Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.20 @ 21:05:57 Player: Runagate Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (75) 375 Value Destroyed (1748) 1748 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (4161) 4161 TOTAL SCORE: 12984 Bonus ------- Win 3000 Win Speed 1161 Cogmind --------- Core Integrity 1579/1600 Matter 125/300 Energy 224/240 System Corruption 0% Temperature Warm (120) Movement Flying (13) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (8) --- Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled VTOL Module Cooled VTOL Module Q-thruster > --- UTILITY (13) ----- Improved Heat Sink Medium Storage Unit Advanced Visual Processing Unit Long-range Sensor Array Advanced Signal Interpreter Graphene Brace Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Improved System Shield > --- WEAPON (2) ------- Spear > --- INVENTORY (10) --- Micro Fission Core Light Antimatter Reactor Cooled Antimatter Reactor Advanced Sensor Array Experimental Armor Integrity Analyzer Advanced Component Analysis Suite Mini Grenade Launcher Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled VTOL Module Cooled VTOL Module Diametric Drive > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Visual Processing Unit Long-range Sensor Array Advanced Signal Interpreter Improved Transmission Jammer Graphene Brace Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Improved System Shield Advanced Component Analysis Suite > --- WEAPON ----------- Spear > --- INVENTORY -------- Micro Fission Core Cooled Antimatter Reactor Advanced Sensor Array Experimental Armor Integrity Analyzer Mini Grenade Launcher Advanced Remote Datajack [Rating: 126] Favorites ----------- Power Light Antimatter Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Spear Energy Gun Beam Rifle Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Special Weapon Advanced Remote Datajack Impact Weapon Maul Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 Power 1 | . . . . . . 1 . . . . Propulsion 6 | . . 2 1 . . 1 . 1 . 1 Utility 11 | . . . 1 2 2 . 2 1 2 1 Weapon . | . . . . . . . . . . . Parts Attached 91 | 7 6 13 14 13 11 . 7 11 6 3 Power 17 | 1 1 4 2 1 2 . 1 3 . 2 Engine 8 | 1 1 4 . . 2 . . . . . Core 5 | . . . 2 1 . . . 2 . . Reactor 4 | . . . . . . . 1 1 . 2 Propulsion 29 | 2 1 4 7 6 5 . 2 . 1 1 Treads . | . . . . . . . . . . . Leg 13 | 2 1 4 6 . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 16 | . . . 1 6 5 . 2 . 1 1 Utility 34 | 2 2 2 3 5 4 . 4 7 5 . Device 14 | 1 . . 2 2 2 . 1 4 2 . Storage 5 | 1 1 1 . 1 1 . . . . . Processor 4 | . . . . 1 . . 1 2 . . Hackware 8 | . . . . 1 1 . 2 1 3 . Protection 3 | . 1 1 1 . . . . . . . Artifact . | . . . . . . . . . . . Weapon 11 | 2 2 3 2 1 . . . 1 . . Energy Gun 4 | 1 2 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 3 | 1 . 1 1 . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . Impact Weapon 1 | . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . Corrupted Parts 1 | . . . 1 . . . . . . . System Corruption 1 | . . . 1 . . . . . . . Parts Lost 11 | . . 2 2 2 . . . . 2 3 Power . | . . . . . . . . . . . Propulsion 5 | . . 1 1 1 . . . . . 2 Utility 5 | . . . 1 1 . . . . 2 1 Weapon 1 | . . 1 . . . . . . . . Highest Loss Streak 3 | . . 1 1 2 . . . . 1 3 To Critical Strikes . | . . . . . . . . . . . Average Backups 9 | 1 7 12 15 7 9 7 8 9 9 7 Power 1 | . 1 1 1 . 1 . . 2 2 2 Propulsion 2 | . 1 3 6 1 4 4 4 1 1 . Utility 2 | . 1 3 3 2 1 1 1 3 4 2 Weapon 2 | . 2 4 5 2 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 20 | . 