Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.11 @ 04:58:13 Player: cptwinky Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (179) 895 Value Destroyed (7898) 7898 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 15553 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 0/1600 Matter 68/300 Energy 44/100 System Corruption 35% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- Enhanced Optical Array Experimental Targeting Computer Advanced Target Analyzer Advanced Weapon Cycler > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Matter Pod (150) Compact Matter Pod (150) Long-range Tractor Beam Matter Neutralizer Gamma Bomb Array Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Advanced Weapon Cycler Advanced Transmission Jammer Improved Powered Armor Advanced Focal Shield Advanced Shield Generator Hacking Suite > --- WEAPON ----------- Enhanced Quantum Rifle Nova Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Quantum Reactor Reinforced Quantum Reactor Advanced Heat Sink Compact Matter Pod Compact Matter Pod IFF Parser Kinecellerator Advanced Weapon Cycler Advanced Shield Generator Gamma Rifle Matter Neutralizer Hypervelocity Coil Gun Railgun Railgun Hardcell Cannon Hardcell Cannon Hardcell Cannon Hardcell Cannon Linear Accelerator Gamma Bomb Array [Rating: 157] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Particle Reactor Propulsion Armored Wheel Wheel Armored Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gamma Rifle Energy Gun Gamma Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Gamma Bomb Array Special Weapon Improved Plasma Cutter Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 Power 3 | . . . . 1 . . . 1 . 1 Propulsion 2 | . . . . 1 . . 1 . . . Utility 12 | . . 2 2 . 2 1 1 1 2 1 Weapon 1 | . . . . . . 1 . . . . Parts Attached 193 | 6 5 11 19 21 22 10 12 21 25 41 Power 32 | 1 1 . 4 3 3 . 3 3 5 9 Engine 13 | 1 1 . 4 3 3 . . . . 1 Core 2 | . . . . . . . 2 . . . Reactor 17 | . . . . . . . 1 3 5 8 Propulsion 21 | 2 . 4 1 2 2 . . 3 4 3 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 21 | 2 . 4 1 2 2 . . 3 4 3 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 85 | 1 2 6 6 13 10 7 4 10 11 15 Device 40 | . 1 2 2 6 3 3 . 6 6 11 Storage 6 | 1 1 1 . . 1 . . . 2 . Processor 17 | . . 1 1 2 3 1 2 3 2 2 Hackware 4 | . . . . . 1 2 1 . . . Protection 18 | . . 2 3 5 2 1 1 1 1 2 Artifact . | . . . . . . . . . . . Weapon 55 | 2 2 1 8 3 7 3 5 5 5 14 Energy Gun 15 | . 1 1 4 . . . . 3 2 4 Energy Cannon 13 | . . . 2 2 3 1 3 1 . 1 Ballistic Gun 7 | 2 . . . . . . . 1 . 4 Ballistic Cannon 12 | . 1 . . . 3 1 1 . 1 5 Launcher 7 | . . . 2 1 1 . 1 . 2 . Special Weapon 1 | . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . . 3 . 2 . 1 . 2 . Parts Lost 93 | . 2 2 2 1 4 4 11 5 9 53 Power 12 | . 1 . . . 1 . . . . 10 Propulsion 16 | . . 2 1 . . 1 3 . 3 6 Utility 38 | . . . 1 1 1 3 4 5 3 20 Weapon 27 | . 1 . . . 2 . 4 . 3 17 Highest Loss Streak 29 | . 1 2 1 1 1 3 11 4 9 29 To Critical Strikes . | . . . . . . . . . . . Average Backups 19 | 3 11 23 24 23 23 23 22 3 14 15 Power 1 | . . 1 1 1 1 1 . . 2 1 Propulsion 1 | . 3 3 2 . 1 1 . . 1 . Utility 8 | 1 5 10 8 11 11 12 12 2 4 4 Weapon 7 | . 1 8 10 8 7 6 7 1 6 9 Tool/Special . | . . . . . . . . . . . Unused Backups 59 | . . 7 14 9 2 . 15 1 7 4 Power 5 | . . . 3 . . . 1 . 1 . Propulsion 1 | . . 1 . . . . . . . . Utility 29 | . . 4 3 3 2 . 8 1 5 3 Weapon 23 | . . 