Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.13 @ 04:18:55 Player: camuhron Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (70) 350 Value Destroyed (1751) 1751 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (119) 119 TOTAL SCORE: 4720 Bonus ------- Follower Combat Kills 119 Cogmind --------- Core Integrity 0/700 Matter 112/300 Energy 405/490 System Corruption 14% Temperature Warm (113) Movement Core (500) Ox9 Location -7/Factory Parts ------- > --- POWER (3) -------- Ion Engine Light Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Large Battery Core Analyzer > --- WEAPON (5) ------- Ion Cannon Flak Gun Gauss Cannon > --- INVENTORY (5) ---- Large Matter Pod (0) Weapon Cycler Reaction Control System Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Core Analyzer > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Advanced Assault Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Deuterium Engine Improved Deuterium Engine Light Treads Improved Aluminum Leg Improved Aluminum Leg High-capacity Matter Pod Hardened Light Armor Plating Beam Rifle Particle Gun EM Pulse Cannon Flak Cannon Hammer Hammer [Rating: 36] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Compact Wheel Treads Armored Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Core Analyzer Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 2 | . . . . . 2 Propulsion 1 | . . . 1 . . Utility . | . . . . . . Weapon 3 | . . . 1 2 . Parts Attached 68 | 7 3 . 6 29 23 Power 14 | 1 . . 2 4 7 Engine 11 | 1 . . 2 3 5 Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 18 | 2 . . 2 6 8 Treads 4 | . . . . 2 2 Leg 6 | . . . . . 6 Wheel 8 | 2 . . 2 4 . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 3 1 . . 2 3 Device 1 | 1 . . . . . Storage 5 | 2 1 . . . 2 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 27 | 1 2 . 2 17 5 Energy Gun 8 | . . . . 7 1 Energy Cannon 2 | . . . . 1 1 Ballistic Gun 11 | 1 2 . 2 5 1 Ballistic Cannon 3 | . . . . 1 2 Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon 2 | . . . . 2 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 49 | . 1 . 3 20 25 Power 10 | . 1 . . 2 7 Propulsion 14 | . . . 2 6 6 Utility 3 | . . . . 2 1 Weapon 22 | . . . 1 10 11 Highest Loss Streak 9 | . 1 . 3 8 9 To Critical Strikes . | . . . . . . Average Backups 9 | . 6 8 8 12 10 Power 2 | . . . . 4 2 Propulsion 2 | . 1 2 2 2 1 Utility 2 | . 3 5 6 2 1 Weapon 2 | . . 1 . 1 3 Tool/Special . | . . . . . . Unused Backups 7 | . . . . 4 3 Power . | . . . . . . Propulsion . | . . . . . . Utility 7 | . . . . 4 3 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 72 | . 95 85 65 59 77 Engine 8 | . 9 . 4 4 13 Core 3 | . . . . 3 4 Treads 4 | . . . . 2 7 Leg 3 | . . . . . 7 Wheel 8 | . 28 28 17 8 . Device 3 | . 14 14 11 1 . Storage 8 | . 14 14 11 9 6 Processor 2 | . . . . . 4 Protection 2 | . . . . 4 2 Energy Gun 3 | . . . . 7 2 Ballistic Gun 18 | . 27 28 21 13 18 Ballistic Cannon 2 | . . . . 1 3 Peak Build Rating 36 | 8 12 11 13 21 36 Average Rating 18 | 5 11 11 10 13 27 On Entrance 10 | . 8 11 11 13 21 Naked Turns . | . . . . . . Heaviest Build 64 | 10 30 27 33 47 64 Greatest Support 60 | 32 32 32 32 40 60 Greatest Overweight (x) 18 | . . . 7 11 18 Average Overweight (x) 1 | . . . . 1 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 11 15 15 15 12 Most Carried 15 | 2 8 8 11 14 15 Average Carried 9 | . 6 8 8 12 10 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 13 | 1 8 8 11 13 3 Class Distribution -------------------- 37% | Mutant 14% | Scavenger-Tank 12% | Gunner 11% | Scavenger-Gunner 8% | Scavenger-Mutant 6% | Tank 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1880 | 304 80 . 218 570 708 Remotely . | . . . . . . Salvage Created 2263 | 181 108 . 528 857 589 Parts 139 | 18 6 . 