3 5 3 4 . . . 3 . 2 Power 1 | . . . . 1 . . . . . . Propulsion 7 | . 2 1 3 . . . . 1 . . Utility 7 | . . 4 . 1 . . . 1 . 1 Weapon 3 | . 1 . . 1 . . . . . 1 Tool/Special 2 | . . . . 1 . . . 1 . . Average Slot Usage (%) 96 | . 100 99 95 96 92 98 92 93 92 92 Engine 5 | . 14 11 1 . 5 11 10 . . . Core 1 | . . . 7 7 . . . . . . Reactor 2 | . . . . . . . . 8 7 8 Leg 18 | . 28 43 42 1 . . . . . . Flight 16 | . . . . 36 33 34 31 33 29 32 Device 12 | . 12 1 7 18 12 15 15 17 19 16 Storage 7 | . 14 11 9 3 6 5 5 4 4 4 Processor 3 | . . . . 5 6 5 7 7 8 8 Hackware 6 | . . . . 4 13 11 10 16 16 20 Protection 3 | . 1 9 8 . . . . . . . Energy Gun 4 | . 14 10 . . . . . . . . Ballistic Gun 5 | . 14 2 14 8 6 5 5 . . . Ballistic Cannon 2 | . . 9 2 . . . . . . . Piercing Weapon 2 | . . . . 3 6 5 5 4 4 4 Peak Build Rating 126 | 7 9 17 25 41 59 64 79 105 116 126 Average Rating 47 | 5 7 14 21 37 54 61 68 96 109 119 On Entrance 46 | . 7 8 16 23 40 56 62 79 100 116 Naked Turns . | . . . . . . . . . . . Heaviest Build 40 | 12 19 37 36 33 27 32 33 37 38 40 Greatest Support 50 | 20 20 40 50 50 28 32 37 42 44 49 Greatest Overweight (x) 11 | . . 1 11 1 1 . . . 1 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 10 10 10 10 10 10 Average Capacity 11 | 7 8 15 15 8 10 10 10 10 10 10 Most Carried 15 | 2 10 15 15 15 10 9 10 10 10 9 Average Carried 9 | 1 7 12 15 6 9 7 8 9 9 7 Final Capacity 15 | 8 10 15 15 10 10 10 10 10 10 10 Final Carried 15 | 2 10 15 15 7 10 7 10 9 8 8 Class Distribution -------------------- 44% | Mutant 14% | Hacker-Sprinter 13% | Hacker-Ninja 11% | Sprinter 9% | Wizard-Ninja 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 1980 | 280 88 494 343 215 . . 55 291 36 178 Remotely . | . . . . . . . . . . . Salvage Created 2430 | 119 274 838 519 73 . . 55 288 36 228 Parts 141 | 9 15 48 33 5 . . 6 13 4 8 Haulers Intercepted 2 | . . 1 1 . . . . . . . Recyclers Shooed 7 | 1 2 4 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 36 | . 5 21 10 . . . . . . . Guns 23 | . 5 8 10 . . . . . . . Cannons 10 | . . 10 . . . . . . . . AOE 3 | . . 3 . . . . . . . . Classes Destroyed 11 | 2 4 5 . . . . . . . . Worker 12 | . . 3 . 1 . . 1 4 2 1 Builder 2 | . 1 1 . . . . . . . . Tunneler 6 | 3 . 3 . . . . . . . . Hauler 2 | . . 1 1 . . . . . . . Recycler 5 | 1 . 2 . . . . . 1 . 1 Operator 2 | . 1 . . . . . . 1 . . Watcher 10 | . 1 2 1 2 . . 1 1 . 2 Swarmer 9 | . . 9 . . . . . . . . Grunt 14 | . 5 3 6 . . . . . . . Brawler 3 | . . 2 1 . . . . . . . Sentry 10 | . . 7 3 . . . . . . . Best Kill Streak 7 | 4 2 7 5 1 . . 1 3 1 2 Combat Bots Only 5 | . 2 4 5 . . . . . . . Max Kills in Single Turn 2 | 1 1 2 1 1 . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 191 | . 17 80 46 9 8 1 . . 13 17 Missed 69 | . 8 21 9 6 7 1 . . 7 10 Hits 122 | . 9 59 37 3 1 . . . 6 7 Melee 1 | . . . 1 . . . . . . . Projectile 121 | . 9 59 36 3 1 . . . 6 7 Critical Strikes 6 | . . 3 2 . . . . . 1 . Actively Blocked 1 | . . . . . . . . . 1 . Damage Taken 1846 | . 146 681 583 122 18 . . . 140 156 Core 313 | . 62 115 32 21 18 . . . 44 21 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 93 | 100 75 71 94 97 97 100 100 100 96 98 Volleys Fired 160 | 10 28 89 33 . . . . . . . Largest 2 | 2 2 2 2 . . . . . . . Hottest 89 | 70 85 89 56 . . . . . . . Shots Fired 305 | 20 56 177 52 . . . . . . . Gun 220 | 20 56 96 48 . . . . . . . Cannon 85 | . . 81 4 . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 179 | 10 28 89 52 . . . . . . . Thermal 109 | 10 15 84 . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 17 | . 