Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.22 @ 23:17:41 Player: SSMR Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (86) 430 Value Destroyed (2388) 2388 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 7451 Bonus ------- High Alert Combat Kills 13 Cogmind --------- Core Integrity 0/1000 Matter 263/300 Energy 98/100 System Corruption 6% Temperature Cool (9) Location -5/Extension Parts ------- Power (2) Propulsion (4) Utility (9) Improved Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Weapon (2) Spear Inventory (4) Gravmag System Combat Antigrav System Improved VTOL Module Rocket Launcher Peak State ------------ Power Light Angular Momentum Engine Light Fission Core Propulsion Gravmag System Gravmag System Combat Airjet Antigrav System Utility Improved Cooling System Large Storage Unit Long-range Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Improved Maneuvering Thrusters Force Field Weapon Spear Inventory Light Nuclear Core Improved Hover Unit Gravmag System Cesium-ion Thruster Improved VTOL Module Advanced Weight Redist. System Sensor Array Microactuators Rocket Launcher Spear [Rating: 65] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Special Weapon Plasma Cutter Impact Weapon Maul Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Was Fac Ext Slots Evolved 10 | . . . 2 2 2 2 2 . . . Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . . . . 1 1 . . . . Utility 7 | . . . 2 2 . 1 2 . . . Weapon . | . . . . . . . . . . . Parts Attached 157 | 7 3 10 41 18 47 15 2 2 6 6 Power 18 | 1 . 2 4 1 7 2 . 1 . . Engine 12 | 1 . 2 4 1 4 . . . . . Core 6 | . . . . . 3 2 . 1 . . Reactor . | . . . . . . . . . . . Propulsion 42 | 3 . 1 6 3 11 7 1 . 4 6 Treads 6 | . . . 2 1 3 . . . . . Leg 13 | 2 . 1 4 2 4 . . . . . Wheel 1 | 1 . . . . . . . . . . Hover 15 | . . . . . 4 5 1 . . 5 Flight 7 | . . . . . . 2 . . 4 1 Utility 47 | 1 3 5 10 7 15 2 1 1 2 . Device 32 | . 1 3 8 3 12 1 1 1 2 . Storage 3 | 1 1 . 1 . . . . . . . Processor 5 | . . . 1 2 1 1 . . . . Hackware . | . . . . . . . . . . . Protection 7 | . 1 2 . 2 2 . . . . . Artifact . | . . . . . . . . . . . Weapon 50 | 2 . 2 21 7 14 4 . . . . Energy Gun 14 | 1 . . 6 2 5 . . . . . Energy Cannon 4 | . . 1 . . 3 . . . . . Ballistic Gun 14 | 1 . 1 6 3 3 . . . . . Ballistic Cannon 2 | . . . 2 . . . . . . . Launcher 10 | . . . 6 2 2 . . . . . Special Weapon 2 | . . . . . . 2 . . . . Impact Weapon 3 | . . . 1 . 1 1 . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . 2 2 . . . . Parts Lost 38 | . . 6 8 4 6 . . 2 2 10 Power 9 | . . 2 1 1 2 . . 1 1 1 Propulsion 10 | . . 1 3 . 1 . . . . 5 Utility 9 | . . 1 . 1 1 . . 1 1 4 Weapon 10 | . . 2 4 2 2 . . . . . Highest Loss Streak 10 | . . 6 3 2 3 . . 2 2 10 Average Slot Usage (%) 94 | . 98 98 90 99 96 94 88 83 84 70 Engine 7 | . 14 13 9 9 3 6 5 5 5 4 Core 3 | . . . . . 7 6 5 3 3 . Treads 2 | . . . 2 11 1 . . . . . Leg 13 | . 28 27 16 6 20 . . . . . Hover 5 | . . . . . . 26 23 23 12 18 Device 12 | . 4 10 16 6 7 20 23 20 20 16 Storage 13 | . 18 14 17 18 14 6 5 5 5 4 Processor 15 | . . . 7 25 22 19 17 17 17 17 Energy Gun 3 | . 14 5 4 8 1 . . . . . Energy Cannon 2 | . . 7 . . 6 . . . . . Ballistic Gun 5 | . 14 14 8 7 3 . . . . . Launcher 1 | . . . 3 1 . . . . . . Special Weapon 1 | . . . . . . 7 . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 65 | 11 27 27 49 53 65 46 47 47 39 33 Greatest Support 79 | 20 20 20 40 43 66 55 60 60 60 79 Greatest Overweight (x) 4 | . 1 2 4 1 2 . . . 1 1 Average Overweight (x) . | . . 1 1 1 . . . . . . Largest Inventory Capacity 16 | 6 12 10 16 16 16 10 10 10 10 10 Average Capacity 13 | 5 10 10 13 16 15 10 10 10 10 8 Most Carried 16 | 6 10 10 16 16 16 10 10 10 9 9 Average Carried 12 | 4 8 9 12 15 15 9 9 9 8 7 Final Capacity 4 | . . . . . . . . . . 