Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.01.30 @ 15:29:34 Player: TLFP Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (50) 250 Value Destroyed (1476) 1476 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (270) 270 TOTAL SCORE: 4336 Bonus ------- Aligned with FarCom 300 Friendly Fire -30 Cogmind --------- Core Integrity 0/550 Matter 214/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Core (1350) Ox26 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Humpback > --- WEAPON (2) ------- (None) > --- INVENTORY (24) --- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Humpback Improved Sensor Array Signal Interpreter Terrain Scanner Sensor Drone Bay > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun > --- INVENTORY -------- Ion Engine Medium Treads Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg Improved Heat Sink Small Storage Unit Medium Storage Unit Humpback Structural Scanner Targeting Computer Utility Shielding Weapon Shielding PSU Rigger EM Pulse Gun Pulse Rifle Mini Grenade Launcher Mining Laser Katana [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility Humpback Device Terrain Scanner Storage Humpback Processor Improved Signal Interpreter Protection Weapon Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Enhanced Autogun Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Slots Evolved 5 | . 1 . . . 4 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 4 | . 1 . . . 3 . Weapon . | . . . . . . . Parts Attached 50 | . 12 1 2 1 17 17 Power 6 | . 2 . . . 3 1 Engine 3 | . . . . . 2 1 Core 3 | . 2 . . . 1 . Reactor . | . . . . . . . Propulsion 11 | . 1 1 . . 6 3 Treads 8 | . . . . . 5 3 Leg 3 | . 1 1 . . 1 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | . 4 . 2 1 6 6 Device 9 | . 3 . 1 1 2 2 Storage 3 | . 1 . 1 . . 1 Processor 5 | . . . . . 2 3 Hackware . | . . . . . . . Protection 2 | . . . . . 2 . Artifact . | . . . . . . . Weapon 14 | . 5 . . . 2 7 Energy Gun 8 | . 5 . . . 1 2 Energy Cannon . | . . . . . . . Ballistic Gun 2 | . . . . . 1 1 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 1 1 . Parts Lost 36 | . . . . . 5 31 Power 6 | . . . . . 3 3 Propulsion 8 | . . . . . . 8 Utility 12 | . . . . . 1 11 Weapon 10 | . . . . . 1 9 Highest Loss Streak 15 | . . . . . 1 15 Average Slot Usage (%) 90 | . 99 100 96 87 89 82 Engine 4 | . 6 . . . 3 7 Core 5 | . 5 12 12 12 4 . Treads 11 | . . . . . 20 24 Leg 12 | . 25 25 25 25 3 . Device 11 | . 12 12 12 12 17 6 Storage 12 | . 17 25 21 12 8 7 Processor 3 | . . . . . 8 7 Protection 5 | . 7 . . . 6 11 Energy Gun 16 | . 23 25 25 25 14 5 Ballistic Gun 1 | . 1 . . . 1 3 Naked Turns . | . . . . . . . Heaviest Build 105 | 17 22 22 91 103 105 99 Greatest Support 84 | 20 20 20 20 20 84 76 Greatest Overweight (x) 10 | . 1 1 4 5 10 1 Average Overweight (x) 1 | . . 1 1 4 1 . Largest Inventory Capacity 24 | 8 10 10 24 24 24 24 Average Capacity 19 | 8 8 10 13 24 24 23 Most Carried 24 | 7 10 10 14 16 24 24 Average Carried 16 | 7 8 9 10 15 20 21 Final Capacity 24 | 8 10 10 24 24 24 24 Final Carried 24 | 7 10 10 14 16 24 . Class Distribution -------------------- 43% | Hauler-Mutant 25% | Hauler-Skirmisher 23% | Hacker-Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Mutant | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Sto Matter Collected 830 | 200 84 46 . 30 173 297 Remotely . | . . . . . . . Salvage Created 2216 | . 432 169 . . 1270 345 Parts 110 | . 23 8 . . 65 14 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . 1 . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 35 | . 7 1 . . 18 9 Guns 28 | . 6 1 . . 13 8 Cannons 1 | . . . . . . 