27 52 36 Haulers Intercepted . | . . . . . . Recyclers Shooed 10 | . . . 6 2 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 43 | . 1 . 8 17 17 Melee 3 | . . . . . 3 Guns 25 | . 1 . 8 12 4 Cannons 7 | . . . . . 7 AOE 6 | . . . . 4 2 Classes Destroyed 11 | 3 2 . 2 2 2 Worker 9 | 2 1 . . 4 2 Builder 4 | . . . . 2 2 Tunneler 3 | 3 . . . . . Recycler 6 | 1 . . 3 2 . Watcher 5 | . 2 . 1 2 . Swarmer 18 | . . . 4 6 8 Grunt 13 | . 1 . 3 7 2 Brawler 1 | . . . . . 1 Duelist 1 | . . . . 1 . Sentry 5 | . . . 1 3 1 Programmer 5 | . . . . . 5 Best Kill Streak 5 | 3 2 . 2 5 4 Combat Bots Only 5 | . 1 . 2 5 4 Max Kills in Single Turn 2 | 1 1 . 2 2 1 Gunslinging 1 | . . . . 1 . Exploded 1 | . . . . 1 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 547 | . 6 . 60 161 320 Missed 180 | . 2 . 19 44 115 Hits 367 | . 4 . 41 117 205 Projectile 367 | . 4 . 41 117 205 Critical Strikes 14 | . . . . 4 10 Part Disruptions 1 | . . . . . 1 Damage Taken 5282 | . 44 7 397 1729 3105 Core 1208 | . . . 117 380 711 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 33 | . . . 33 . . Core Remaining (%) 75 | 100 . 100 70 30 . Volleys Fired 217 | 15 11 . 45 83 63 Largest 5 | 1 2 . 3 5 5 Hottest 225 | 20 46 . 66 225 156 Shots Fired 475 | 15 22 . 78 188 172 Gun 424 | 15 22 . 78 175 134 Cannon 42 | . . . . 4 38 Launcher 9 | . . . . 9 . Special . | . . . . . . Kinetic 339 | 15 22 . 78 100 124 Thermal 56 | . . . . 33 23 Explosive 9 | . . . . 9 . Electromagnetic 71 | . . . . 46 25 Robot Hit Streak 10 | 7 3 . 6 10 8 Robot Miss Streak 9 | 1 2 . 5 6 9 Penetration Max 1 | . . . . . 1 Secondary Targets 10 | . . . 3 6 1 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 263 | 13 10 . 45 101 94 Core Hits 139 | 10 5 . 21 51 52 Critical Kills 4 | . . . 2 . 2 Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 10 | . . . 2 1 7 Burn 1 | . . . . 1 . Destroy 2 | . . . 2 . . Blast 3 | . . . . . 3 Smash 4 | . . . . . 4 Melee Attacks 17 | . . . . . 17 Impact 17 | . . . . . 17 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4585 | 112 146 15 566 1787 1959 Guns 2792 | 112 146 . 566 1230 738 Cannons 680 | . . . . 46 634 Explosions 736 | . . . . 507 229 Melee 341 | . . . . . 341 Ramming 36 | . . 15 . 4 17 Kinetic 2427 | 112 146 . 566 676 927 Thermal 700 | . . . . 309 391 Explosive 446 | . . . . 446 . Electromagnetic 635 | . . . . 352 283 Impact 341 | . . . . . 341 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 14 | . 1 1 . 5 14 Average Corruption 5 | . 1 1 . 5 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 66 | . . . . 30 36 Message Errors 14 | . . . . 5 9 Matter Fused 22 | . . . . 9 13 Heat Flow Errors 5 | . . . . 3 2 Energy Discharges 11 | . . . . 6 5 Parts Rejected 1 | . . . . . 1 Parts Fused 1 | . . . . 1 . Data Loss (minor) 5 | . . . . 2 3 Data Loss (major) 3 | . . . . 2 1 Misfires 1 | . . . . . 1 Alerts 1 | . . . . 1 . Weapon Failures 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage 192 | . . . . 51 141 Projectiles 10 | . . . . . 10 Explosions 70 | . . . . 51 19 Melee 112 | . . . . . 112 Knockbacks 2 | . . . . . 2 Impact 1 | . . . . . 1 Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 253 | . . 7 . 202 44 Shots 8 | . . . . 7 1 Rammed 4 | . . 1 . 2 1 Targets Rammed 4 | . . 1 . 2 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 751 | . 1 . 6 471 751 Average Temperature 173 | . 1 . 5 126 216 Received Heat Transfer 906 | . 24 . 90 594 198 Effects 50 | . . . . 9 41 Shutdowns 17 | . . . . 2 15 Energy Bleed 2 | . . . . . 2 Interference 13 | . . . . 2 11 Matter Decay 3 | . . . . . 3 Short Circuit 1 | . . . . . 1 Damage (minor) 8 | . . . . 2 6 Damage (major) 5 | . . . . 3 2 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . . 1 1 Combat Hostiles 2 | . . . . 1 1 Parts Fried 4 | . . . . 4 . Impact Corruptions 6 | . . . . . 