4 Final Carried 4 | . . . . . . . . . . 4 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/Extension Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Was Fac Ext Matter Collected 2307 | 228 40 135 651 281 667 207 . . 98 . Remotely . | . . . . . . . . . . . Salvage Created 3272 | . 40 183 1355 485 963 148 . . 98 . Parts 183 | . 2 17 85 22 48 5 . . 4 . Haulers Intercepted 5 | . . . 3 . 1 . . . 1 . Recyclers Shooed 3 | . . . 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Was Fac Ext Combat Hostiles Destroyed 59 | . 3 5 29 11 11 . . . . . Guns 21 | . 3 2 6 7 3 . . . . . Cannons 14 | . . 3 5 . 6 . . . . . AOE 23 | . . . 17 4 2 . . . . . Classes Destroyed 11 | . 1 2 6 1 1 . . . . . Worker 8 | . . . 2 1 3 1 . . 1 . Builder 3 | . . . 3 . . . . . . . Tunneler 2 | . . 1 1 . . . . . . . Hauler 5 | . . . 3 . 1 . . . 1 . Recycler 7 | . . . 2 . 4 1 . . . . Watcher 2 | . . . 2 . . . . . . . Swarmer 12 | . 3 2 7 . . . . . . . Grunt 30 | . . 3 18 4 5 . . . . . Sentry 11 | . . . 4 5 2 . . . . . Hunter 3 | . . . . 2 1 . . . . . Programmer 3 | . . . . . 3 . . . . . Best Kill Streak 9 | . 3 2 9 3 4 1 . . 1 . Combat Bots Only 5 | . 3 2 5 2 2 . . . . . Max Kills in Single Turn 2 | . 1 2 2 1 2 1 . . 1 . Gunslinging 1 | . . 1 . . . . . . . . Exploded 2 | . . . 2 1 1 . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Was Fac Ext Damage Taken 6430 | . 128 759 1447 1059 1096 64 . 43 309 1525 Core 1772 | . 36 156 333 136 96 14 . . 101 900 Absorbed by Shields 93 | . . . . . 93 . . . . . Core Remaining (%) 66 | 100 . 23 16 75 86 98 . . . . Volleys Fired 219 | . 5 22 87 45 56 4 . . . . Largest 2 | . 2 2 2 2 2 1 . . . . Hottest 165 | . 70 80 104 113 165 20 . . . . Shots Fired 350 | . 10 44 132 70 90 4 . . . . Gun 217 | . 10 29 81 57 40 . . . . . Cannon 87 | . . 15 25 . 47 . . . . . Launcher 42 | . . . 26 13 3 . . . . . Special 4 | . . . . . . 4 . . . . Kinetic 132 | . 5 22 76 19 10 . . . . . Thermal 157 | . 5 22 30 19 77 4 . . . . Explosive 20 | . . . 8 9 3 . . . . . Electromagnetic 41 | . . . 18 23 . . . . . . Robot Hit Streak 16 | . 4 14 16 13 8 5 . . . . Robot Miss Streak 5 | . 1 4 4 3 5 . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . Shots Hit Robots 240 | . 6 23 93 52 56 6 . . 3 1 Core Hits 156 | . 3 10 68 30 40 3 . . 2 . Critical Hits 4 | . 1 1 2 . . . . . . . Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed 3 | . . 1 2 . . . . . . . Melee Attacks 20 | . . . 9 . . 2 2 . 6 1 Impact 9 | . . . 9 . . . . . . . Slashing . | . . . . . . . . . . . Piercing 11 | . . . . . . 2 2 . 6 1 Sneak Attacks 5 | . . . . . . 2 . . 3 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7033 | . 77 347 2887 1277 1845 282 . . 285 33 Guns 2335 | . 77 174 687 701 696 . . . . . Cannons 1270 | . . 173 338 . 759 . . . . . Explosions 2741 | . . . 1776 576 389 . . . . . Melee 583 | . . . 84 . . 181 . . 285 33 Ramming 58 | . . . 2 . 1 55 . . . . Kinetic 1329 | . 41 110 750 226 202 . . . . . Thermal 2137 | . 36 237 328 237 1253 46 . . . . Explosive 1825 | . . . 1062 374 389 . . . . . Electromagnetic 1101 | . . . 661 440 . . . . . . Impact 84 | . . . 84 . . . . . . . Slashing . | . . . . . . . . . . . Piercing 499 | . . . . . . 181 . . 285 33 Highest Corruption 6 | . . . 1 . 2 3 . 6 6 6 Average Corruption 2 | . . . 1 . 1 2 . 6 6 6 Corruption Purged . | . . . . . . . . . . . Effects 42 | . . . 5 . 12 13 . 1 5 6 Message Errors 14 | . . . . . 5 7 . . . 2 Matter Fused 5 | . . . . . . . . 1 2 2 Heat Flow Errors 5 | . . . . . 1 3 . . 1 . Energy Discharges 4 | . . . 1 . 1 1 . . . 1 Data Loss (minor) 5 | . . . . . 2 2 . . 1 . Data Loss (major) 1 | . . . . . . . . . . 1 Targeting Errors 5 | . . . 2 . 2 . . . 1 . Weapon Failures 3 | . . . 2 . 1 . . . . . Overload Shots 13 | . . . . . 