Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 16:22:18 // AFD2020/Player2 Player: cptwinky Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (308) 1540 Value Destroyed (13753) 13753 Prototype IDs (64) 1280 Alien Tech Used (3) 600 Bonus (10536) 10536 TOTAL SCORE: 38209 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3455 Follower Combat Kills 6978 Awakened Behemoth Slayer 1000 Entered Garrisons 800 Used RIF Installer 2500 Met Data Miner 300 Friendly Fire -4997 Cogmind --------- Core Integrity 0/1600 Matter 102/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Walking (120) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Centrium Leg > --- UTILITY (12) ----- Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Experimental Core Analyzer Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite System Shield > --- WEAPON (3) ------- CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- Reinforced Antimatter Reactor High-capacity Matter Pod (157) Beam Splitter Relay Coupler [NC] (47) Advanced Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor Backup Power VII Particle Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Biometal Leg Experimental Biometal Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Experimental Core Analyzer Layered Heavy Armor Plating Beam Splitter Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Relay Coupler [NC] Relay Coupler [Grunt] > --- WEAPON ----------- Neutron Cannon Linear Accelerator CR-A16's Behemoth Slayer > --- INVENTORY -------- Quantum Reactor Myomer Leg Advanced Energy Well High-capacity Matter Pod Advanced Sensor Array Relay Coupler [NC] Relay Coupler [NC] Improved System Restoration Module Long-range Tractor Beam Improved Trap Extractor Transdimensional Reconstructor Improved Matter Neutralizer Linear Accelerator Linear Accelerator Linear Accelerator Compact Tesla Bomb Launcher Long-range Missile Launcher Advanced Datajack Remote Datajack Thunder Hammer [Rating: 175] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Carbon-fiber Leg Treads Armored Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Utility Advanced Targeting Computer Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Particle Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Long-range Missile Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Axe Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Res Res Acc Slots Evolved 18 | . . . 4 . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . 2 2 2 Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Propulsion 5 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 1 . Utility 10 | . . . 2 . . 2 . . . . . . . . . . . . . 2 . . . . 1 . . . 1 2 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 440 | 1 6 20 17 9 12 10 7 29 11 8 3 16 11 3 4 14 11 4 27 19 25 8 11 22 1 16 15 4 35 61 Power 29 | 1 . 3 1 . 2 . 1 2 . . . 1 1 1 . . . . 2 2 . 1 1 2 . 2 1 1 2 2 Engine 13 | 1 . 3 . . 1 . . 1 . . . 1 1 1 . . . . 2 1 . 1 . . . . . . . . Core 7 | . . . 1 . 1 . 1 . . . . . . . . . . . . 1 . . . 1 . 1 1 . . . Reactor 9 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . 1 . 1 2 2 Propulsion 62 | . 1 3 6 . . . . . 1 . . 3 1 . 1 4 . . 4 4 1 . 2 3 . 4 3 1 3 17 Treads 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Leg 49 | . 1 3 6 . . . . . 1 . . 1 1 . . . . . 1 4 . . 2 3 . 4 3 1 3 15 Wheel 10 | . . . . . . . . . . . . 2 . . 1 2 . . 3 . . . . . . . . . . 2 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 139 | . 1 2 4 4 3 3 2 11 4 3 3 2 3 2 1 6 6 1 11 7 15 3 5 10 1 4 2 . 8 12 Device 68 | . . . . 2 . 1 2 4 3 2 . . 1 . . 3 4 . 6 3 11 2 3 8 . 2 1 . 6 4 Storage 6 | . 1 . 1 . . . . . . . . . . . 1 . . . 1 1 . . . . . . . . . 1 Processor 8 | . . . 1 . . 1 . . . . 3 . . . . . . . . . 2 . . . . . . . . 1 Hackware 20 | . . . 1 . 1 . . 4 . . . . 1 . . . . . . 2 . . . . . 2 1 . 2 6 Protection 37 | . . 2 1 2 2 1 . 3 1 1 . 2 1 2 . 3 2 1 4 1 2 1 2 2 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 210 | . 4 12 6 5 7 7 4 16 6 5 . 10 6 . 2 4 5 3 10 6 9 4 3 7 . 6 9 2 22 30 Energy Gun 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 21 | . . . 3 . . . . 1 . . . 1 2 . . 1 . 2 1 1 1 . . 1 . . 1 . 3 3 Ballistic Gun 13 | . 2 2 . 1 . 1 . 2 . 2 . . . . 1 . 1 . . . 1 . . . . . . . . . Ballistic Cannon 70 | . . 4 2 2 4 4 2 5 3 1 . 5 1 . 1 1 2 . 5 1 4 1 1 4 . 3 2 1 5 6 Launcher 48 | . 1 4 1 1 1 2 2 . 2 . . 3 2 . . 1 2 . 2 2 2 . 1 1 . 1 2 1 5 9 Special Weapon 23 | . . . . . . . . 4 . . . . . . . . . . . 1 1 . . 1 . 1 3 . 6 6 Impact Weapon 10 | . . 1 . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . 1 4 Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 9 | . . . . . . . . . . . . 1 . . . 1 . . 1 1 . 1 1 . . 1 . . . 2 Special Melee Weapon 13 | . 1 . . . 1 . . 1 1 1 . . 1 . . . . 1 1 . . 2 . . . . 1 . 2 . Unidentified Prototypes 19 | . . . . . . . . 6 1 . 2 . . . . . . . . 1 . . 4 . . 1 . . . 4 Corrupted Parts 5 | . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . 1 . . 1 System Corruption 36 | . . . . . . . . . . . . 7 . . . . . . 20 . . . . . . . 7 . . 2 Parts Lost 58 | . 1 . . . 1 1 1 . . . . 4 . 1 . . . . 8 1 . . 4 . . 1 . . 5 30 Power 10 | . 1 . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . . . 2 4 Propulsion 22 | . . . . . . 1 . . . . . 1 . 1 . . . . 4 1 . . 1 . . 1 . . 1 11 Utility 13 | . . . . . . . . . . . . 1 . . . . . . 2 . . . 2 . . . . . 1 7 Weapon 13 | . . . . . 1 . . . . . . 2 . . . . . . 1 . . . . . . . . . 1 8 Highest Loss Streak 8 | . 1 . . . 1 1 1 . . . . 2 . 1 . . . . 7 1 . . 4 . . 1 . . 5 8 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Average Slot Usage (%) 90 | . 88 99 89 85 83 85 84 84 85 84 79 83 89 90 87 93 93 93 85 89 97 100 95 99 86 93 95 95 91 86 Engine 6 | . 10 14 2 . 3 . . 2 . . . . 12 12 12 12 12 12 12 11 11 11 7 4 . . . . . . Core 1 | . . . 6 7 3 6 6 4 . . . . . . . . . . . . . . . . 5 5 5 4 4 1 Reactor 1 | . . . . . . . . . 6 6 6 6 . . . . . . . . . . 2 4 5 5 5 9 5 6 Treads 1 | . . . . . . . . . . . . . . . . 2 12 12 7 . 3 5 2 . . . . . . . Leg 19 | . 