Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.30 @ 19:49:25 Player: SnailSD Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (24) 120 Value Destroyed (798) 798 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1168) 1168 TOTAL SCORE: 5306 Bonus ------- High Alert Combat Kills 124 Follower Combat Kills 472 Met Imprinter 300 Was Imprinted 300 Friendly Fire -28 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Treads Armored Treads Small Storage Unit Improved Proton Missile Launcher Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Sensor Array 0b10 Decoder Chip [Generic] Hardened Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle Gauss Rifle Makeshift Shrapnel Gun > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Small Storage Unit Shock Rifle Shock Rifle Heavy Laser Makeshift Axe Self-destruct Interrupter [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor 0b10 Decoder Chip [Generic] Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Slashing Weapon Makeshift Axe Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . . 1 Utility 4 | . . . . . . 4 Weapon 2 | . . 2 . . . . Parts Attached 54 | 7 1 16 2 5 6 17 Power 6 | 1 . 1 1 . 1 2 Engine 4 | 1 . 1 1 . . 1 Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 13 | 2 . 3 1 1 2 4 Treads 6 | 2 . 1 . . 2 1 Leg 7 | . . 2 1 1 . 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 2 1 3 . 1 2 7 Device 4 | 1 . . . . . 3 Storage 3 | 1 . 1 . . . 1 Processor 2 | . . . . . . 2 Hackware . | . . . . . . . Protection 7 | . 1 2 . 1 2 1 Artifact . | . . . . . . . Weapon 19 | 2 . 9 . 3 1 4 Energy Gun 9 | . . 6 . . . 3 Energy Cannon 1 | . . 1 . . . . Ballistic Gun 8 | 2 . 2 . 2 1 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 27 | . 1 7 . . . 19 Power 4 | . . 1 . . . 3 Propulsion 5 | . . 2 . . . 3 Utility 7 | . 1 1 . . . 5 Weapon 11 | . . 3 . . . 8 Highest Loss Streak 10 | . 1 3 . . . 10 To Critical Strikes . | . . . . . . . Average Backups 6 | 3 7 7 7 7 6 5 Power . | 1 1 1 1 1 . . Propulsion 1 | 1 2 2 2 1 . 2 Utility 3 | . 3 3 4 3 3 1 Weapon 1 | . . . . 1 1 1 Tool/Special . | . . . . . . . Unused Backups 14 | . 2 1 3 3 2 3 Power 3 | . 1 1 . . 1 . Propulsion 5 | . . . 3 . . 2 Utility 3 | . . . . 2 1 . Weapon 3 | . 1 . . 1 . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 100 77 100 99 99 81 Engine 7 | . 14 8 11 11 4 . Core 2 | . . . . . 6 4 Treads 10 | . 28 7 . . 21 11 Leg 10 | . . 7 22 22 . 6 Device 1 | . 1 . . . . 10 Storage 10 | . 14 11 11 11 11 5 Processor 1 | . . . . . . 6 Protection 9 | . 13 4 11 11 11 8 Energy Gun 13 | . . 28 22 11 11 8 Ballistic Gun 24 | . 28 9 22 31 33 14 Peak Build Rating 52 | 9 9 24 16 24 33 52 Average Rating 24 | 6 7 15 13 21 29 43 On Entrance 14 | . 9 7 13 16 24 31 Naked Turns 27 | . . . . . . 27 Heaviest Build 55 | 14 16 26 25 25 39 55 Greatest Support 68 | 40 40 40 25 35 40 68 Greatest Overweight (x) 8 | . . 2 1 . 8 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 Average Capacity 8 | 7 8 8 8 8 8 9 Most Carried 10 | 6 8 8 8 8 8 10 Average Carried 7 | 3 7 7 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 6 8 8 8 8 8 5 Class Distribution -------------------- 54% | Scavenger-Tank 24% | Tank 11% | Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -7/Zion Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 1157 | 286 . 106 90 61 271 343 Remotely . | . . . . . . . Salvage Created 847 | 77 . 117 128 . 31 494 Parts 54 | 7 3 7 8 . 1 28 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 9 | . . . . . 9 . Prevented 5 | . . . . . 5 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 20 | . 3 2 2 . 2 11 Melee 6 | . 3 1 . . . 2 Guns 13 | . . 1 2 . 2 8 AOE 1 | . . . . . . 1 Classes Destroyed 8 | 2 1 1 1 . 1 2 Tunneler 3 | 1 . . 2 . . . Recycler 1 | 1 . . . . . . Drone 1 | . . . . . 1 . Swarmer 8 | . 3 . . . 1 4 Grunt 6 | . . . 2 . . 4 Sentry 3 | . . 2 . . . 1 Hunter 1 | . . . . . . 1 Heavy 1 | . . . . . . 1 Best Kill Streak 3 | 2 1 1 2 . 1 3 Combat Bots Only 3 | . 