13 4 . . . . . . . . Robot Hit Streak 9 | 4 6 9 8 . . . . . . . Robot Miss Streak 8 | 2 3 8 5 . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 217 | 11 35 99 42 3 . . 3 12 5 7 Core Hits 104 | 8 16 41 23 1 . . 2 5 2 6 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . Critical Strikes 20 | 1 2 11 . 2 . . 1 1 1 1 Burn 11 | 1 2 8 . . . . . . . . Blast 3 | . . 3 . . . . . . . . Smash 1 | . . . . 1 . . . . . . Impale 5 | . . . . 1 . . 1 1 1 1 Melee Attacks 178 | . . . 2 27 4 4 13 25 65 38 Impact 11 | . . . 2 9 . . . . . . Slashing . | . . . . . . . . . . . Piercing 167 | . . . . 18 4 4 13 25 65 38 Sneak Attacks 13 | . . . . 1 . . 2 6 2 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5020 | 121 440 1917 759 234 . . 172 747 277 353 Guns 1935 | 121 400 713 701 . . . . . . . Cannons 1115 | . . 1057 58 . . . . . . . Explosions 155 | . 21 134 . . . . . . . . Melee 1709 | . . . . 160 . . 172 747 277 353 Ramming 106 | . 19 13 . 74 . . . . . . Kinetic 2019 | 47 132 1081 759 . . . . . . . Thermal 1043 | 74 167 802 . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 143 | . 122 21 . . . . . . . . Impact 108 | . . . . 108 . . . . . . Slashing . | . . . . . . . . . . . Piercing 1601 | . . . . 52 . . 172 747 277 353 Highest Corruption 7 | . . . 1 7 . . . . 1 . Average Corruption 1 | . . . 1 7 . . . . 1 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 4 | . . . . 1 . . . . 3 . Message Errors 1 | . . . . . . . . . 1 . Heat Flow Errors 1 | . . . . 1 . . . . . . Energy Discharges 2 | . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . Overflow Damage 409 | . . 25 . 73 . . 19 244 14 34 Projectiles 25 | . . 25 . . . . . . . . Explosions . | . . . . . . . . . . . Melee 384 | . . . . 73 . . 19 244 14 34 Knockbacks 9 | . . 9 . . . . . . . . Impact . | . . . . . . . . . . . Kinetic 7 | . . 7 . . . . . . . . Secondary 2 | . . 2 . . . . . . . . Self-Inflicted Damage 121 | . 39 8 . 74 . . . . . . Shots 2 | . 1 1 . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 7 | . 4 3 . . . . . . . . Kicked 7 | . 4 3 . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 435 | 90 184 435 43 92 20 22 . 211 157 159 Average Temperature 59 | 40 45 99 18 45 9 15 . 32 38 45 Received Heat Transfer 612 | . 60 216 306 12 9 . . . . 9 Effects 2 | . . 2 . . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . Damage (major) 1 | . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . 2 . 1 . . . . . . Impact Corruptions 3 | . . 1 . 2 . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . 2 3 . . . . . . . . Heat Transferred 3345 | 296 605 2444 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . 1 2 . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 1 | . . 1 1 . . . . . 1 1 Low Security (%) 89 | 100 100 79 70 100 100 100 100 100 82 85 Level 1 10 | . . 20 29 . . . . . 17 14 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 338 | 10 81 338 260 109 113 68 92 47 283 230 Initial 169 | . . 1 127 109 . 55 32 42 . 169 Average 85 | 2 23 145 169 39 20 46 50 11 92 181 Influence Increases 2673 | 20 290 734 313 181 131 53 120 82 520 229 Destroy 0b10 Robot/C 720 | . 100 420 200 . . . . . . . Destroy 0b10 Robot/NC 195 | 20 15 60 10 15 . . 10 35 10 20 Destroy Leader 214 | . 22 126 54 4 . . 2 2 . 4 Successful Hack 151 | . 21 38 . 48 7 . . 12 . 25 Disable Machine 120 | . 90 . . 15 . . . 15 . . Destroy Structure 298 | . 27 15 4 24 4 8 18 18 120 60 Partial Spotted 285 | . . . . 15 . 45 30 . 90 105 Lose Combat Pursuer 690 | . 15 75 45 60 120 . 60 . 300 15 Influence Decreases 2455 | 20 284 438 375 420 19 98 106 164 237 294 Entered New Map 560 | . . 