Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.17 @ 17:59:20 Player: VisuLies Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (888) 888 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2848 Bonus ------- None Cogmind --------- Core Integrity 447/550 Matter 113/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (2) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (4) ------- Battle Cannon > --- INVENTORY (15) --- Light Ion Engine Light Nuclear Core Structural Scanner Seismic Detector Recoil Stabilizer Recoil Stabilizer Shield Generator Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Missile Launcher Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Heavy Assault Rifle High-powered Shotgun Improved Light Cannon Battle Cannon > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Treads Light Treads Structural Scanner Recoil Stabilizer Recoil Stabilizer Shield Generator Light Assault Rifle Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Missile Launcher Datajack [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon 2 | . . . . 2 Parts Attached 33 | 8 5 1 12 7 Power 5 | 1 1 1 2 . Engine 4 | 1 . 1 2 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 14 | 4 2 . 6 2 Treads 5 | 1 . . 2 2 Leg . | . . . . . Wheel 9 | 3 2 . 4 . Hover . | . . . . . Flight . | . . . . . Utility 4 | 2 1 . . 1 Device 2 | 1 . . . 1 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 1 1 . 4 4 Energy Gun 1 | . 1 . . . Energy Cannon . | . . . . . Ballistic Gun 6 | 1 . . 2 3 Ballistic Cannon 3 | . . . 2 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 16 | . 1 . 7 8 Power 3 | . 1 . 2 . Propulsion 6 | . . . 2 4 Utility . | . . . . . Weapon 7 | . . . 3 4 Highest Loss Streak 8 | . 1 . 2 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 88 88 96 94 Engine 8 | . 7 3 10 9 Treads 1 | . . . 1 4 Wheel 33 | . 28 28 39 27 Device 11 | . 14 14 11 8 Storage 11 | . 14 14 11 9 Energy Gun 3 | . 8 14 . . Ballistic Gun 15 | . 14 14 15 18 Ballistic Cannon 5 | . . . 5 17 Peak Build Rating 21 | 6 12 10 17 21 Average Rating 12 | 4 8 9 14 18 On Entrance 8 | . 6 9 10 17 Naked Turns . | . . . . . Heaviest Build 41 | 10 24 27 34 41 Greatest Support 48 | 32 32 24 48 44 Greatest Overweight (x) 3 | . . 1 3 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 12 | 7 9 15 15 15 Most Carried 15 | 4 8 9 15 15 Average Carried 8 | 2 6 8 10 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 3 8 8 15 12 Class Distribution -------------------- 76% | Mutant 9% | Scavenger-Gunner 7% | Scavenger-Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 809 | 229 111 . 330 139 Remotely . | . . . . . Salvage Created 972 | 26 179 . 602 165 Parts 57 | 1 7 . 40 9 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | 1 . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 24 | . 4 . 16 4 Guns 15 | . 3 . 11 1 Cannons 8 | . . . 5 3 Classes Destroyed 10 | 1 1 . 6 2 Worker 1 | . . . 1 . Builder 1 | . . . . 1 Tunneler 1 | 1 . . . . Recycler 1 | . . . 1 . Operator 1 | . . . . 1 Watcher 3 | . . . 2 1 Swarmer 7 | . . . 7 . Grunt 15 | . 4 . 7 4 Duelist 1 | . . . 1 . Sentry 1 | . . . 1 . Best Kill Streak 7 | 1 2 . 7 4 Combat Bots Only 5 | . 2 . 5 3 Max Kills in Single Turn 1 | 1 1 . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 180 | . 27 . 88 65 Missed 35 | . 9 . 14 12 Damage Taken 1905 | . 245 . 893 767 Core 321 | . 51 . 167 103 Absorbed by Shields . | . . . . . Core Remaining (%) 79 | 100 . 79 58 . Volleys Fired 112 | 3 22 . 65 22 Largest 4 | 1 2 . 2 4 Hottest 126 | 20 70 . 70 126 Shots Fired 237 | 3 43 . 123 68 Gun 188 | 3 43 . 106 36 Cannon 49 | . . . 17 32 Launcher . | . . . . . Special . | . . . . . Kinetic 210 | 3 22 . 117 68 Thermal 27 | . 21 . 6 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 16 | 2 16 . 6 6 Robot Miss Streak 8 | 1 4 . 8 6 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 139 | 2 30 . 72 35 Core Hits 61 | 1 9 . 34 17 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 5 | . 1 . 2 2 Burn 1 | . 1 . . . Destroy 1 | . . . 1 . Blast 3 | . . . 1 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1907 | 19 335 . 858 695 Guns 1311 | 19 322 . 639 331 Cannons 568 | . . . 215 353 Explosions . | . . . . . Melee . | . . . . . Ramming 28 | . 13 . 4 11 Kinetic 1641 | 19 133 . 805 684 Thermal 238 | . 189 . 49 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 1 . Average Corruption 1 | . 1 1 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . 2 . 2 . Message Errors 2 | . 2 . . . Matter Fused 1 | . . . 1 . Data Loss (major) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 14 | . . . . 14 Projectiles 14 | . . . . 14 Explosions . | . . . . . Melee . | . . . . . Knockbacks 9 | . . . 1 8 Impact . | . . . . . Kinetic 8 | . . . 1 7 Secondary 1 | . . . . 1 Self-Inflicted Damage 10 | . 6 . 2 2 Shots . | . . . . . Rammed 5 | . 1 . 1 3 Targets Rammed 5 | . 1 . 1 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 559 | . 238 . 52 559 Average Temperature 129 | . 126 . 12 224 Received Heat Transfer 885 | . 135 . 300 450 Effects 9 | . . . . 9 Shutdowns 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Interference 3 | . . . . 3 Matter Decay 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 1 | . 1 . . . Heat Transferred 777 | . 629 . 148 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 328 | 5 128 5 328 129 Initial 14 | . 3 5 1 14 Average 109 | 2 48 5 185 65 Maximum Alert Level 1 | . . . 1 . Low Security (%) 75 | 100 100 100 46 100 Level 1 24 | . . . 