13 . . . . . Overflow Damage 201 | . . . 93 . 2 39 . . 67 . Projectiles 2 | . . . . . 2 . . . . . Explosions 93 | . . . 93 . . . . . . . Melee 106 | . . . . . . 39 . . 67 . Knockbacks 2 | . . . 2 . . . . . . . Impact . | . . . . . . . . . . . Kinetic 2 | . . . 2 . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 286 | . . . 167 41 51 27 . . . . Shots 12 | . . . 8 2 2 . . . . . Rammed 2 | . . . . . . 2 . . . . Targets Rammed 4 | . . . 1 . 1 2 . . . . Kicked 2 | . . . 1 . 1 . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 464 | . 55 316 72 198 464 241 . . 151 . Average Temperature 84 | . 23 115 16 53 110 104 . . 91 . Received Heat Transfer 1911 | . . 420 495 378 285 . . . 63 270 Effects 2 | . . . . . 2 . . . . . Shutdowns 2 | . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Parts Fried 3 | . . . 2 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . . . Heat Transferred 3882 | . 111 555 755 407 1906 148 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . . . 3 2 . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Was Fac Ext Peak Influence 435 | . 70 132 435 378 169 102 6 17 68 392 Average Influence 135 | . 16 62 265 246 83 46 3 9 38 125 Maximum Alert Level 2 | . . . 2 1 . . . . . 1 Low Security (%) 73 | . . . . . . . . . . . Level 1 23 | . . . . . . . . . . . Level 2 3 | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 22 | . 2 . 2 2 7 5 . . . 4 Investigation 8 | . 1 . . 1 1 3 . . . 2 Extermination 4 | . . . . . 3 1 . . . . Reinforcement 10 | . 1 . 2 1 3 1 . . . 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . 1 1 . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Was Fac Ext Distress Signals 5 | . 1 . . 1 . . . . 1 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 132 | . 8 10 47 17 16 1 . 5 5 23 Peak Tracking Total 21 | . 5 4 6 4 3 1 . 5 2 21 Tactical Retreats 8 | . . 2 1 1 1 . . . 1 2 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Was Fac Ext Traps Triggered 8 | . 2 . 1 . 1 1 1 . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Was Fac Ext Machines Disabled 7 | . . . 4 2 1 . . . . . Max in Single Turn 2 | . . . 2 1 1 . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Was Fac Ext Machines Accessed 26 | . 2 . 4 3 7 5 2 . 3 . Terminals 17 | . 2 . 2 3 4 3 1 . 2 . Fabricators 1 | . . . . . 1 . . . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . . 2 . . 2 . . . . Garrison Access 3 | . . . . . 1 . 1 . 1 . Total Hacks 58 | . 4 . 14 3 13 12 6 . 6 . Successful 21 | . . . 9 . 5 4 1 . 2 . Failed 37 | . 4 . 5 3 8 8 5 . 4 . Catastrophic 11 | . . . 2 2 3 3 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 28 | . 2 . 9 3 4 6 2 . 2 . Terminals 36 | . 4 . 9 3 8 6 2 . 4 . Fabricators 2 | . . . . . 2 . . . . . Repair Stations 2 | . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 11 | . . . 5 . . 6 . . . . Garrison Access 7 | . . . . . 1 . 4 . 2 . Terminal Hacks 9 | . . . 4 . 4 . . . 1 . Record 1 | . . . . . . . . . 1 . Part Schematic 2 | . . . 2 . . . . . . . Branch Access Points 3 | . . . 1 . 2 . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . Zone Layout 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . . . Scan Component 1 | . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 9 | . . . 5 . . 4 . . . . Insert Component 5 | . . . 3 . . 2 . . . . Analyze 4 | . . . 2 . . 2 . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . Seal Access 2 | . . . . . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 24 | . 2 . 4 3 6 5 2 . 2 . Full Trace Events 4 | . . . . . 1 3 . . . . Feedback Events 1 | . . . . . . 1 . . . . Corruption 1 | . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 6 | . . . 4 . . 2 . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . . 2 . . . . Part Schematics Acquired 4 | . . . 2 . . 