Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.25 @ 10:59:06 Player: acra Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (1286) 1286 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3306 Bonus ------- None Cogmind --------- Core Integrity 192/550 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Hot (244) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit Advanced Visual Processing Unit > --- WEAPON (3) ------- Shock Rifle > --- INVENTORY (10) --- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg VSS Leg Small Battery (100) Particle Charger Particle Charger Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Visual Processing Unit Hacking Suite > --- WEAPON ----------- Shock Rifle Particle Gun Heavy Laser > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink Small Battery Particle Charger Particle Charger Particle Gun [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . 2 . . Weapon 1 | . . . . 1 Parts Attached 47 | 6 9 1 3 28 Power 9 | 1 2 . 1 5 Engine 7 | 1 2 . 1 3 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 13 | 2 1 . 1 9 Treads . | . . . . . Leg 10 | 1 1 . 1 7 Wheel 3 | 1 . . . 2 Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 4 1 . 5 Device 3 | . 1 . . 2 Storage 4 | 1 2 . . 1 Processor 2 | . . 1 . 1 Hackware 1 | . 1 . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 14 | 2 2 . 1 9 Energy Gun 7 | . 2 . 1 4 Energy Cannon 2 | . . . . 2 Ballistic Gun 5 | 2 . . . 3 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 19 | . . . . 19 Power 2 | . . . . 2 Propulsion 5 | . . . . 5 Utility 3 | . . . . 3 Weapon 9 | . . . . 9 Highest Loss Streak 7 | . . . . 7 To Critical Strikes 1 | . . . . 1 Average Backups 8 | 1 8 7 9 9 Power 2 | . 1 2 2 2 Propulsion 2 | . 2 2 2 1 Utility 2 | . 1 1 1 2 Weapon 2 | . 1 2 3 2 Tool/Special . | . . . . . Unused Backups 8 | . 1 1 . 6 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 4 | . . . . 4 Weapon 2 | . 1 . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 97 98 100 96 Engine 8 | . 14 11 11 4 Core 2 | . . . . 4 Leg 15 | . 14 11 11 18 Wheel 10 | . 14 11 11 7 Device 3 | . . 10 11 4 Storage 11 | . 14 11 11 9 Processor 7 | . . 10 11 12 Hackware 9 | . 11 11 11 8 Energy Gun 18 | . 20 22 22 16 Energy Cannon 1 | . . . . 3 Ballistic Gun 5 | . 7 . . 5 Peak Build Rating 28 | 6 10 11 13 28 Average Rating 14 | 4 9 10 12 20 On Entrance 8 | . 6 10 11 13 Naked Turns . | . . . . . Heaviest Build 27 | 11 25 18 20 27 Greatest Support 30 | 16 16 16 16 30 Greatest Overweight (x) 2 | . 1 1 1 2 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 15 | 8 15 10 10 10 Average Capacity 9 | 6 9 10 10 10 Most Carried 10 | 3 10 9 10 10 Average Carried 8 | 1 8 7 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 3 10 8 10 9 Class Distribution -------------------- 41% | Scavenger-Mutant 23% | Scavenger-Gunner 17% | Mutant 11% | Scavenger-Skirmisher 5% | Scavenger-Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 927 | 167 219 . 43 498 Remotely . | . . . . . Salvage Created 1534 | . 294 . 89 1151 Parts 107 | . 21 . 3 83 Haulers Intercepted 2 | . 1 . . 1 Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 31 | . 5 . 2 24 Guns 25 | . 5 . 2 18 Cannons 3 | . . . . 3 AOE 1 | . . . . 1 Classes Destroyed 14 | . 4 . . 10 Worker 1 | . . . . 1 Builder 1 | . . . . 1 Hauler 2 | . 1 . . 1 Recycler 1 | . . . . 1 Mechanic 1 | . . . . 1 Operator 1 | . 1 . . . Watcher 2 | . 1 . . 1 Swarmer 7 | . . . . 7 Grunt 17 | . 5 . 2 10 Duelist 1 | . . . . 1 Sentry 2 | . . . . 2 Specialist 2 | . . . . 2 Hunter 1 | . . . . 1 Heavy 1 | . . . . 1 Best Kill Streak 4 | . 2 . 2 4 Combat Bots Only 4 | . 2 . 