Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.04 @ 21:56:04 Player: Elxavo Result: Destroyed by X-57 Shotgunner with Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (1333) 1333 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3878 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 165/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Armored Huge Wheel Armored Huge Wheel Coolant Injector Coolant Injector Large Storage Unit Improved Sensor Array Improved Signal Interpreter Energy Filter Particle Charger Kinecellerator Weapon Cycler Hardened Medium Armor Plating Hacking Suite Beam Rifle Spread Laser EM Pulse Cannon Light Cannon Grenade Launcher Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Huge Storage Unit Seismic Detector Hardened Medium Armor Plating > --- WEAPON ----------- EM Pulse Gun Flak Cannon Advanced Assault Cannon > --- INVENTORY -------- Ion Engine Armored Huge Wheel Armored Huge Wheel Coolant Injector Coolant Injector Large Storage Unit Improved Sensor Array Improved Signal Interpreter Particle Charger Kinecellerator Hardened Light Armor Plating Hacking Suite Beam Rifle Spread Laser Spread Laser Spread Laser Pulse Rifle Light Cannon Grenade Launcher Mini Grenade Launcher Mining Laser [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 3 | . . . 2 1 Weapon 1 | . . . . 1 Parts Attached 37 | 8 2 6 9 12 Power 3 | 1 . 1 . 1 Engine 3 | 1 . 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 . 3 3 3 Treads . | . . . . . Leg 11 | 2 . 3 3 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 1 . 4 3 Device 5 | 1 . . 2 2 Storage 2 | 1 1 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 13 | 3 1 2 2 5 Energy Gun 7 | 2 . 2 . 3 Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 3 | . . . 2 1 Launcher 1 | . . . . 1 Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 23 | . . . 2 21 Power 2 | . . . . 2 Propulsion 7 | . . . . 7 Utility 6 | . . . 1 5 Weapon 8 | . . . 1 7 Highest Loss Streak 9 | . . . 1 9 To Critical Strikes . | . . . . . Average Backups 20 | 4 10 24 24 21 Power 1 | . 1 3 3 . Propulsion 4 | 2 4 8 5 2 Utility 5 | . 1 3 6 8 Weapon 7 | 1 3 8 9 8 Tool/Special . | . . . . . Unused Backups 28 | . 2 3 6 17 Power 3 | . 1 . 2 . Propulsion 6 | . 1 1 2 2 Utility 11 | . . . 1 10 Weapon 8 | . . 2 1 5 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 100 99 99 92 Engine 9 | . 14 11 9 6 Leg 31 | . 28 43 36 25 Device 16 | . 14 11 16 18 Storage 9 | . 14 11 9 7 Processor 1 | . . . . 2 Protection 5 | . . . 10 6 Energy Gun 12 | . 12 12 15 9 Ballistic Gun 3 | . 14 9 . . Ballistic Cannon 5 | . . . 2 11 Peak Build Rating 31 | 7 9 14 23 31 Average Rating 18 | 5 7 12 18 27 On Entrance 10 | . 7 9 14 23 Avg Prop Armor Cover (%) 6 | . . . . 6 Naked Turns . | . . . . . Heaviest Build 112 | 12 88 94 110 112 Greatest Support 43 | 20 20 40 40 43 Greatest Overweight (x) 31 | . 4 2 2 31 Average Overweight (x) 1 | . 1 2 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 22 | 7 12 25 25 25 Most Carried 25 | 8 22 25 25 25 Average Carried 20 | 4 10 24 24 23 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 8 22 25 25 22 Class Distribution -------------------- 68% | Mutant 17% | Tank 13% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1142 | 308 127 115 240 352 Remotely . | . . . . . Salvage Created 1194 | 124 320 194 204 352 Parts 80 | 17 20 15 11 17 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | 1 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 30 | . 8 3 9 10 Guns 14 | . 7 3 2 2 Cannons 12 | . . . 7 5 AOE 4 | . 1 . . 3 Classes Destroyed 8 | 1 4 1 . 2 Worker 3 | . 1 1 . 1 Tunneler 6 | 6 . . . . Watcher 2 | . 1 1 . . Swarmer 6 | . 3 . 3 . Grunt 14 | . 5 2 4 3 Duelist 1 | . . . . 1 Sentry 5 | . . 1 2 2 Programmer 4 | . . . . 4 Best Kill Streak 6 | 2 5 3 6 3 Combat Bots Only 6 | . 3 2 6 2 Max Kills in Single Turn 2 | 2 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . 1 . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 464 | . 41 26 66 331 Missed 165 | . 14 11 13 127 Hits 299 | . 27 15 53 204 Melee 1 | . . . . 1 Projectile 298 | . 27 15 53 203 AOE 1 | . . . . 1 Critical Strikes 6 | . 3 . 2 1 Part Disruptions 1 | . . . . 1 Damage Taken 3815 | . 307 178 671 2659 Core 903 | . 59 42 95 707 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 200 | . . . . 200 Core Remaining (%) 86 | 100 76 89 82 . Volleys Fired 152 | 10 37 14 32 59 Largest 3 | 2 2 2 2 3 Hottest 193 | 60 100 65 110 193 Shots Fired 300 | 20 73 28 64 115 Gun 194 | 20 72 28 15 59 Cannon 94 | . . . 49 45 Launcher 2 | . . . . 2 Special 10 | . 1 . . 