1 1 1 . 1 3 Max Kills in Single Turn 1 | 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee 1 | . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 442 | . 66 130 4 . 15 227 Missed 131 | . 16 39 1 . 7 68 Hits 311 | . 50 91 3 . 8 159 Projectile 311 | . 50 91 3 . 8 159 Critical Strikes 8 | . . 6 . . . 2 Damage Taken 4826 | . 424 1399 48 . 128 2827 Core 1287 | . 42 361 . . 21 863 Absorbed by Shields . | . . . . . . . Core Remaining (%) 62 | 100 83 . . . 4 . Volleys Fired 51 | 4 . 4 6 . 13 24 Largest 4 | 2 . 4 4 . 4 4 Hottest 176 | 40 . 155 158 . 141 176 Shots Fired 178 | 8 . 15 25 . 52 78 Gun 178 | 8 . 15 25 . 52 78 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 114 | 8 . 7 13 . 39 47 Thermal 47 | . . 8 12 . 13 14 Explosive . | . . . . . . . Electromagnetic 17 | . . . . . . 17 Robot Hit Streak 7 | 3 . 5 4 . 4 7 Robot Miss Streak 8 | 1 . 4 2 . 8 8 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 99 | 5 . 7 13 . 22 52 Core Hits 74 | 3 7 15 4 . 12 33 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . 2 . . 1 Burn 3 | . . . 2 . . 1 Melee Attacks 19 | . . . . 9 . 10 Impact . | . . . . . . . Slashing 19 | . . . . 9 . 10 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2054 | 48 64 214 204 . 384 1140 Guns 1562 | 48 . 97 204 . 384 829 Cannons . | . . . . . . . Explosions 122 | . . . . . . 122 Melee 187 | . . . . . . 187 Ramming 183 | . 64 117 . . . 2 Kinetic 1063 | 48 . 39 102 . 312 562 Thermal 426 | . . 58 102 . 72 194 Explosive . | . . . . . . . Electromagnetic 195 | . . . . . . 195 Impact . | . . . . . . . Slashing 187 | . . . . . . 187 Piercing . | . . . . . . . Highest Corruption 3 | . . 3 3 3 . . Average Corruption 2 | . . 2 3 3 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 16 | . . 7 7 2 . . Message Errors 7 | . . 4 3 . . . Matter Fused 5 | . . . 3 2 . . Data Loss (minor) 2 | . . 2 . . . . Data Loss (major) 1 | . . 1 . . . . Misfires 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 16 | . . 15 . . . 1 Shots . | . . . . . . . Rammed 132 | . 25 106 . . . 1 Targets Rammed 135 | . 28 106 . . . 1 Kicked . | . . . . . . . Crushed 3 | . 3 . . . . . Highest Temperature 430 | . . 317 286 . 430 147 Average Temperature 111 | . . 150 99 . 138 60 Received Heat Transfer 972 | . 30 477 27 . 12 426 Effects 2 | . . . . . 2 . Interference 1 | . . . . . 1 . Short Circuit 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 1 1 . . . Heat Transferred 1099 | . . 148 407 . 185 359 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Maximum Alert Level 3 | . . . . . . 3 Low Security (%) 66 | 100 100 100 100 . . . Level 1 4 | . . . . . . 13 Level 2 15 | . . . . . . 44 Level 3 14 | . . . . . . 42 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 825 | 10 80 50 56 . . 825 Initial 782 | . . 3 1 . . 782 Average 210 | . 30 9 7 . . 599 Influence Increases 1861 | 10 100 122 100 . 370 1159 Destroy 0b10 Robot/C 660 | . 60 40 60 . 260 240 Destroy 0b10 Robot/NC 30 | 10 . . 10 . 10 . Destroy Leader 120 | . 10 20 20 . 20 50 Allied During Kill 80 | . . . 10 . 65 5 Successful Hack 17 | . . 17 . . . . Disable Machine 60 | . . . . . . 60 Destroy Structure 39 | . . . . . . 39 Advance Influence 750 | . . . . . . 750 Lose Combat Pursuer 105 | . 30 45 . . 15 15 Influence Decreases 1536 | 10 90 126 82 24 318 886 Entered New Map 56 | . . 7 5 24 . 20 Time Decay 910 | 10 80 109 77 . 278 356 Search Patrol Dispatched 300 | . . . . . . 300 Lost Part 210 | . 10 10 . . . 190 Lost Ally 60 | . . . . . 40 20 Squads Dispatched 4 | . 1 . . . 1 2 Investigation 1 | . 1 . . . . . Extermination 1 | . . . . . . 1 Reinforcement 1 | . . . . . . 1 Assault 1 | . . . . . 1 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered 2 | . . . . . . 2 Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 2 | . . . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 50 | . 9 2 2 . 17 20 Peak Tracking Total 7 | . 5 3 2 . 5 7 Tactical Retreats 5 | . 1 2 . . 