2 4 Max Kills in Single Turn 2 | . 1 . 1 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 207 | . 24 4 15 164 Missed 59 | . 4 . 2 53 Hits 148 | . 20 4 13 111 Projectile 148 | . 20 4 13 111 Critical Strikes 8 | . . . 1 7 Damage Taken 2344 | . 282 58 180 1824 Core 534 | . 77 12 87 358 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 69 . 75 . Volleys Fired 128 | . 37 . 7 84 Largest 3 | . 2 . 2 3 Hottest 194 | . 80 . 80 194 Shots Fired 295 | . 74 . 14 207 Gun 270 | . 74 . 14 182 Cannon 25 | . . . . 25 Launcher . | . . . . . Special . | . . . . . Kinetic 92 | . 28 . . 64 Thermal 174 | . 46 . 14 114 Explosive . | . . . . . Electromagnetic 29 | . . . . 29 Robot Hit Streak 23 | . 8 . 6 23 Robot Miss Streak 5 | . 5 . 5 4 Penetration Max . | . . . . . Secondary Targets 4 | . . . . 4 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 203 | . 45 . 8 150 Core Hits 86 | . 23 . 5 58 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . . . 4 Burn 2 | . . . . 2 Destroy 1 | . . . . 1 Corrupt 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2972 | . 495 . 91 2386 Guns 2344 | . 494 . 91 1759 Cannons 346 | . . . . 346 Explosions 277 | . . . . 277 Melee . | . . . . . Ramming 5 | . 1 . . 4 Kinetic 662 | . 177 . . 485 Thermal 1789 | . 317 . 91 1381 Explosive 129 | . . . . 129 Electromagnetic 387 | . . . . 387 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 3 . . . Average Corruption 2 | . 2 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . 8 . . . Message Errors 5 | . 5 . . . Matter Fused 1 | . 1 . . . Data Loss (minor) 1 | . 1 . . . Data Loss (major) 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 147 | . . . . 147 Shots 2 | . . . . 2 Rammed 1 | . 1 . . . Targets Rammed 2 | . 1 . . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 766 | . 135 . 27 766 Average Temperature 166 | . 34 . 7 213 Received Heat Transfer 948 | . 159 18 123 648 Effects 36 | . . . . 36 Shutdowns 4 | . . . . 4 Energy Bleed 7 | . . . . 7 Interference 3 | . . . . 3 Matter Decay 1 | . . . . 1 Short Circuit 3 | . . . . 3 Damage (minor) 4 | . . . . 4 Damage (major) 14 | . . . . 14 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Melted 5 | . 1 . . 4 Heat Transferred 4001 | . 725 . 200 3076 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 77 | 100 100 100 100 52 Level 1 22 | . . . . 47 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 323 | . 50 6 40 323 Initial 3 | . . . . 3 Average 82 | . 10 . 20 163 Influence Increases 1071 | . 193 6 50 822 Destroy 0b10 Robot/C 620 | . 100 . 40 480 Destroy 0b10 Robot/NC 45 | . 15 . . 30 Destroy Leader 128 | . 24 . 10 94 Successful Hack 46 | . 39 6 . 1 Disable Machine 15 | . . . . 15 Destroy Structure 37 | . . . . 37 Lose Combat Pursuer 180 | . 15 . . 165 Influence Decreases 791 | . 193 6 40 552 Entered New Map 7 | . . . . 7 Time Decay 594 | . 193 6 40 355 Lost Part 190 | . . . . 190 Squads Dispatched 3 | . . . . 3 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . 1 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 62 | . 13 2 2 45 Peak Tracking Total 8 | . 3 3 2 8 Tactical Retreats 8 | . 1 . . 7 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 12 | . 8 1 . 3 Terminals 10 | . 7 1 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 40 | . 28 4 . 8 Successful 22 | . 14 1 . 7 Failed 18 | . 14 3 . 1 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 17 | . 15 2 . . Terminals 33 | . 26 4 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers 5 | . . . . 5 Garrison Access . | . . . . . Terminal Hacks 15 | . 12 1 . 2 Robot Analysis 3 | . 3 . . . Level Access Points 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Terminal Index 1 | . 