Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.22 @ 12:00:54 Player: TinyBoulder Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (58) 290 Value Destroyed (2346) 2346 Prototype IDs (45) 900 Alien Tech Used (6) 1200 Bonus (25822) 25822 TOTAL SCORE: 39058 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 988 Follower Combat Kills 134 Entered DSFs 1000 Aligned with FarCom 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Integrated Exoskeleton 5000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -100 Cogmind --------- Core Integrity 251/1600 Matter 247/300 Energy 578/700 System Corruption 6% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (4) ------ Experimental Targeting Computer Advanced Particle Charger Quantum Capacitor > --- WEAPON (2) ------- Core Cannon > --- INVENTORY (5) ---- Skeleton Box Sigix Sheargun Sigix Sheargun Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Targeting Computer Advanced Particle Charger Quantum Capacitor > --- WEAPON ----------- Core Cannon > --- INVENTORY -------- Skeleton Box Sigix Sheargun Sigix Sheargun [Rating: 239] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Sigix Exoskeleton Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Targeting Computer Hackware Advanced System Shield Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Sigix Sheargun Energy Cannon Core Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac DSF Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . . . 4 2 . . 2 . 2 2 . 2 . 2 . . 2 . Power 3 | . . . . . . . . . . . . 1 . . . 1 . . 1 . Propulsion 6 | . . . . . 1 2 . . . . 1 1 . 1 . . . . . . Utility 7 | . . . . . 2 . . . 2 . 1 . . 1 . . . . 1 . Weapon 2 | . . . . . 1 . . . . . . . . . . 1 . . . . Parts Attached 96 | 6 7 1 1 3 28 . . . . 4 9 1 . 11 8 . 1 6 5 5 Power 12 | 1 1 . . . 3 . . . . 1 1 . . 2 . . . 1 . 2 Engine 6 | 1 1 . . . 2 . . . . 1 1 . . . . . . . . . Core 1 | . . . . . 1 . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . 2 . . . 1 . 2 Propulsion 22 | 2 1 . . . 10 . . . . . 3 1 . 3 1 . . 1 . . Treads 9 | 2 . . . . 7 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . 1 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . 3 . . . . . 3 1 . 3 1 . . 1 . . Utility 40 | 1 3 . 1 . 10 . . . . 3 4 . . 4 4 . 1 4 2 3 Device 21 | . 1 . 1 . 3 . . . . 2 1 . . 2 4 . . 3 1 3 Storage 3 | 1 1 . . . 1 . . . . . . . . . . . . . . . Processor 7 | . 1 . . . 2 . . . . . 1 . . 1 . . . 1 1 . Hackware 4 | . . . . . . . . . . . 2 . . 1 . . 1 . . . Protection 5 | . . . . . 4 . . . . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 22 | 2 2 1 . 3 5 . . . . . 1 . . 2 3 . . . 3 . Energy Gun 1 | . . . . . . . . . . . . . . . . . . . 1 . Energy Cannon 4 | . . . . . 1 . . . . . . . . . 1 . . . 2 . Ballistic Gun 9 | 2 1 . . 2 4 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . 1 . 1 . . . . . . . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . 1 . . 2 2 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 1 . . . . . . . . 1 4 . 1 2 . . Parts Lost 12 | . 1 . . . 2 . 1 . . 1 . . . . . 1 2 4 . . Power 3 | . 1 . . . . . 1 . . . . . . . . . . 1 . . Propulsion 5 | . . . . . . . . . . . . . . . . 1 2 2 . . Utility 2 | . . . . . . . . . . 1 . . . . . . . 1 . . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . Highest Loss Streak 4 | . 1 . . . 1 . 1 . . 1 . . . . . 1 2 4 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 96 100 88 85 96 61 55 53 46 54 60 71 73 76 80 71 58 49 54 56 Engine 8 | . 13 14 14 14 3 7 1 . . . 4 5 5 2 . . . . . . Reactor 1 | . . . . . . . . . . . . . . 4 9 8 6 3 9 11 Treads 12 | . 18 14 14 14 25 . . . . . . . . . . . . . . . Wheel 6 | . 9 14 14 14 . . . . . . . . . . . . . . . . Flight 5 | . . . . . . 23 23 23 20 20 19 24 26 26 31 29 20 9 . . Device 7 | . 9 . . . 9 15 15 15 13 18 11 15 15 17 19 16 13 12 18 18 Storage 8 | . 14 14 14 14 8 . . . . . . . . . . . . . . . Processor 6 | . 2 14 3 . 