28 28 22 28 24 16 14 14 16 20 20 13 8 12 12 8 . . 3 16 22 22 23 26 25 30 30 31 31 24 Wheel 2 | . . . . . . . . . . . . 6 12 9 6 12 12 12 6 1 . . . . . . . . . . Device 4 | . . . . . . 2 4 3 4 6 1 . 6 6 6 11 10 12 6 5 6 10 8 6 5 5 2 . 4 3 Storage 6 | . 14 14 8 7 7 6 7 7 6 6 6 6 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 3 Processor 12 | . . . 6 7 7 13 14 14 13 13 18 20 18 18 18 18 18 18 18 16 16 16 16 16 15 15 15 13 12 11 Hackware 5 | . . . 7 7 7 6 7 10 8 4 . . 1 . . . . . . 9 8 5 5 5 5 8 12 13 12 17 Protection 6 | . 6 14 9 7 6 11 9 6 6 6 6 7 4 5 6 . 1 . 5 4 4 5 4 9 6 5 5 4 4 1 Energy Cannon 2 | . . . 5 . . . . . . . . 1 5 6 6 5 6 4 5 5 4 5 5 5 5 5 4 4 3 2 Ballistic Gun 5 | . 27 16 1 1 7 6 7 6 6 4 6 6 6 6 6 6 6 6 6 5 . . . . . . . . . . Ballistic Cannon 9 | . . 8 18 19 14 12 13 12 13 12 13 12 4 6 6 5 5 6 5 4 8 8 5 10 10 9 9 6 6 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 144 | 14 17 28 47 49 48 57 58 56 63 69 69 68 72 77 135 135 139 137 144 95 102 109 107 121 119 126 119 125 132 136 Greatest Support 209 | 20 20 20 104 68 68 68 68 68 86 86 86 86 40 40 38 54 44 44 44 86 86 86 114 129 126 154 138 163 196 209 Greatest Overweight (x) 8 | . . 1 2 . . . . . . . . 1 1 2 4 3 3 3 8 5 1 1 1 1 . . . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . 1 1 3 2 2 2 6 1 . 1 . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 8 9 10 11 15 15 15 15 15 15 15 15 15 15 15 21 25 25 25 24 20 20 20 20 20 20 20 20 20 20 19 Most Carried 25 | 6 10 10 15 15 15 15 15 15 15 15 15 15 15 15 23 25 25 25 25 20 20 20 20 20 20 20 20 19 20 20 Average Carried 16 | 6 7 9 11 14 15 13 14 14 14 14 14 14 14 14 17 24 24 25 20 19 19 19 19 19 20 19 19 18 18 16 Final Capacity 25 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 25 | 6 9 10 15 15 15 15 15 14 15 14 15 15 14 15 23 24 25 25 18 20 20 20 19 20 20 20 20 18 20 5 Class Distribution -------------------- 32% | Gunner 24% | Scavenger-Gunner 17% | Mutant 6% | Skirmisher 5% | Bothacker-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Tank | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Mutant | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Garrison Bothacker-Gunner | -4/Factory Bothacker-Gunner | -3/Research Bothacker-Gunner | -2/Research Hacker-Gunner | -1/Access Resources | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Res Res Acc Matter Collected 11974 | 210 301 577 471 469 618 192 357 872 534 206 . 587 84 329 130 212 244 . 494 241 507 90 80 367 . 562 144 1 1146 1949 Remotely 215 | . . . . 215 . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12405 | . 388 282 476 424 732 148 348 723 300 76 . 505 279 165 268 337 367 . 264 344 412 144 416 323 . 505 152 235 1217 2575 Parts 558 | . 22 19 39 21 45 14 15 26 8 4 . 21 16 5 11 15 16 . 20 6 21 8 7 12 . 25 17 9 27 109 Haulers Intercepted 15 | . 2 . 4 . 3 1 . 3 . . . . . . . . . . . 1 . . . . . . . 1 . . Recyclers Shooed 5 | . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 169 | . . 8 . . . . . . 9 8 1 14 . . . 10 12 . 43 . 23 10 4 27 . . . . . . Prevented 8 | . . . . . . . . . . . . 4 . . . . . . 4 . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Res Res Acc Combat Hostiles Destroyed 238 | . 8 6 8 17 12 5 9 10 11 3 . 17 10 4 2 2 11 . 10 . 8 1 . 8 . 11 5 6 18 36 Guns 22 | . 5 2 . . 3 1 1 1 . . . 2 3 . 1 . 1 . 2 . . . . . . . . . . . Cannons 97 | . . . 5 9 7 . 5 9 3 3 . 6 3 4 . . 1 . 2 . 3 . . 4 . 7 2 1 10 13 AOE 105 | . 3 4 3 8 2 4 3 . 8 . . 9 4 . 1 1 9 . 6 . 5 . . 4 . 2 3 5 7 14 Classes Destroyed 22 | . 5 3 2 1 3 . 1 1 . . . 1 . 1 . 2 . . 2 . . . . . . . . . . . Worker 12 | . . . 2 . 1 1 . 2 . . . . . . 1 . . . . . . . . . . . 1 . 2 2 Builder 11 | . . . . . 2 2 . 1 . . . . 1 . . . . . . . . . . . . . . . 2 3 Hauler 15 | . 2 . 4 . 3 1 . 3 . . . . . . . . . . . 1 . . . . . . . 1 . . Recycler 8 | . . . 1 . 1 . . 1 . . . . . . 1 . . . . 1 . . . . . . . . 2 1 Minesweeper 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Operator 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Watcher 8 | . 1 . . . 1 . . 2 . . . . 1 . . . . . . . . . . . . . 1 . . 2 Swarmer 66 | . 4 . 3 4 1 4 1 1 1 1 . 8 3 . . . 2 . 5 . 5 . . 3 . 3 3 5 2 7 Saboteur 3 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 . Grunt 92 | . 4 . 3 10 4 1 8 6 6 . . 6 6 2 2 1 3 . 1 . 3 . . 2 . 6 . 1 8 9 Brawler 11 | . . . . . . . 1 . 3 . . . . . . . 2 . . . . . . 1 . . . . 1 3 Duelist 8 | . . . . . 2 . . 1 . 1 . 2 1 . . . 1 . . . . . . . . . . . . . Sentry 19 | . . 1 2 2 3 . . 1 1 . . 1 . 1 . . . . 1 . . . . 1 . 1 . . 3 1 Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 15 | . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . 1 . . . . 3 8 Programmer 13 | . . . . 1 . . . 1 . 1 . . . . . . 1 . . . . . . . . . 2 . . 7 Behemoth 4 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . . 1 Enhanced Grunt 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . Subdweller 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Best Kill Streak 10 | . 3 2 4 10 3 4 6 5 6 2 . 5 8 1 3 1 5 . 5 2 4 1 . 3 . 3 3 5 8 9 Combat Bots Only 10 | . 3 2 3 10 2 4 6 2 6 2 . 5 6 1 2 1 5 . 5 . 4 1 . 3 . 3 2 5 4 9 Max Kills in Single Turn 5 | . 3 2 2 3 2 2 2 2 2 1 . 5 3 1 2 1 2 . 4 1 4 1 1 3 . 2 3 5 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 3 2 2 3 1 2 2 . 2 . . 4 3 . 1 1 2 . 4 . 4 . . 3 . 2 2 5 3 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Res Res Acc Hostile Shots Fired 1174 | . 21 23 30 27 24 13 30 55 45 1 . 86 19 60 9 6 28 . 61 9 27 6 . 41 . 46 24 7 100 376 Missed 348 | . 3 7 9 7 7 3 8 15 14 . . 26 6 14 3 4 9 . 9 3 11 . . 18 . 17 9 1 29 116 Damage Taken 16277 | . 204 302 329 289 376 159 408 527 536 28 . 1056 229 359 140 . 391 . 1075 79 171 166 468 305 . 422 298 138 1718 6104 Core 2024 | . 50 42 41 15 36 . 66 39 45 . . 65 15 33 . . 24 . 106 12 18 63 54 34 . 19 27 17 145 1058 Absorbed by Shields 746 | . . . . . . . . . . . . . . . . . . . 297 36 84 . . 120 . 209 . . . . Ignored by Resistances 286 | . . 7 14 8 2 . . . . . . . . . . . . . 36 . 34 . . . . . . . 65 120 Regen/Repaired (Parts) 1403 | . . . . . 70 49 . 