Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.26 @ 03:05:42 Player: Rainynight Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (0) 0 Value Destroyed (20) 20 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (4008) 4008 TOTAL SCORE: 9728 Bonus ------- Devolution -13500 Fragile Parts 1250 No Salvage 1250 Pure Core 2500 Scavenger 5000 Simple Hacker 2532 Trapped 500 Pacifist 2081 Follower Combat Kills 895 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/800 Matter 290/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Backup Power III > --- PROPULSION ------- Backup Propulsion III Backup Propulsion III > --- UTILITY ---------- Backup Plating III Backup Plating III > --- WEAPON ----------- Backup Laser III Backup Laser III > --- INVENTORY -------- (None) [Rating: 21] Favorites ----------- Power Backup Power III Engine Backup Power III Propulsion Backup Propulsion III Hover Unit Backup Propulsion III Utility Backup Plating III Protection Backup Plating III Weapon Backup Laser III Energy Gun Backup Laser III Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Gar Fac Low Fac Slots Evolved -5 | . . . -1 . . . -1 -1 . -1 . . . . . -1 Power . | . . . . . . . . . . . . . . . . . Propulsion -3 | . . . -1 . . . -1 . . -1 . . . . . . Utility -2 | . . . . . . . . -1 . . . . . . . -1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . Parts Lost 1 | . . . . . . . . . . . . . . 1 . . Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 10 | . . . . . . . . . . . 30 43 43 9 . . Engine 1 | . . . . . . . . . . . 4 6 6 1 . . Hover 2 | . . . . . . . . . . . 8 12 12 2 . . Protection 2 | . . . . . . . . . . . 5 12 12 2 . . Energy Gun 3 | . . . . . . . . . . . 11 12 12 2 . . Naked Turns 1513 | . 37 81 67 167 79 143 104 159 55 195 4 . . 251 20 151 Heaviest Build 10 | . . . . . . . . . . . 10 10 10 10 . . Greatest Support 16 | 3 3 3 3 3 3 3 3 3 3 3 16 16 16 16 3 3 Greatest Overweight (x) 1 | . . . . . . . . . . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity . | . . . . . . . . . . . . . . . . . Average Capacity . | . . . . . . . . . . . . . . . . . Most Carried . | . . . . . . . . . . . . . . . . . Average Carried . | . . . . . . . . . . . . . . . . . Final Capacity . | . . . . . . . . . . . . . . . . . Final Carried . | . . . . . . . . . . . . . . . . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Garrison Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Gar Fac Low Fac Matter Collected 157 | . . 15 115 . . . . . 1 . 26 . . . . . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Gar Fac Low Fac Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Gar Fac Low Fac Damage Taken 3166 | . 86 143 278 335 . 3 169 71 491 378 . . 42 288 77 805 Core 2982 | . 86 143 278 335 . 3 169 71 491 378 . . 18 128 77 805 Absorbed by Shields 66 | . . . . . . . . . 66 . . . . . . . Core Remaining (%) 54 | 100 . 71 . . . 23 78 . 29 . . . . . 24 . Volleys Fired . | . . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . . Shots Fired 1 | . . . . . . . . . . . 1 . . . . . Gun 1 | . . . . . . . . . . . 1 . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal 1 | . . . . . . . . . . . 1 . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 1 | . . . . . . . . . . . 1 . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 1 | . . . . . . . . . . . 1 . . . . . Core Hits 1 | . . . . . . . 1 . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 112 | . . 11 13 22 . 6 37 . . 12 . . . 11 . . Guns . | . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 112 | . . 11 13 22 . 6 37 . . 12 . . . 11 . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . 3 4 4 4 1 4 4 1 1 1 1 1 1 2 Average Corruption 1 | . . . 2 3 4 4 1 2 4 1 1 1 1 1 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 23 | . . . 1 4 2 3 . 3 1 2 1 . 2 3 . 1 Message Errors 8 | . . . . 2 1 3 . . . . . . 1 . . 1 Matter Fused 6 | . . . . 1 . . . 2 . 2 . . . 1 . . Heat Flow Errors 2 | . . . 