8 7 7 7 6 6 10 5 5 4 4 4 4 5 9 9 Hackware 1 | . . . . . . . . . . . 4 10 10 13 11 8 9 5 . . Protection 2 | . . . . . 8 7 7 7 6 9 5 5 5 1 . . . . . . Ballistic Gun 15 | . 28 15 14 24 23 . . . . . . . . . . . . . . . Launcher 3 | . . 12 14 3 . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 99 | 12 88 88 88 88 99 15 15 6 6 14 27 27 27 41 48 48 40 38 38 54 Greatest Support 66 | 40 40 16 16 16 66 15 15 10 10 15 28 35 35 51 49 49 42 60 60 60 Greatest Overweight (x) 5 | . 5 5 5 5 5 . . . . . . . . . . . . . . . Average Overweight (x) 1 | . 3 5 5 5 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 16 | 6 19 25 25 25 17 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 17 | 2 8 12 15 17 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 Average Carried 9 | . 4 11 13 15 13 5 5 5 5 3 4 5 5 4 4 5 5 4 4 3 Final Capacity 25 | 8 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 16 | 2 8 12 15 16 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 3 Class Distribution -------------------- 56% | Mutant 13% | Skirmisher 10% | Hacker-Sprinter 8% | Sprinter 7% | Alien-Sigix Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Sprinter | -6/DSF Sprinter | -5/Factory Infiltrator-Sprinter | -4/Factory Infiltrator-Sprinter | -4/DSF Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Hacker-Mutant | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac DSF Res Qua Res Tes Sec Acc Com Matter Collected 1794 | 247 29 210 10 104 739 . 10 . . . . . . 64 269 . 11 49 42 10 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 2863 | . 219 10 . 76 731 . . . . . . . . 64 242 . 132 285 495 609 Parts 141 | . 11 . . 7 54 . . . . . . . . 6 12 . 12 12 22 5 Haulers Intercepted 2 | . 1 . . . . . . . . . . . . . . . . . 1 . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented 1 | . . . . . . . 1 . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac DSF Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 52 | . 5 5 . 5 19 . . . . . . . . . . . 2 3 10 3 Melee 2 | . . . . . . . . . . . . . . . . . 2 . . . Guns 32 | . 5 1 . 1 17 . . . . . . . . . . . . 3 5 . Cannons 10 | . . . . . 2 . . . . . . . . . . . . . 5 3 AOE 8 | . . 4 . 4 . . . . . . . . . . . . . . . . Classes Destroyed 14 | . 4 1 . . 2 . . . . . . . . 1 2 . 1 2 . 1 Worker 3 | . . . . . . . . . . . . . . 2 . . . . 1 . Builder 1 | . 1 . . . . . . . . . . . . . . . . . . . Hauler 2 | . 1 . . . . . . . . . . . . . . . . . 1 . Recycler 1 | . . . . . . . . . . . . . . . 1 . . . . . Watcher 3 | . . . . . 1 . . . . . . . . 1 1 . . . . . Swarmer 20 | . 2 . . 3 8 . . . . . . . . . . . . . 7 . Grunt 11 | . 3 . . 2 6 . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . 1 . . . . . Sentry 7 | . . . . . 5 . . . . . . . . . . . . . 1 1 Hunter 3 | . . . . . . . . . . . . . . . . . . 1 2 . Programmer 2 | . . . . . . . . . . . . . . . . . 2 . . . M Shell/Def 1 | . . . . . . . . . . . . . . . . . . . . 1 Executioner 2 | . . . . . . . . . . . . . . . . . . 2 . . Assembled 5 | . . 5 . . . . . . . . . . . . . . . . . . Best Kill Streak 6 | . 4 3 . 3 4 . . . . . . . . 3 1 . 2 2 6 2 Combat Bots Only 5 | . 3 3 . 3 4 . . . . . . . . . . . 2 2 5 2 Max Kills in Single Turn 4 | . 1 1 . 3 2 . . . . . . . . 1 1 . 1 1 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 . 3 . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac DSF Res Qua Res Tes Sec Acc Com Hostile Shots Fired 742 | . 29 4 . 25 79 . 26 . . 13 4 . 4 21 55 3 16 221 104 138 Missed 313 | . 7 3 . 8 13 . 15 . . 9 3 . 2 14 35 1 8 103 47 45 Damage Taken 7317 | . 214 10 . 227 949 . 204 . . 121 20 . 58 146 351 182 205 1651 857 2122 Core 1952 | . 18 10 . 77 109 . 42 . . 78 . . 6 . 19 . . 668 262 663 Absorbed by Shields 42 | . . . . . . . . . . . . . 14 . . . . 28 . . Redirected to Shielding 19 | . . . . . . . . . . 3 13 . 3 . . . . . . . Ignored by Resistances 4026 | . . . . . . . . . . . . . . . . . . 963 892 2171 Regen/Repaired (Parts) 548 | . . . . . 144 . . . . . . . . 