194 70 . . . . . . . . . . . . . . . . . 14 38 685 283 Core Remaining (%) 74 | 100 . 20 . . 77 . . . . . . 59 . . . . . . 59 . . . . 81 . . 89 98 85 . Volleys Fired 698 | . 38 34 30 33 40 12 18 50 26 11 . 28 18 13 9 18 19 . 22 9 36 6 . 18 . 43 12 9 51 95 Largest 3 | . 2 2 3 3 3 3 3 3 3 3 . 3 3 3 3 3 3 . 3 3 3 1 . 3 . 3 3 3 3 3 Hottest 245 | . 40 59 163 127 137 124 124 124 124 124 . 129 116 116 118 118 118 . 173 118 154 35 . 191 . 167 167 167 167 245 Shots Fired 1413 | . 75 50 68 63 107 23 38 116 62 25 . 78 40 31 27 24 29 . 54 15 54 6 . 34 . 83 17 17 112 165 Gun 320 | . 74 30 2 3 37 7 11 34 18 7 . 25 13 9 9 3 5 . 16 3 14 . . . . . . . . . Cannon 935 | . . 10 64 51 68 11 23 69 38 18 . 50 22 22 18 18 18 . 32 10 33 6 . 31 . 78 10 16 98 121 Launcher 104 | . 1 10 2 9 2 5 4 . 6 . . 3 5 . . 3 6 . 6 1 3 . . 2 . 1 2 1 6 26 Special 54 | . . . . . . . . 13 . . . . . . . . . . . 1 4 . . 1 . 4 5 . 8 18 Kinetic 998 | . 74 40 56 54 104 18 34 103 56 25 . 75 24 20 18 6 10 . 32 6 32 . . 14 . 43 5 8 61 80 Thermal 256 | . . . 9 . 1 . . . . . . . 11 11 9 15 13 . 16 7 15 6 . 17 . 35 5 8 37 41 Explosive 80 | . 1 10 2 9 2 5 4 . 6 . . 3 5 . . 3 6 . 6 1 3 . . 2 . 1 2 1 6 2 Electromagnetic 25 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Robot Hit Streak 24 | . 7 8 8 10 13 3 4 11 6 6 . 7 11 6 4 16 19 . 9 11 18 1 . 7 . 7 5 7 10 24 Robot Miss Streak 7 | . 6 2 3 2 2 2 6 5 2 2 . 3 2 4 4 . 2 . 3 . 2 1 . 2 . 7 1 3 5 5 Penetration Max 1 | . . . . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 830 | . 46 25 34 32 69 7 14 73 41 15 . 47 27 16 13 15 12 1 43 11 39 5 8 21 . 34 14 6 71 91 Core Hits 554 | . 24 20 23 28 32 11 21 24 22 4 . 33 21 5 5 8 31 . 21 3 20 3 4 16 . 20 9 9 52 85 Critical Kills 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 2 Critical Parts Destroyed 5 | . . . . . 2 . . 2 . . . . 1 . . . . . . . . . . . . . . . . . Critical Strikes 53 | . . . 1 . 2 1 1 10 2 . . 5 2 1 . . . . 1 . 1 . 4 2 . 2 . 1 12 5 Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Destroy 7 | . . . . . 2 . . 2 . . . . 2 1 . . . . . . . . . . . . . . . . Blast 37 | . . . 1 . . 1 1 8 2 . . 4 . . . . . . . . 1 . . 2 . 1 . 1 12 3 Impale 6 | . . . . . . . . . . . . 1 . . . . . . 1 . . . 4 . . . . . . . Melee Attacks 78 | . 1 2 . . 2 . . 4 2 6 . 2 6 . . 2 . 1 14 2 . 4 9 . . 1 1 . 5 14 Impact 26 | . . 2 . . . . . 3 . 5 . . . . . . . . . . . . . . . . . . 4 12 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 35 | . . . . . . . . . . . . 2 . . . 2 . . 13 2 . 4 9 . . 1 . . . 2 Sneak Attacks 25 | . 1 . . . 1 . . 1 2 1 . . 5 . . 2 . 1 1 2 . 2 3 . . . 1 . 2 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36997 | . 737 656 994 1595 2086 487 1093 1734 1926 426 . 1952 1642 427 594 756 1528 . 1675 367 1558 105 550 1179 . 1557 787 683 3969 5934 Guns 3930 | . 612 252 24 63 488 100 121 459 209 124 . 322 158 104 136 66 84 . 242 69 297 . . . . . . . . . Cannons 16101 | . . 90 767 641 1006 108 281 1271 507 302 . 790 393 323 184 284 127 . 615 152 701 31 . 706 . 1286 299 257 2471 2509 Explosions 15055 | . 118 314 167 891 566 279 691 . 1210 . . 805 1091 . 274 272 1317 . 554 . 560 . . 473 . 269 458 426 1246 3074 Melee 1795 | . . . . . . . . . . . . 35 . . . 134 . . 264 135 . 74 550 . . . . . 252 351 Ramming 116 | . 7 . 36 . 26 . . 4 . . . . . . . . . . . 11 . . . . . 2 30 . . . Kinetic 16051 | . 612 342 710 704 1494 208 402 1730 716 426 . 1112 325 267 226 149 140 . 506 127 605 . . 345 . 962 156 191 1801 1795 Thermal 4959 | . . . 81 . . . . . . . . . 639 160 368 201 71 . 351 94 393 31 . 361 . 324 143 66 670 1006 Explosive 11553 | . 118 314 167 891 566 279 691 . 1210 . . 805 678 . . 272 1317 . 554 . 560 . . 473 . 269 458 426 1091 414 Electromagnetic 2523 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 155 2368 Impact 603 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 252 351 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1192 | . . . . . . . . . . . . 35 . . . 134 . . 264 135 . 74 550 . . . . . . . Highest Corruption 20 | . . . . . . . . . . . 4 7 . . . . 1 . 20 . . . . . . . 7 . 5 9 Average Corruption 5 | . . . . . . . . . . . 4 7 . . . . 1 . 17 . . . . . . . 7 . 5 5 Corruption Purged 7 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 6 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 34 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 10 23 Message Errors 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 Matter Fused 10 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 6 Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Energy Discharges 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Overflow Damage 1352 | . . . 10 . 36 . 22 46 31 21 . 25 14 . 60 32 11 . 48 . 92 . 197 . . 62 46 11 249 339 Projectiles 535 | . . . 10 . 13 . . 46 . 21 . 12 7 . . 32 5 . 48 . 75 . . . . 28 19 . 13 206 Explosions 314 | . . . . . 23 . 22 . 31 . . 13 7 . 60 . 6 . . . 17 . . . . 34 27 11 44 19 Melee 503 | . . . . . . . . . . . . . . . . . . . . . . . 197 . . . . . 192 114 Knockbacks 93 | . . 2 5 5 14 . . 4 9 1 . 6 1 . 2 . . . 2 . 3 . . 2 . 7 1 1 12 16 Impact 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 3 Kinetic 82 | . . 2 4 4 12 . . 4 9 1 . 6 1 . 2 . . . 2 . 3 . . 2 . 6 . 1 11 12 Secondary 5 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Self-Inflicted Damage 321 | . . . 40 . . 7 62 . . . . 13 . . . . . . . . . . . 35 . 57 . . 49 58 Shots 12 | . . . 1 . . 1 1 . . . . 1 . . . . . . . . . . . 1 . 1 . . 1 5 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 20 | . 3 . 7 . 4 . . 1 . . . . . . . . . . . 2 . . . . . 1 1 . . 1 Kicked 20 | . 3 . 7 . 4 . . 1 . . . . . . . . . . . 2 . . . . . 1 1 . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 537 | . 2 . 285 180 189 163 329 278 135 . . 381 . 6 . . . . 198 144 262 . . 389 . 340 66 260 319 537 Average Temperature 97 | . 2 . 79 59 55 52 178 81 48 . . 111 . 3 . . . . 75 75 73 . . 131 . 153 29 115 106 144 Received Heat Transfer 2820 | . 93 75 135 144 153 . 198 195 138 . . 237 90 102 63 . 99 . 185 . 87 24 . 38 . 71 45 33 279 336 Effects 18 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . 