Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.15 @ 11:08:41 Player: PE-P51 Result: Destroyed by 2B-ZH0(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (651) 651 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1446 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 153/300 Energy 125/125 System Corruption 5% Temperature Cool (0) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Seismic Detector Hardened Light Armor Plating > --- WEAPON (2) ------- Battle Cannon Flail > --- INVENTORY (5) ---- Light Armor Plating Gun Armor Autogun Autogun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Light Treads Heat Sink Small Storage Unit High-capacity Matter Pod Light Armor Plating Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Autogun Autogun Flail [Rating: 14] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Hardened Light Armor Plating Device Seismic Detector Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Battle Cannon Impact Weapon Flail Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 30 | 6 19 5 Power 5 | 1 3 1 Engine 4 | 1 2 1 Core 1 | . 1 . Reactor . | . . . Propulsion 3 | 2 1 . Treads 3 | 2 1 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 9 | 1 7 1 Device 4 | . 3 1 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 13 | 2 8 3 Energy Gun 4 | 2 2 . Energy Cannon 2 | . 2 . Ballistic Gun 5 | . 4 1 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 9 | 1 13 5 Power 1 | . 2 . Propulsion . | . . . Utility 4 | . 6 1 Weapon 2 | . 3 2 Tool/Special . | . . . Unused Backups 13 | . 3 10 Power . | . . . Propulsion . | . . . Utility 8 | . . 8 Weapon 5 | . 3 2 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 99 Engine 4 | . 7 . Core 9 | . 6 13 Treads 27 | . 27 28 Device 9 | . 5 13 Storage 8 | . 14 . Protection 10 | . 8 14 Energy Gun 4 | . 7 . Energy Cannon 3 | . 5 . Ballistic Gun 9 | . 14 3 Ballistic Cannon 5 | . . 12 Impact Weapon 5 | . . 12 Peak Build Rating 14 | 6 14 14 Average Rating 11 | 4 10 12 On Entrance 6 | . 6 14 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 56 | 12 56 56 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | 1 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 20 20 Average Capacity 10 | 6 15 5 Most Carried 18 | 2 18 17 Average Carried 9 | 1 13 4 Final Capacity 20 | 8 20 5 Final Carried 18 | 2 18 4 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 848 | 183 517 148 Remotely 146 | . 146 . Salvage Created 770 | . 597 173 Parts 48 | . 39 9 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 9 | . . 9 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 19 | . 13 6 Melee 1 | . 1 . Guns 9 | . 9 . Cannons 9 | . 3 6 Classes Destroyed 7 | . 5 2 Worker 2 | . 2 . Hauler 1 | . 1 . Recycler 1 | . 1 . Swarmer 3 | . 3 . Grunt 10 | . 10 . Sentry 1 | . . 1 Subdweller 5 | . . 5 Best Kill Streak 5 | . 5 3 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 97 | . 57 40 Missed 24 | . 10 14 Hits 73 | . 47 26 Projectile 73 | . 47 26 Critical Strikes 2 | . 1 1 Damage Taken 1035 | . 502 533 Core 261 | . 114 147 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 86 | . 52 34 Largest 2 | . 2 1 Hottest 120 | . 120 33 Shots Fired 139 | . 104 35 Gun 82 | . 82 . Cannon 57 | . 22 35 Launcher . | . . . Special . | . . . Kinetic 47 | . 12 35 Thermal 92 | . 92 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | . 10 13 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 85 | . 60 25 Core Hits 37 | . 29 8 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Blast 2 | . . 2 Melee Attacks 19 | . . 19 Impact 19 | . . 19 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1316 | 2 805 509 Guns 614 | . 614 . Cannons 648 | . 139 509 Explosions . | . . . Melee . | . . . Ramming 54 | 2 52 . Kinetic 660 | . 151 509 Thermal 602 | . 602 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . 5 5 Average Corruption 4 | . 4 5 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 40 | . 14 26 Message Errors 10 | . 1 9 Matter Fused 11 | . 5 6 Heat Flow Errors 3 | . 1 2 Energy Discharges 6 | . 1 5 Parts Fused 1 | . . 1 Data Loss (minor) 3 | . 3 . Data Loss (major) 4 | . 2 2 Misfires 1 | . . 1 Alerts 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 9 | . 1 8 Impact 1 | . 1 . Kinetic 8 | . . 8 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 9 | 1 8 . Targets Rammed 10 | 1 9 . Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 221 | . 221 194 Average Temperature 71 | . 69 98 Received Heat Transfer 345 | . 243 102 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1371 | . 1371 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 125 | . 125 . Initial . | . . . Average 29 | . 31 . Influence Increases 445 | . 425 20 Destroy 0b10 Robot/C 280 | . 260 20 Destroy 0b10 Robot/NC 20 | . 20 . Destroy Leader 62 | . 62 . Successful Hack 20 | . 20 . Select Force Hacks 30 | . 30 . Destroy Structure 3 | . 