1 AOE 3 | . . . . . 3 . Classes Destroyed 11 | . 5 1 . . 5 . Worker 5 | . 1 . . . 4 . Builder 1 | . . 1 . . . . Recycler 4 | . 1 1 . . 2 . Operator 1 | . . . . . 1 . Watcher 4 | . 2 . . . 2 . Swarmer 7 | . 2 . . . 3 2 Grunt 13 | . 5 1 . . 5 2 Brawler 2 | . . . . . 2 . Duelist 1 | . . . . . 1 . Sentry 10 | . . . . . 5 5 Hunter 2 | . . . . . 2 . Best Kill Streak 7 | . 4 1 . . 7 3 Combat Bots Only 3 | . 2 1 . . 3 3 Max Kills in Single Turn 1 | . 1 1 . . 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Damage Taken 3911 | . 210 37 . . 687 2977 Core 579 | . 24 . . . 75 480 Absorbed by Shields . | . . . . . . . Core Remaining (%) 95 | 100 . . . 90 . . Volleys Fired 239 | . 29 5 . . 63 142 Largest 2 | . 2 2 . . 2 2 Hottest 105 | . 80 80 . . 105 100 Shots Fired 375 | . 58 10 . . 125 182 Gun 320 | . 58 10 . . 125 127 Cannon . | . . . . . . . Launcher 10 | . . . . . . 10 Special 45 | . . . . . . 45 Kinetic 57 | . . . . . 6 51 Thermal 111 | . . . . . 7 104 Explosive 10 | . . . . . . 10 Electromagnetic 197 | . 58 10 . . 112 17 Robot Hit Streak 31 | . 12 10 . . 31 25 Robot Miss Streak 4 | . 1 . . . 4 1 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 . . . 2 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 206 | . 44 9 . . 105 48 Core Hits 84 | . 17 7 . . 45 15 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3443 | . 618 173 . . 1800 852 Guns 2801 | . 598 114 . . 1357 732 Cannons . | . . . . . . . Explosions 522 | . 20 59 . . 443 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 416 | . . . . . 93 323 Thermal 1113 | . 20 59 . . 505 529 Explosive . | . . . . . . . Electromagnetic 1914 | . 598 114 . . 1202 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 20 | . . . . . 1 20 Average Corruption 2 | . . . . . 1 2 Corruption Purged . | . . . . . . . Effects 20 | . . . . . . 20 Message Errors 2 | . . . . . . 2 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 3 | . . . . . . 3 Data Loss (minor) 6 | . . . . . . 6 Targeting Errors 5 | . . . . . . 5 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 83 | . . 26 . . 57 . Shots 3 | . . 1 . . 2 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 376 | . 264 81 . . 228 376 Average Temperature 52 | . 70 33 . . 34 60 Received Heat Transfer 774 | . 162 9 . . 261 342 Effects 4 | . . . . . . 4 Shutdowns 1 | . . . . . . 1 Interference 2 | . . . . . . 2 Matter Decay 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 3 | . 1 . . . 2 . Combat Hostiles 3 | . 1 . . . 2 . Parts Fried 10 | . 5 . . . 5 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . . 1 2 Heat Transferred 1986 | . 50 100 . . 698 1138 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 9 | . 1 1 . . 7 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Peak Influence 319 | . 129 59 . 7 319 135 Initial 19 | . . 19 . . 1 . Average 53 | . 41 49 . 1 112 36 Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 94 | 100 100 100 . 100 78 100 Level 1 5 | . . . . . 21 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 1 . . . 3 . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 3 | . . . . . 3 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Distress Signals 4 | . 2 . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 55 | . 11 2 . . 32 10 Peak Tracking Total 5 | . 2 2 . . 5 3 Tactical Retreats 3 | . 1 . . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Traps Triggered 3 | . 2 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Sto Machines Disabled 2 | . . . . . 2 . Max in Single Turn 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Machines Accessed 22 | . 4 . 4 3 5 6 Terminals 16 | . 4 . . 