4 4 7 Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Energy Bleed 9 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . 1 4 1 Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Parts Fried 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 12 Impact Corruptions 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 4 Robots Melted 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 2 Combat Hostiles 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 2 Parts Melted 7 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 2 . . . 3 Heat Transferred 6142 | . . . 111 . . . . . . . . . 700 250 300 300 100 . 550 150 600 50 . 450 . 500 200 100 1050 731 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Alert | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Res Res Acc Peak Influence 2158 | . 275 . 386 963 925 675 867 775 . . . . 619 434 445 . . . . 208 . . . . . 525 597 442 1536 2158 Initial 831 | . . . . 168 469 369 332 455 . . . . 66 37 227 . . . . 150 . . . . . . 275 302 207 831 Average 467 | . 115 . 221 605 550 531 654 433 . . . . 261 180 256 . . . . 101 . . . . . 289 461 366 803 1293 Maximum Alert Level 5 | . 1 . 1 3 3 2 3 3 . . . . 2 2 2 . . . . 1 . . . . . 2 2 2 4 5 Low Security (%) 24 | 100 83 . 26 12 5 . . 4 . . . . 29 54 . . . . . 77 . . . . 100 31 . . 2 . Level 1 29 | . 16 . 73 16 14 24 6 28 . . . . 56 28 93 . . . . 22 . . . . . 37 12 66 24 . Level 2 25 | . . . . 40 60 75 29 64 . . . . 14 17 6 . . . . . . . . . . 30 87 33 12 . Level 3 11 | . . . . 31 19 . 63 3 . . . . . . . . . . . . . . . . . . . . 32 34 Level 4 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 46 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 55 | . 2 . 2 . 5 3 . 7 . . . . 2 . 2 . 1 . . 2 . . . . . . 1 1 9 18 Investigation 7 | . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . 1 2 Extermination 8 | . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . 1 4 Reinforcement 22 | . 1 . 2 . 3 1 . 3 . . . . 1 . 1 . . . . 1 . . . . . . 1 1 2 5 Assault 13 | . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . 4 6 Garrison 5 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . 1 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 2 2 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Res Res Acc Distress Signals 14 | . 2 . 1 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . 3 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 490 | . 24 11 27 20 34 8 15 36 14 4 . 21 14 10 4 3 15 . 15 4 11 1 . 15 . 23 13 5 57 86 Peak Tracking Total 13 | . 5 2 3 4 4 4 9 8 7 2 . 7 4 3 3 3 7 . 4 4 4 1 . 4 . 7 6 5 8 13 Tactical Retreats 9 | . . . . . 2 . . . . . . 2 1 . . . . . . . . . . . . . 1 . 1 2 Traps | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Res Res Acc Traps Triggered 16 | . 2 . . 1 1 . 1 2 . . . . 1 . . . . . 1 1 . . . . . 5 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 6 | . . . . . . . . . . . . . . 3 . . . . . . . . . 2 . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 14 | . . . . . . . . . . . . . . 9 . . . . 1 . . . . 3 . . . . 1 . Triggered 17 | . . . . . . . . 2 3 . . 1 . 3 . . . . 3 . . 2 . 2 . . . . 1 . Most Traps Carried 7 | . . . . . . . . . . . . . . 1 1 1 1 1 1 . 6 6 6 7 6 6 5 5 7 5 Machines | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Res Res Acc Machines Disabled 69 | . . 1 3 3 7 2 1 7 2 . . . 7 1 10 . 1 . . . . . 1 . . 6 2 . 11 4 Max in Single Turn 6 | . . 1 1 1 1 1 1 1 1 . . . 5 1 6 . . . . . . . 1 . . 1 . . 1 1 Garrison Access 5 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 2 1 Garrison Relay 4 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Res Res Acc Machines Accessed 81 | . 7 2 3 1 8 3 1 13 . . . . 2 2 3 1 1 3 . 4 1 1 4 . 2 . 1 3 7 8 Terminals 38 | . 5 . 2 1 5 . 1 9 . . . . 1 2 1 . . . . 1 . . . . . . . 1 4 5 Fabricators 11 | . . . . . . . . 2 . . . . . . 2 . . . . 2 . . . . 1 . 1 2 1 . Repair Stations 6 | . 1 . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . 2 Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access 9 | . . . 1 . 1 1 . 1 . . . . 1 . . . . . . . . . . . 1 . . . 2 1 Total Hacks 216 | . 21 2 9 3 22 8 2 29 . . . . 5 4 8 1 1 23 . 14 1 1 17 . 5 . 4 5 13 18 Successful 130 | . 6 2 4 1 15 8 1 14 . . . . 3 2 3 1 1 23 . 10 1 1 17 . 1 . 2 3 5 6 Failed 86 | . 15 . 5 2 7 . 1 15 . . . . 2 2 5 . . . . 4 . . . . 4 . 2 2 8 12 Catastrophic 21 | . 5 . 1 . 2 . . 4 . . . . 1 . . . . . . 1 . . . . 2 . . 1 4 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 64 | . 14 . 6 . 15 1 . 6 . . . . 4 1 3 . . . . 2 . . . . 1 . . 4 4 3 Terminals 97 | . 15 . 7 3 15 . 2 22 . . . . 2 4 3 . . . . 2 . . . . . . . 2 8 12 Fabricators 24 | . . . . . . . . 3 . . . . . . 5 . . . . 4 . . . . 3 . 4 3 2 . Repair Stations 14 | . 2 . . . 2 2 . 3 . . . . . . . . . . . . . . . . . . . . . 5 Recycling Units 6 | . 4 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . . . 4 . . . . . . . . . . . . . 8 . . . . . . . . . . Garrison Access 17 | . . . 2 . 3 2 . 1 . . . . 3 . . . . . . . . . . . 2 . . . 3 1 Terminal Hacks 73 | . 3 2 2 1 7 . 1 6 . . . . . 2 . 1 1 23 . . 1 1 17 . . . . 1 1 3 Record 12 | . . 1 . . . . . . . . . . . . . . . 6 . . . . 5 . . . . . . . Part Schematic 13 | . . . . . . . . . . . . . . . . . . 9 . . . . 4 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Robot Analysis 7 | . 2 . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 9 | . 1 . . . 1 . . . . . . . . . . . . 3 . . . . 4 . . . . . . . Open Door 6 | . . . . 1 . . . . . . . . . 1 . 1 1 . . . 1 1 . . . . . . . . Level Access Points 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 6 | . . . . . 3 . . 2 . . . . . . . . . . . . . . . . . . . 1 . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 Patrol Navigation 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . 2 . . . . . . 2 . . . . 1 . . . . . . 2 1 . . Network Status 5 | . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . 1 1 . . Build 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . Repair Station Hacks 8 | . 1 . . . 2 2 . 2 . . . . . . . . . . . . . . . . . . . . . 