1 . . . . . . . . . 1 . . . Energy Discharges 2 | . . . . . . . . . . . . . . 2 . . Data Loss (minor) 2 | . . . . . . . . 1 1 . . . . . . . Misfires 1 | . . . . . . . . . . . 1 . . . . . Alerts 2 | . . . . 1 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . 1 . . 1 . . . . . . . . . Impact 2 | . . . . 1 . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 52 | . . 5 6 10 . 3 17 . . 6 . . . 5 . . Shots . | . . . . . . . . . . . . . . . . . Rammed 28 | . . 3 3 7 . 2 11 . . 1 . . . 1 . . Targets Rammed 28 | . . 3 3 7 . 2 11 . . 1 . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 208 | . . . 177 . . . . . . . . . 208 7 19 1 Average Temperature 95 | . . . 91 . . . . . . . . . 108 7 19 1 Received Heat Transfer 363 | . . 54 123 . . . . . . 66 . . . 33 39 48 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Gar Fac Low Fac Peak Influence 738 | . 30 17 24 54 . . 45 24 16 103 36 25 603 738 . 527 Initial 316 | . . 17 6 9 . . . 20 16 8 36 25 17 316 . 307 Average 182 | . . 17 19 32 . . 15 21 16 26 36 25 392 532 . 353 Maximum Alert Level 3 | . . . . . . . . . . . . . 2 3 . 2 Low Security (%) 63 | 100 100 100 100 100 . 100 100 100 100 100 100 100 9 . . . Level 1 15 | . . . . . . . . . . . . . 41 21 . 80 Level 2 18 | . . . . . . . . . . . . . 49 62 . 19 Level 3 2 | . . . . . . . . . . . . . . 15 . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 2 . 2 . . . 3 1 1 3 . . . 7 . 3 Investigation 14 | . 2 . 1 . . . 2 1 . 2 . . . 4 . 2 Extermination . | . . . . . . . . . . . . . . . . . Reinforcement 5 | . . . 1 . . . 1 . 1 1 . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Gar Fac Low Fac Distress Signals 6 | . . . 2 . . . 1 . . 1 . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 117 | . 4 22 15 8 . . 3 . 5 15 . . 7 14 4 20 Peak Tracking Total 18 | . 5 18 14 4 . . 6 . 5 14 . . 5 5 4 14 Tactical Retreats 9 | . 1 1 . 1 . . 1 . . 1 . . . 1 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Gar Fac Low Fac Traps Triggered 34 | . 2 . 3 . . . 2 4 3 4 . . 1 6 . 9 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Gar Fac Low Fac Machines Disabled 2 | . . . . . . . . . . . . . . 2 . . Max in Single Turn . | . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Gar Fac Low Fac Machines Accessed 15 | . 1 . 3 . . . . 3 . 3 . 1 2 1 . 1 Terminals 14 | . 1 . 3 . . . . 3 . 3 . . 2 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . Total Hacks 39 | . 2 . 13 . . . . 7 . 6 . 1 4 3 . 3 Successful 13 | . . . 5 . . . . 3 . 2 . 1 1 1 . . Failed 26 | . 2 . 8 . . . . 4 . 4 . . 3 2 . 3 Catastrophic 5 | . . . . . . . . . . 1 . . . 2 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . Terminals 38 | . 2 . 13 . . . . 7 . 6 . . 4 3 . 3 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . Terminal Hacks 12 | . . . 5 . . . . 3 . 2 . . 1 1 . . Robot Analysis 1 | . . . . . . . . 1 . . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . . Open DSF 3 | . . . . . . . . 1 . 2 . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . 1 . . Emergency Access Points 3 | . . . 2 . . . . 1 . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . Zone Layout 2 | . . . 2 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . . Unlock Access 1 | . . . . . . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 9 | . 1 . 2 . . . . 1 . 2 . . 1 1 . 1 Full Trace Events 6 | . 1 . . . . . . 1 . 1 . . 1 1 . 1 Feedback Events 1 | . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Gar Fac Low Fac Used RIF Installer 1 | . . . . . . . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Gar Fac Low Fac Total Allies 23 | . . . . . . . . . . . 20 . 2 . 1 . Largest Group 21 | . . . . . . . . . . . 20 20 21 19 1 . Highest-Rated Group 705 | . . . . . . . . . . . 655 654 705 652 135 . Highest-Rated Ally 135 | . . . . . . . . . . . 50 50 50 50 135 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 166 | . . . . . . . . . . . . . 85 75 6 . Total Damage 4134 | . . . . . . . . . . . . . 