destroyed Asb. F-torch. 02977_ C-45 Heavy ARC bursts open, deploying its payload. 02977_ D-53 Grenadier unfolds itself. 02977_ as-90716 destroyed. 02979_ The unstable cave ceiling collapses. 02979_ Imp. Ion Engine destroyed. 02979_ YI-UF0's Doublenader destroyed. 02980_ Arm. Wheel destroyed. 02982_ Lgt. Treads destroyed. 02983_ Imp. Assault Rifle destroyed. 02984_ G-47 Trooper suffers critical hit (Burn). 02984_ G-47 Trooper destroyed. 02985_ The unstable cave ceiling collapses. 02985_ Sensor Array destroyed. 02986_ as-31950 destroyed. 02988_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????#????????????????? | | ???????????????????????????????# ????????????????? | | ??????????????????????????????? ????????????????? | | ??????????????????????????????? ????????????????? | | ??????????????????????????????# ????????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????? ????????????????? | | ??????????????????????????????# ????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ???????????????????????######## #????????????????? | | ????????????????????# ##???????????????? | | ???????????????????????###### d ##??????????????? | | ????????????????????#??????## % #######????????? | | ????????????????????#=?##### d ##???????? | | ????????????????????#%## #???????? | | ???????????????????## # #???????? | | ?????????????# ## #???????? | | ????????????# #???????? | | ????????????# @ a #####?? | | ???????????# # | | ?????????? ??????# # | | ????????????????????? ##?## # ######## | | ??????????????????? ##????######??????? | | ????????????????? ###g########?????????????????? | | ??????????????? ???# ?????????????????????????? | | ??????????????# ????# ?????????????????????????? | | ??????????????## ????? ?????????????????????????? | | ???????????????#?????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 42 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- My Bad Challenges ------------ None Game ------ Seed SuspensionRainbowRedirector Manual? 0 Play Time 00:41:49 Cumulative 23.3 hours Start 2026.06.19 @ 20:49:28 End 2026.06.19 @ 21:54:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 25 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 17% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e42581e1-d799-4e10-9d74-1d9180e6f610