Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 11:46:06 Player: Florist Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (117) 585 Value Destroyed (3385) 3385 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 9910 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 182/300 Energy 99/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Heavy Phase Cannon Peak State ------------ > --- POWER ------------ Compact Particle Reactor Compact Particle Reactor > --- PROPULSION ------- Gravmag Array Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Small Storage Unit Advanced Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON ----------- Phase Gun Quantum Rifle Linear Accelerator > --- INVENTORY -------- Fusion Compressor Micro Antimatter Reactor Micro Antimatter Reactor Gamma Rifle Heavy Phase Cannon Scatter Rocket Array [Rating: 118] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Compact Particle Reactor Propulsion Light Treads Treads Light Treads Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Advanced Heat Sink Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Linear Accelerator Launcher Scatter Rocket Array Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 . 2 2 2 Power 1 | . . . . . . . . 1 . Propulsion 4 | . . 1 . 1 . . 1 . 1 Utility 8 | . . . 2 1 2 . 1 1 1 Weapon 1 | . . 1 . . . . . . . Parts Attached 161 | 5 13 31 36 16 1 8 10 7 34 Power 20 | . 1 3 2 2 1 2 1 1 7 Engine 3 | . 1 1 1 . . . . . . Core 11 | . . 2 1 2 1 2 1 1 1 Reactor 6 | . . . . . . . . . 6 Propulsion 54 | 2 2 10 17 5 . 4 . 4 10 Treads 14 | 2 2 10 . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover 12 | . . . . 3 . . . . 9 Flight 28 | . . . 17 2 . 4 . 4 1 Utility 40 | 1 3 7 9 6 . 2 4 . 8 Device 14 | . . 1 1 2 . 2 2 . 6 Storage 10 | 1 1 6 . 1 . . 1 . . Processor 7 | . 2 . 1 1 . . 1 . 2 Hackware 8 | . . . 6 2 . . . . . Protection 1 | . . . 1 . . . . . . Artifact . | . . . . . . . . . . Weapon 47 | 2 7 11 8 3 . . 5 2 9 Energy Gun 15 | 1 5 . 2 . . . 1 . 6 Energy Cannon 2 | . . . . . . . 1 . 1 Ballistic Gun 20 | 1 2 10 6 . . . . 1 . Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 4 | . . . . . . . 3 . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 4 | . . . . 3 . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . Unidentified Prototypes 7 | . . . 1 2 . . 1 1 2 Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 9 | . . . . . . . . . 9 Parts Lost 70 | . 2 2 16 11 . 3 6 6 24 Power 8 | . . . 3 1 . . 1 1 2 Propulsion 28 | . . 2 4 5 . 2 2 2 11 Utility 19 | . 1 . 5 4 . 1 1 2 5 Weapon 15 | . 1 . 4 1 . . 2 1 6 Highest Loss Streak 16 | . 1 1 14 4 . 3 4 4 16 To Critical Strikes 2 | . . . 1 . . . . . 1 Average Slot Usage (%) 74 | . 76 93 78 49 26 47 39 30 61 Engine 1 | . 3 2 . . . . . . . Core 3 | . . 7 6 1 . 3 4 1 . Treads 18 | . 27 32 8 . . . . . . Hover 1 | . . . . 1 . . . . 12 Flight 3 | . . . 14 8 6 20 13 12 . Device 2 | . . . . . . 6 2 1 15 Storage 7 | . 14 11 3 . . . . 5 2 Processor 6 | . 2 8 . 9 13 13 5 5 8 Hackware 3 | . . . 22 19 . . . . . Energy Gun 5 | . 20 . 1 . . . 1 . 7 Ballistic Gun 15 | . 7 32 17 . . . . 3 . Naked Turns 53 | . . . 53 . . . . . . Heaviest Build 94 | 9 89 94 94 15 4 22 30 25 58 Greatest Support 60 | 40 40 60 60 14 6 24 18 15 59 Greatest Overweight (x) 26 | . 26 2 18 2 . . 2 1 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 8 5 5 8 8 8 Average Capacity 14 | 7 14 21 11 5 5 5 5 8 6 Most Carried 16 | 5 12 16 14 5 5 5 5 7 8 Average Carried 6 | 2 6 8 6 3 4 4 4 3 4 Final Capacity 25 | 8 25 25 5 5 5 5 8 8 5 Final Carried 15 | 4 6 15 2 4 5 5 5 4 2 Class Distribution -------------------- 40% | Scavenger-Gunner 36% | Mutant 9% | Hacker-Mutant 5% | Gunner 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Matter Collected 3157 | 241 102 1159 572 240 . . 