1455 2402 277 . Kills 32 | . . . . . . . . . . . . . 14 14 4 . Allies Corrupted 2 | . . . . . . . . . . . . . . 2 . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Gar Fac Low Fac Robot Analysis Total 1 | . . . . . . . . 1 . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Gar Fac Low Fac Turns Passed 2058 | 9 37 81 67 167 79 143 104 159 55 195 188 12 263 328 20 151 Spaces Moved 3096 | 18 74 152 108 308 157 254 125 288 70 324 107 10 238 531 40 292 Core 2689 | 18 74 152 108 308 157 254 125 288 70 324 45 . . 434 40 292 Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 407 | . . . . . . . . . . . 62 10 238 97 . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 76 76 50 50 50 Average Speed 54 | 50 50 50 50 50 50 50 50 50 50 50 86 76 76 54 50 50 Slowest Speed 100 | 50 50 50 50 50 50 50 50 50 50 50 100 76 76 76 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 21 36 20 77 54 74 19 9 88 17 70 1 36 16 7 12 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . 1 . . . 1 . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . . . . . . 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Was Fac Gar Fac Low Fac Total 3465 | 17 73 156 120 320 156 269 165 302 89 357 202 14 319 570 39 297 Wait 246 | . . 2 10 6 . 14 30 . . 17 96 5 58 3 . 5 Move 3081 | 17 73 151 108 307 156 253 124 287 69 324 106 9 236 530 39 292 Hop . | . . . . . . . . . . . . . . . . . Pick Up . | . . . . . . . . . . . . . . . . . Fast Attach . | . . . . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . . . . Detach 6 | . . . . . . . . . . . . . . 6 . . Swap . | . . . . . . . . . . . . . . . . . Drop . | . . . . . . . . . . . . . . . . . Fire . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Ram 27 | . . 3 2 7 . 2 11 . . 1 . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 105 | . . . . . . . . 15 20 15 . . 25 30 . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -6/Garrison -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -5/Factory History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 12) 10 | -11/Junkyard | Entered Materials 40 | -10/Materials | Discovered new exit (range 15) 47 | -10/Materials | Entered Mines 86 | -10/Mines | Assembled infested the area 91 | -10/Mines | Assisted by a Guerilla fighting off Assembled 125 | -10/Mines | Discovered new exit (range 6) 128 | -10/Mines | Entered Materials 128 | -9/Materials | Devolved, losing 1 slot: Propulsion x-1 187 | -9/Materials | Discovered new exit (range 15) 195 | -9/Materials | Entered Mines 248 | -9/Mines | Core integrity fell below 50% 305 | -9/Mines | Build established: Mutant 357 | -9/Mines | Learned 2 Materials zone layouts 360 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 360 | -9/Mines | Discovered new exit (range 5) 362 | -9/Mines | Entered Exiles 375 | -9/Exiles | Met 8R-AWN 383 | -9/Exiles | Met EX-HEX 397 | -9/Exiles | Met EX-BIN 403 | -9/Exiles | Aligned with FarCom system 404 | -9/Exiles | Given EX-Vault access code 419 | -9/Exiles | Met EX-DEC 437 | -9/Exiles | Discovered new exit (range 10) 441 | -9/Exiles | Entered Mines 582 | -8/Mines | Discovered new exit (range 4) 584 | -8/Mines | Entered Materials 584 | -8/Materials | Devolved, losing 1 slot: Propulsion x-1 677 | -8/Materials | Discovered new exit (range 16) 688 | -8/Materials | Entered Factory 688 | -7/Factory | Devolved, losing 1 slot: Utility x-1 847 | -7/Factory | Identified exit to DSF 847 | -7/Factory | Entered DSF 866 | -7/DSF | Additional patrols routed to DSF 876 | -7/DSF | Discovered new exit (range 11) 883 | -7/DSF | Core integrity fell below 50% 902 | -7/DSF | Entered Factory 902 | -6/Factory | Devolved, losing 1 slot: Propulsion x-1 1055 | -6/Factory | Spotted B-75 Beast 1097 | -6/Factory | Sucked down chute 1097 | -6/Factory | Entered Waste 1098 | -6/Waste | Joined by Warlord forces that had cleared the area 1172 | -6/Waste | Discovered new exit (range 12) 1285 | -6/Waste | Entered Factory 1285 | -6/Factory | Accompanied by 20 allies 1292 | -6/Factory | Identified exit to Garrison 1297 | -6/Factory | Entered Garrison 1297 | -6/Garrison | Accompanied by 20 allies 1312 | -6/Garrison | Triggered checkpoint 1340 | -6/Garrison | Installed Relay Interface Framework 1426 | -6/Garrison | Rescued a captive Derelict 1426 | -6/Garrison | Rescued a captive Derelict 1445 | -6/Garrison | Triggered checkpoint 1480 | -6/Garrison | Triggered checkpoint 1509 | -6/Garrison | Discovered new exit (range 15) 1560 | -6/Garrison | Entered Factory 1560 | -6/Factory | Accompanied by 19 allies 1615 | -6/Factory | Garrison activated, responded to threat 1709 | -6/Factory | Core integrity fell below 50% 1746 | -6/Factory | Identified exit to Lower Caves 1746 | -6/Factory | Identified exit to Extension 1888 | -6/Factory | Entered Lower Caves 1890 | -6/Lower Caves | AD-0RF showed up to help 1893 | -6/Lower Caves | AD-0RF revealed a hidden path 1908 | -6/Lower Caves | Entered Factory 1908 | -5/Factory | Devolved, losing 1 slot: Utility x-1 2036 | -5/Factory | Core integrity fell below 50% 2055 | -5/Factory | Core integrity fell below 20% 2059 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02021_ ZGZWAB8KSB>9UL>>YIF#YCJIHMFBW&J 02027_ Penetrated by Slug. 02027_ Knocked back. 02045_ Triggered Tiamat Bomb Trap. 02045_ An explosion rips through the floor. 02045_ K-01 Serf destroyed. 02054_ Triggered Proton Bomb Trap. 02054_ A bubble of electromagnetic force engulfs the area. 02054_ Proton Bomb Trap short circuited. 02054_ Blade Trap short circuited. 02054_ A bubble of electromagnetic force engulfs the area. 02054_ Massive razor-sharp blades shoot up from within the floor. 02054_ R-10 Processor destroyed. 02054_ Proton Bomb Trap short circuited. 02054_ A bubble of electromagnetic force engulfs the area. 02054_ Blade Trap short circuited. 02054_ Massive razor-sharp blades shoot up from within the floor. 02056_ Triggered Blade Trap. 02056_ Massive razor-sharp blades shoot up from within the floor. 02057_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????? "?????????????? | | ????????????????????????? """??? ""????????????? | | ????????????????????????# "" ? ""????????????? | | ????????????????????????# ""F" s """???????????? | | ???????????????????????? """" k ????????????? | | ?????????????????????w?? """ss ""????????????? | | ???????????????????????? ""????????????? | | ????????????????????????# ""????????????? | | ????????????????????????# """ "?????????? | | ????????????????????????# ????????? | | ????????????????????????#@ s ????????? | | ????????????????????????# w ##???????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????? | | ????????????????????????#% ########?????? | | ????????????????????????# ????? | | ??????????????Y?????????# ???? | | ????????????????????????# ????? | | ????????????????????????# s ????? | | ????????????????????????# s ????? | | ????????????????????????# ########?????? = | | ????????????????????????# #????????????? | | ????????????????????????# #?????????????# | | ????????????????????????# #?????????????# | | ????????????????????????# #?????????????#^ | | ????????????????????????# #?????????????# | | ????????????????????????# ############### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 20 Energy Generation 11 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 160 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Devolution Fragile Parts No Salvage Pure Core Scavenger Simple Hacker Trapped Game ------ Seed ZionitePulseWell Manual? 0 Play Time 00:23:30 Cumulative 279.8 hours Start 2023.03.26 @ 02:43:51 End 2023.03.26 @ 03:05:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 255 Rogue 238 Adventurer 1 Explorer 16 Win Type - Total 16 Types 13/1/0/2/0/0/0/0/0 Lore% 74 Gallery% 80 Achievement% 72 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5827872e-a512-4e80-a05c-292ca526d61a