2 8 6 . . 5 . 1 1 Tool/Special 1 | . . . . . . . 1 . . . Average Slot Usage (%) 91 | . 95 98 98 99 93 93 90 60 89 84 Engine 7 | . 12 11 9 14 13 11 2 . . . Reactor 4 | . . . . . . . 2 5 13 13 Wheel 15 | . 28 21 17 23 13 10 14 4 14 10 Device 18 | . 6 11 26 22 22 13 14 5 12 24 Storage 5 | . 14 11 9 7 6 5 4 . 3 3 Processor 14 | . . 10 6 7 14 19 20 29 21 15 Hackware 2 | . . . . . 2 6 5 6 4 2 Protection 6 | . 4 11 11 7 6 5 4 2 6 2 Energy Gun 3 | . 7 11 10 . . . . 4 7 4 Energy Cannon 5 | . . . 6 14 5 4 6 . 2 1 Ballistic Gun 1 | . 16 . . . . . . . . 1 Ballistic Cannon 4 | . 3 11 . . 7 11 7 . . 3 Peak Build Rating 157 | 6 9 19 35 50 66 76 84 109 133 157 Average Rating 69 | 5 7 14 29 47 59 73 76 64 121 131 On Entrance 47 | . 6 9 19 34 50 66 70 28 109 133 Naked Turns . | . . . . . . . . . . . Heaviest Build 246 | 10 88 98 115 141 142 145 149 90 246 171 Greatest Support 64 | 20 20 20 31 45 49 49 45 36 58 64 Greatest Overweight (x) 7 | . 4 4 5 3 3 6 3 4 5 7 Average Overweight (x) 2 | . 2 4 3 2 2 2 2 . 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 5 25 20 Average Capacity 21 | 7 20 25 25 25 25 25 24 5 17 19 Most Carried 25 | 6 20 25 25 25 25 25 25 5 25 20 Average Carried 20 | 3 11 23 24 24 23 23 23 3 14 16 Final Capacity 25 | 8 25 25 25 25 25 25 5 5 20 5 Final Carried 25 | 6 20 25 25 25 25 21 5 5 19 5 Class Distribution -------------------- 53% | Mutant 18% | Scavenger-Gunner 11% | Gunner 5% | Scavenger-Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Gunner | -5/Factory Gunner | -4/Factory Hacker-Mutant | -3/Research Scavenger-Gunner | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 5497 | 298 124 365 339 257 820 161 704 324 621 1484 Remotely 403 | . . . . . . . . . . 403 Salvage Created 9099 | 134 226 310 580 800 1466 154 519 674 1595 2641 Parts 403 | 8 26 18 32 40 48 5 29 32 55 110 Haulers Intercepted 10 | . 1 1 3 1 2 . . . . 2 Recyclers Shooed 9 | 2 . . . . . 2 1 . 2 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 127 | . 8 8 14 14 21 3 10 6 16 27 Guns 28 | . 8 3 7 . . . . . 3 7 Cannons 61 | . . 5 . 7 12 3 8 3 6 17 AOE 24 | . . . 7 6 6 . 2 . 3 . Classes Destroyed 16 | 3 4 2 3 1 1 . 1 . . 1 Worker 12 | 1 . . . 2 1 1 1 1 1 4 Builder 8 | . 1 . . 1 1 . . . . 5 Tunneler 2 | 2 . . . . . . . . . . Hauler 10 | . 1 1 3 1 2 . . . . 2 Recycler 14 | 1 . . 1 1 2 . 1 1 4 3 Mechanic 1 | . . . . . 1 . . . . . Operator 3 | . . . 1 1 . 1 . . . . Watcher 2 | . . . 1 . . . . . . 1 Swarmer 21 | . 6 . 7 3 . . . . 5 . Grunt 40 | . 2 4 4 4 11 . 4 . 3 8 Duelist 2 | . . 2 . . . . . . . . Sentry 18 | . . 2 2 2 4 1 . 3 2 2 Specialist 4 | . . . . . . . 2 . . 2 Hunter 14 | . . . 1 3 4 2 . . . 4 Programmer 27 | . . . . 2 2 . 4 3 6 10 Behemoth 1 | . . . . . . . . . . 1 Best Kill Streak 9 | 3 4 3 6 8 9 1 4 4 9 6 Combat Bots Only 9 | . 3 3 5 6 6 1 4 4 9 5 Max Kills in Single Turn 5 | 1 1 1 4 3 5 1 2 1 2 2 Gunslinging 1 | . . . . . . . . . . 1 Exploded 3 | . . . 3 3 2 . 2 . 2 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 1306 | . 50 28 49 111 181 41 167 82 99 498 Missed 398 | . 12 8 12 43 68 11 59 25 29 131 Hits 908 | . 38 20 37 68 113 30 108 57 70 367 Projectile 908 | . 38 20 37 68 113 30 108 57 70 367 AOE 3 | . . . . . . . 2 . . 1 Critical Strikes 38 | . . . 2 1 5 . 8 2 4 16 Part Disruptions 5 | . . . . . 1 . 2 . 1 1 Damage Taken 17323 | . 354 271 426 926 1424 966 2347 1312 1513 7784 Core 3422 | . 64 30 35 81 190 145 767 403 91 1616 Absorbed by Shields 697 | . . . . 