5 175 131 1 58 36 40 . 114 Time Decay 1790 | 20 284 413 180 274 18 40 70 124 217 150 Lost Part 105 | . . 20 20 15 . . . . 20 30 Squads Dispatched 14 | . 1 . 2 3 . . . 2 5 1 Investigation 1 | . 1 . . . . . . . . . Extermination 10 | . . . . 3 . . . 2 4 1 Reinforcement 3 | . . . 2 . . . . . 1 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 3 | . 1 1 1 . . . . . . . Communications Jammed 10 | . . . . . . . 9 . 1 . Distress Signals 10 | . . . . . . . 9 . 1 . Times Spotted 131 | . 11 30 15 7 7 1 8 3 31 18 Peak Tracking Total 14 | . 2 6 9 3 10 1 8 2 7 14 Tactical Retreats 20 | . 1 4 1 2 1 . 1 . 9 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 7 | . 1 . . 2 . . . 1 3 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 8 | . 6 . . 1 . . . 1 . . Max in Single Turn 2 | . 2 . . 1 . . . 1 . . Garrison Access 5 | . . . . 2 . 1 1 . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 37 | . 5 5 1 11 1 2 1 5 3 3 Terminals 32 | . 5 5 1 9 1 1 . 5 3 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . . 2 . 1 1 . . 1 Total Hacks 90 | . 21 16 1 27 2 3 1 9 5 5 Successful 39 | . 12 8 . 8 1 2 1 3 1 3 Failed 51 | . 9 8 1 19 1 1 . 6 4 2 Catastrophic 6 | . 2 . 1 1 . . . 1 1 . Database Lockouts . | . . . . . . . . . . . Manual 76 | . 21 16 1 24 2 2 . 6 4 . Terminals 84 | . 21 16 1 24 2 2 . 9 5 4 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 6 | . . . . 3 . 1 1 . . 1 Terminal Hacks 10 | . 3 . . . 1 . . 3 1 2 Prototype ID Bank 2 | . 2 . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 Level Access Points 4 | . . . . . 1 . . 1 1 1 Branch Access Points 1 | . . . . . . . . 1 . . Terminal Index 1 | . 1 . . . . . . . . . Registered Components 1 | . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 5 | . . . . 2 . 1 1 . . 1 Seal Access 5 | . . . . 2 . 1 1 . . 1 Unauthorized Hacks 24 | . 9 8 . 6 . 1 . . . . Terminals 24 | . 9 8 . 6 . 1 . . . . Botnet 6 | . 3 2 . 1 . . . . . . Operators 2 | . 1 1 . . . . . . . . Skim 16 | . 5 5 . 5 . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . Used 1 | . . . . . . . . 1 . . Hacking Detections 28 | . 4 5 1 9 1 1 . 5 2 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 3378 | 14 782 153 . 642 105 93 153 422 695 319 Optics 1115 | . . . . . . . . 101 695 319 Sensors 2346 | . . . . 559 105 93 153 422 695 319 Seismic 2038 | 14 782 153 . 625 . . . . 464 . Jamming 1649 | . . . . . 1 76 153 422 686 311 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 4868 | 80 858 1135 360 648 105 93 153 422 695 319 Spaces Moved 7739 | 34 518 616 196 1632 212 332 454 1225 1615 905 Core 5 | 4 . . 1 . . . . . . . Treads . | . . . . . . . . . . . Legs 1364 | 30 518 616 195 5 . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 6370 | . . . . 1627 212 332 454 1225 1615 905 Fastest Speed 8 | 50 120 120 120 28 24 21 16 13 12 8 Average Speed 40 | 111 120 122 122 30 24 22 22 19 18 18 Slowest Speed 600 | 120 120 190 600 120 88 23 23 20 100 20 Overloaded Moves 70 | . . . . . . . 3 14 35 18 Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 29 | . . . . 2 . 1 3 7 7 9 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 27 | 3 80 46 21 49 6 6 10 28 37 20 Regions Visited 10 Branch Regions . Pre-discovered Areas 2 | . 1 1 . . . . . . . . Known Exits Taken 8 | . 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . . 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 111 | . . . 2 23 4 4 9 9 40 20 Terrain Destroyed 167 | . 41 13 3 24 4 4 9 9 40 20 Melee 111 | . . . 2 23 4 4 9 9 40 20 Projectile 7 | . . 