Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.03 @ 23:04:18 Player: Relaxlen Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (684) 684 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2479 Bonus ------- None Cogmind --------- Core Integrity 508/550 Matter 136/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (5) --- Light Treads > --- UTILITY (3) ------ Medium Storage Unit Visual Processing Unit Targeting Computer > --- WEAPON (2) ------- Heavy Assault Rifle Gauss Rifle > --- INVENTORY (10) --- Light Ion Engine Heavy Ion Engine Light Nuclear Core Huge Storage Unit Terrain Scan Processor Core Shielding Backup Plating III Shield Generator Light Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Targeting Computer > --- WEAPON ----------- Assault Rifle Plasma Cutter > --- INVENTORY -------- Light Ion Engine Heavy Ion Engine Light Treads Aluminum Leg Huge Storage Unit Terrain Scan Processor Core Shielding Assault Rifle Assault Rifle Light Cannon [Rating: 15] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Storage Medium Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Plasma Cutter Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 3 | . . 1 2 Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 26 | 6 2 12 6 Power 6 | 1 1 2 2 Engine 4 | 1 1 1 1 Core 2 | . . 1 1 Reactor . | . . . . Propulsion 8 | 2 . 4 2 Treads 5 | . . 3 2 Leg 3 | 2 . 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 3 . Device . | . . . . Storage 2 | 1 . 1 . Processor 2 | . . 2 . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 7 | 2 . 3 2 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 5 | 2 . 1 2 Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . 2 6 Power 1 | . . . 1 Propulsion 4 | . . . 4 Utility . | . . . . Weapon 3 | . . 2 1 Highest Loss Streak 6 | . . 2 6 To Critical Strikes . | . . . . Average Backups 7 | 2 5 8 8 Power 1 | . 1 1 1 Propulsion . | . . . . Utility 3 | . 2 3 5 Weapon 1 | 1 1 1 . Tool/Special . | . . . . Unused Backups 5 | . . 1 4 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 3 | . . . 3 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 92 | . 95 95 75 Engine 9 | . 14 9 . Core 1 | . . 1 7 Treads 14 | . . 17 23 Leg 13 | . 28 12 . Storage 11 | . 14 11 9 Processor 15 | . . 20 18 Protection 3 | . 10 1 . Ballistic Gun 18 | . 28 16 10 Ballistic Cannon 3 | . . 4 6 Peak Build Rating 15 | 6 9 15 15 Average Rating 11 | 3 7 12 12 On Entrance 6 | . 6 8 13 Avg Prop Armor Cover (%) 11 | . . 11 . Naked Turns . | . . . . Heaviest Build 25 | 14 16 23 25 Greatest Support 80 | 20 20 60 80 Greatest Overweight (x) 5 | 1 . 5 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 9 | 6 8 9 10 Most Carried 10 | 5 8 10 10 Average Carried 7 | 2 5 8 8 Final Capacity 10 | 8 8 10 10 Final Carried 10 | 2 7 9 10 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 877 | 174 34 608 61 Remotely . | . . . . Salvage Created 901 | . 78 533 290 Parts 62 | . 9 29 24 Haulers Intercepted 3 | . . 3 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 21 | . 4 12 5 Guns 15 | . 4 7 4 Cannons 5 | . . 4 1 AOE 1 | . . 1 . Classes Destroyed 9 | . 2 4 3 Worker 4 | . . 2 2 Builder 1 | . . . 1 Hauler 3 | . . 3 . Operator 1 | . . . 1 Watcher 1 | . 1 . . Swarmer 8 | . 4 4 . Grunt 10 | . . 7 3 Sentry 2 | . . 1 1 Hunter 1 | . . . 1 Best Kill Streak 5 | . 3 5 5 Combat Bots Only 4 | . 3 4 4 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 196 | . 24 108 64 Missed 63 | . 7 34 22 Hits 133 | . 17 74 42 Projectile 133 | . 17 74 42 Critical Strikes 1 | . . . 1 Damage Taken 1485 | . 130 705 650 Core 187 | . 21 124 42 Absorbed by Shields . | . . . . Redirected to Shielding 6 | . 4 2 . Core Remaining (%) 86 | 100 91 69 . Volleys Fired 96 | 1 15 51 29 Largest 2 | 2 2 2 2 Hottest 53 | 40 40 50 53 Shots Fired 181 | 2 29 97 53 Gun 129 | 2 29 65 33 Cannon 47 | . . 27 20 Launcher . | . . . . Special 5 | . . 5 . Kinetic 176 | 2 29 92 53 Thermal 5 | . . 5 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | . 2 7 10 Robot Miss Streak 6 | . 6 5 3 Penetration Max 1 | . . . 1 Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 94 | . 9 50 35 Core Hits 46 | . 6 24 16 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 3 | . . 1 2 Destroy 1 | . . . 1 Blast 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1585 | . 131 827 627 Guns 977 | . 131 437 409 Cannons 571 | . . 353 218 Explosions 37 | . . 37 . Melee . | . . . . Ramming . | . . . . Kinetic 1548 | . 131 790 627 Thermal . | . . . . Explosive . | . . . . Electromagnetic 37 | . . 37 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 . . Average Corruption 3 | . 3 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . 7 . . Message Errors 1 | . 1 . . Matter Fused 1 | . 1 . . Heat Flow Errors 1 | . 1 . . Parts Rejected 1 | . 1 . . Parts Fused 1 | . 1 . . Data Loss (minor) 1 | . 1 . . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 6 | . . 3 3 Impact . | . . . . Kinetic 5 | . . 2 3 Secondary 1 | . . 1 . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 100 | . 100 9 13 Average Temperature 20 | . 54 4 3 Received Heat Transfer 309 | . . 147 162 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 157 | . 111 157 65 Initial 50 | . . 42 50 Average 35 | . 12 46 26 Influence Increases 694 | . 