48 . . . . 12 637 Ignored by Resistances 739 | . . . 26 30 112 64 144 135 116 112 Regen/Repaired (Parts) 474 | . . . 116 53 305 . . . . . Core Remaining (%) 80 | 100 74 92 93 88 77 85 33 69 93 . Volleys Fired 522 | 19 34 27 39 45 56 60 43 19 65 115 Largest 3 | 2 2 2 2 2 2 3 3 3 3 3 Hottest 273 | 40 70 70 136 133 130 170 178 225 225 273 Shots Fired 973 | 38 68 52 72 87 106 85 84 30 90 261 Gun 374 | 38 58 25 55 . . . . 19 41 138 Cannon 575 | . 10 27 11 83 100 85 80 11 45 123 Launcher 24 | . . . 6 4 6 . 4 . 4 . Special . | . . . . . . . . . . . Kinetic 410 | 38 56 27 1 . 28 26 55 1 30 148 Thermal 414 | . 12 25 65 83 34 59 25 11 32 68 Explosive 20 | . . . 6 4 6 . 4 . . . Electromagnetic 129 | . . . . . 38 . . 18 28 45 Robot Hit Streak 29 | 8 13 12 12 8 10 8 12 23 13 29 Robot Miss Streak 5 | 1 5 2 3 3 2 5 4 2 4 3 Penetration Max 2 | . . . . . 1 . . . 1 2 Secondary Targets 3 | . 1 . . . . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 Shots Hit Robots 625 | 27 42 41 41 50 73 26 46 26 52 201 Core Hits 313 | 8 17 15 28 31 46 14 29 15 38 72 Critical Kills 12 | 1 . . . 1 . . . 2 3 5 Critical Parts Destroyed 9 | 1 . . . . . . . . 2 6 Critical Strikes 50 | 2 . 1 2 1 6 5 2 2 6 23 Burn 2 | . . . 2 . . . . . . . Meltdown 4 | . . . . 1 . . . 1 1 1 Destroy 17 | 2 . . . . . . . 1 4 10 Blast 20 | . . 1 . . 4 5 2 . 1 7 Corrupt 7 | . . . . . 2 . . . . 5 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 21280 | 217 390 640 1239 1884 3547 713 2047 786 2301 7516 Guns 5659 | 217 334 261 554 . . . . 421 481 3391 Cannons 11782 | . 56 379 144 1298 2212 713 1390 354 1158 4078 Explosions 3784 | . . . 541 542 1335 . 657 . 662 47 Melee . | . . . . . . . . . . . Ramming 55 | . . . . 44 . . . 11 . . Kinetic 7946 | 217 325 379 . . 668 456 1086 7 665 4143 Thermal 7083 | . 65 261 698 1298 776 257 304 354 752 2318 Explosive 3048 | . . . 541 542 1308 . 657 . . . Electromagnetic 3148 | . . . . . 795 . . 414 884 1055 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 35 | . . . . 1 2 11 9 3 6 35 Average Corruption 4 | . . . . 1 1 4 4 2 3 13 Corruption Purged 1 | . . . . 1 . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 53 | . . . . 5 4 1 3 3 13 24 Message Errors 11 | . . . . 1 . . 1 1 2 6 Matter Fused 13 | . . . . . 2 . 1 1 4 5 Heat Flow Errors 4 | . . . . . 1 1 . . 2 . Energy Discharges 5 | . . . . 2 . . . . . 3 Parts Rejected 2 | . . . . . . . . 1 . 1 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 7 | . . . . 1 . . 1 . 3 2 Data Loss (major) 3 | . . . . . 1 . . . . 2 Misfires 4 | . . . . 1 . . . . 2 1 Alerts 1 | . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 451 | . . . 35 31 136 28 9 . 37 175 Projectiles 375 | . . . . 6 123 28 6 . 37 175 Explosions 76 | . . . 35 25 13 . 3 . . . Melee . | . . . . . . . . . . . Knockbacks 44 | . 1 . . . 2 1 9 . 6 25 Impact . | . . . . . . . . . . . Kinetic 42 | . 1 . . . 2 1 9 . 5 24 Secondary 2 | . . . . . . . . . 1 1 Self-Inflicted Damage 38 | . . . . 21 . . . 5 . 12 Shots 1 | . . . . . . . . . . 1 Rammed 4 | . . . . 2 . . . 2 . . Targets Rammed 4 | . . . . 2 . . . 2 . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 420 | . 24 7 288 17 191 108 420 353 320 355 Average Temperature 97 | . 9 2 80 7 48 38 113 123 93 147 Received Heat Transfer 1795 | . 69 96 135 178 411 54 75 144 36 597 Effects 4 | . . . . . . . 2 . . 2 Shutdowns 2 | . . . . . . . 1 . . 1 Energy Bleed 1 | . . . . . . . 