6 1 . . . . . . . AOE 48 | . 41 7 . . . . . . . . Terrain Rammed 1 | . . . . 1 . . . . . . Walls Destroyed 1 | . . . . 1 . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 8885 | 54 706 827 268 1729 255 340 474 1354 1891 987 Wait 575 | 2 134 73 5 35 21 1 . 58 201 45 Move 7674 | 33 517 615 195 1627 211 329 448 1210 1600 889 Hop 25 | . . . . 2 . 1 2 7 7 6 Pick Up 58 | 2 10 17 3 9 2 . 1 11 3 . Fast Attach 39 | 7 . 1 7 6 2 . 3 3 10 . Attach 20 | . . 4 . 3 3 3 . 2 2 3 Detach 7 | . . . . 1 1 . 1 3 . 1 Swap 82 | . 7 11 11 9 8 2 6 21 2 5 Drop 59 | . 6 14 12 9 3 . . 14 1 . Fire 160 | 10 28 89 33 . . . . . . . Melee 178 | . . . 2 27 4 4 13 25 65 38 Ram 1 | . . . . 1 . . . . . . Kick 7 | . 4 3 . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory -4/Factory -3/Research (discovered 5 exits: *Res x3 / Tes x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 16) 491 | -10/Materials | Discovered new exit (range 16) 732 | -10/Materials | Learned location of 1 exit from Storage 772 | -10/Materials | Discovered new exit (range 12) 781 | -10/Materials | Identified exit to Subcaves 781 | -10/Materials | Identified exit to Materials 821 | -10/Materials | Learned Storage trap positions 865 | -10/Materials | Learned 4 Subcaves zone layouts 869 | -10/Materials | Learned location of Storage (-8) 870 | -10/Materials | Learned location of 2 exits from Materials 871 | -10/Materials | Learned location of 2 exits from Subcaves 903 | -10/Materials | Learned 4 Subcaves zone layouts 939 | -10/Materials | Entered another Materials area 939 | -9/Materials | Evolved 2 slots: Propulsion x2 940 | -9/Materials | Identified exit to Mines 941 | -9/Materials | Identified exit to Materials 1845 | -9/Materials | Learned Storage emergency access door positions 1881 | -9/Materials | Learned location of Zion (-6) 1927 | -9/Materials | Learned 2 Storage zone layouts 1935 | -9/Materials | Loaded intel: 6 trap records 1936 | -9/Materials | Learned location of 1 exit from Recycling 1964 | -9/Materials | Learned Materials trap positions 2033 | -9/Materials | Learned Storage emergency access door positions 2074 | -9/Materials | Entered another Materials area 2074 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2075 | -8/Materials | Identified exit to Storage 2076 | -8/Materials | Loaded intel: 19 trap records 2425 | -8/Materials | Discovered new exit (range 6) 2434 | -8/Materials | Entered Factory 2434 | -7/Factory | Evolved 2 slots: Utility x2 2439 | -7/Factory | Build established: Scavenger-Mutant 2623 | -7/Factory | Discovered new exit (range 8) 2624 | -7/Factory | Discovered new exit (range 12) 2625 | -7/Factory | Identified exit to Lower Caves 2628 | -7/Factory | Identified exit to Factory 2748 | -7/Factory | Discovered exit to Lower Caves (range 16) 2834 | -7/Factory | Build established: Sprinter 3072 | -7/Factory | Learned 4 Upper Caves zone layouts 3082 | -7/Factory | Entered another Factory area 3082 | -6/Factory | Evolved 2 slots: Utility x2 3083 | -6/Factory | Identified exit to Lower Caves 3142 | -6/Factory | Identified exit to Factory 3187 | -6/Factory | Entered another Factory area 3187 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3210 | -5/Factory | Discovered new exit (range 11) 3213 | -5/Factory | Identified exit to Factory 3280 | -5/Factory | Entered another Factory area 3280 | -4/Factory | Evolved 2 slots: Utility x2 3371 | -4/Factory | Build established: Hacker-Sprinter 3427 | -4/Factory | Discovered new exit (range 16) 3431 | -4/Factory | Identified exit to Research 