1 Scan Component 4 | . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 Repair 3 | . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Refit 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . . 4 . . . . . . . . . . . . . 8 . . . . . . . . . . Insert Component 6 | . . . . . . 2 . . . . . . . . . . . . . 4 . . . . . . . . . . Analyze 6 | . . . . . . 2 . . . . . . . . . . . . . 4 . . . . . . . . . . Garrison Access Hacks 10 | . . . 1 . 1 1 . 1 . . . . 1 . . . . . . . . . . . 1 . . . 3 1 Unlock Access 5 | . . . 1 . 1 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . Seal Access 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 1 Coupler Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 17 | . 1 . 1 . 4 1 . 3 . . . . 2 . 1 . . . . 1 . . . . . . . 1 1 1 Terminals 10 | . . . 1 . 2 . . 2 . . . . 1 . 1 . . . . 1 . . . . . . . . 1 1 Botnet 10 | . . . 1 . 2 . . 2 . . . . 1 . 1 . . . . 1 . . . . . . . . 1 1 Fabricators 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Liberate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reject 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Reprogram 3 | . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 7 . 3 1 7 1 1 10 . . . . 2 2 3 . . . . 4 . . . . 2 . 1 2 6 7 Full Trace Events 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 152 . . . Total Robot Build Rating 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Part Schematics Acquired 18 | . . . . . . 2 . . . . . . . . . . . 9 . 3 . . 4 . . . . . . . Parts Built 4 | . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 163 | . . . . . . . . 35 . . . . . . 128 . . . . . . . . . . . . . . . Total Part Build Rating 28 | . . . . . . . . 12 . . . . . . 16 . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Time 79 | . . . . . 38 22 . 19 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . 1 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . 2 . . . . . . . . . . . . . 3 . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . 2 . . . . . . . . . . . . . 3 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Res Res Acc Used RIF Installer 5 | . . . . 1 . . 1 . . . . . . 2 . . . . . . . . . . . 1 . . . . Coupler Efficiency 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Hacked 47 | . . . . . 2 . . 7 2 1 . . 3 . . . . 1 1 1 2 . . . . 1 3 . 7 16 Non-combat 23 | . . . . . 2 . . 3 2 1 . . 3 . . . . . . . . . . . . . 1 . 4 7 Combat 24 | . . . . . . . . 4 . . . . . . . . . 1 1 1 2 . . . . 1 2 . 3 9 Autoassimilated 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 51 | . . . . . 2 . . 10 2 1 . . 6 . . . . 1 1 1 2 . . . . 1 3 . 6 15 parse_system 3 | . . . . . . . . . 1 . . . . . . . . 1 1 . . . . . . . . . . . drop_inventory 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 2 ignore_parts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . deconstruct_bot 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 purge_threat 6 | . . . . . . . . 3 . . . . 3 . . . . . . . . . . . . . . . . . locate_traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . map_route 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 mark_security 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . overload_power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 amplify_resonance 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 3 wipe_record 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . reboot_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . overwrite_iff 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 formatsys_low 11 | . . . . . 2 . . 1 1 1 . . 1 . . . . . . . . . . . . . 1 . 1 3 formatsys_high 7 | . . . . . . . . 3 . . . . . . . . . . . . 2 . . . . . 2 . . . Relay Couplers Released 28 | . . . . 4 3 . 4 2 . . . . . 3 . . . . . . . . . . . 8 . . 1 3 Machine Destruction 25 | . . . . 4 3 . 4 2 . . . . . . . . . . . . . . . . . 8 . . 1 3 Programmers 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Attached 14 | . . . . . 1 . . 4 . . . . 1 . . . . . . 1 . . . . . 2 1 . 1 3 Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Autooverrided 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Robots Rewired 9 | . . . . . . . 3 . 1 . . . . 3 . . 1 . . . . . . 1 . . . . . . Allies Hacked 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Res Res Acc Total Allies 44 | . 1 . . 1 2 2 3 5 2 1 . . 2 3 . . 1 . 1 . 2 1 . 1 . 2 4 . 2 8 Largest Group 6 | . 1 1 1 2 4 3 3 4 4 4 4 3 4 6 4 3 4 4 4 2 3 2 1 1 1 3 5 3 3 4 Highest-Rated Group 331 | . 57 62 83 107 132 124 124 166 187 174 174 151 206 286 228 182 202 202 223 227 164 227 143 146 154 250 298 234 297 331 Highest-Rated Ally 231 | . 57 62 83 87 89 92 92 118 118 119 119 119 127 126 126 126 126 126 127 141 142 142 143 146 154 158 163 197 211 231 Total Orders 40 | . . . . . 1 . . 1 9 1 . . . 11 2 2 . . . . . . . . . . 2 2 5 4 STAY 13 | . . . . . . . . . 3 . . . . 6 1 1 . . . . . . . . . . 1 . . 1 FOLLOW 8 | . . . . . . . . . 2 . . . . 4 1 1 . . . . . . . . . . . . . . AID 17 | . . . . . 1 . . 1 4 1 . . . . . . . . . . . . . . . . 1 2 5 2 DROP 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Ally Attacks 677 | . 15 24 22 10 29 9 16 64 24 13 . 12 6 30 11 8 10 . 64 3 27 1 . 24 . 38 14 5 63 135 Total Damage 32017 | . 334 475 890 445 1457 254 624 2272 363 171 . 681 248 680 273 220 326 . 2102 166 775 47 . 915 . 1736 629 352 5963 9619 Kills 235 | . 5 6 13 5 16 4 8 25 3 2 . 3 3 8 1 2 4 . 11 2 5 . . 7 . 9 6 1 40 46 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Res Res Acc Robot Analysis Total 7 | . 2 . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 17 | . . 2 . . . . . . 2 . . 2 . . . 2 2 . 1 . 3 . . 3 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Res Res Acc Turns Passed 28988 | 12 1319 2518 1342 773 1256 423 429 1568 1884 879 398 1251 405 657 513 1358 670 137 2024 860 2077 1137 394 1249 66 690 314 195 825 1365 Spaces Moved 17240 | 9 510 1321 694 498 685 283 312 1144 1449 632 273 956 283 430 318 940 407 100 928 425 1042 587 209 900 40 360 182 86 428 809 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 13302 | 9 510 1321 694 498 685 283 312 1144 1449 632 273 533 . . . . . . . 