1 1 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 4 | . . . . . . 4 Max in Single Turn 4 | . . . . . . 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 2 | . . 2 . . . . Terminals 2 | . . 2 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 3 | . . 3 . . . . Successful 2 | . . 2 . . . . Failed 1 | . . 1 . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 6 | . . 2 . . . 4 Terminals 3 | . . 3 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . 1 . . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . Terminals 1 | . . 1 . . . . Track 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 4 | . . . . 4 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 14 | . . . . 14 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . 1 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 7 | . . . 2 4 1 . Largest Group 4 | . . . 2 4 4 1 Highest-Rated Group 157 | . . . 45 157 157 40 Highest-Rated Ally 40 | . . . 31 40 40 40 Total Orders . | . . . . . . . Ally Attacks 55 | . . . 5 . 46 4 Total Damage 2112 | . . . 64 . 1651 397 Kills 17 | . . . 1 . 15 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Active Infowar (turns) 817 | 69 12 . . . . 736 Sensors 595 | . . . . . . 595 Terrain 81 | 69 12 . . . . . Decoding 736 | . . . . . . 736 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . . 1 1 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Decoded 0b10 Intel 16 | . . . . . . 16 Traps 4 | . . . . . . 4 Emergency Access 1 | . . . . . . 1 Items 10 | . . . . . . 10 Machines 1 | . . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 4833 | 143 271 573 595 1222 1221 808 Spaces Moved 2768 | 74 135 212 295 889 674 489 Core 57 | 2 . 2 . . 2 51 Treads 1191 | 72 135 87 . . 661 236 Legs 1520 | . . 123 295 889 11 202 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 120 120 120 130 50 Average Speed 149 | 157 160 145 187 129 170 130 Slowest Speed 450 | 160 160 190 190 130 450 170 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 5 30 22 67 85 86 14 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 . 1 . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 7 | . . . 1 1 5 . Spaces Dug 2 | . . . . . . 2 Terrain Destroyed 53 | . . . . . 2 51 Melee 2 | . . . . . . 2 Projectile 2 | . . . . . 2 . AOE 49 | . . . . . . 49 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 3199 | 90 174 353 324 954 715 589 Wait 93 | . 5 . 13 37 5 33 Move 2762 | 73 134 211 294 888 673 489 Hop . | . . . . . . . Pick Up 35 | 6 3 7 4 3 3 9 Fast Attach 33 | 7 1 11 . 4 4 6 Attach 17 | . . 4 . 1 1 11 Detach 2 | . 1 . . 1 . . Swap 14 | . . 2 2 4 2 4 Drop 33 | . 2 8 5 7 9 2 Fire 51 | 4 . 4 6 . 13 24 Melee 19 | . . . . 9 . 10 Ram 72 | . . 71 . . . 1 Kick . | . . . . . . . Crush 63 | . 28 35 . . . . Escape Stasis . | . . . . . . . Rewire 5 | . . . . . 5 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 144 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 10) 395 | -10/Materials | Discovered new exit (range 5) 415 | -10/Materials | Entered another Materials area 415 | -9/Materials | Evolved 2 slots: Weapon x2 646 | -9/Materials | Lost 3 parts (2n1w) 699 | -9/Materials | Core integrity fell below 50% 755 | -9/Materials | Core integrity fell below 20% 927 | -9/Materials | Discovered new exit (range 13) 988 | -9/Materials | Entered Mines 1049 | -9/Mines | Met a Derelict bent on vengeance 1239 | -9/Mines | Build established: Scavenger-Tank 1546 | -9/Mines | Learned location of Zion (-7) 1552 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1583 | -9/Mines | Entered Zion 1583 | -7/Zion | Accompanied by 2 allies 1633 | -7/Zion | Led the pair of lost Derelicts to a safe place 1644 | -7/Zion | Given A8's code to call for help 1648 | -7/Zion | System corruption cleaned by Quarantine Array 1765 | -7/Zion | Discovered new exit (range 15) 2416 | -7/Zion | Met Imprinter 2438 | -7/Zion | Imprinted 2441 | -7/Zion | Declared Zion's savior 2690 | -7/Zion | Build established: Tank 2805 | -7/Zion | Entered Proximity