53 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . . . 2 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . . . 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 8 . 27 10 Peak Tracking Total 5 | . 3 . 5 5 Tactical Retreats 5 | . . . 5 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 3 | . . . 2 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 12 | . 6 . 5 1 Terminals 12 | . 6 . 5 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 31 | . 8 . 20 3 Successful 18 | . 6 . 12 . Failed 13 | . 2 . 8 3 Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual 26 | . 8 . 15 3 Terminals 31 | . 8 . 20 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . . . 6 . Record 1 | . . . 1 . Part Schematic 2 | . . . 2 . Alert Level 1 | . . . 1 . Unreport Threat 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 12 | . 6 . 6 . Terminals 12 | . 6 . 6 . Botnet 11 | . 6 . 5 . Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 . 3 1 Full Trace Events 4 | . . . 3 1 Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1348 | 67 437 36 609 199 Spaces Moved 960 | 44 380 28 387 121 Core 1 | 1 . . . . Treads 24 | 6 . . 9 9 Legs . | . . . . . Wheels 935 | 37 380 28 378 112 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 85 85 Average Speed 92 | 107 92 92 91 90 Slowest Speed 240 | 160 100 105 240 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 4 64 6 30 7 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 2 | . . . . 2 Melee . | . . . . . Projectile 2 | . . . . 2 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1221 | 59 424 38 536 164 Wait 74 | . 10 9 52 3 Move 956 | 43 379 27 386 121 Hop . | . . . . . Pick Up 28 | 3 4 1 16 4 Fast Attach 11 | 6 1 . 3 1 Attach 17 | 2 . 1 9 5 Detach 5 | 2 . . 2 1 Swap 5 | . 4 . . 1 Drop 8 | . 3 . 2 3 Fire 112 | 3 22 . 65 22 Melee . | . . . . . Ram 3 | . 1 . 1 1 Kick . | . . . . . Crush 2 | . . . . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Discovered new exit (range 8) 131 | -10/Materials | Discovered new exit (range 10) 304 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 9) 419 | -10/Materials | Discovered new exit (range 13) 505 | -10/Materials | Entered Mines 524 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 526 | -10/Mines | Discovered new exit (range 10) 541 | -10/Mines | Entered Materials 541 | -9/Materials | Evolved 2 slots: Propulsion x2 990 | -9/Materials | Discovered new exit (range 15) 1128 | -9/Materials | Discovered new exit (range 9) 1150 | -9/Materials | Entered another Materials area 1150 | -8/Materials | Evolved 2 slots: Weapon x2 1349 | -8/Materials | Self-destructed Last Messages --------------- Imp. Light Cannon destroyed. Critical hit (Burn: +37). Acquired Imp. Heat Sink. R-06 Scavenger collects Lgt. Nuclear Core. G-47 Trooper Aluminum Leg blasted off. R-06 Scavenger collects Aluminum Leg. U-05 Engineer builds a Wall. G-47 Trooper destroyed. W-25 Informer knocked back. Acquired 34 matter. K-01 Serf collects debris. Acquired 14 matter. U-05 Engineer builds a Door. K-01 Serf collects debris. S-10 Pest knocked back. U-05 Engineer builds a Wall. Lgt. Assault Rifle destroyed. U-05 Engineer destroyed. K-01 Serf collects debris. Hpw. Shotgun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#####???????????????? | | ??????????????????????######?# #???????????????? | | ??????????????????????# # #???????????????? | | ??????????????????????# [ # #???????????????? | | ??????????????????????# + #???????????????? | | ??????????????????????# """ # #???????????????? | | ??????????????????????# """ # #???????????????? | | ??????????????????????#] """?# #???????????????? | | ??????????????????????######?# #???????????????? | | ??????????????????????# #?# #???????????????? | | ??????????????????????# #?# #???????????????? | | ??????????????????????#[ #?# #???????????????? | | ??????????????????????#% #?# #???????????????? | | ??????????????????????# * #?# #???????????????? | | ??????????????????????#! %### ##??????????????? | | ??????????????###########+###%s #??????????????? | | ??????????????# %%=%ss ##?????????????? | | ??????????????# %%%!* ! ##?????????????? | | ??????????????# % % @!k ##?????????????? | | ??????######### ########### #??????????????? | | ??????#!! # # #?### #??????????????? | | ??????#! !""" # # """ "#???? #??????????????? | | ??????#! """ + + """ T#???? #??????????????? | | ??????#] """ # # """ "#???? #??????????????? | | ??????# ! # # #???? #??????????????? | | ??????######### #########???? #??????????????? | | ???????????#####+#####????????? #??????????????? | | ???????????# #????????? #??????????????? | | ???????????# """ #?????????? #??????????????? | | ???????????# % """""#?????????? ???????????????? | | ???????????# """""#???????????????????????????? | | ???????????# """""#???????????????????????????? | | ???????????# """ #???????????????????????????? | | ???????????# #???????????????????????????? | | ???????????# #???????????????????????????? | | ???????????###########???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 43 Recoil Reduction 2 Item Schematics ----------------- Arm. Wheel | -9/Materials | Hacked Lrg. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorTeleporterBooster Manual? 0 Play Time 00:18:51 Cumulative 47.5 hours Start 2025.02.17 @ 17:39:18 End 2025.02.17 @ 17:59:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 29 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ebd9d017-3c74-479d-85e6-6acbae4ce6e0