1 . . . Alert Level 3 | . 2 . . 1 Locate Traps 1 | . 1 . . . Registered Components 2 | . 1 1 . . Zone Layout 3 | . 2 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 5 | . . . . 5 Insert Component 2 | . . . . 2 Analyze 3 | . . . . 3 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 7 . . 2 Full Trace Events 2 | . 2 . . . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . . 2 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed 2 | . . . . 2 Part Schematics Acquired 2 | . . . . 2 Parts Damaged 1 | . . . . 1 Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 843 | . . . . 843 Optics 843 | . . . . 843 Robot Analysis Total 3 | . 3 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1966 | 53 706 181 88 938 Spaces Moved 1077 | 42 440 84 53 458 Core 1 | 1 . . . . Treads . | . . . . . Legs 30 | . . . . 30 Wheels 1046 | 41 440 84 53 428 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 115 115 100 Average Speed 114 | 98 110 115 115 118 Slowest Speed 260 | 100 115 115 115 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 3 67 8 16 32 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 34 | . . . . 34 Melee . | . . . . . Projectile . | . . . . . AOE 34 | . . . . 34 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1569 | 50 588 169 65 697 Wait 260 | . 87 82 1 90 Move 1073 | 41 439 83 52 458 Hop . | . . . . . Pick Up 26 | 3 10 1 1 11 Fast Attach 20 | 6 2 . . 12 Attach 15 | . 1 2 . 12 Detach 2 | . . . . 2 Swap 21 | . 6 . 3 12 Drop 22 | . 5 1 1 15 Fire 128 | . 37 . 7 84 Melee . | . . . . . Ram 1 | . 1 . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 13) 54 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Identified exit to Mines 321 | -10/Materials | Build established: Mutant 482 | -10/Materials | Identified exit to Materials 658 | -10/Materials | Build established: Scavenger-Mutant 760 | -10/Materials | Entered another Materials area 760 | -9/Materials | Evolved 2 slots: Utility x2 763 | -9/Materials | Discovered new exit (range 9) 941 | -9/Materials | Entered Mines 1017 | -9/Mines | Discovered new exit (range 10) 1029 | -9/Mines | Entered Materials 1029 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1323 | -8/Materials | Build established: Scavenger-Gunner 1570 | -8/Materials | Lost 4 parts (1p2n1w) 1725 | -8/Materials | Lost 4 parts (1p1u2w) 1839 | -8/Materials | Discovered new exit (range 10) 1944 | -8/Materials | Core integrity fell below 50% 1967 | -8/Materials | Self-destructed Last Messages --------------- Particle Gun destroyed. Aluminum Leg destroyed. U-05 Engineer builds a Wall. Transmission Jammer fried. Visual Processing Unit melted. H-61 Shepherd destroyed. Switching to secondary target: G-47 Trooper. M-13 Machinist destroyed. U-05 Engineer builds a Wall. Destroyed Particle Gun. Particle Gun destroyed. The unstable cave ceiling collapses. G-47 Trooper crushed by falling debris. Chain reaction triggered in Lgt. Nuclear Core. K-01 Serf destroyed. Overheating: System interference. Imp. Heat Sink temporarily disabled. Com. Wheel destroyed. Aluminum Leg destroyed. G-47 Trooper misfires. 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Armor Plating | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanAccelerationClaymores Manual? 0 Play Time 00:31:04 Cumulative 37.7 hours Start 2025.05.25 @ 10:26:24 End 2025.05.25 @ 10:59:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 47 Adventurer 17 Explorer 1 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 32 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 25d0915e-d57f-4b46-adc7-33fb5f3ccaf8