6 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 1286 | . . . . 753 533 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 1 1 Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 198 | 10 30 . 198 149 113 Initial 69 | . . . . 69 18 Average 39 | 1 3 . 131 34 30 Influence Increases 1613 | 30 50 . 444 535 554 Destroy 0b10 Robot/C 1000 | . 20 . 300 340 340 Destroy 0b10 Robot/NC 150 | 30 15 . 35 50 20 Destroy Leader 246 | . 14 . 68 74 90 Allied During Kill 18 | . . . 18 . . Successful Hack 17 | . . . 7 . 10 Disable Machine 90 | . . . 15 15 60 Destroy Structure 92 | . 1 . 1 56 34 Influence Decreases 1533 | 30 50 . 278 659 516 Entered New Map 121 | . . . . 97 24 Time Decay 1005 | 30 50 . 228 397 300 Lost Part 387 | . . . 30 165 192 Lost Ally 20 | . . . 20 . . Squads Dispatched 8 | . 1 . 1 . 6 Investigation 2 | . 1 . 1 . . Extermination 4 | . . . . . 4 Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 4 | . . . 2 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 70 | . 2 . 19 25 24 Peak Tracking Total 6 | . 1 . 5 6 6 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 6 | . 1 . 1 1 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 6 | . . . 1 1 4 Max in Single Turn 4 | . . . 1 1 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 5 | . 2 . 2 . 1 Terminals 3 | . 2 . . . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 13 | . 4 . 7 . 2 Successful 10 | . 2 . 7 . 1 Failed 3 | . 2 . . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . 4 . . . 2 Fabricators . | . . . . . . Repair Stations 5 | . . . 5 . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 2 . . . 1 Record 2 | . 1 . . . 1 Alert Level 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . . . 5 . . Scan Component 3 | . . . 3 . . Repair 2 | . . . 2 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 . 2 . 1 Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 2 . . Time 64 | . . . 64 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 1 . . Highest-Rated Group 40 | . . 40 16 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 31 | . . . 31 . . Total Damage 380 | . . . 380 . . Kills 10 | . . . 10 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 1322 | 124 321 170 517 190 . Terrain 1322 | 124 321 170 517 190 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 4443 | 189 321 170 517 1356 1890 Spaces Moved 2218 | 160 279 170 333 660 616 Core 182 | 24 . . 16 48 94 Treads 352 | . . . . 105 247 Legs 275 | . . . . . 275 Wheels 1409 | 136 279 170 317 507 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 100 95 120 Average Speed 166 | 92 100 100 118 163 263 Slowest Speed 950 | 100 100 100 400 600 950 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 25 | 5 27 37 35 33 14 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 93 | . . . . 58 35 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 92 | . . . . 58 34 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2571 | 185 297 170 388 790 741 Wait . | . . . . . . Move 2213 | 159 278 169 332 659 616 Hop . | . . . . . . Pick Up 20 | 2 5 . 3 4 6 Fast Attach 49 | 4 1 . 6 26 12 Attach 21 | 2 . . 1 2 16 Detach 6 | . . . . 5 1 Swap 12 | 3 2 . 1 2 4 Drop 12 | . . . . 7 5 Fire 217 | 15 11 . 45 83 63 Melee 17 | . . . . . 17 Ram 2 | . . 1 . 1 . Kick . | . . . . . . Crush 2 | . . . . 1 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory (discovered 1 exit: Sto) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 190 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 15) 511 | -10/Materials | Entered Mines 513 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 545 | -10/Mines | Met a Derelict bent on vengeance 609 | -10/Mines | Learned location of Storage (-7) 659 | -10/Mines | Discovered new exit (range 6) 681 | -10/Mines | Entered Materials 681 | -9/Materials | Accompanied by 1 ally 681 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 819 | -9/Materials | Repaired Hvy. Assault Rifle 851 | -9/Materials | Repaired Hvy. Assault Rifle? 