327 1042 587 209 900 40 360 182 86 428 798 Wheels 3938 | . . . . . . . . . . . . 423 283 430 318 940 407 100 928 98 . . . . . . . . . 11 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 90 | 120 120 120 90 105 90 90 105 105 105 110 110 110 110 110 130 123 130 130 130 175 112 187 112 117 118 118 120 120 118 110 Average Speed 133 | 120 120 175 152 105 94 98 105 105 106 110 110 110 110 118 145 132 133 130 200 184 181 187 148 118 118 119 120 120 118 116 Slowest Speed 260 | 120 120 190 260 105 105 105 105 105 110 110 110 190 110 130 160 145 145 145 220 190 187 187 187 187 118 120 120 120 120 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 48 | 2 73 74 57 65 57 8 43 43 99 74 14 94 8 50 7 96 65 75 94 12 95 59 71 76 2 46 5 2 18 29 Regions Visited 30 Branch Regions 13 Pre-discovered Areas 7 | . . 1 . . . . . . . . . 1 . . . . . 1 . . 1 . 3 . . . . . . . Known Exits Taken 23 | . . . 1 . 1 1 . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 30 | . . 8 . . . . . . 3 4 . 3 . . . 2 5 . . . 2 1 . 2 . . . . . . Spaces Dug 236 | . . 13 2 . 2 23 12 3 2 6 . 18 21 . . 9 26 . . 20 15 4 . 5 . 13 21 1 15 5 Terrain Destroyed 924 | . 12 34 23 34 38 39 17 9 55 8 . 49 75 . 36 44 62 . 70 20 59 5 . 40 . 24 34 20 56 61 Melee 7 | . . . . . . . . 2 . 5 . . . . . . . . . . . . . . . . . . . . Projectile 194 | . . . 15 2 9 1 . 7 7 3 . 10 4 . 6 9 13 . 10 4 12 5 . 9 . 11 1 6 15 35 AOE 723 | . 12 34 8 32 29 38 17 . 48 . . 39 71 . 30 35 49 . 60 16 47 . . 31 . 13 33 14 41 26 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Fac Res Res Acc Total 21830 | 9 1142 1471 926 691 1207 406 379 1412 1735 785 371 1085 339 556 349 1022 504 105 1014 477 1172 615 275 1049 59 548 262 162 642 1061 Wait 2962 | . 568 70 142 146 456 96 7 165 234 122 90 72 15 71 6 40 62 1 14 8 57 8 32 99 16 104 41 64 104 52 Move 17212 | 8 509 1320 694 497 684 282 311 1143 1448 631 272 955 282 429 317 939 406 99 927 424 1041 586 208 899 40 359 181 85 427 809 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 133 | . 9 8 17 3 1 3 1 5 4 2 2 9 1 5 9 3 2 . 3 8 3 1 4 3 . 5 4 . 9 9 Fast Attach 98 | . 2 5 10 . 5 1 1 6 2 . 2 1 1 1 2 2 . . 2 5 7 1 6 4 1 6 2 . 6 17 Attach 52 | . . . 3 . . 2 . 3 1 1 . 5 1 1 . . . . 6 2 1 . 2 2 . 2 . 2 4 14 Detach 24 | . 1 . 2 . 1 . . 2 . 1 2 . . . . 1 . . 1 . 4 . . 2 . 1 . . 4 2 Swap 293 | 1 4 15 4 9 7 7 6 20 9 7 1 10 9 1 2 12 11 4 19 12 17 7 4 16 . 8 13 2 25 31 Drop 159 | . 7 17 17 3 5 3 1 10 3 3 2 3 . 6 4 5 1 . 5 5 6 2 10 3 2 8 6 . 6 16 Fire 698 | . 38 34 30 33 40 12 18 50 26 11 . 28 18 13 9 18 19 . 22 9 36 6 . 18 . 43 12 9 51 95 Melee 78 | . 1 2 . . 2 . . 4 2 6 . 2 6 . . 2 . 1 14 2 . 4 9 . . 1 1 . 5 14 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 20 | . 3 . 7 . 4 . . 1 . . . . . . . . . . . 2 . . . . . 1 1 . . 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . Rewire 72 | . . . . . 2 . 34 3 6 1 . . 1 20 . . 3 . . . . . . . . . 1 . . 1 Trap 19 | . . . . . . . . . . . . . 5 9 . . . . 1 . . . . 3 . . . . 1 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / Gar) -6/Garrison -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp / Ext) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Arm / Gar) -4/Garrison -4/Factory -3/Research (discovered 2 exits: *Res x2) -2/Research (discovered 2 exits: *Acc / [Tes]) -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 13 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 8) 314 | -10/Materials | Build established: Mutant 619 | -10/Materials | Discovered new exit (range 16) 725 | -10/Materials | Discovered new exit (range 16) 1312 | -10/Materials | Discovered new exit (range 9) 1332 | -10/Materials | Entered Subcaves 1507 | -10/Subcaves | Visited Clippyterm 1688 | -10/Subcaves | Learned Materials security intel 1715 | -10/Subcaves | Core integrity fell below 50% 1727 | -10/Subcaves | Visited 4L-MR0's lab 1745 | -10/Subcaves | Found Arachnoskeleton 2295 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3244 | -10/Subcaves | Disturbed a concealed Subdweller 3776 | -10/Subcaves | Discovered new exit (range 7) 3780 | -10/Subcaves | Learned 8 Materials zone layouts 3785 | -10/Subcaves | Learned location of Zion (-7) 3785 | -10/Subcaves | Met a Zionite searching for "candidates" 3850 | -10/Subcaves | Entered Materials 3850 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3851 | -8/Materials | Identified exit to Factory 4465 | -8/Materials | Build established: Gunner 4747 | -8/Materials | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 5191 | -8/Materials | Discovered exit to Factory (range 10) 5192 | -8/Materials | Identified exit to Garrison 5192 | -8/Materials | Entered Garrison 5195 | -8/Garrison | Triggered checkpoint 5383 | -8/Garrison | Triggered checkpoint 5410 | -8/Garrison | Triggered checkpoint 5412 | -8/Garrison | Triggered checkpoint 5421 | -8/Garrison | Triggered checkpoint 5471 | -8/Garrison | Destroyed 10 combat bots 5493 | -8/Garrison | Discovered new exit (range 12) 5659 | -8/Garrison | Triggered checkpoint 5736 | -8/Garrison | Rescued a captive Derelict 5778 | -8/Garrison | Triggered checkpoint 5794 | -8/Garrison | Installed Relay Interface Framework 5809 | -8/Garrison | Garrison Relay disabled 5859 | -8/Garrison | Discovered new exit (range 14) 5965 | -8/Garrison | Entered Materials 5965 | -8/Materials | Accompanied by 1 ally 6482 | -8/Materials | Repaired Assault Cannon 6766 | -8/Materials | Identified exit to Garrison 7165 | -8/Materials | First assault squad dispatched 7221 | -8/Materials | Entered Factory 7221 | -7/Factory | Evolved 2 slots: Utility x2 7289 | -7/Factory | Repaired Gauss Rifle 7423 | -7/Factory | Garrison activated, responded to threat 7469 | -7/Factory | Identified exit to Garrison 7644 | -7/Factory | Entered Garrison 7644 | -7/Garrison | Accompanied by 2 allies 7670 | -7/Garrison | Build established: Tank 7752 | -7/Garrison | Triggered checkpoint 7780 | -7/Garrison | Triggered checkpoint 7782 | -7/Garrison | Triggered checkpoint 7900 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 7929 | -7/Garrison | Discovered new exit (range 15) 7932 | -7/Garrison | Triggered checkpoint 7960 | -7/Garrison | Triggered checkpoint 7989 | -7/Garrison | Discovered new exit (range 5) 8012 | -7/Garrison | Garrison Relay disabled 8036 | -7/Garrison | Identified exit to Factory 8073 | -7/Garrison | Entered Factory 8073 | -7/Factory | Accompanied by 3 allies 8305 | -7/Factory | Build established: Scavenger-Skirmisher 8907 | -7/Factory | Fabricated Arm. Medium Treads (x2) 9168 | -7/Factory | Identified exit to Storage 9168 | -7/Factory | Identified exit to Lower Caves 9394 | -7/Factory | Garrison activated, responded to threat 9456 | -7/Factory | Repaired Hrd. Medium Armor Plating? 