90 26 81 176 31 . . Core Remaining (%) 78 | 100 . . . 58 80 . . 94 . 90 100 . 99 . 98 . . 53 . 15 Volleys Fired 155 | . 17 7 . 17 54 . . . . . . . . . . . . 16 28 16 Largest 3 | . 2 1 . 2 3 . . . . . . . . . . . . 2 1 1 Hottest 300 | . 40 30 . 40 103 . . . . . . . . . . . . 200 300 300 Shots Fired 289 | . 34 7 . 31 146 . . . . . . . . . . . . 27 28 16 Gun 251 | . 34 3 . 28 135 . . . . . . . . . . . . 27 24 . Cannon 31 | . . . . . 11 . . . . . . . . . . . . . 4 16 Launcher 7 | . . 4 . 3 . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 200 | . 34 3 . 28 135 . . . . . . . . . . . . . . . Thermal 31 | . . . . . 11 . . . . . . . . . . . . . 4 16 Explosive 7 | . . 4 . 3 . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Slashing 51 | . . . . . . . . . . . . . . . . . . 27 24 . Robot Hit Streak 15 | . 9 6 . 7 15 . . . . . . . . . . . . 9 6 14 Robot Miss Streak 6 | . 3 . . 6 3 . . . . . . . . . . . . 4 2 . Penetration Max 5 | . . . . . . . . . . . . . . . . . . 1 3 5 Secondary Targets 3 | . 2 . . . . . . . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . 1 . . Capacitor 46 | . . . . . . . . . . . . . . . . . . 5 28 13 Shots Hit Robots 199 | . 22 3 . 15 102 . . . . . 1 . . 3 3 . 4 17 16 13 Core Hits 86 | . 10 6 . 6 35 . . . . . . . . 2 3 . 2 8 9 5 Critical Kills 4 | . . . . . . . . . . . . . . . . . . . 3 1 Critical Parts Destroyed 7 | . . . . . . . . . . . . . . . . . . . 3 4 Critical Strikes 19 | . . . . . . . . . . . . . . . . . 1 1 6 11 Destroy 17 | . . . . . . . . . . . . . . . . . . . 6 11 Sever 2 | . . . . . . . . . . . . . . . . . 1 1 . . Melee Attacks 44 | . . . . . . . . . . . 1 . 1 19 15 . 7 1 . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 44 | . . . . . . . . . . . 1 . 1 19 15 . 7 1 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . . . 3 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14592 | . 322 171 . 330 1510 . . . . . 48 . . 341 273 . 250 1303 3444 6600 Guns 4141 | . 322 35 . 203 1335 . . . . . . . . . . . . 1234 1012 . Cannons 9075 | . . . . . 175 . . . . . . . . . . . . . 2400 6500 Explosions 295 | . . 136 . 127 . . . . . . . . . . . . . . 32 . Melee 912 | . . . . . . . . . . . 48 . . 341 273 . 250 . . . Ramming 169 | . . . . . . . . . . . . . . . . . . 69 . 100 Kinetic 1895 | . 322 35 . 203 1335 . . . . . . . . . . . . . . . Thermal 9075 | . . . . . 175 . . . . . . . . . . . . . 2400 6500 Explosive 295 | . . 136 . 127 . . . . . . . . . . . . . . 32 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 3158 | . . . . . . . . . . . 48 . . 341 273 . 250 1234 1012 . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . . . . . 1 2 . 2 3 . 6 Average Corruption 1 | . . . . . . . . . . . . . . 1 1 . 1 2 . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 10 | . . . . . . . . . . . . . . 2 2 . 1 4 . 1 Message Errors 3 | . . . . . . . . . . . . . . . 1 . . 1 . 1 Matter Fused 2 | . . . . . . . . . . . . . . 1 1 . . . . . Heat Flow Errors 1 | . . . . . . . . . . . . . . 1 . . . . . . Energy Discharges 2 | . . . . . . . . . . . . . . . . . . 2 . . Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1093 | . . 12 . . . . . . . . . . . 86 . . . . 915 80 Projectiles 995 | . . . . . . . . . . . . . . . . . . . 915 80 Explosions 12 | . . 12 . . . . . . . . . . . . . . . . . . Melee 86 | . . . . . . . . . . . . . . 86 . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 51 | . . . . 30 . . . . . . . . . . . . . . 21 . Shots 2 | . . . . 1 . . . . . . . . . . . . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . . . . . . . . . . . . . . 1 . 2 Kicked 3 | . . . . . . . . . . . . . . . . . . 1 . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 332 | . 5 . . 3 332 . . . . . . . . 233 . . . 8 188 288 Average Temperature 99 | . 5 . . 2 96 . . . . . . . . 114 . . . 8 111 124 Received Heat Transfer 1135 | . 54 . . 102 363 . 12 . . . 9 . . 18 109 . . 189 36 243 Effects 3 | . . . . . . . . . . . . . . . . . . . . 