9 Kinetic 154 | 10 36 14 49 45 Thermal 50 | 2 12 . 8 28 Explosive 2 | . . . . 2 Electromagnetic 94 | 8 25 14 7 40 Robot Hit Streak 10 | 4 5 4 10 10 Robot Miss Streak 11 | 3 3 4 11 6 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 193 | 9 41 16 45 82 Core Hits 106 | 6 15 7 31 47 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 1 1 . 2 Burn 1 | . . . . 1 Blast 1 | . . . . 1 Corrupt 2 | . 1 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3401 | 167 527 281 763 1663 Guns 1478 | 130 484 281 173 410 Cannons 1426 | . . . 590 836 Explosions 497 | 37 43 . . 417 Melee . | . . . . . Ramming . | . . . . . Kinetic 1869 | 46 271 126 590 836 Thermal 670 | 57 95 . 98 420 Explosive 220 | . . . . 220 Electromagnetic 642 | 64 161 155 75 187 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . . 7 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 30 | . . . . 30 Message Errors 4 | . . . . 4 Matter Fused 10 | . . . . 10 Heat Flow Errors 5 | . . . . 5 Energy Discharges 4 | . . . . 4 Parts Fused 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 1 | . . . . 1 Misfires 1 | . . . . 1 Alerts 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 39 | 20 . . . 19 Projectiles 8 | . . . . 8 Explosions 31 | 20 . . . 11 Melee . | . . . . . Knockbacks 23 | . . . 16 7 Impact . | . . . . . Kinetic 15 | . . . 8 7 Secondary 8 | . . . 8 . Self-Inflicted Damage 50 | . . . . 50 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 582 | . 135 33 368 582 Average Temperature 146 | . 61 19 201 158 Received Heat Transfer 903 | . 159 87 279 378 Effects 13 | . . . 4 9 Shutdowns 2 | . . . 1 1 Energy Bleed 4 | . . . 1 3 Interference 5 | . . . 2 3 Short Circuit 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . 2 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 988 | 100 125 . 120 643 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | 1 1 . . 3 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 176 | 10 131 50 176 114 Initial 68 | . 3 24 . 68 Average 22 | 1 31 8 22 24 Influence Increases 1037 | 30 238 119 226 424 Destroy 0b10 Robot/C 600 | . 160 60 180 200 Destroy 0b10 Robot/NC 55 | 30 10 10 . 5 Destroy Leader 164 | . 32 12 40 80 Successful Hack 46 | . 4 22 6 14 Disable Machine 120 | . 30 15 . 75 Destroy Structure 22 | . 2 . . 20 Lose Combat Pursuer 30 | . . . . 30 Influence Decreases 1037 | 25 185 177 74 576 Entered New Map 120 | . 2 34 . 84 Time Decay 707 | 25 183 143 54 302 Lost Part 210 | . . . 20 190 Squads Dispatched 11 | . 1 . . 10 Investigation . | . . . . . Extermination 4 | . . . . 4 Reinforcement 7 | . 1 . . 6 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 16 6 10 25 Peak Tracking Total 6 | . 4 2 6 4 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 8 | . 2 1 . 5 Max in Single Turn 2 | . 1 1 . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 13 | . 3 6 1 3 Terminals 9 | . 3 5 1 . Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 36 | . 7 16 5 8 Successful 23 | . 4 12 4 3 Failed 12 | . 3 3 1 5 Catastrophic . | . . . . . Database Lockouts 1 | . . 1 . . Manual 18 | . 5 9 4 . Terminals 26 | . 7 14 5 . Fabricators . | . . . . . Repair Stations 8 | . . . . 8 Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 6 | . 1 4 1 . Prototype ID Bank 1 | . . . 1 . Locate Traps 3 | . . 3 . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . . 3 Scan Component 2 | . . . . 2 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . 1 . . Retrieve Study 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 13 | . 3 7 3 . Terminals 13 | . 3 7 3 . Assimilate 1 | . . . 1 . Botnet 4 | . 1 2 1 . Skim 8 | . 2 5 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 1 3 1 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . 1 . . Parts Repaired 1 | . . . . 1 Time 38 | . . . . 38 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 5682 | 11 1092 751 1837 1991 Terrain 1577 | . . . 1577 . Seismic 5682 | 11 1092 751 1837 1991 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 6013 | 217 1092 751 1837 2116 Spaces Moved 1303 | 130 204 230 291 448 Core 10 | 4 . . . 6 Treads . | . . . . . Legs 1293 | 126 204 230 291 442 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 245 245 245 Average Speed 243 | 117 200 253 245 292 Slowest Speed 1600 | 120 400 260 245 1600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 20 | 5 41 25 25 7 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 1 | . 1 . . . Terrain Destroyed 29 | 4 1 . . 24 Melee . | . . . . . Projectile 2 | . 1 . . 1 AOE 27 | 4 . . . 23 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3862 | 170 815 373 1356 1148 Wait 2288 | 14 551 109 999 615 Move 1299 | 129 203 229 290 448 Hop . | . . . . . Pick Up 58 | 9 17 9 14 9 Fast Attach 7 | 6 . 