2 4 6 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 114 | . 18 . 49 9 26 12 Successful 99 | . 15 . 49 9 18 8 Failed 15 | . 3 . . . 8 4 Catastrophic 2 | . 1 . . . 1 . Database Lockouts . | . . . . . . . Manual 18 | . 4 . 1 2 5 6 Terminals 59 | . 18 . . 8 21 12 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . . . . . 5 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 93 | . 14 . 49 9 13 8 Record 54 | . . . 49 5 . . Prototype ID Bank 2 | . 1 . . . 1 . Open Door 3 | . . . . 1 . 2 Level Access Points 3 | . 1 . . 1 1 . Branch Access Points 4 | . 1 . . 1 1 1 Emergency Access Points 1 | . 1 . . . . . Alert Level 3 | . 1 . . . 1 1 Unreport Threat 6 | . 2 . . . 3 1 Locate Traps 2 | . 1 . . . . 1 Dispatch Records 1 | . 1 . . . . . Security Status 1 | . . . . . 1 . Patrol Status 1 | . 1 . . . . . Investigation Status 1 | . 1 . . . . . Recall Investigation 1 | . 1 . . . . . Hauler Manifests 2 | . . . . . 2 . Registered Components 2 | . 1 . . . . 1 Registered Prototypes 1 | . . . . . 1 . Zone Layout 5 | . 1 . . 1 2 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . . . . . 3 . Process 1 | . . . . . 1 . Report Inventory 1 | . . . . . 1 . Retrieve Matter 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . 1 . . . 2 . Terminals 3 | . 1 . . . 2 . Track 1 | . . . . . 1 . Operators 2 | . 1 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 13 | . 3 . . 2 4 4 Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 235 | . . . . . 235 . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 1 . . . Highest-Rated Group 31 | . . 31 31 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders 1 | . . . . 1 . . RETURN 1 | . . . . 1 . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 20 | . . . . 20 . . Drone Recoveries 20 | . . . . 20 . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Sto Turns Passed 5224 | 2 752 221 954 635 1137 1523 Spaces Moved 2435 | 2 481 136 563 240 436 577 Core . | . . . . . . . Treads 953 | . . . . . 376 577 Legs 1482 | 2 481 136 563 240 60 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 150 120 240 180 163 Average Speed 177 | 120 131 150 166 264 194 182 Slowest Speed 420 | 120 150 150 240 270 420 183 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 11 | . . . . . . 11 Exploration Rate (%) 48 | 2 77 27 88 44 51 48 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched 1 | . . . . 1 . . Spaces Dug 58 | . . . . . . 58 Terrain Destroyed 142 | . 4 7 . . 23 108 Melee . | . . . . . . . Projectile 29 | . . . . . . 29 AOE 113 | . 4 7 . . 23 79 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Total 2904 | 1 546 144 581 242 601 789 Wait 113 | . 3 . . . 61 49 Move 2426 | 1 480 135 562 239 435 574 Hop . | . . . . . . . Pick Up 52 | . 11 1 12 2 22 4 Fast Attach 6 | . 4 . 1 . . 1 Attach 21 | . 1 . . . 12 8 Detach 1 | . . . . . 1 . Swap 23 | . 7 1 1 1 5 8 Drop 20 | . 11 2 5 . 2 . Fire 239 | . 29 5 . . 63 142 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 3 | . . . . . . 3 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 1) 3 | -11/Scrapyard | Entered Materials 3 | -10/Materials | Evolved 1 slot: Utility x1 123 | -10/Materials | Identified exit to Materials 123 | -10/Materials | Discovered exit to Materials (range 3) 234 | -10/Materials | Discovered exit to Materials (range 3) 304 | -10/Materials | Build established: Hacker-Mutant 312 | -10/Materials | Identified exit to Mines 755 | -10/Materials | Entered Mines 809 | -10/Mines | Received a Mining Laser from a helpful Derelict 938 | -10/Mines | Met a Derelict bent on vengeance 970 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 970 | -10/Mines | Identified exit to Exiles 