159 395 140 Destroy 0b10 Robot/C 420 | . 80 240 100 Destroy 0b10 Robot/NC 50 | . 5 25 20 Destroy Leader 108 | . 22 66 20 Successful Hack 39 | . 21 18 . Disable Machine 30 | . . 30 . Destroy Structure 2 | . 1 1 . Lose Combat Pursuer 45 | . 30 15 . Influence Decreases 639 | . 58 375 206 Entered New Map 130 | . . 59 71 Time Decay 454 | . 58 306 90 Lost Part 55 | . . 10 45 Squads Dispatched 5 | . 1 3 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 4 | . 1 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 2 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 12 22 13 Peak Tracking Total 6 | . 6 6 6 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 3 6 . Terminals 8 | . 2 6 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 4 16 . Successful 10 | . 3 7 . Failed 10 | . 1 9 . Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 19 | . 3 16 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 2 7 . Robot Analysis 1 | . . 1 . Prototype ID Bank 1 | . 1 . . Alert Level 1 | . . 1 . Locate Traps 1 | . 1 . . Dispatch Records 1 | . . 1 . Maintenance Status 1 | . . 1 . Reinforcement Status 1 | . . 1 . Hauler Manifests 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Refit 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 3 6 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1155 | . . 948 207 Optics 1155 | . . 948 207 Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1670 | 53 347 1063 207 Spaces Moved 962 | 39 245 610 68 Core 16 | 15 . 1 . Treads 413 | . . 345 68 Legs 533 | 24 245 264 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 160 Average Speed 136 | 95 120 142 165 Slowest Speed 300 | 120 120 300 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 3 45 46 11 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1128 | 52 267 701 108 Wait . | . . . . Move 959 | 38 244 609 68 Hop . | . . . . Pick Up 33 | 7 6 15 5 Fast Attach 2 | 1 . 1 . Attach 15 | 5 1 5 4 Detach . | . . . . Swap 12 | . 1 9 2 Drop 11 | . . 11 . Fire 96 | 1 15 51 29 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 11) 304 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 16) 401 | -10/Materials | Entered another Materials area 401 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1132 | -9/Materials | Build established: Scavenger-Mutant 1256 | -9/Materials | Discovered new exit (range 13) 1449 | -9/Materials | Discovered new exit (range 9) 1464 | -9/Materials | Entered another Materials area 1464 | -8/Materials | Evolved 2 slots: Propulsion x2 1668 | -8/Materials | Lost 6 parts (1p4n1w) 1671 | -8/Materials | Self-destructed Last Messages --------------- Soldier. 01643_ G-50 Soldier suffers critical hit (Destroy). 01643_ Destroyed Hvy. Laser. 01644_ K-01 Serf collects debris. 01645_ R-06 Scavenger collects Wheel. 01646_ Acquired 3 matter. 01647_ R-06 Scavenger collects Wheel. 01650_ K-01 Serf collects debris. 01651_ Acquired Lgt. Nuclear Core. 01653_ Slug penetrates G-47 Trooper. 01653_ K-01 Serf destroyed. 01654_ K-01 Serf collects debris. 01655_ R-06 Scavenger collects Imp. Heat Sink. 01656_ Slug penetrates G-47 Trooper. 01658_ R-06 Scavenger collects Assault Rifle. 01662_ G-47 Trooper destroyed. 01663_ W-25 Informer sends out distress signal. 01666_ K-01 Serf collects debris. 01670_ Acquired Lgt. Nuclear Core. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ###########??????????###########?????????????????? | | #????????# ??????????????????? | | #????????# ??????????????????? | | #????????# """ """ ?????????????????? | | """ """ #????????# """"""""" #????????????????? | | """ """ #?????#### " """ #????????????????? | | ? """ """???????# + #????????????????? | | ??? ?????????# ## #????????????????? | | ?####+############ #######+######????????????????? | | ?# #????# ?????????????????? | | ?# ######% #????????????????????? | | ?# *#????????????????????? | | #####+########+########## =%##???????????????????? | | #??? ???????# / #??????#????????????? | | #? ?????# ##??###+#????????????? | | # #??##!! ##? #????????????? | | # [ #??# * # #????????????? | | # " #### # "??????????????? | | # """ + % + Y??????????????? | | # " ####k # = ""#????????????? | | #####################??#%@=! #! #????????????? | | ???????????????????????###g###?######????????????? | | ?????????????????????????#=#?????????????????????? | | ?????????????????????????#%#?????????????????????? | | ?????????????????????????#%#?????????????????????? | | ????????????????????????? !#?????????????????????? | | ????????????????????????? !?????????????????????? | | ????????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????###+#?????????????????????? | | ?????????????????????????? ??????????????????????? | | ??????????????????????????"??????????????????????? | | ??????????????????????????"??????????????????????? | | ??????????????????????????"??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 80 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fitting Room Loot Pinata Please Form A Line Challenges ------------ None Game ------ Seed GuidedTransdimensionalPick Manual? 0 Play Time 00:23:51 Cumulative 4.4 hours Start 2026.10.03 @ 22:43:25 End 2026.10.03 @ 23:04:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a0b72488-43ef-4cb5-a0ac-8df7250bab0b