3 Interference 3 | . . . . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred 370 | . . . . . 370 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac DSF Res Qua Res Tes Sec Acc Com Peak Influence 2578 | . 115 44 . 133 305 105 . . 70 49 139 67 48 199 513 309 318 1796 2578 1884 Initial 1649 | . . 44 . . 3 60 . . 70 49 20 67 46 27 111 288 168 178 1100 1649 Average 244 | . 25 31 . 25 157 85 . . 70 48 74 67 46 104 290 308 220 715 1958 1727 Maximum Alert Level 5 | . . . . . 1 . . . . . . . . . 2 1 1 5 5 5 Low Security (%) 76 | 100 100 100 . 100 56 100 . . 100 100 100 100 100 100 29 . 45 39 . . Level 1 12 | . . . . . 43 . . . . . . . . . 49 100 54 13 . . Level 2 1 | . . . . . . . . . . . . . . . 21 . . 11 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . 12 . Level 5 2 | . . . . . . . . . . . . . . . . . . . . 100 High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security 6 | . . . . . . . . . . . . . . . . . . 35 87 . Squads Dispatched 47 | . 3 . . . 1 2 . . . 1 . . 1 3 2 1 1 9 23 . Investigation 6 | . 1 . . . . 1 . . . . . . . 2 . 1 . 1 . . Extermination . | . . . . . . . . . . . . . . . . . . . . . Reinforcement 14 | . 2 . . . 1 1 . . . 1 . . 1 1 2 . 1 2 2 . Assault 27 | . . . . . . . . . . . . . . . . . . 6 21 . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac DSF Res Qua Res Tes Sec Acc Com Distress Signals 12 | . 2 . . . 1 . . . . . . . . . . . 1 5 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 247 | . 10 5 . 5 28 4 3 2 . 5 12 . 2 17 24 1 7 61 44 17 Peak Tracking Total 33 | . 5 2 . 3 6 2 2 3 . 5 8 . 2 15 13 1 5 33 28 14 Tactical Retreats 30 | . . . . . 2 1 2 1 . . 3 . . 3 2 . 2 8 6 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac DSF Res Qua Res Tes Sec Acc Com Traps Triggered 9 | . 1 . . . 1 . . . . . 1 . 1 . 1 . . 1 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . 1 . 1 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . 1 1 1 . . . . . . . . . . . . . . . . Triggered 2 | . . . . 1 . . 1 . . . . . . . . . . . . . Most Traps Carried 3 | . . 3 3 2 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac DSF Res Qua Res Tes Sec Acc Com Machines Disabled 16 | . . . . . . . . . . . . . . 1 5 . 1 1 5 3 Max in Single Turn 2 | . . . . . . . . . . . . . . 1 1 . 1 1 2 1 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac DSF Res Qua Res Tes Sec Acc Com Machines Accessed 50 | . 4 . 1 . 8 4 . . 3 . 1 1 . 7 8 4 2 5 1 1 Terminals 40 | . 4 . . . 7 4 . . 1 . 1 1 . 4 8 3 1 5 . 1 Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . 2 . . . . . . Garrison Access 4 | . . . . . . . . . 1 . . . . . . 1 1 . 1 . Total Hacks 131 | . 9 . 1 . 23 9 . . 8 . 3 2 . 18 17 10 4 25 1 1 Successful 50 | . 4 . 1 . 14 3 . . 2 . 2 1 . 3 6 2 . 12 . . Failed 80 | . 5 . . . 8 6 . . 6 . 1 1 . 15 11 8 4 13 1 1 Catastrophic 21 | . 2 . . . 3 1 . . 1 . . . . 5 3 2 . 3 . 1 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . Manual 39 | . 5 . 1 . 11 6 . . . . . . . 3 . 3 1 9 . . Terminals 107 | . 9 . . . 20 9 . . 3 . 3 2 . 8 17 8 2 25 . 1 Fabricators 3 | . . . . . . . . . 3 . . . . . . . . . . . Repair Stations 9 | . . . . . 3 . . . . . . . . 6 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . 4 . . . . . . Garrison Access 7 | . . . . . . . . . 2 . . . . . . 2 2 . 1 . Terminal Hacks 39 | . 3 . 1 . 11 3 . . 1 . 2 1 . . 6 1 . 10 . . Record 4 | . . . . . . . . . . . . . . . 2 1 . 1 . . Prototype ID Bank 9 | . 2 . . . 5 1 . . . . . . . . 1 . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . 1 . . Open DSF 2 | . . . . . . . . . 1 . . 1 . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . 1 . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 4 | . . . . . 1 . . . . . . . . . . . . 3 . . Locate Traps 7 | . 1 . . . 2 1 . . . . 1 . . . 1 . . 1 . . Zone Layout 6 | . . . . . 3 1 . . . . . . . . 1 . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 5 | . . . . . 2 . . . . . . . . 