3 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 445 | . 425 20 Time Decay 443 | . 425 18 Lost Part 2 | . . 2 Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 28 6 Peak Tracking Total 3 | . 3 3 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 8 | . 6 2 Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 22 | . 17 5 Successful 15 | . 10 5 Failed 7 | . 7 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 14 | . 14 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 4 5 Record 4 | . . 4 Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Locate Traps 1 | . 1 . Registered Components 1 | . 1 . Proto ID Catalog 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 3 | . 3 . Botnet 1 | . 1 . Operators 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1232 | . . 1232 Seismic 1232 | . . 1232 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2966 | 87 1643 1236 Spaces Moved 1501 | 50 781 670 Core 5 | 5 . . Treads 1496 | 45 781 670 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 167 | 151 175 160 Slowest Speed 240 | 160 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 46 | 4 96 39 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 1 | . . 1 Melee . | . . . Projectile 1 | . . 1 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1776 | 58 946 772 Wait 89 | . 52 37 Move 1499 | 49 780 670 Hop . | . . . Pick Up 23 | 2 19 2 Fast Attach 8 | 6 2 . Attach 2 | . . 2 Detach . | . . . Swap 22 | . 18 4 Drop 18 | . 14 4 Fire 86 | . 52 34 Melee 19 | . . 19 Ram . | . . . Kick . | . . . Crush 10 | 1 9 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Subcaves (discovered 2 exits: Rec / [*Scr]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Identified exit to Mines 286 | -10/Materials | Discovered new exit (range 11) 315 | -10/Materials | Build established: Mutant 967 | -10/Materials | Discovered new exit (range 10) 1334 | -10/Materials | Discovered new exit (range 14) 1719 | -10/Materials | Discovered new exit (range 5) 1731 | -10/Materials | Entered Subcaves 1732 | -10/Subcaves | Approached by a straggling Scientist 1749 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1879 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1958 | -10/Subcaves | Learned location of Zion (-6) 1958 | -10/Subcaves | Met a Zionite searching for "candidates" 2110 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2305 | -10/Subcaves | Core integrity fell below 50% 2398 | -10/Subcaves | Visited 4L-MR0's lab 2419 | -10/Subcaves | Found Gun Armor 2586 | -10/Subcaves | Visited Clippyterm 2591 | -10/Subcaves | Identified exit to Recycling 2948 | -10/Subcaves | Core integrity fell below 20% 2967 | -10/Subcaves | Destroyed by 2B-ZH0(R) with Subdweller Machine Gun Last Messages --------------- 02861_ Lgt. Armor Plating fries itself beyond repair. 02863_ Acquired 1 matter. 02877_ System corrupted: Matter fused (-7). 02907_ Lgt. Nuclear Core destroyed. 02917_ X8-EJZ(R) suffers critical hit (Blast). 02917_ X8-EJZ(R) destroyed. 02919_ Subatomizers dissect the Sub. Optics. 02930_ 65-VAS(R) destroyed. 02932_ 0O-P9K(R) knocked back. 02933_ Subatomizers dissect the Sub. Optics. 02940_ 0O-P9K(R) knocked back. 02944_ Subatomizers dissect the Sub. Optics. 02944_ 0O-P9K(R) knocked back. 02948_ 0O-P9K(R) destroyed. 02954_ 2B-ZH0(R) knocked back. 02955_ Subatomizers dissect the Sub. Optics. 02958_ 2B-ZH0(R) knocked back. 02959_ System corrupted: Energy discharge (-50). 02964_ Lgt. Treads destroyed. 02964_ 2B-ZH0(R) knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????##?????????????????????????????? | | ??????????????#### #?????????????????????????????? | | ??????????????# ##??"?????????????????????????? | | ??????????????# "##" ????????#????????????????? | | #???###???????# % "????????"#????????????????? | | #### ##??????# %%% ???????##%#????????????????? | | #??????# % ######### R"#"???????????????? | | ##?????# %=#; ## % "????????????????? | | ## #????## !% ??????????????????? | | ## ##???# % #???????????????????? | | ## ##### # # #???????????#????????? | | ## ## # #????? ## #????????? | | ## % #### #???????? | | # ### @ &%% #?????????????? | | # ## ##?##### # # ## # !#[ ##?????????????? | | ######?????## ######### ######?????????????????? | | ??????????## #???????####??????????????????????? | | ??????????# ##?????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????## ##??????????????????????????????????? | | ???????????###???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????>???? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeStealthDrive Manual? 0 Play Time 00:16:29 Cumulative 180.5 hours Start 2025.12.15 @ 10:52:53 End 2025.12.15 @ 11:08:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 268 Rogue 268 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 58 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ae00ffd-72a0-4bd7-97bd-254fb9c51ac4