9478 | -7/Factory | Cargo convoy interrupted 9509 | -7/Factory | Build established: Scavenger-Gunner 9541 | -7/Factory | Found Prototype Device 9541 | -7/Factory | Identified Exp. ECM Suite 9641 | -7/Factory | Entered Lower Caves 9641 | -7/Lower Caves | Accompanied by 1 ally 9906 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9926 | -7/Lower Caves | Build established: Gunner 9986 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10575 | -7/Lower Caves | Discovered new exit (range 15) 10605 | -7/Lower Caves | Build established: Skirmisher 10638 | -7/Lower Caves | Learned Factory stockpile data 10814 | -7/Lower Caves | Learned location of 1 exit from Factory 10828 | -7/Lower Caves | Found Alien Artifact 10828 | -7/Lower Caves | Identified Core Expander 10828 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 11452 | -7/Lower Caves | Identified exit to Lower Caves 11525 | -7/Lower Caves | Entered another Lower Caves area 11525 | -7/Lower Caves | Accompanied by 3 allies 11526 | -7/Lower Caves | P-60 Hacker assimilated allied Fighter 4a 11619 | -7/Lower Caves | Discovered new exit (range 7) 11678 | -7/Lower Caves | Identified exit to Factory 12061 | -7/Lower Caves | Encountered a Warlord checkpoint 12328 | -7/Lower Caves | Discovered new exit (range 8) 12399 | -7/Lower Caves | Identified exit to Zion 12404 | -7/Lower Caves | Entered Zion 12404 | -7/Zion | Accompanied by 3 allies 12500 | -7/Zion | Found Prototype Processor 12500 | -7/Zion | Identified Exp. Target Analyzer 12503 | -7/Zion | Found Prototype Processor 12503 | -7/Zion | Identified Exp. Core Analyzer 12532 | -7/Zion | System corruption cleaned by Quarantine Array 12610 | -7/Zion | Discovered new exit (range 10) 12641 | -7/Zion | Found CR-A16's Pointy Stick 12787 | -7/Zion | Identified exit to Proximity Caves 12794 | -7/Zion | Build established: Gunner 12802 | -7/Zion | Entered Proximity Caves 12802 | -6/Proximity Caves | Accompanied by 3 allies 12902 | -6/Proximity Caves | Learned location of Extension (-5) 13084 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13202 | -6/Proximity Caves | Discovered exit to Factory (range 15) 13816 | -6/Proximity Caves | Spotted B-75 Beast 13843 | -6/Proximity Caves | Allies destroyed B-75 Beast 13861 | -6/Proximity Caves | Learned 8 Factory zone layouts 14053 | -6/Proximity Caves | Entered Factory 14053 | -6/Factory | Accompanied by 2 allies 14053 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 14054 | -6/Factory | Identified exit to Factory 14373 | -6/Factory | Identified exit to Garrison 14458 | -6/Factory | Entered Garrison 14458 | -6/Garrison | Accompanied by 3 allies 14506 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 14626 | -6/Garrison | Build established: Scavenger-Gunner 14717 | -6/Garrison | Triggered checkpoint 14959 | -6/Garrison | Triggered checkpoint 14960 | -6/Garrison | Triggered checkpoint 15000 | -6/Garrison | Triggered checkpoint 15073 | -6/Garrison | Discovered new exit (range 11) 15088 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 15113 | -6/Garrison | Identified exit to Factory 15115 | -6/Garrison | Entered Factory 15115 | -6/Factory | Accompanied by 3 allies 15312 | -6/Factory | Build established: Gunner 15364 | -6/Factory | Discovered new exit (range 4) 15369 | -6/Factory | Identified exit to Lower Caves 15437 | -6/Factory | Fabricated Linear Accelerator? 15628 | -6/Factory | Entered Lower Caves 15628 | -6/Lower Caves | Accompanied by 2 allies 15854 | -6/Lower Caves | Build established: Scavenger-Gunner 15967 | -6/Lower Caves | Spotted B-75 Beast 15976 | -6/Lower Caves | Destroyed B-75 Beast 15995 | -6/Lower Caves | Learned Factory stockpile data 16305 | -6/Lower Caves | Discovered new exit (range 13) 16607 | -6/Lower Caves | Encountered a Warlord checkpoint 16975 | -6/Lower Caves | Identified exit to Lower Caves 16986 | -6/Lower Caves | Entered another Lower Caves area 16986 | -6/Lower Caves | Accompanied by 2 allies 17194 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 17633 | -6/Lower Caves | Learned Factory stockpile data 17637 | -6/Lower Caves | Discovered new exit (range 8) 17649 | -6/Lower Caves | Identified exit to Data Miner 17656 | -6/Lower Caves | Entered Data Miner 17656 | -6/Data Miner | Accompanied by 3 allies 17656 | -6/Data Miner | Discovered new exit (range 6) 17681 | -6/Data Miner | Met Data Miner 17730 | -6/Data Miner | Learned location of Section 7 (-2) 17730 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17748 | -6/Data Miner | Received God Mode back door access code from Data Miner 17785 | -6/Data Miner | Identified exit to Proximity Caves 17793 | -6/Data Miner | Entered Proximity Caves 17793 | -5/Proximity Caves | Accompanied by 3 allies 17813 | -5/Proximity Caves | Spotter reported a threat 18142 | -5/Proximity Caves | Spotted B-75 Beast 18199 | -5/Proximity Caves | Escorted by Enhanced Grunt 18199 | -5/Proximity Caves | Allies destroyed B-75 Beast 18228 | -5/Proximity Caves | Lost 7 parts (1p3n2u1w) 18427 | -5/Proximity Caves | Discovered exit to Factory (range 15) 19172 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19227 | -5/Proximity Caves | Learned location of 1 exit from Proximity Caves 19811 | -5/Proximity Caves | System corruption