1 . . . Matter Decay 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Robots Corrupted 13 | . . . . . 3 . . 2 3 5 Combat Hostiles 10 | . . . . . 3 . . 2 3 2 Parts Fried 37 | . . . . . 12 . . 5 7 13 Impact Corruptions . | . . . . . . . . . . . Robots Melted 4 | . . . . 1 . . . 1 1 1 Combat Hostiles 4 | . . . . 1 . . . 1 1 1 Parts Melted 25 | . . . 1 6 2 . 1 5 7 3 Heat Transferred 8987 | . 150 575 1665 1776 975 400 450 296 581 2119 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 1 . . . 1 1 Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 1 | . . . 1 1 1 . . . . . Low Security (%) 85 | 100 100 100 92 98 4 100 100 100 100 100 Level 1 14 | . . . 7 1 95 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 341 | 5 109 83 216 205 341 165 95 142 171 181 Initial 159 | . 3 33 12 44 98 159 7 20 65 94 Average 97 | 1 42 37 106 55 256 100 32 65 81 88 Influence Increases 4688 | 20 259 263 485 496 742 216 384 307 611 905 Destroy 0b10 Robot/C 2560 | . 160 160 280 280 420 60 200 120 340 540 Destroy 0b10 Robot/NC 260 | 20 10 5 30 30 35 10 10 10 25 75 Destroy Leader 664 | . 32 42 68 72 134 20 40 40 70 146 Allied During Kill 14 | . . . . . . . . . 14 . Successful Hack 168 | . 12 11 24 35 18 19 21 28 . . Disable Machine 300 | . 15 15 45 15 75 45 15 15 45 15 Destroy Structure 437 | . . . 23 34 60 62 98 4 72 84 Partial Spotted 60 | . . . . . . . . 45 . 15 Lose Combat Pursuer 225 | . 30 30 15 30 . . . 45 45 30 Influence Decreases 4594 | 15 185 312 418 392 617 525 362 229 570 969 Entered New Map 534 | . 2 46 18 53 103 167 10 19 52 64 Time Decay 3206 | 15 163 246 380 339 474 318 246 162 409 454 Lost Part 834 | . 20 20 20 . 40 40 106 48 89 451 Lost Ally 20 | . . . . . . . . . 20 . Squads Dispatched 30 | . . . 1 4 7 1 3 3 4 7 Investigation 6 | . . . . 1 3 . . 1 . 1 Extermination 15 | . . . . 2 2 1 1 2 4 3 Reinforcement 9 | . . . 1 1 2 . 2 . . 3 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . 2 Haulers Reinforced 1 | . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 16 | . 3 3 1 1 1 1 . 2 1 3 Communications Jammed 10 | . . . . 2 . . . . . 8 Distress Signals 10 | . . . . 2 . . . . . 8 Times Spotted 215 | . 13 11 26 28 29 6 22 14 21 45 Peak Tracking Total 12 | . 5 4 5 6 7 2 10 9 6 12 Tactical Retreats 10 | . 1 1 1 1 . . . 1 3 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 7 | . . . . 2 . 1 1 . 2 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . 4 . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 20 | . 1 1 3 1 5 3 1 1 3 1 Max in Single Turn 3 | . 1 1 2 1 3 1 1 1 1 1 Garrison Access 3 | . . . . 1 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled 1 | . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 45 | . 1 1 6 7 9 4 6 6 2 3 Terminals 24 | . . 1 4 3 3 3 3 4 1 2 Fabricators 5 | . . . . 1 1 . 2 1 . . Repair Stations 5 | . 1 . 1 1 2 . . . . . Recycling Units 3 | . . . . . . . 1 1 1 . Scanalyzers 2 | . . . 1 1 . . . . . . Garrison Access 6 | . . . . 1 3 1 . . . 1 Total Hacks 118 | . 3 5 25 16 26 11 10 15 3 4 Successful 42 | . 3 2 12 5 7 3 3 6 . 1 Failed 75 | . . 3 12 11 19 8 7 9 3 3 Catastrophic 19 | . . . 4 . 6 1 3 1 2 2 Database Lockouts 1 | . . . 1 . . . . . . . Manual 21 | . . 4 8 1 3 2 . 3 . . Terminals 65 | . . 5 13 8 10 9 4 12 1 3 Fabricators 10 | . . . . 2 2 . 4 2 . . Repair Stations 16 | . 3 . 5 2 6 . . . . . Recycling Units 5 | . . . . . . . 2 1 2 . Scanalyzers 10 | . . . 7 3 . . . . . . Garrison Access 12 | . . . . 1 8 2 . . . 