970 | -10/Mines | Discovered exit to Exiles (range 5) 976 | -10/Mines | Entered Exiles 976 | -10/Exiles | Accompanied by 1 ally 1024 | -10/Exiles | Met 8R-AWN 1045 | -10/Exiles | Met EX-HEX 1089 | -10/Exiles | Build established: Scavenger-Mutant 1119 | -10/Exiles | Met EX-BIN 1138 | -10/Exiles | Aligned with FarCom system 1140 | -10/Exiles | Given EX-Vault access code 1176 | -10/Exiles | Opened EX-Vault 1193 | -10/Exiles | Found Prototype Device 1194 | -10/Exiles | Identified PSU Rigger 1264 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1308 | -10/Exiles | Met EX-DEC 1354 | -10/Exiles | Visited The Gauntlet 1500 | -10/Exiles | Build established: Hacker-Mutant 1530 | -10/Exiles | Learned location of Zion (-7) 1749 | -10/Exiles | Identified exit to Mines 1749 | -10/Exiles | Discovered exit to Mines (range 14) 1930 | -10/Exiles | Left Exiles lab with PSU Rigger 1930 | -10/Exiles | Entered Mines 1957 | -9/Mines | Build established: Hauler-Mutant 2003 | -9/Mines | Found the Drone Emporium 2014 | -9/Mines | Found Prototype Device 2047 | -9/Mines | Identified Sensor Drone Bay 2170 | -9/Mines | Identified exit to Materials 2565 | -9/Mines | Entered Materials 2565 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2652 | -8/Materials | Identified exit to Factory 2868 | -8/Materials | Build established: Hauler-Skirmisher 3147 | -8/Materials | Identified exit to Storage 3702 | -8/Materials | Entered Storage 4093 | -8/Storage | Identified exit to Recycling 4204 | -8/Storage | Build established: Hauler-Mutant 4707 | -8/Storage | Crushed by falling debris 4738 | -8/Storage | Lost 3 parts (2u1w) 4847 | -8/Storage | Crushed by falling debris 5134 | -8/Storage | Crushed by falling debris 5141 | -8/Storage | Crushed by falling debris 5142 | -8/Storage | System corruption reached 10% 5153 | -8/Storage | Crushed by falling debris 5154 | -8/Storage | Core integrity fell below 50% 5172 | -8/Storage | Lost 15 parts (1p4n4u6w) 5186 | -8/Storage | Crushed by falling debris 5191 | -8/Storage | Crushed by falling debris 5192 | -8/Storage | Crushed by falling debris 5206 | -8/Storage | Crushed by falling debris 5206 | -8/Storage | Core integrity fell below 20% 5223 | -8/Storage | Crushed by falling debris 5226 | -8/Storage | Crushed by falling debris 5226 | -8/Storage | Smashed by cave-in Last Messages --------------- 05191_ System corrupted by crushing effect (+1). 05192_ The unstable cave ceiling collapses. 05192_ Crushed by falling debris. 05192_ Adv. Signal Interpreter destroyed. 05192_ System corrupted by crushing effect (+1). 05192_ Arm. Treads destroyed. 05192_ System corrupted by crushing effect (+1). 05192_ Rnf. Ion Engine destroyed. 05192_ System corrupted by crushing effect (+1). 05206_ The unstable cave ceiling collapses. 05206_ Crushed by falling debris. 05206_ Lgt. Deuterium Engine destroyed. 05206_ System corrupted by crushing effect (+1). 05213_ System corrupted: Component data lost. 05223_ The unstable cave ceiling collapses. 05223_ Crushed by falling debris. 05226_ The unstable cave ceiling collapses. 05226_ Crushed by falling debris. 05226_ Med. Treads destroyed. 05226_ System corrupted by crushing effect (+1). 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Challenges ------------ None Game ------ Seed KineticMatterCycler Manual? 0 Play Time 00:45:36 Cumulative 14.6 hours Start 2021.01.29 @ 20:53:02 End 2021.01.30 @ 15:29:34 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 9 Rogue 0 Adventurer 7 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 26 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc23215c-5472-4d12-84ab-48304ce4fdfb