862 | -9/Materials | Discovered new exit (range 16) 923 | -9/Materials | Lost 3 parts (2n1w) 1171 | -9/Materials | Discovered new exit (range 16) 1198 | -9/Materials | Entered another Materials area 1198 | -8/Materials | Evolved 2 slots: Weapon x2 1419 | -8/Materials | Lost 4 parts (2n1u1w) 1469 | -8/Materials | Crushed by falling debris 1500 | -8/Materials | Lost 4 parts (1p1n2w) 2195 | -8/Materials | Core integrity fell below 50% 2232 | -8/Materials | Lost 8 parts (2n1u5w) 2450 | -8/Materials | Discovered new exit (range 16) 2554 | -8/Materials | Entered Factory 2554 | -7/Factory | Evolved 2 slots: Power x2 2555 | -7/Factory | Identified exit to Storage 2791 | -7/Factory | Build established: Scavenger-Tank 3401 | -7/Factory | Build established: Scavenger-Gunner 3699 | -7/Factory | Lost 6 parts (1p1n4w) 3732 | -7/Factory | Core integrity fell below 50% 3770 | -7/Factory | Lost 9 parts (3p2n4w) 3900 | -7/Factory | Core integrity fell below 20% 3924 | -7/Factory | System corruption reached 10% 3973 | -7/Factory | Lost 3 parts (1p1u1w) 4000 | -7/Factory | Build established: Mutant 4060 | -7/Factory | Lost 5 parts (1p3n1w) 4368 | -7/Factory | Build established: Gunner 4420 | -7/Factory | Garrison activated, responded to threat 4444 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Slug penetrates A-02 Transporter. A-02 Transporter Ion Engine blasted off. P-60 Hacker Mic. Nuclear Core blasted off. P-60 Hacker knocked back. Imp. Deuterium Engine destroyed. System corrupted: Energy discharge (-71). P-60 Hacker destroyed. A-02 Transporter calls for garrison support. ALERT: Activating Garrison Access F004. G-47 Trooper emerges from the garrison. WUOGGE9YU&AV#JE&4O T<# Acquired Ion Engine. K-01 Serf destroyed. Slug penetrates Wall. U-05 Engineer builds a Wall. Acquired 11 matter. U-05 Engineer suffers critical hit (Blast). Destroyed Terrain Scanner. U-05 Engineer destroyed. Acquired 6 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###########??????????????????????????????????????? | | # #????????????###???????????????????????? | | # ###################+## " "???????????? | | # + u*@%g|= + #?????????? | | # ##################[= ###???????????????? | | ###+############?????????????????????????????????? | | # # #?????????????????????????????????? | | # # """" #?????????????????????????????????? | | + """" #?????????????????????????????????? | | # # """" #?????????????????????????????????? | | # # """" #?????????????????????????????????? | | #### ## """" ??????????????????????????????????? | | ### ## """" ??????????????????????????????????? | | ##"# ## """"???????????????????????????????????? | | " # ???????????????????????????????????? | | " " ########???????????????????????????????????? | | " #??????????????????????????????????????????? | | ##+###?????????????????????????????????????????? | | " #?????????????????????????????????????????? | | " #?????????????????????????????????????????? | | " #?????????????????????????????????????????? | | " #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | #+# #?????????????????????????????????????????? | | # ######?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 36 Energy Capacity 620 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 71% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! More Dakka Please Part-time Mechanic Power Corrupts Challenges ------------ None Game ------ Seed DroneDecoderRipper Manual? 0 Play Time 00:57:27 Cumulative 4.2 hours Start 2025.09.12 @ 11:50:29 End 2025.09.13 @ 04:18:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d982e1df-6c21-4907-8a65-a9d7131d5e16