1 Terminal Hacks 16 | . . 2 4 1 . 3 1 5 . . Robot Schematic 1 | . . . . . . 1 . . . . Robot Analysis 3 | . . 1 2 . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . Level Access Points 2 | . . . . 1 . 1 . . . . Garrison Index 1 | . . . . . . . . 1 . . Locate Traps 5 | . . . . . . 1 1 3 . . Reprogram Traps 1 | . . . . . . . . 1 . . Registered Components 1 | . . . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . 1 1 . 1 . . . Network Status 3 | . . . . 1 1 . 1 . . . Repair Station Hacks 12 | . 3 . 2 2 5 . . . . . Scan Component 5 | . . . 1 1 3 . . . . . Repair 4 | . . . 1 1 2 . . . . . Refit 3 | . 3 . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 1 1 . . Retrieve Components 2 | . . . . . . . 1 1 . . Scanalyzer 6 | . . . 6 . . . . . . . Insert Component 2 | . . . 2 . . . . . . . Analyze 4 | . . . 4 . . . . . . . Garrison Access Hacks 3 | . . . . 1 1 . . . . 1 Seal Access 3 | . . . . 1 1 . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used 1 | . . . . . . 1 . . . . Hacking Detections 39 | . 1 1 5 6 8 4 5 5 2 2 Full Trace Events 5 | . . . . . 3 . . 1 . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . . . 1 1 2 . . . . . Time 148 | . . . 38 22 88 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . . . . . . . 8 1 . . Parts Scanalyzed 2 | . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies 1 | . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . 1 1 . Highest-Rated Group 64 | . . . . . . . . 64 64 . Highest-Rated Ally 64 | . . . . . . . . 64 64 . Total Orders . | . . . . . . . . . . . Ally Attacks 11 | . . . . . . . . . 11 . Total Damage 283 | . . . . . . . . . 283 . Kills 1 | . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 4880 | . . . . 25 721 717 752 371 1117 1177 Optics 4824 | . . . . . 690 717 752 371 1117 1177 Sensors 850 | . . . . . . 249 . 31 . 570 IFF 90 | . . . . . . . . . . 90 Jamming 2007 | . . . . 25 31 . . 19 1113 819 Robot Analysis Total 3 | . . 1 2 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 8493 | 132 384 521 908 1195 1219 717 752 371 1117 1177 Spaces Moved 5045 | 73 211 271 498 802 735 411 491 355 640 558 Core 368 | 1 . . . . . . 61 255 . 51 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 4677 | 72 211 271 498 802 735 411 430 100 640 507 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 140 125 116 125 120 50 50 115 50 Average Speed 121 | 79 122 140 128 120 125 126 121 71 129 129 Slowest Speed 230 | 80 140 140 160 135 135 180 135 170 163 230 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 9 | . . . . . . 9 . . . . Cave-ins Triggered 2 | . . . . . . 2 . . . . Exploration Rate (%) 22 | 5 49 26 32 29 24 16 16 12 20 19 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 56 | . . . 3 4 . 26 6 . 15 2 Terrain Destroyed 297 | . . . 22 30 75 49 57 2 31 31 Melee . | . . . . . . . . . . . Projectile 142 | . . . . 7 15 49 24 2 20 25 AOE 155 | . . . 22 23 60 . 33 . 11 6 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 6594 | 113 280 374 709 959 925 524 590 440 845 835 Wait 420 | 10 14 22 97 37 74 18 20 23 31 74 Move 5036 | 72 210 270 497 802 734 410 490 354 639 558 Hop . | . . . . . . . . . . . Pick Up 162 | 6 12 24 23 20 13 6 8 6 37 7 Fast Attach 91 | 6 2 1 8 7 7 2 10 14 10 24 Attach 71 | . 2 3 6 5 7 7 2 6 11 22 Detach 33 | . 4 . 1 5 4 2 1 2 5 9 Swap 97 | . 1 8 8 13 15 6 4 3 19 20 Drop 133 | . 1 19 30 24 15 4 12 2 20 6 Fire 522 | 19 34 27 39 45 56 60 43 19 65 115 Melee . | . . . . . . . . . . . Ram 3 | . . . . 