3 . . . . . . Scan Component 3 | . . . . . 1 . . . . . . . . 2 . . . . . . Repair 2 | . . . . . 1 . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 4 | . 1 . . . 1 . . . . . . . . . . . . 2 . . Terminals 3 | . 1 . . . . . . . . . . . . . . . . 2 . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . . . . . . . . . . . . . . . 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . Mechanics 1 | . . . . . 1 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 4 . . . 8 4 . . 3 . 1 1 . 6 7 4 2 3 1 1 Full Trace Events 5 | . . . . . . 1 . . . . . . . 2 . 1 . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . 2 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . . . . . . . 1 . . . . . . Time 68 | . . . . . 38 . . . . . . . . 30 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac DSF Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac DSF Res Qua Res Tes Sec Acc Com Total Allies 72 | . . . . 3 . . . . . . 1 . . . . . . . 55 13 Largest Group 8 | . . . . 3 3 . . . . . 1 . . . . . . . 8 5 Highest-Rated Group 114 | . . . . 40 40 . . . . . 49 . . . . . . . 114 73 Highest-Rated Ally 49 | . . . . 16 16 . . . . . 49 . . . . . . . 15 15 Total Orders 1 | . . . . . . . . . . . 1 . . . . . . . . . STAY 1 | . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 86 | . . . . . 15 . . . . . 5 . . . . . . . 52 14 Total Damage 1516 | . . . . . 158 . . . . . 166 . . . . . . . 869 323 Kills 7 | . . . . . 2 . . . . . . . . . . . . . 5 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac DSF Res Qua Res Tes Sec Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 2 . . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac DSF Res Qua Res Tes Sec Acc Com Turns Passed 7170 | 114 1090 958 799 886 1197 105 164 100 35 40 147 26 13 380 221 66 104 246 339 140 Spaces Moved 7956 | 62 570 532 452 440 543 316 346 245 109 52 418 97 36 952 696 178 305 582 806 219 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . Treads 679 | 56 191 . . . 432 . . . . . . . . . . . . . . . Legs 1177 | . . . . . . . . . . . . . . . . . . 152 806 219 Wheels 1842 | . 379 532 452 440 39 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 4252 | . . . . . 72 316 346 245 109 52 418 97 36 952 696 178 305 430 . . Fastest Speed 19 | 50 160 175 175 175 29 29 29 32 32 29 27 25 25 20 19 19 23 27 30 30 Average Speed 72 | 149 169 175 175 175 148 29 30 32 32 29 28 25 25 23 19 19 25 31 30 30 Slowest Speed 240 | 160 175 175 175 175 240 29 32 32 32 32 34 27 25 25 20 23 27 40 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 62 | . . . . . 3 6 2 . . 1 4 . . 13 26 . 1 6 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 71 88 67 87 62 14 67 42 5 84 19 3 45 30 82 5 43 55 37 16 Regions Visited 20 Branch Regions 9 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 . . . . 1 . . 1 . 1 1 1 1 . . . Unknown Exits Taken 11 | 1 1 1 1 . 1 1 1 1 . . 1 . . . . . . 1 1 . Scrap Searched 7 | . . 1 . 2 . . 2 2 . . . . . . . . . . . . Spaces Dug 98 | . . 5 . 13 . . . . . . . . 1 15 7 . . 1 40 16 Terrain Destroyed 180 | . . 28 . 13 . . . . . . . . 1 15 7 . . 1 61 54 Melee 24 | . . . . . . . . . . . . . 1 15 7 . . 1 . . Projectile 83 | . . . . . . . . . . . . . . . . . . . 29 54 AOE 73 | . . 28 . 13 . . . . . . . . . . . . . . 32 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac DSF Res Qua Res Tes Sec Acc Com Total 8957 | 81 655 552 462 525 826 322 400 265 108 74 437 97 37 1056 726 209 315 616 907 287 Wait 646 | 12 54 8 . 58 155 13 57 21 . 17 9 . . 74 21 31 3 11 58 44 Move 7817 | 61 569 531 451 439 536 303 342 244 108 49 409 96 35 925 647 177 302 570 805 218 Hop 57 | . . . . . 3 6 1 . . 1 4 . . 13 22 . 1 6 . . Pick Up 52 | 2 7 4 5 4 14 . . . . 2 2 . . 4 2 . . 1 5 . Fast Attach 57 | 6 2 . 1 . 16 . . . . 1 7 1 . 7 8 . 1 4 1 2 Attach 27 | . 1 . . . 9 . . . . 3 2 . . 3 2 . . 2 4 1 Detach 5 | . . . . . 1 . . . . 1 . . . 2 1 . . . . . Swap 15 | . 4 1 . 3 3 . . . . . . . . 1 . . . . . 3 Drop 72 | . 