Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.11 @ 23:55:40 Player: sasha Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (26) 130 Value Destroyed (744) 744 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 5214 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 286/300 Energy 100/100 System Corruption 5% Temperature Cool (4) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Signal Interpreter Improved Signal Interpreter Target Analyzer Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Energy Well (350) High-capacity Matter Pod (200) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Gravmag System Improved Gravmag System > --- UTILITY ---------- Improved Trap Scanner Improved Trap Scanner Signal Interpreter Improved Signal Interpreter Target Analyzer Matter Filter Improved System Shield > --- WEAPON ----------- Coil Gun Heavy Pick > --- INVENTORY -------- Gravmag System Compact Battery High-capacity Matter Pod Target Analyzer [Rating: 57] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Signal Interpreter Device Improved Trap Scanner Storage Small Storage Unit Processor Signal Interpreter Hackware Improved System Shield Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Mining Laser Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Gar Ext Slots Evolved 8 | . . . 2 2 2 2 . . Power 1 | . . . . . . 1 . . Propulsion 2 | . . . 1 . 1 . . . Utility 5 | . . . 1 2 1 1 . . Weapon . | . . . . . . . . . Parts Attached 65 | 5 3 5 8 15 10 9 9 1 Power 6 | 1 . . 1 1 2 . 1 . Engine 5 | 1 . . 1 1 2 . . . Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 21 | 2 1 2 1 4 3 3 5 . Treads 4 | 1 . . 1 1 1 . . . Leg 9 | 1 1 2 . 1 . . 4 . Wheel 1 | . . . . . . 1 . . Hover 6 | . . . . 1 2 2 1 . Flight 1 | . . . . 1 . . . . Utility 21 | 1 1 . 4 5 3 4 2 1 Device 7 | . . . . 2 . 4 . 1 Storage 5 | 1 . . 2 1 1 . . . Processor 8 | . 1 . 2 2 2 . 1 . Hackware 1 | . . . . . . . 1 . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 17 | 1 1 3 2 5 2 2 1 . Energy Gun 3 | . 1 . . 2 . . . . Energy Cannon 2 | . . . . . 2 . . . Ballistic Gun 8 | 1 . 3 2 1 . 1 . . Ballistic Cannon 1 | . . . . 1 . . . . Launcher . | . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 2 | . . . . . . 1 1 . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . . Parts Lost 37 | . . 2 . 11 9 . 14 1 Power 2 | . . . . . 1 . 1 . Propulsion 16 | . . 1 . 5 3 . 7 . Utility 10 | . . . . 2 3 . 4 1 Weapon 9 | . . 1 . 4 2 . 2 . Highest Loss Streak 11 | . . 2 . 5 5 . 11 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 74 | . 92 92 96 77 49 67 79 26 Engine 5 | . 14 14 11 5 . . . . Treads 1 | . . . 8 4 . . . . Leg 11 | . 26 23 22 9 . . 3 . Hover 3 | . . . . 1 5 14 10 . Device 5 | . . . . 13 . 18 11 . Storage 6 | . 14 14 13 6 . . . . Processor 20 | . 10 14 19 19 30 20 25 26 Energy Gun 3 | . 11 4 . 1 3 . . . Ballistic Gun 9 | . 14 21 22 11 . 6 5 . Naked Turns . | . . . . . . . . . Heaviest Build 22 | 11 13 13 20 22 9 21 19 3 Greatest Support 45 | 10 20 20 20 20 28 28 45 3 Greatest Overweight (x) 6 | 3 1 1 . 6 2 1 1 . Average Overweight (x) . | 1 . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 20 5 5 5 5 Average Capacity 6 | 7 8 8 8 7 5 5 5 5 Most Carried 8 | 6 8 8 8 7 5 5 5 4 Average Carried 5 | 4 6 7 7 5 4 4 3 3 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 Final Carried 8 | 5 8 7 8 5 5 5 3 3 Class Distribution -------------------- 64% | Mutant 22% | Scavenger-Mutant 13% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Mutant | -6/Extension Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Min Mat Mat Fac Fac Gar Ext Matter Collected 1417 | 225 91 226 . 273 56 50 492 4 Remotely . | . . . . . . . . . Salvage Created 888 | . 91 193 29 273 56 50 196 . Parts 56 | . 9 15 4 11 1 3 13 . Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Gar Ext Combat Hostiles Destroyed 23 | . 3 8 . 5 1 1 5 . Melee 2 | . . . . . . . 2 . Guns 20 | . 3 8 . 5 . 1 3 . Cannons 1 | . . . . . 1 . . . Classes Destroyed 9 | . 2 1 1 4 . 1 . . Hauler 1 | . 1 . . . . . . . Operator 1 | . . . . 1 . . . . Watcher 1 | . . . 1 . . . . . Swarmer 12 | . 3 6 . . . . 3 . Grunt 7 | . . 2 . 2 1 . 2 . Duelist 1 | . . . . 1 . . . . Sentry 1 | . . . . 1 . . . . Hunter 1 | . . . . 1 . . . . Programmer 1 | . . . . . . 1 . . Best Kill Streak 3 | . 3 3 1 2 1 1 3 . Combat Bots Only 3 | . 3 3 . 2 1 1 3 . Max Kills in Single Turn 1 | . 1 1 1 1 1 1 1 . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Gar Ext Damage Taken 5776 | . 329 315 31 1571 1433 182 1494 421 Core 2041 | . 129 57 . 367 633 15 452 388 Absorbed by Shields 74 | . . . . . . . . 74 Regen/Repaired (Parts) 61 | . 61 . . . . . . . Core Remaining (%) 53 | 100 . 25 100 33 9 . . . Volleys Fired 161 | . 21 26 5 49 30 10 20 . Largest 2 | . 2 2 2 2 2 1 1 . Hottest 107 | . 60 60 46 107 107 30 30 . Shots Fired 249 | . 23 42 10 93 50 11 20 . Gun 207 | . 23 42 10 80 21 11 20 . Cannon 37 | . . . . 8 29 . . . Launcher . | . . . . . . . . . Special 5 | . . . . 5 . . . . Kinetic 199 | . 21 37 10 80 20 11 20 . Thermal 43 | . . . . 13 30 . . . Explosive . | . . . . . . . . . Electromagnetic 7 | . 2 5 . . . . . . Robot Hit Streak 11 | . 3 6 1 10 11 6 5 . Robot Miss Streak 6 | . 5 6 3 3 1 2 3 . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 123 | . 9 23 3 57 8 6 17 . Core Hits 47 | . 6 13 2 15 3 2 6 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 . Critical Strikes 4 | . . . . . . . 4 . Destroy 2 | . . . . . . . 2 . Impale 2 | . . . . . . . 2 . Melee Attacks 9 | . . . . . . . 9 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 9 | . . . . . . . 9 . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2120 | . 96 256 32 847 218 159 512 . Guns 1659 | . 96 256 32 823 . 159 293 . Cannons 200 | . . . . . 200 . . . Explosions . | . . . . . . . . . Melee 219 | . . . . . . . 219 . Ramming 18 | . . . . . 18 . . . Kinetic 1564 | . 69 188 32 823 . 159 293 . Thermal 224 | . . . . 24 200 . . . Explosive . | . . . . . . . . . Electromagnetic 95 | . 27 68 . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 219 | . . . . . . . 219 . Highest Corruption 10 | . . . . 4 10 5 5 5 Average Corruption 6 | . . . . 4 9 3 5 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 21 | . . . . 1 6 1 8 5 Message Errors 6 | . . . . . 3 . 2 1 Matter Fused 7 | . . . . . 1 . 4 2 Heat Flow Errors 1 | . . . . . 1 . . . Energy Discharges 3 | . . . . . . . 1 2 Data Loss (minor) 1 | . . . . 1 . . . . Data Loss (major) 1 | . . . . . . . 1 . Misfires 1 | . . . . . . 1 . . Weapon Failures 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 50 | . . . . . . . 50 . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 50 | . . . . . . . 50 . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 9 | . . . . . 9 . . . Shots . | . . . . . . . . . Rammed 2 | . . . . . 2 . . . Targets Rammed 2 | . . . . . 2 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 180 | . 40 62 2 127 180 . 18 . Average Temperature 35 | . 20 32 1 30 40 . 18 . Received Heat Transfer 1898 | . 12 48 9 441 624 . 666 98 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 346 | . . . . 50 296 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Gar Ext Peak Influence 272 | . 92 220 137 226 207 146 272 127 Initial 102 | . . 35 85 57 80 100 102 92 Average 116 | . 79 140 107 131 98 115 185 97 Maximum Alert Level 1 | . . 1 . 1 1 . 1 . Low Security (%) 91 | 100 100 83 100 97 89 100 64 100 Level 1 8 | . . 16 . 2 10 . 35 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . 2 . . 2 1 . . . Investigation 1 | . 