1 . . . 2 . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . 8 . Rewire 9 | . . . . . . . . 9 . . Trap . | . . . . . . . . . . . Miscellaneous 9 | . . . . . . 9 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory -5/Factory (discovered 5 exits: *Fac x4 / [*Ext]) -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 133 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Discovered new exit (range 8) 329 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 16) 464 | -10/Materials | Discovered new exit (range 16) 517 | -10/Materials | Entered another Materials area 517 | -9/Materials | Evolved 2 slots: Utility x2 904 | -9/Materials | Discovered new exit (range 5) 1038 | -9/Materials | Entered another Materials area 1038 | -8/Materials | Evolved 2 slots: Utility x2 1633 | -8/Materials | Repaired Hrd. Medium Armor Plating 1797 | -8/Materials | Central database locked down 1797 | -8/Materials | Discovered new exit (range 15) 1946 | -8/Materials | Entered Factory 1946 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2593 | -7/Factory | Discovered new exit (range 7) 2612 | -7/Factory | Identified exit to Lower Caves 2812 | -7/Factory | Cargo convoy interrupted 2915 | -7/Factory | Identified exit to Factory 2964 | -7/Factory | Repaired Imp. Deuterium Engine 3141 | -7/Factory | Entered another Factory area 3141 | -6/Factory | Evolved 2 slots: Utility x2 3935 | -6/Factory | Repaired Med. Reactive Plating 3980 | -6/Factory | Repaired Broken Arm. Wheel? 4340 | -6/Factory | Discovered new exit (range 6) 4359 | -6/Factory | Identified exit to Factory 4360 | -6/Factory | Entered another Factory area 4360 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4383 | -5/Factory | Identified exit to Factory 4963 | -5/Factory | Found Hvy. Reactive Plating 5008 | -5/Factory | Crushed by falling debris 5033 | -5/Factory | Crushed by falling debris 5033 | -5/Factory | System corruption reached 10% 5055 | -5/Factory | Discovered new exit (range 6) 5064 | -5/Factory | Lost 3 parts (1n2u) 5077 | -5/Factory | Entered another Factory area 5077 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5336 | -4/Factory | Build established: Gunner 5818 | -4/Factory | Core integrity fell below 50% 5825 | -4/Factory | Lost 11 parts (3n4u4w) 5825 | -4/Factory | Discovered new exit (range 7) 5828 | -4/Factory | Identified exit to Research 5829 | -4/Factory | Entered Research 5829 | -3/Research | Evolved 2 slots: Power x1, Utility x1 5964 | -3/Research | Found Gamma Bomb Array 6023 | -3/Research | Lost 4 parts (4u) 6161 | -3/Research | Discovered new exit (range 6) 6171 | -3/Research | Identified exit to Research 6200 | -3/Research | Entered another Research area 6200 | -2/Research | Accompanied by 1 ally 6200 | -2/Research | Evolved 2 slots: Utility x2 6327 | -2/Research | Build established: Scavenger-Gunner 6804 | -2/Research | Found Prototype Processor 6804 | -2/Research | Identified Exp. Targeting Computer 6831 | -2/Research | Found Prototype Launcher 6831 | -2/Research | Identified Tesla Bomb Launcher 7124 | -2/Research | Lost 9 parts (3n3u3w) 7144 | -2/Research | Destroyed 9 combat bots 7199 | -2/Research | Discovered new exit (range 21) 7297 | -2/Research | Identified exit to Access 7317 | -2/Research | Entered Access 7317 | -1/Access | Evolved 2 slots: Power x1, Utility x1 7350 | -1/Access | Found Imp. Powered Armor 8017 | -1/Access | Spotted B-99 Colossus 8039 | -1/Access | Destroyed B-99 Colossus 8130 | -1/Access | System corruption reached 10% 8221 | -1/Access | Lost 29 parts (5p3n13u8w) 8447 | -1/Access | System corruption reached 30% 8455 | -1/Access | Core integrity fell below 50% 8477 | -1/Access | Core integrity fell below 20% 8494 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 08466_ K-01 Serf collects debris. 