Caves 2805 | -6/Proximity Caves | Accompanied by 4 allies 2812 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3136 | -6/Proximity Caves | Build established: Scavenger-Tank 3347 | -6/Proximity Caves | Spotter reported a threat 3552 | -6/Proximity Caves | Identified exit to Factory 3582 | -6/Proximity Caves | Learned location of Extension (-6) 3668 | -6/Proximity Caves | Build established: Tank 3734 | -6/Proximity Caves | Spotter reported a threat 3807 | -6/Proximity Caves | Spotter reported a threat 3860 | -6/Proximity Caves | Spotter reported a threat 3965 | -6/Proximity Caves | Spotter reported a threat 4026 | -6/Proximity Caves | Entered Factory 4026 | -6/Factory | Accompanied by 1 ally 4026 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 4353 | -6/Factory | Build established: Scavenger-Tank 4376 | -6/Factory | Search patrols dispatched 4535 | -6/Factory | Lost 10 parts (2p2n2u4w) 4726 | -6/Factory | Search patrols dispatched 4787 | -6/Factory | Core integrity fell below 50% 4807 | -6/Factory | Released all parts (6) 4813 | -6/Factory | Core integrity fell below 20% 4820 | -6/Factory | Lost 9 parts (1p1n3u4w) 4834 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04807_ K-01 Serf collects debris. 04807_ Released Imp. VSS Leg. 04807_ Released Med. Storage Unit. 04807_ Released 0b10 Decoder Chip [Generic]. 04807_ Released Adv. Sensor Array. 04807_ Released Carbon-fiber Leg. 04807_ Released Mak. Axe. 04809_ K-01 Serf collects debris. 04812_ Slammed into P-60 Hacker. 04812_ K-01 Serf collects debris. 04819_ Detecting system override signal. 04828_ Penetrated by Slug. 04829_ Slug penetrates Wall. 04832_ Penetrated by Slug. 04834_ Connecting with DSF Access... 04834_ Transmitting encrypted signal... >>\\ERGK Transmitting encrypted signal... 04834_ Penetrated by Slug. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ==! #?????????????????????????????????????????? | | !/ #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | % #?????????????????????????????????????????? | | ##+########??????????????????????????????????????? | | ! [#??????????????????????????????????????? | | #????????????#+#???????????????????????? | | """ """ #########???? ???????????????????????? | | """ """"" + " ???????????????????????? | | """ """"" #########???? ???????????????????????? | | #????????????# #???????????????????????? | | """ """ #???########## #???????????????????????? | | """ """"" ##### # ###?????????????????????? | | """ """"" + / """# #?????????????????????? | | ##### """#h +?????????????????????? | | #???# """# t #?????????????????????? | | ###########???# + #?????????????????????? | | ??????????????# =! #h #?????????????????????? | | ??????????????# ! # #?????????????????????? | | ??????????????# # #?????????????????????? | | ??????????????# # #?????????????????????? | | ??????????????########## #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# ##????????????????????? | | ???????????????????????# T#????????????????????? | | ???????????????????????# @ #????????????????????? | | ???????????????????????# ##????????????????????? | | ?????????????????????? #?????????????????????? | | ????????????????????? #?????????????????????? | | ????????????????????R #?????????????????????? | | ???????????????????#########?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- Gauss Cannon | -7/Zion | Archive Coil Gun | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Energy Filter | -7/Zion | Archive Med. Treads | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Focal Shield | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight This Is Interesting... Challenges ------------ None Game ------ Seed SuperdenseWarpMask Manual? 0 Play Time 00:41:02 Cumulative 21.3 hours Start 2025.07.30 @ 02:13:02 End 2025.07.30 @ 19:49:25 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 26 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e49254f-b548-46b7-871d-d06e8e6e6562