reached 10% 19817 | -5/Proximity Caves | Entered Factory 19817 | -5/Factory | Accompanied by 1 ally 19817 | -5/Factory | Evolved 2 slots: Utility x2 19818 | -5/Factory | Identified exit to Extension 20305 | -5/Factory | Build established: Gunner 20391 | -5/Factory | Discovered new exit (range 7) 20399 | -5/Factory | Identified exit to Upper Caves 20600 | -5/Factory | Discovered new exit (range 4) 20606 | -5/Factory | Identified exit to Factory 20677 | -5/Factory | Entered Upper Caves 20901 | -5/Upper Caves | Identified exit to Upper Caves 21059 | -5/Upper Caves | Encountered a Warlord checkpoint 21762 | -5/Upper Caves | Spotted B-75 Beast 21780 | -5/Upper Caves | Allies destroyed B-75 Beast 22754 | -5/Upper Caves | Entered another Upper Caves area 23164 | -5/Upper Caves | Spotted B-75 Beast 23182 | -5/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 23185 | -5/Upper Caves | Destroyed B-75 Beast 23607 | -5/Upper Caves | Discovered new exit (range 5) 23616 | -5/Upper Caves | Identified exit to Zhirov 23891 | -5/Upper Caves | Entered Zhirov 23891 | -5/Zhirov | Discovered new exit (range 3) 23966 | -5/Zhirov | Learned location of Quarantine (-3) 23966 | -5/Zhirov | Learned location of Testing (-2) 23966 | -5/Zhirov | Learned location of Command (-1) 24012 | -5/Zhirov | Found Alien Artifact 24012 | -5/Zhirov | Identified Integrated Reactor 24012 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 24110 | -5/Zhirov | Build established: Mutant 24161 | -5/Zhirov | Found Alien Artifact 24213 | -5/Zhirov | Cloak Generator disabled 24274 | -5/Zhirov | Lost 4 parts (1p1n2u) 24274 | -5/Zhirov | Lost 7 allies 24279 | -5/Zhirov | Identified exit to Proximity Caves 24285 | -5/Zhirov | Entered Proximity Caves 24560 | -4/Proximity Caves | Learned location of 1 exit from Research 24645 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25234 | -4/Proximity Caves | Build established: Scavenger-Tank 25419 | -4/Proximity Caves | Learned 4 Research zone layouts 25444 | -4/Proximity Caves | Learned 4 Research zone layouts 25534 | -4/Proximity Caves | Entered Factory 25534 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 25535 | -4/Factory | Identified exit to Armory 25596 | -4/Factory | Identified exit to Garrison 25600 | -4/Factory | Entered Garrison 25660 | -4/Garrison | Triggered checkpoint 25705 | -4/Garrison | Build established: Scavenger-Gunner 25741 | -4/Garrison | Garrison Relay disabled 25794 | -4/Garrison | Spotted B-86 Titan 25801 | -4/Garrison | Triggered checkpoint 25832 | -4/Garrison | Destroyed B-86 Titan 25904 | -4/Garrison | Triggered checkpoint 25976 | -4/Garrison | Discovered new exit (range 10) 25988 | -4/Garrison | Triggered checkpoint 26059 | -4/Garrison | Garrison Relay disabled 26087 | -4/Garrison | Rescued a captive Derelict 26095 | -4/Garrison | Rescued a captive Derelict 26268 | -4/Garrison | Expanded RIF knowledge: Autoassimilate 26284 | -4/Garrison | Identified exit to Factory 26290 | -4/Garrison | Entered Factory 26290 | -4/Factory | Accompanied by 1 ally 26425 | -4/Factory | Build established: Bothacker-Gunner 26551 | -4/Factory | Discovered new exit (range 15) 26563 | -4/Factory | Fabricated M-22 Extractor? 26591 | -4/Factory | Identified exit to Research 26604 | -4/Factory | Entered Research 26604 | -3/Research | Accompanied by 2 allies 26604 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 26605 | -3/Research | Identified exit to Research 26799 | -3/Research | Entered another Research area 26799 | -2/Research | Accompanied by 2 allies 26799 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 27049 | -2/Research | First assault squad dispatched 27198 | -2/Research | Lost 5 parts (2p1n1u1w) 27284 | -2/Research | Garrison activated, responded to threat 27521 | -2/Research | Discovered new exit (range 37) 27521 | -2/Research | Discovered new exit (range 62) 27567 | -2/Research | Found Beam Splitter 27572 | -2/Research | Found Beam Splitter 27575 | -2/Research | Found Com. Tesla Bomb Launcher 27617 | -2/Research | Identified exit to Access 27624 | -2/Research | Entered Access 27624 | -1/Access | Accompanied by 1 ally 27624 | -1/Access | Evolved 2 slots: Utility x2 27892 | -1/Access | Garrison activated, responded to threat 27948 | -1/Access | Lost 3 allies 28005 | -1/Access | Spotted B-99 Colossus 28016 | -1/Access | Destroyed B-99 Colossus 28124 | -1/Access | First assault squad dispatched 28224 | -1/Access | Lost 3 allies 28262 | -1/Access | Lost 3 parts (1n1u1w) 28302 | -1/Access | Spotted B-99 Colossus 28419 | -1/Access | Lost 7 parts (2p2n2u1w) 28446 | -1/Access | Identified exit to Surface 28525 | -1/Access | Lost 4 parts (2n2w) 28541 | -1/Access | Build established: Hacker-Gunner 28620 | -1/Access | Energy Cycler disabled 28703 | -1/Access | Identified Transdimensional Reconstructor 28703 | -1/Access | Warped through subspace 28704 | -1/Access | Core integrity fell below 50% 28758 | -1/Access | Lost 4 parts (2p1n1u) 28800 | -1/Access | Destroyed 9 combat bots 28823 | -1/Access | High security lockdown imminent 28903 | -1/Access | High security lockdown engaged 28947 | -1/Access | Spotted B-99 Colossus 28959 | -1/Access | Spotted B-99 Colossus 28961 | -1/Access | Lost 3 parts (1n2w) 28983 | -1/Access | Core integrity fell below 20% 28989 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 28982_ Dropped Hcp. Storage Unit. 28982_ Linear Accelerator destroyed. 28982_ Penetrated by Slug. 28982_ Slug penetrates Wall. 28982_ Com. Tesla Bomb Launcher destroyed. 28983_ Penetrated by Slug. 28983_ Adv. Heat Sink destroyed. 28983_ Penetrated by Slug. 28985_ B-99 Colossus activates siege mode. 28986_ Knocked back. 28986_ Penetrated by Slug. 28986_ Slug penetrates Scanalyzer. 28986_ Slug penetrates Reinforced Barrier. 28986_ Penetrated by Slug. 28986_ Slug penetrates Scanalyzer. 28987_ B-99 Colossus activates siege mode. 28987_ Penetrated by Slug. 28987_ Adv. Energy Well destroyed. 28987_ Acquired 1 matter. 28989_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????