105 83 655 Remotely . | . . . . . . . . . . Salvage Created 4316 | . 407 1657 586 309 . . 153 110 1094 Parts 305 | . 36 120 44 25 . . 9 9 62 Haulers Intercepted 5 | . . 4 1 . . . . . . Recyclers Shooed 3 | . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Combat Hostiles Destroyed 79 | . 9 34 14 5 . . 4 4 9 Melee 7 | . . . . 5 . . . 2 . Guns 63 | . 9 34 14 . . . . 2 4 Cannons 2 | . . . . . . . 2 . . AOE 7 | . . . . . . . 2 . 5 Classes Destroyed 15 | . 5 5 3 1 . . . . 1 Worker 8 | . . 2 . 1 . . 1 . 4 Builder 5 | . . . 2 . . . . . 3 Tunneler 1 | . . . . . . . . . 1 Hauler 5 | . . 4 1 . . . . . . Recycler 7 | . 1 . . . . . . . 6 Operator 3 | . 1 1 . 1 . . . . . Watcher 9 | . 3 5 1 . . . . . . Swarmer 19 | . 6 6 . . . . . 4 3 Cutter 4 | . . . 4 . . . . . . Grunt 32 | . 3 19 6 1 . . 3 . . Brawler 2 | . . 1 . . . . 1 . . Duelist 2 | . . 2 . . . . . . . Sentry 11 | . . 6 3 2 . . . . . Hunter 2 | . . . 1 . . . . . 1 Programmer 7 | . . . . 2 . . . . 5 Best Kill Streak 17 | . 6 5 5 3 . . 4 2 17 Combat Bots Only 5 | . 5 4 2 2 . . 3 2 5 Max Kills in Single Turn 7 | . 1 2 1 1 . . 3 1 7 Gunslinging 1 | . . 1 . . . . . . . Exploded 3 | . . . . . . . 2 . 3 Melee 1 | . . . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Hostile Shots Fired 818 | . 59 109 133 114 . 8 71 93 231 Missed 287 | . 14 28 51 44 . 2 27 35 86 Damage Taken 9132 | . 425 1073 1415 928 . 170 816 925 3380 Core 3244 | . 41 59 462 574 . 17 384 391 1316 Absorbed by Shields 11 | . . . . . . 11 . . . Core Remaining (%) 65 | 100 83 85 16 18 . 98 61 66 . Volleys Fired 248 | . 35 97 59 . . . 10 11 36 Largest 3 | . 2 3 3 . . . 3 1 3 Hottest 257 | . 80 69 113 . . . 181 35 257 Shots Fired 569 | . 69 278 130 . . . 20 11 61 Gun 544 | . 69 278 130 . . . 8 11 48 Cannon 19 | . . . . . . . 10 . 9 Launcher 6 | . . . . . . . 2 . 4 Special . | . . . . . . . . . . Kinetic 437 | . 22 278 103 . . . . 11 23 Thermal 58 | . . . 27 . . . 8 . 23 Explosive 6 | . . . . . . . 2 . 4 Electromagnetic 68 | . 47 . . . . . 10 . 11 Robot Hit Streak 19 | . 13 12 16 . . . 5 10 19 Robot Miss Streak 11 | . 3 3 11 . . . 2 1 6 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 11 | . 4 5 1 . . . . . 1 Max Gunslinging Chain 2 | . 1 2 1 . . . . . 1 Shots Hit Robots 388 | . 40 173 84 25 . . 12 14 40 Core Hits 231 | . 18 71 44 9 . . 21 8 60 Critical Kills 5 | . . 1 . . . . . 1 3 Critical Parts Destroyed 9 | . . 1 2 . . . . 4 2 Critical Strikes 19 | . . 2 2 3 . . 1 6 5 Destroy 14 | . . 2 2 . . . . 5 5 Corrupt 1 | . . . . . . . 1 . . Sever 4 | . . . . 3 . . . 1 . Melee Attacks 39 | . . 2 . 29 . . . 8 . Impact . | . . . . . . . . . . Slashing 37 | . . . . 29 . . . 8 . Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . 2 . 2 . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 1 | . . . . 1 . . . . . Damage Inflicted 8672 | . 593 2201 1544 944 . . 810 260 2320 Guns 5139 | . 593 2201 1544 . . . 123 74 604 Cannons 305 | . . . . . . . 180 . 125 Explosions 2098 | . . . . . . . 507 . 1591 Melee 1130 | . . . . 944 . . . 186 . Ramming . | . . . . . . . . . . Kinetic 3960 | . 214 2201 1239 . . . . 74 232 Thermal 903 | . . . 305 . . . 123 . 475 Explosive 2054 | . . . . . . . 507 . 1547 Electromagnetic 625 | . 379 . . . . . 180 . 66 Impact . | . . . . . . . . . . Slashing 1130 | . . . . 944 . . . 186 . Piercing . | . . . . . . . . . . Highest Corruption 25 | . . 3 25 2 . . 3 2 17 Average Corruption 3 | . . 2 20 1 . . 2 2 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 85 | . . 36 17 5 . . 2 4 21 Message Errors 20 | . . 8 3 2 . . . 1 6 Matter Fused 25 | . . 10 3 2 . . 1 2 7 Heat Flow Errors 6 | . . 4 . . . . . . 2 Energy Discharges 10 | . . 3 3 . . . . 1 3 Parts Rejected 1 | . . . 1 . . . . . . Parts Fused 1 | . . 1 . . . . . . . Data Loss (minor) 5 | . . 