1 . . . . . . . Extermination . | . . . . . . . . . Reinforcement 4 | . 1 . . 2 1 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Gar Ext Distress Signals 5 | . 1 . . 2 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 87 | . 10 8 4 22 17 3 19 4 Peak Tracking Total 13 | . 5 3 2 13 11 2 11 4 Tactical Retreats 11 | . 1 . . 4 4 1 . 1 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Gar Ext Traps Triggered 6 | . . . . . . . 2 4 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Min Mat Mat Fac Fac Gar Ext Machines Disabled 1 | . . . 1 . . . . . Max in Single Turn 1 | . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Gar Ext Machines Accessed 3 | . 1 . . 1 . 1 . . Terminals 1 | . . . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 9 | . 5 . . 3 . 1 . . Successful 5 | . 2 . . 2 . 1 . . Failed 4 | . 3 . . 1 . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 3 | . . . . 3 . . . . Fabricators . | . . . . . . . . . Repair Stations 5 | . 5 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 2 | . . . . 2 . . . . Branch Access Points 1 | . . . . 1 . . . . Hauler Manifests 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . Scan Component 1 | . 1 . . . . . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . 1 . . 1 . . . . Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . Time 26 | . 26 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Min Mat Mat Fac Fac Gar Ext Used RIF Installer 1 | . . . . . . . 1 . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Gar Ext Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Gar Ext Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Min Mat Mat Fac Fac Gar Ext Turns Passed 2264 | 92 354 193 192 475 354 145 332 127 Spaces Moved 1681 | 49 217 90 130 257 380 151 251 156 Core 405 | 15 . . . 105 92 . 37 156 Treads 16 | . . . . . 16 . . . Legs 588 | 34 217 90 130 86 . . 31 . Wheels . | . . . . . . . . . Hover 672 | . . . . 66 272 151 183 . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 50 50 52 50 50 Average Speed 87 | 162 125 130 120 103 60 61 71 50 Slowest Speed 350 | 200 190 190 120 350 160 116 120 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 4 | . . . . . 4 . . . Exploration Rate (%) 22 | 4 29 16 17 43 16 5 38 30 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 16 | . . . . 9 7 . . . Terrain Destroyed 21 | . . . . 9 7 5 . . Melee . | . . . . . . . . . Projectile 20 | . . . . 9 7 4 . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Gar Ext Total 2224 | 61 281 132 159 377 453 192 364 205 Wait 153 | . 34 6 . 43 24 14 32 . Move 1673 | 48 216 89 129 256 379 150 250 156 Hop . | . . . . . . . . . Pick Up 52 | 8 6 3 9 7 4 4 10 1 Fast Attach 21 | 2 . 2 2 4 4 6 1 . Attach 37 | 3 2 3 2 11 6 2 7 1 Detach 7 | . . . . 3 2 1 1 . Swap 7 | . 1 . 4 . . 1 1 . Drop 29 | . 1 3 8 4 2 4 7 . Fire 161 | . 21 26 5 49 30 10 20 . Melee 9 | . . . . . . . 9 . Ram 2 | . . . . . 2 . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 73 | . . . . . . . 26 47 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -6/Garrison -6/Extension History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 14) 93 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Core integrity fell below 50% 310 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 6) 443 | -10/Materials | Repaired Aluminum Leg? 447 | -10/Materials | Entered Mines 547 | -10/Mines | Met a Derelict bent on vengeance 592 | -10/Mines | Learned Materials security intel 619 | -10/Mines | Discovered new exit (range 8) 640 | -10/Mines | Entered Materials 640 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 805 | -9/Materials | Discovered new exit (range 18) 831 | -9/Materials | Identified exit to Materials 832 | -9/Materials | Entered another Materials area 832 | -8/Materials | Evolved 