Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 11:30:10 Player: Wesmed Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (1042) 1042 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (122) 122 TOTAL SCORE: 3074 Bonus ------- High Alert Combat Kills 122 Cogmind --------- Core Integrity 297/550 Matter 189/300 Energy 84/100 System Corruption 3% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Heat Sink Improved Utility Shielding > --- WEAPON (2) ------- Axe > --- INVENTORY (5) ---- Light Nuclear Core Trap Scanner Propulsion Shielding Particle Cannon Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Structural Scanner Visual Processing Unit Sensor Array > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Light Nuclear Core Heat Sink Trap Scanner Propulsion Shielding Weapon Shielding Particle Cannon Hammer [Rating: 18] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Protection Weapon Shielding Weapon Particle Cannon Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Impact Weapon Hammer Slashing Weapon Axe Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 47 | 5 7 24 11 Power 4 | . 1 3 . Engine 3 | . 1 2 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 11 | 2 1 5 3 Treads 4 | . . 4 . Leg . | . . . . Wheel 7 | 2 1 1 3 Hover . | . . . . Flight . | . . . . Utility 12 | 1 3 3 5 Device 7 | . 3 2 2 Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection 3 | . . 1 2 Artifact . | . . . . Weapon 20 | 2 2 13 3 Energy Gun 1 | . . 1 . Energy Cannon 3 | . 1 2 . Ballistic Gun 6 | 2 1 3 . Ballistic Cannon 5 | . . 3 2 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 4 | . . 4 . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 18 | . . 3 15 Power 1 | . . . 1 Propulsion 9 | . . 3 6 Utility 6 | . . . 6 Weapon 2 | . . . 2 Highest Loss Streak 10 | . . 2 10 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 90 | . 89 95 78 Engine 7 | . 5 8 7 Core 1 | . . 2 . Treads 9 | . . 8 18 Wheel 19 | . 28 21 6 Device 17 | . 13 20 13 Storage 10 | . 14 11 7 Protection 1 | . . 1 3 Energy Cannon 7 | . 2 10 1 Ballistic Gun 6 | . 25 2 . Ballistic Cannon 5 | . . 3 13 Impact Weapon 2 | . . 4 1 Naked Turns . | . . . . Heaviest Build 26 | 8 14 24 26 Greatest Support 60 | 20 20 60 60 Greatest Overweight (x) 2 | . . 2 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 7 8 8 7 Average Carried 7 | 3 6 7 6 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 7 8 8 5 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1081 | 193 82 502 304 Remotely 16 | . 16 . . Salvage Created 1167 | . 112 884 171 Parts 88 | . 17 56 15 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 30 | . 5 17 8 Guns 5 | . 3 2 . Cannons 22 | . . 14 8 AOE 2 | . 2 . . Classes Destroyed 11 | . 3 5 3 Worker 1 | . . 1 . Builder 5 | . 2 2 1 Hauler 1 | . . 1 . Recycler 1 | . . 1 . Watcher 4 | . 1 2 1 Swarmer 11 | . 5 3 3 Grunt 9 | . . 8 1 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 6 | . . 6 . Hunter 2 | . . . 2 Best Kill Streak 7 | . 4 7 3 Combat Bots Only 5 | . 4 5 3 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 244 | . 26 81 137 Missed 66 | . 7 24 35 Damage Taken 2398 | . 262 660 1476 Core 453 | . 69 131 253 Absorbed by Shields . | . . . . Redirected to Shielding 60 | . . 6 54 Regen/Repaired (Parts) 144 | . . 144 . Core Remaining (%) 79 | 100 72 67 . Volleys Fired 104 | . 17 43 44 Largest 2 | . 2 2 2 Hottest 112 | . 88 112 112 Shots Fired 204 | . 34 82 88 Gun 47 | . 33 14 . Cannon 157 | . 1 68 88 Launcher . | . . . . Special . | . . . . Kinetic 148 | . 33 39 76 Thermal 56 | . 1 43 12 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 17 | . 3 6 17 Robot Miss Streak 7 | . 5 4 7 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 116 | . 14 53 49 Core Hits 44 | . 9 21 14 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . 2 . Critical Strikes 4 | . . 3 1 Blast 2 | . . 1 1 Smash 2 | . . 2 . Melee Attacks 17 | . . 17 . Impact 17 | . . 17 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . 2 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2864 | . 488 1255 1121 Guns 211 | . 108 103 . Cannons 2079 | . 20 938 1121 Explosions 360 | . 360 . . Melee 209 | . . 209 . Ramming 5 | . . 5 . Kinetic 1637 | . 108 489 1040 Thermal 653 | . 20 552 81 Explosive 360 | . 360 . . Electromagnetic . | . . . . Impact 209 | . . 209 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Message Errors 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 229 | . 69 134 26 Projectiles 43 | . . 17 26 Explosions 69 | . 69 . . Melee 117 | . . 117 . Knockbacks 20 | . . 3 17 Impact 2 | . . 2 . Kinetic 17 | . . 1 16 Secondary 1 | . . . 1 Self-Inflicted Damage 113 | . 111 2 . Shots 1 | . 1 . . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 432 | . 48 413 432 Average Temperature 123 | . 27 114 142 Received Heat Transfer 519 | . . 258 261 Effects 8 | . . 4 4 Shutdowns 1 | . . 1 . Energy Bleed 1 | . . . 1 Interference 5 | . . 3 2 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 5 | . . 5 . Impact Corruptions 5 | . . 5 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1184 | . 37 999 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 573 | . 269 573 457 Initial 241 | . . 113 241 Average 327 | . 172 374 352 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 14 | 100 55 4 . Level 1 51 | . 