3 . 1 . . 1 . . Data Loss (major) 2 | . . 2 . . . . . . . Misfires 4 | . . 3 . . . . . . 1 Alerts 3 | . . 2 . . . . . . 1 Misdirections 8 | . . . 7 . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 23 | . . . . 23 . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 23 | . . . . 23 . . . . . Knockbacks 1 | . . . . . . . . . 1 Impact . | . . . . . . . . . . Kinetic 1 | . . . . . . . . . 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 99 | . . . . . . . . . 99 Shots 5 | . . . . . . . . . 5 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 421 | . 54 279 421 373 . . 110 221 320 Average Temperature 55 | . 8 29 94 131 . . 40 127 48 Received Heat Transfer 1824 | . 84 354 495 201 . . 207 27 456 Effects 2 | . . . 1 1 . . . . . Energy Bleed 1 | . . . . 1 . . . . . Short Circuit 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . . . . . . . . 3 Heat Transferred 1382 | . . . 666 . . . 185 . 531 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Peak Influence 358 | . 213 358 304 213 98 73 254 155 240 Initial 119 | . . 2 119 103 93 68 27 33 54 Average 140 | . 50 212 196 121 95 63 128 83 77 Maximum Alert Level 1 | . 1 1 1 1 . . 1 . 1 Low Security (%) 64 | 100 95 33 39 76 100 100 92 100 93 Level 1 35 | . 4 66 60 23 . . 7 . 6 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 23 | . . 3 4 5 . 1 3 3 4 Investigation 7 | . . 2 . 2 . . 1 1 1 Extermination 3 | . . . . 1 . . 1 . 1 Reinforcement 13 | . . 1 4 2 . 1 1 2 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Distress Signals 12 | . 1 5 2 . . . 2 . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 204 | . 18 53 34 23 . 3 26 22 25 Peak Tracking Total 11 | . 6 5 8 5 . 2 11 7 7 Tactical Retreats 29 | . . 2 4 7 . 1 3 6 6 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Traps Triggered 18 | . 2 4 . 2 . 1 1 4 4 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Machines Disabled 4 | . 2 . 1 . . . . . 1 Max in Single Turn 1 | . 1 . 1 . . . . . 1 Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Machines Accessed 30 | . 8 9 . 4 2 . 3 2 2 Terminals 23 | . 8 9 . 2 1 . 1 1 1 Fabricators 2 | . . . . 1 . . 1 . . Repair Stations 1 | . . . . . . . . 1 . Recycling Units 2 | . . . . 1 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 Total Hacks 67 | . 19 21 . 12 2 . 6 4 3 Successful 38 | . 11 12 . 8 2 . 3 . 2 Failed 29 | . 8 9 . 4 . . 3 4 1 Catastrophic 1 | . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 44 | . 19 16 . 7 . . 2 . . Terminals 56 | . 19 21 . 9 1 . 2 2 2 Fabricators 4 | . . . . 1 . . 3 . . Repair Stations 2 | . . . . . . . . 2 . Recycling Units 3 | . . . . 2 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 Terminal Hacks 12 | . 3 2 . 5 1 . . . 1 Record 1 | . . . . 1 . . . . . Open DSF 2 | . . . . . 1 . . . 1 Branch Access Points 1 | . 1 . . . . . . . . Alert Level 3 | . . 1 . 2 . . . . . Unreport Threat 3 | . . 1 . 2 . . . . . Locate Traps 2 | . 2 . . . . . . . . Fabricator Hacks 2 | . . . . 1 . . 1 . . Network Status 2 | . . . . 1 . . 1 . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 1 1 . . . . Report Inventory 1 | . . . . 1 . . . . . Retrieve Components 1 | . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 Unlock Access 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks 20 | . 8 10 . 1 . . 1 . . Terminals 20 | . 8 10 . 1 . . 1 . . Assimilate 1 | . . 1 . . . . . . . Botnet 19 | . 8 9 . 1 . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 4 3 . 3 . . 2 2 1 Full Trace Events 6 | . 2 2 . 2 . . . . . Feedback Events 1 | . . . . 1 . . . . . Hackware Fried 1 | . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 2 | . . . . . 2 . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Total Allies 1 | . . 1 . . . . . . . Largest Group 1 | . . 1 1 . . . . . . Highest-Rated Group 10 | . . 