1 . 4 3 35 . . . . . 1 . . 8 8 1 1 3 6 1 Fire 155 | . 17 7 . 17 54 . . . . . . . . . . . . 16 28 16 Melee 44 | . . . . . . . . . . . 1 . 1 19 15 . 7 1 . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . 1 . . . . 2 . . Rewire 2 | . . . . . . . . . . . 2 . . . . . . . . . Trap 3 | . . 1 1 1 . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory -4/Factory -4/DSF -3/Research -3/Quarantine -2/Research -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 14) 229 | -10/Materials | Discovered new exit (range 9) 306 | -10/Materials | Build established: Mutant 722 | -10/Materials | Discovered new exit (range 11) 1205 | -10/Materials | Entered Mines 1229 | -10/Mines | Met a Derelict bent on vengeance 1333 | -10/Mines | Assembled infested the area 1336 | -10/Mines | Found a hidden stash of uninstalled traps 1802 | -10/Mines | Learned Materials terminal intel 2105 | -10/Mines | Learned location of Storage (-9) 2105 | -10/Mines | Discovered new exit (range 3) 2156 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2156 | -10/Mines | Discovered new exit (range 5) 2163 | -10/Mines | Entered Exiles 2207 | -10/Exiles | Met 8R-AWN 2235 | -10/Exiles | Met EX-HEX 2288 | -10/Exiles | Met EX-BIN 2310 | -10/Exiles | Aligned with FarCom system 2312 | -10/Exiles | Given EX-Vault access code 2352 | -10/Exiles | Opened EX-Vault 2367 | -10/Exiles | Found Skeleton Box 2378 | -10/Exiles | Found Cloak of Protection 2417 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2464 | -10/Exiles | Met EX-DEC 2506 | -10/Exiles | Warned about trapping Exiles lab 2622 | -10/Exiles | Discovered new exit (range 11) 2802 | -10/Exiles | Found Chronowheel 2962 | -10/Exiles | Stole three prototypes: Cloak of Protection, Skeleton Box, Chronowheel 2962 | -10/Exiles | Entered Mines 3483 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3705 | -9/Mines | Identified exit to Materials 3796 | -9/Mines | Learned Materials emergency access door positions 3848 | -9/Mines | Entered Materials 3848 | -8/Materials | Accompanied by 3 allies 3848 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3850 | -8/Materials | Loaded intel: 12 terminal locations 4226 | -8/Materials | Build established: Skirmisher 4805 | -8/Materials | Repaired Imp. Light Armor Plating 4927 | -8/Materials | Central database locked down 5039 | -8/Materials | Discovered new exit (range 17) 5045 | -8/Materials | Entered Factory 5045 | -7/Factory | Evolved 2 slots: Propulsion x2 5047 | -7/Factory | FarCom data flow suspended 5148 | -7/Factory | Discovered new exit (range 8) 5150 | -7/Factory | Entered Lower Caves 5174 | -7/Lower Caves | Spotted B-75 Beast 5276 | -7/Lower Caves | Learned Factory garrison access intel 5299 | -7/Lower Caves | Build established: Sprinter 5311 | -7/Lower Caves | Discovered new exit (range 11) 5314 | -7/Lower Caves | Entered another Lower Caves area 5411 | -7/Lower Caves | Discovered new exit (range 8) 5414 | -7/Lower Caves | Entered Factory 5414 | -6/Factory | Evolved 2 slots: Utility x2 5415 | -6/Factory | Loaded intel: 4 garrison access locations 5449 | -6/Factory | Identified exit to DSF 5449 | -6/Factory | Entered DSF 5463 | -6/DSF | Additional patrols routed to DSF 5483 | -6/DSF | Discovered new exit (range 14) 5489 | -6/DSF | Entered Factory 5489 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5630 | -5/Factory | Discovered new exit (range 15) 5636 | -5/Factory | Entered another Factory area 5636 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5647 | -4/Factory | Identified exit to DSF 5662 | -4/Factory | Entered DSF 5668 | -4/DSF | Discovered new exit (range 11) 5675 | -4/DSF | Entered Research 5675 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5698 | -3/Research | Found Quantum Capacitor 5718 | -3/Research | Spotted B-86 Titan 6000 | -3/Research | Repaired Broken Greatsword 6041 | -3/Research | Build established: Hacker-Sprinter 6052 | -3/Research | Discovered new exit (range 14) 6055 | -3/Research | Identified exit to Quarantine 6055 | -3/Research | Entered Quarantine 6147 | -3/Quarantine | Found Alien Energy Cannon 6188 | -3/Quarantine | Found Alien Artifact 6188 | -3/Quarantine | Identified Subatomic Replicator 6191 | -3/Quarantine | Identified Core Cannon 6222 | -3/Quarantine | Discovered new exit (range 15) 6236 | -3/Quarantine | Found Alien Artifact 6236 | -3/Quarantine | Identified Core Reset Matrix 6236 | -3/Quarantine | Used Core Reset Matrix 6240 | -3/Quarantine | Detected hypermatrix surge 6240 | -3/Quarantine | Sensed 12 artifacts in vicinity 6245 | -3/Quarantine | Found Sigix Broadsword 6246 | -3/Quarantine | Scanned by Researcher 6255 | -3/Quarantine | Discovered new exit (range 11) 6257 | -3/Quarantine | Identified exit to Research 6276 | -3/Quarantine | Entered Research 6276 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 6294 | -2/Research | Spotted B-90 Cyclops 6338 | -2/Research | Discovered new exit (range 15) 6342 | -2/Research | Identified exit to Testing 6342 | -2/Research | Entered Testing 6366 | -2/Testing | Discovered new exit (range 12) 6411 | -2/Testing | Found Prototype Hackware 6411 | -2/Testing | Identified Ghost Barrier 6426 | -2/Testing | Spotted Fortress 6444 | -2/Testing | Discovered new exit (range 6) 6445 | -2/Testing | Identified exit to Section 7 6446 | -2/Testing | Entered Section 7 6447 | -2/Section 7 | Sensed 20 artifacts in vicinity 6490 | -2/Section 7 | Spotted S7 Guard 6502 | -2/Section 7 | Spotted B-90 Cyclops 6516 | -2/Section 7 | Discovered new exit (range 14) 6534 | -2/Section 7 | Spotted Executioner 6553 | -2/Section 7 | Lost 4 parts (1p2n1u) 6581 | -2/Section 7 | Spotted Executioner 6581 | -2/Section 7 | Spotted Executioner 6603 | -2/Section 7 | Integrated with Sigix Exoskeleton 6615 | -2/Section 7 | Destroyed Executioner 6623 | -2/Section 7 | Destroyed Executioner 6627 | -2/Section 7 | Spotted Alpha 7 6631 | -2/Section 7 | Spotted Alpha 7 6634 | -2/Section 7 | Spotted B-99 Colossus 6635 | -2/Section 7 | Found Prototype Processor 6635 | -2/Section 7 | Identified Exp. Targeting Computer 6691 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 6692 | -2/Section 7 | Entered Access 6692 | -1/Access | Evolved 2 slots: Power x1, Utility x1 6697 | -1/Access | Emitted hypermatrix ping 6702 | -1/Access | Assembled emerged from beneath the floor 6764 | -1/Access | Assembled emerged from beneath the floor 6770 | -1/Access | Assembled emerged from beneath the floor 6800 | -1/Access | Assembled emerged from beneath the floor 6839 | -1/Access | Energy Cycler disabled 6861 | -1/Access | Assembled emerged from beneath the floor 6891 | -1/Access | Build established: Alien-Sigix 6900 | -1/Access | Assembled emerged from beneath the floor 6964 | -1/Access | Assembled emerged from beneath the floor 6996 | -1/Access | Assembled emerged from beneath the floor 7024 | -1/Access | Discovered new exit (range 15) 7029 | -1/Access | Spotted B-99 Colossus 7029 | -1/Access | Spotted B-99 Colossus 7031 | -1/Access | Entered Command 7036 | -1/Command | Emitted hypermatrix ping 7041 | -1/Command | Assembled emerged from beneath the floor 7054 | -1/Command | Assembled emerged from beneath the floor 7098 | -1/Command | Spotted M Guard 7098 | -1/Command | Spotted M Guard 7098 | -1/Command | Spotted Combat Programmer 7101 | -1/Command | Spotted Combat Programmer 7120 | -1/Command | 0b10 Conduit disabled 7121 | -1/Command | Met MAIN.C 7133 | -1/Command | Used Subatomic Replicator to replicate Imp. Quantum Reactor 7135 | -1/Command | Core integrity fell below 50% 7149 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 7149 | -1/Command | Destroyed MAIN.C Shell 7149 | -1/Command | Spotted M Shell/Def 7149 | -1/Command | Spotted M Shell/Atk 7149 | -1/Command | Spotted M Shell/Def 7149 | -1/Command | Spotted M Shell/Atk 7149 | -1/Command | Spotted M Shell/Def 7149 | -1/Command | Spotted M Shell/Atk 7149 | -1/Command | Spotted M Shell/Def 7149 | -1/Command | Spotted M Shell/Atk 7150 | -1/Command | MAIN.C activated Command garrisons 7152 | -1/Command | Destroyed M Shell/Def 7156 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 7161 | -1/Command | Core integrity fell below 20% 7165 | -1/Command | Discovered new exit (range 17) 7171 | *** | Heading to fleet! Last Messages --------------- 07157_ MAIN.C suffers critical hit (Destroy). 