1 . . Attach 21 | 1 . 2 4 14 Detach 2 | . . . . 2 Swap 14 | 1 3 4 5 1 Drop 21 | . 4 5 12 . Fire 152 | 10 37 14 32 59 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 218 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 1209 | -10/Materials | Discovered new exit (range 10) 1310 | -10/Materials | Entered another Materials area 1310 | -9/Materials | Evolved 2 slots: Propulsion x2 1821 | -9/Materials | Central database locked down 1862 | -9/Materials | Discovered new exit (range 13) 2020 | -9/Materials | Discovered new exit (range 16) 2061 | -9/Materials | Entered another Materials area 2061 | -8/Materials | Evolved 2 slots: Utility x2 3797 | -8/Materials | Discovered new exit (range 16) 3898 | -8/Materials | Entered Factory 3898 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4275 | -7/Factory | Build established: Gunner 4768 | -7/Factory | Crushed by falling debris 4809 | -7/Factory | Lost 4 parts (2n1u1w) 5063 | -7/Factory | Build established: Tank 5321 | -7/Factory | Cargo convoy interrupted 5455 | -7/Factory | Repaired Hrd. Medium Armor Plating 5579 | -7/Factory | Lost 3 parts (1n2w) 5981 | -7/Factory | Core integrity fell below 50% 5996 | -7/Factory | Core integrity fell below 20% 6014 | -7/Factory | Destroyed by X-57 Shotgunner with Shotgun Last Messages --------------- 05910_ System corrupted: Energy discharge (-49). 05910_ Acquired 28 matter. 05929_ Hrd. Light Armor Plating destroyed. 05929_ Aluminum Leg+ destroyed. 05938_ Seismic Detector destroyed. 05940_ System corrupted: Matter fused (-8). 05944_ Ion Engine destroyed. 05951_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 05955_ System corrupted: Matter fused (-6). 05957_ Pulse Rifle destroyed. 05959_ R-06 Scavenger collects Gravmag System. 05966_ Spread Laser destroyed. 05966_ Broken Imp. Aluminum Leg destroyed. 05977_ System corrupted: Heat flow error (+124). 05977_ Broken Spread Laser destroyed. 05988_ Broken Imp. Heat Sink destroyed. 05993_ System corrupted: Matter fused (-10). 05993_ Triggered Blade Trap. 05993_ Massive razor-sharp blades shoot up from within the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##############???????????????????????????????????? | | # ???????????????????????????????????? | | " # ????????????????????????????????????? | | " # ?????????????????????????????????????? | | " # ??????????????????????????????????????? | | # ???????????????????????????????????????? | | " # #????????????????????????????????????????? | | " # #????????????????????????????????????????? | | " # #????????????????????????????????????????? | | # #?????????????? ????????????????????????? | | " # #??????????????" ????????????????????????? | | " + #??????????????" ????????????????????????? | | " # #??????????????"u????????????????????????? | | # #??????????????? ""??????????????????????? | | " # #??????????????? ""??????????????????????? | | " # #??????????????? ""??????????????????????? | | " # #??????????????? ""??????????????????????? | | # #??????????????? ??????????????????????? | | # #??????????????? ??????????????????????? | | ### #???????????????#x#??????????????????????? | | ??# ###########?????# #??????????????????????? | | ??# #/!! #?????# #??????????????????????? | | ??# #!!! = #?????#@#??????????????????????? | | ??# #!!! #######x#??????????????????????? | | # # + #??????????????????????? | | + / "" "" ####### #??????????????????????? | | # # ""F"" #?????#x#??????????????????????? | | # # """ ! #?????# +??????????????????????? | | % # #?????# #??????????????????????? | | % ###########?????# #??????????????????????? | | = ! #???????????????# #??????????????????????? | | ???????????????# #??????????????????????? | | " #???????????????# #??????????????????????? | | " " ????????????????? ???????????????????????? | | " """ ????????????????? ???????????????????????? | | " ?"" ????????????????? ???????????????????????? | | ??? ???????????H????? ???????????????????????? | | ??? ?????????????????#???????????????????????? | | ?? ?????????????????????????????????????????? | | ??? ?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hrd. Medium Armor Plating | 16% | -7/Factory Studied --------- Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoyNodeMultitool Manual? 0 Play Time 00:50:54 Cumulative 99.4 hours Start 2026.05.04 @ 20:35:59 End 2026.05.04 @ 21:56:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 28 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: b7c7fdfa-bb18-46e8-ba98-2f11c01f8782