10 10 . . . . . . Highest-Rated Ally 10 | . . 10 10 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Turns Passed 7988 | 99 1583 2969 866 587 59 52 406 462 905 Spaces Moved 5908 | 58 693 1126 785 956 157 83 546 641 863 Core 135 | 6 2 . 101 . . . . . 26 Treads 1950 | 52 691 1126 81 . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover 767 | . . . . . . . . . 767 Flight 3056 | . . . 603 956 157 83 546 641 70 Fastest Speed 23 | 50 160 160 23 23 35 29 32 27 26 Average Speed 106 | 148 205 214 63 44 35 30 60 53 82 Slowest Speed 1350 | 160 1350 320 1295 165 35 35 165 112 191 Overloaded Moves 78 | . . . 34 44 . . . . . Propulsion Burnouts 1 | . . . . 1 . . . . . Robots Hopped 18 | . . . 4 8 1 . . 5 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 6 98 83 44 30 6 88 17 21 21 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 17 | . . . . . . . . . 17 Terrain Destroyed 79 | . . . . . . . 22 . 57 Melee . | . . . . . . . . . . Projectile 4 | . . . . . . . . . 4 AOE 75 | . . . . . . . 22 . 53 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Total 7077 | 71 790 1497 1047 1070 159 110 606 728 999 Wait 437 | . 20 185 105 38 1 8 21 41 18 Move 5863 | 57 692 1125 776 939 154 82 545 630 863 Hop 18 | . . . 4 8 1 . . 5 . Pick Up 177 | 9 20 35 39 15 1 8 12 6 32 Fast Attach . | . . . . . . . . . . Attach 138 | 5 12 16 33 16 1 7 10 7 31 Detach 14 | . . 2 . 4 1 1 1 1 4 Swap 24 | . 1 15 3 . . 1 . . 4 Drop 84 | . 10 20 28 4 . 3 7 1 11 Fire 248 | . 35 97 59 . . . 10 11 36 Melee 38 | . . 2 . 28 . . . 8 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 36 | . . . . 18 . . . 18 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Fac / Gar) -4/Factory -3/Research History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 7) 539 | -10/Materials | Discovered new exit (range 16) 831 | -10/Materials | Discovered new exit (range 15) 1332 | -10/Materials | Discovered new exit (range 10) 1558 | -10/Materials | Identified exit to Mines 1683 | -10/Materials | Entered another Materials area 1683 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2478 | -9/Materials | Build established: Scavenger-Gunner 3290 | -9/Materials | Discovered new exit (range 13) 3798 | -9/Materials | Discovered new exit (range 16) 4463 | -9/Materials | Discovered new exit (range 12) 4652 | -9/Materials | Entered another Materials area 4652 | -8/Materials | Accompanied by 1 ally 4652 | -8/Materials | Evolved 2 slots: Utility x2 5296 | -8/Materials | Discovered new exit (range 4) 5335 | -8/Materials | System corruption reached 10% 5367 | -8/Materials | Core integrity fell below 50% 5448 | -8/Materials | Discovered new exit (range 9) 5453 | -8/Materials | Lost 14 parts (2p4n4u4w) 5494 | -8/Materials | Core integrity fell below 20% 5518 | -8/Materials | Entered Factory 5518 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5618 | -7/Factory | Lost 4 parts (4n) 5814 | -7/Factory | Hacking Suite fried by hacking feedback 5877 | -7/Factory | Build established: Hacker-Mutant 6058 | -7/Factory | Core integrity fell below 50% 6085 | -7/Factory | Core integrity fell below 20% 6104 | -7/Factory | Discovered new exit (range 6) 6105 | -7/Factory | Entered another Factory area 6105 | -6/Factory | Evolved 2 slots: Utility x2 6110 | -6/Factory | Lost 3 parts (2u1w) 6130 | -6/Factory | Identified exit to DSF 6164 | -6/Factory | Entered DSF 6171 | -6/DSF | Found Unknown Device 6172 | -6/DSF | Identified Launcher Loader 6190 | -6/DSF | Additional patrols routed to DSF 6200 | -6/DSF | Discovered new exit (range 15) 6216 | -6/DSF | Entered Factory 6216 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6245 | -5/Factory | Lost 3 parts (2n1u) 6264 | -5/Factory | Found Prototype Launcher 6265 | -5/Factory | Identified