44 52 62 Level 2 33 | . . 43 37 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 2 4 4 Investigation 5 | . 1 3 1 Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 9 | . . 4 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 69 | . 14 31 24 Peak Tracking Total 15 | . 5 5 15 Tactical Retreats 11 | . 3 8 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . . 1 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . 2 . 1 Max in Single Turn 2 | . 2 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 4 6 1 Terminals 9 | . 3 5 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 40 | . 21 18 1 Successful 22 | . 13 9 . Failed 18 | . 8 9 1 Catastrophic 3 | . 1 2 . Database Lockouts . | . . . . Manual . | . . . . Terminals 28 | . 13 14 1 Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units 8 | . 8 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 7 5 . Record 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Locate Traps 2 | . . 2 . Maintenance Status 1 | . 1 . . Surveillance Status 2 | . 1 1 . Transport Status 1 | . . 1 . Recall Investigation 2 | . 2 . . Hauler Manifests 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 2 | . . 2 . Repair 2 | . . 2 . Recycling Unit Hacks 6 | . 6 . . Recycle Component 4 | . 4 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 3 5 1 Full Trace Events 4 | . 1 3 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 83 | . . 83 . Parts Recycled 4 | . 4 . . Recycled Matter 230 | . 230 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1970 | 43 339 1172 416 Spaces Moved 1410 | 37 334 813 226 Core 36 | 2 . . 34 Treads 259 | . . 156 103 Legs . | . . . . Wheels 1115 | 35 334 657 89 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 50 Average Speed 96 | 78 80 98 116 Slowest Speed 240 | 80 80 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 3 37 50 26 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 8 | . . 8 . Terrain Destroyed 47 | . 21 13 13 Melee 8 | . . 8 . Projectile 18 | . . 5 13 AOE 21 | . 21 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1781 | 48 376 1070 287 Wait 157 | . 3 150 4 Move 1407 | 36 333 812 226 Hop . | . . . . Pick Up 24 | 7 8 7 2 Fast Attach 26 | 5 4 11 6 Attach 5 | . . 2 3 Detach . | . . . . Swap 16 | . 3 11 2 Drop 24 | . 8 16 . Fire 104 | . 17 43 44 Melee 17 | . . 17 . Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 11) 383 | -10/Materials | Entered another Materials area 383 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1360 | -9/Materials | Repaired Particle Cannon 1413 | -9/Materials | Repaired Hvy. Ion Engine 1544 | -9/Materials | Discovered new exit (range 4) 1555 | -9/Materials | Entered another Materials area 1555 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1576 | -8/Materials | Build established: Scavenger-Mutant 1609 | -8/Materials | Garrison activated, responded to threat 1831 | -8/Materials | Lost 3 parts (2n1u) 1971 | -8/Materials | Self-destructed Last Messages --------------- 01927_ K-01 Serf collects debris. 01931_ Lgt. Treads destroyed. 01931_ K-01 Serf collects debris. 01940_ Assault Cannon destroyed. 01944_ Wheel destroyed. 01944_ Weapon Shielding destroyed. 01944_ Assault Cannon destroyed. 01947_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01948_ Wheel destroyed. 01948_ Structural Scanner destroyed. 01963_ Acquired Axe. 01968_ Triggered Alarm Trap. 01968_ An alarm sounds. 01968_ ALERT: Alarm triggered, dispatching investigation squad. 01969_ Triggered Shock Trap. 01969_ The floor emits a surge of raw power. 01969_ System corrupted (+2). 01970_ Acquired Imp. Utility Shielding. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????######### | | ???????????????????????????????# | | ???????????????????????????????# """ ! | | ???????????????????????????????# """ | | ?????????????################### """ | | ?????????????# + | | ?????????????# ########### """ "" | | ?????????????# ^ T #?????????#= """ T" | | ?????????????# #?????????# """ "" | | ?????????????# #?????????# | | ?????????????#!@ ! #?????????#####+### | | ?????????????#!! #??????????## | | ?????????????#!! #??????????## | | ?????????????#t #??????????## | | ???????????? +??????????## | | ???????????######### #??????????## | | ???????????????????? #??????###### | | ???????????????????? ??????###### | | ???????????????????? ?? | | ???????????????????? ? | | ???????????????????? | | ???????????????????? ######### | | ????????????????????# ########## | | ????????????????????? ?#???????###### # | | ????????????????????? ?????????###### # | | ????????????????????? ??????????????## # | | ????????????????????????????????????## ? | | ????????????????????????????????????## ? | | ????????????????????????????????????## ? | | ????????????????????????????????????###? | | ????????????????????????????????????###? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Party Time Challenges ------------ None Game ------ Seed FusionWeaponRedirector Manual? 0 Play Time 00:34:04 Cumulative 17.8 hours Start 2024.04.25 @ 08:04:37 End 2024.04.25 @ 11:30:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 10 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 29 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ea601b9-b92e-4e43-befe-07fac209bfae