07157_ Beam penetrates Reinforced Barrier. 07157_ Penetrated by EMDS Slug. 07158_ EMDS Slug penetrates 0b10 Conduit. 07158_ Knocked back. 07159_ 0b10 Conduit collapses. 07160_ Combat Programmer resets M Shell/Def, system corruption cleaned. 07160_ Knocked back. 07161_ 0b10 Conduit collapses. 07161_ Beam penetrates Heavy Barrier. 07161_ Heavy Barrier breached. 07161_ Beam penetrates Door. Heavy Barrier opened. 07165_ EXIT=FOUND 07165_ Penetrated by Slug. 07168_ Beam penetrates Wall. 07168_ Beam penetrates Earth. 07168_ Beam penetrates Reinforced Barrier. [Achievement: 30k Club] [Achievement: Home At Last?] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ??""?? ??????? ??????? | | ??????????????????????#""" "" # #####?? | | ??????????????????? # "" k # ####### | | ?????????????????? # # =####### | | ???????????????? # # ####### | | ??????????????? # "" R #############" | | ?????????????? # """" ###########" | | ????????????? # """" ###########" | | ?????????????" #k "" ###########" | | ????????????"" # ###########" | | ???????????"T # #####" | | ???????????""" # h h # #####" | | ??????????? "" + #"" ""######## ##### | | ??????????# # #""T""######## ##### | | ??????????# # # """ ######## ##### | | ??????????############# ############### #### " | | ?????????? ####### ###### # #####" | | ??????????##### ####### #### # Y ### " | | ????????? ; ; ; ; X ; ;=[! # ##### | | ??????????##### ####### ####=!! # ####" | | ??????????#### ##############=! #p | | ??????????+ p ! ############ " Mp | | ??????????#### ############## # | | ??????????#####+############### # ##### | | ??????????? ############ # ##### | | ??????????? #############+####### ##### | | ??????????? """" ###### ## ###### | | ???????????? """" ###### ## ###### | | ?????????????"""" ###### ## ###### | | ?????????????"""" ###### ## ###### | | ?????????????? ###### ## ###### | | ??????????????? + + ## ###### | | ???????????????? ###### ## ###### | | ??????????????????####### # ###### | | ???????????????????###### # ###### | | ??????????????????????### # ###### | | ??????????????????????????? ?? # ###### | | ???????????????????????????????????#### ###### | | ???????????????????????????????????????? ####### | | ?????????????????????????????????????????????#??#? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 95 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Cloak Strength 5 Armor Coverage 150 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 66 Evasion (%) 69 Targeting Accuracy 12 Recoil Reduction 3 Particle Charging 25 Offensive Hacking 10 Defensive Hacking 34 Authchip Count 2 Item Schematics ----------------- Hvy. Gatling Laser | -3/Quarantine | Archive Adv. KE Penetrator | -3/Quarantine | Archive Robot Schematics ------------------ K-01 Serf | -3/Quarantine | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Subatomic Replicator Core Cannon Core Reset Matrix Sigix Broadsword Sigix Exoskeleton Sigix Sheargun Achievements -------------- 30k Club Home At Last? Turtlemind Ultimate Loadout Watch This! Challenges ------------ None Game ------ Seed AblativeSpikedHammer Manual? 0 Play Time 01:39:11 Cumulative 94.9 hours Start 2024.05.21 @ 16:19:21 End 2024.05.22 @ 12:00:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type 2 Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 64 Gallery% 68 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e810547c-1cd8-4b8f-a9c9-1345318d3e28