Scatter Rocket Array 6267 | -5/Factory | Found Scatter Rocket Array 6270 | -5/Factory | Found Scatter Rocket Array 6566 | -5/Factory | Identified exit to Garrison 6584 | -5/Factory | Lost 4 parts (1p1n2w) 6609 | -5/Factory | Discovered new exit (range 9) 6621 | -5/Factory | Identified exit to Factory 6622 | -5/Factory | Entered another Factory area 6622 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6663 | -4/Factory | Spotted B-86 Titan 6769 | -4/Factory | Lost 4 parts (1p2n1u) 7079 | -4/Factory | Discovered new exit (range 15) 7083 | -4/Factory | Identified exit to Research 7084 | -4/Factory | Entered Research 7084 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7440 | -3/Research | Build established: Scavenger-Gunner 7583 | -3/Research | Spotted B-86 Titan 7871 | -3/Research | Core integrity fell below 50% 7877 | -3/Research | System corruption reached 10% 7917 | -3/Research | Lost 16 parts (1p5n4u6w) 7939 | -3/Research | Core integrity fell below 20% 7989 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Adv. Heat Sink destroyed. Penetrated by Slug. Slug penetrates Wall. System corrupted: Energy discharge (-15). U-05 Engineer lays Concrete. Gyrokinetic Inverter destroyed. U-05 Engineer lays Concrete. Acquired 75 matter. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. System corrupted: Matter fused (-8). U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. P-80 Master resets P-80 Master, system corruption cleaned. U-05 Engineer lays Concrete. Subatomic Condenser disabled. K-01 Serf collects debris. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????######+######### | | ????????????????????????????????? | | ????????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????????? | | ##?????????????????????????????????????????# #? | | #?????????????????????????????????????????# #? | | #?????????? ? ???????????# ?????????# #? | | !#?????????? # ???????? +????????# #? | | !#?????????" # "?? #????????# #? | | #????????? # """ #????????# #? | | #????????? # " " #????????# #? | | #????????"" # ? #????????# #? | | #???????""" # ? #????????# #? | | #???????""" # ?? #????????# ## | | #???????? # ! ### #### #????????# T# | | #????????? ]# ## ### ## #???????## # | | ##???????### %! # ##k## #########" ## | | ????######"# # !! ## ### ## # / #? | | ????# % # u # # ! ## ###? | | ????# # # # ## #??? | | ????# % [[ # @p # # #" #??? | | ????# #% ! # """ + + ! ## "??? | | ###############!% # "" # # ## #??? | | * * # p""" # # ## #??? | | [ # u # # ## #??? | | # # # ## #??? | | ^ ##### ### ########### #??? | | #???#####"" #?????????# #??? | | ###### !! #???????#"T #?????????# #??? | | ????## ! ##???????### #?????????# #??? | | ?????# """#??????????# #??????####/#### | | ?????# ""#??????????# ###+#### | | ?????# ^ "#??????????# / | | ?????# "F"#??????????# # """ " | | ?????# """#??????????# # """ " | | ?????## #??????????# # """ " | | ??????# +??????????# # | | ??????# #??????????# / | | ??????# # ### ##??????????# # """ " | | ??????# # #?? #???????????############# """ " | | ?######+######?? #?????????????# ## """ " | | ?# #?? #???#########?# ## | | ?# #? #???#"""T"""#?#""" ## | | ?# #? #####""" """###""" ########## | | ?# #? ## #""" #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 100 Energy Generation 41 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 71 Targeting Accuracy 5 Melee Accuracy 5 Target Analysis 12 Recoil Reduction 6 Force Boost 20 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackQuantumScrap Manual? 0 Play Time 01:17:03 Cumulative 41.6 hours Start 2024.04.27 @ 10:20:41 End 2024.04.27 @ 11:46:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 40 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5206f21c-bc22-413c-ac01-99751eae371d