2 slots: Utility x2 1099 | -8/Materials | Lost 5 parts (4n1w) 1125 | -8/Materials | Build established: Scavenger-Skirmisher 1174 | -8/Materials | Lost 4 parts (1n1u2w) 1198 | -8/Materials | Core integrity fell below 50% 1306 | -8/Materials | Discovered new exit (range 3) 1306 | -8/Materials | Identified exit to Factory 1307 | -8/Materials | Entered Factory 1307 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1413 | -7/Factory | Crushed by falling debris 1414 | -7/Factory | Crushed by falling debris 1425 | -7/Factory | Crushed by falling debris 1441 | -7/Factory | Crushed by falling debris 1441 | -7/Factory | System corruption reached 10% 1468 | -7/Factory | Build established: Mutant 1472 | -7/Factory | Lost 4 parts (2n2u) 1549 | -7/Factory | Core integrity fell below 50% 1568 | -7/Factory | Core integrity fell below 20% 1585 | -7/Factory | Lost 5 parts (1p1n1u2w) 1658 | -7/Factory | Discovered new exit (range 5) 1660 | -7/Factory | Identified exit to Factory 1661 | -7/Factory | Entered another Factory area 1661 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1804 | -6/Factory | Identified exit to Garrison 1806 | -6/Factory | Entered Garrison 1812 | -6/Garrison | Triggered checkpoint 2084 | -6/Garrison | Triggered checkpoint 2094 | -6/Garrison | Triggered checkpoint 2118 | -6/Garrison | Triggered checkpoint 2125 | -6/Garrison | Discovered new exit (range 14) 2126 | -6/Garrison | Core integrity fell below 50% 2132 | -6/Garrison | Identified exit to Extension 2136 | -6/Garrison | Installed Relay Interface Framework 2138 | -6/Garrison | Entered Extension 2154 | -6/Extension | Lost 11 parts (1p6n2u2w) 2200 | -6/Extension | Spotted B-75 Beast 2204 | -6/Extension | Spotted B-75 Beast 2216 | -6/Extension | Core integrity fell below 20% 2265 | -6/Extension | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02250_ Field strength at 46. 02251_ Field strength at 40. 02252_ Field strength at 24. 02253_ Field strength at 18. 02254_ Field strength at 12. 02255_ Field strength at 6. 02255_ Stasis field depleted. 02256_ Triggered Stasis Trap. 02256_ A bubble of rippling energy engulfs the area. 02256_ Field strength at 94. 02257_ Field strength at 88. 02258_ Field strength at 82. 02259_ Field strength at 65. 02260_ Field strength at 59. 02261_ Field strength at 53. 02262_ System corrupted: Matter fused (-7). 02262_ Field strength at 32. 02263_ Field strength at 26. 02264_ Field strength at 20. 02265_ Field strength at 14. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#####??????????????????????? | | ??????????????????????? #??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????#^#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#Y#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#u#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#Y#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #???#??#???????????????? | | ??????????????????????##" ### ## ### ????????????? | | ###???????????????????#"" "" "" "???????????? | | !#???????????????????# " " " ??????????? | | #???????????????????# #?????????? | | #???????????????????# #?????????? | | +##############"####### #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 275 Matter Stores 444 Matter Capacity 500 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Power Amplification 20 Resistance: EX 25 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 7 Recoil Reduction 2 Matter Filtering 30 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticFrostBeamcaster Manual? 0 Play Time 00:51:33 Cumulative 33.4 hours Start 2022.12.11 @ 23:04:52 End 2022.12.11 @ 23:55:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 32 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e12c420-3575-4c64-b01e-3596c7cad8ac