08466_ Hvy. Machine Gun destroyed. 08467_ KE Penetrator destroyed. 08467_ Dropped Hcp. Storage Unit. 08469_ Penetrated by Slug. 08470_ Centrium Wheel destroyed. 08470_ Acquired 8 matter. 08471_ K-01 Serf collects debris. 08472_ Slug penetrates Wall. 08472_ Adv. Weight Redist. System destroyed. 08472_ Slug penetrates Wall. 08472_ Knocked back. 08476_ Acquired 7 matter. 08480_ Adv. Signal Interpreter destroyed. 08480_ Adv. Heat Sink destroyed. 08480_ Knocked back. 08481_ Triggered Shock Trap. 08481_ The floor emits a surge of raw power. 08481_ System corrupted (+1). 08484_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ???????????????????????#########/#### #?????????? | | ???????? ?? ??????????# [!=!%=# #?????????? | | ???????? ?""?????????# !! !=!!* # #?????????? | | ????????? """????????# ! !=|! / %#?????????? | | ??????????? " ???????# ! [ # #?????????? | | ???????# "F" ??????# # %#?????????? | | ???? ## """ ?????############## ##????????? | | ??? ################# #????????? | | ???" % H #????????? | | ??? #????????? | | ?????????????###+##### ############ #????????? | | ?????????????????????# #??????????######????????? | | ?????????????????????# #?????########???????????? | | ?????????????????????#^ #?????# #???????????? | | ?????????????????????# ####### #???????????? | | ?????????????????????# " #???????????? | | ?????????????????????# #???????????? | | ?????????????????????########## [ #???????????? | | ??????????????????????????????# #???????????? | | ??????????????????????########### ###???????????? | | ??????????????????????# # #?????????????? | | ??????????????????????# #s #?????????????? | | ??????????????????????# s #?????????????? | | ??????????????????????# sss# #?????????????? | | ??????????????????????+ s # ????????????? | | ??????????????????????# @ + ###???????????? | | ??????????????????????# ""T"" ####?????????????? | | ??????????????????????# """"" #????????????????? | | ??????????????????????###########????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 81 Energy Capacity 920 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 9 Armor Coverage 1200 Resistance: KI 40 Weapon Cycling 25 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 30 Target Analysis 12 Core Analysis 6 Recoil Reduction 4 Particle Charging 15 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ G-50 Soldier | -5/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Hrd. Medium Armor Plating | 51% | -8/Materials Imp. Deuterium Engine | 33% | -7/Factory Med. Reactive Plating | 5% | -6/Factory Arm. Wheel | 23% | -6/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonSwordSabre Manual? 0 Play Time 01:22:51 Cumulative 1866.3 hours Start 2025.06.11 @ 03:35:30 End 2025.06.11 @ 04:58:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1243 Rogue 1239 Adventurer 4 Explorer 0 Win Type - Total 240 Types 179/11/19/10/3/1/4/8/4/1 Lore% 98 Gallery% 93 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9167fa94-085e-4728-a14a-eb22fdac7bcf