3433 | -4/Factory | Entered Research 3433 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3613 | -3/Research | Identified exit to Testing 3810 | -3/Research | Identified exit to Research 3844 | -3/Research | Found Prototype Processor 3851 | -3/Research | Identified Exp. Target Analyzer 3855 | -3/Research | Entered another Research area 3855 | -2/Research | Evolved 2 slots: Utility x2 4065 | -2/Research | Build established: Hacker-Ninja 4317 | -2/Research | Found Prototype Processor 4376 | -2/Research | Spotted B-90 Cyclops 4496 | -2/Research | Identified exit to Access 4550 | -2/Research | Entered Access 4550 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4660 | -1/Access | Identified exit to Surface 4701 | -1/Access | Build established: Wizard-Ninja 4719 | -1/Access | Identified Exp. Armor Integrity Analyzer 4869 | *** | Escaped! Last Messages --------------- 04719_ Adv. Component Analysis Suite identified Exp. Armor Integrity Analyzer. 04818_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 6W. [Achievement: Speed Demon] 04829_ U-05 Engineer builds a Wall. 04861_ Penetrated by Slug. 04861_ Imp. Transmission Jammer destroyed. 04861_ Slug penetrates Wall. 04861_ Slug penetrates W-44 Eye. 04865_ Slug penetrates Wall. 04865_ Xenon Bombardment Thruster destroyed. 04866_ K-01 Serf collects debris. 04866_ Diametric Drive destroyed. 04866_ K-01 Serf destroyed. 04867_ R-10 Processor collects Wheel. 04868_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 04868_ The Access Shell folds into the floor. [Achievement: Straight Shot] Map ----- +----------------------------------------------------+ | ?# """ """ ## ##???????????????? | | " #!! "" "#???????????????? | | "" #!! #####"######???????????????? | | """ ###########+#"##???###????????????????????? | | " #???# ###???????????????????????????? | | #???# #?????????????????????????????? | | #####"####??????????????????????????? | | # #??????????????????????????? | | " " w #??????????????????????????? | | "" #""" #??????????????????????????? | | """ #""" #??????????????????????????? | | " #"S #??????????????????????????? | | #""" ! ##?????????????????????????? | | # " ##?????????????????????????? | | / ##?????????????????????????? | | ########### # #??????????????????????????? | | ??????????# ###"#####"#?????????????????????????? | | ??????????# #?######?##?????????????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????#RR""" """ "??????????????????? | | ??????????#R ss "??????????????????? | | ??????????# R "??????????????????? | | ??????????# %* "" "??????????????????? | | ??????????# ! @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# ???????????????????????????????????? | | ?????????? #???????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ??????????###????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 39 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 150 Evasion (%) 66 Melee Accuracy 6 Offensive Hacking 40 Defensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Speed Demon Straight Shot Challenges ------------ None Game ------ Seed CatalystAluminumShifter Manual? 0 Play Time 01:07:29 Cumulative 203.4 hours Start 2025.10.20 @ 20:01:50 End 2025.10.20 @ 21:05:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 337 Rogue 335 Adventurer 0 Explorer 2 Win Type 0 Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 51 Gallery% 60 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 82x60 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 840f452b-badb-464f-abd6-c142477fdac4