2 . . . . Parts Damaged 1 | . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Was Fac Ext Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Was Fac Ext Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Was Fac Ext Turns Passed 5993 | 64 227 516 1309 906 1585 846 61 73 198 208 Spaces Moved 3593 | 43 134 265 537 390 776 739 96 133 205 275 Core 55 | 7 . . . . . . . . . 48 Treads 403 | . . . 82 256 65 . . . . . Legs 1702 | 30 134 265 455 134 684 . . . . . Wheels 6 | 6 . . . . . . . . . . Hover 1337 | . . . . . 27 739 96 133 129 213 Flight 90 | . . . . . . . . . 76 14 Fastest Speed 29 | 50 120 120 120 160 52 48 53 53 29 40 Average Speed 113 | 105 144 150 168 173 138 48 53 53 71 61 Slowest Speed 240 | 120 150 180 240 180 172 53 53 53 106 106 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 34 | 3 30 58 64 35 21 24 3 89 8 45 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . . . 1 1 1 1 . . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 14 | . . . 3 . 6 . 2 . 3 . Terrain Destroyed 223 | . . . 113 74 31 . 2 . 3 . Melee 8 | . . . 3 . . . 2 . 3 . Projectile 9 | . . . . . 9 . . . . . AOE 206 | . . . 110 74 22 . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Was Fac Ext Total 5112 | 61 158 337 790 552 1201 1219 103 135 245 311 Wait 862 | . 2 30 59 63 239 416 . . 25 28 Move 3584 | 42 133 264 536 389 775 738 96 132 204 275 Hop . | . . . . . . . . . . . Pick Up 158 | 12 10 5 39 21 42 23 2 1 3 . Fast Attach . | . . . . . . . . . . . Attach 56 | 6 1 2 16 6 13 6 1 2 2 1 Detach 3 | . . . 2 . 1 . . . . . Swap 101 | 1 2 8 25 12 34 9 1 . 4 5 Drop 105 | . 5 6 16 16 40 19 1 . 1 1 Fire 219 | . 5 22 87 45 56 4 . . . . Melee 20 | . . . 9 . . 2 2 . 6 1 Ram 2 | . . . . . . 2 . . . . Kick 2 | . . . 1 . 1 . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -5/Factory -5/Waste -5/Factory -5/Extension History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 14) 65 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 16) 292 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Mutant 548 | -10/Mines | Learned 4 Materials zone layouts 723 | -10/Mines | Learned Materials terminal intel 781 | -10/Mines | Core integrity fell below 50% 794 | -10/Mines | Discovered new exit (range 9) 808 | -10/Mines | Entered Materials 808 | -9/Materials | Evolved 2 slots: Utility x2 809 | -9/Materials | Identified exit to Materials 810 | -9/Materials | Loaded intel: 12 terminal locations 836 | -9/Materials | Lost 6 parts (2p1n1u2w) 1126 | -9/Materials | Lost 3 parts (1n2w) 1411 | -9/Materials | Discovered new exit (range 6) 1587 | -9/Materials | Core integrity fell below 50% 1736 | -9/Materials | Identified exit to Mines 2036 | -9/Materials | Core integrity fell below 20% 2117 | -9/Materials | Entered another Materials area 2117 | -8/Materials | Evolved 2 slots: Utility x2 2330 | -8/Materials | Discovered new exit (range 16) 2804 | -8/Materials | Discovered new exit (range 10) 2832 | -8/Materials | Identified exit to Storage 3015 | -8/Materials | Discovered new exit (range 3) 3017 | -8/Materials | Identified exit to Factory 3023 | -8/Materials | Entered Factory 3023 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3446 | -7/Factory | Identified exit to Lower Caves 4418 | -7/Factory | Lost 3 parts (1p1n1w) 4496 | -7/Factory | Discovered new exit (range 12) 4524 | -7/Factory | Identified exit to Factory 4608 | -7/Factory | Entered another Factory area 4608 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5451 | -6/Factory | Discovered new exit (range 5) 5453 | -6/Factory | Identified exit to Factory 5454 | -6/Factory | Entered another Factory area 5454 | -5/Factory | Evolved 2 slots: Utility x2 5515 | -5/Factory | Sucked down chute 5515 | -5/Factory | Entered Waste 5518 | -5/Waste | Spotted C-40 Crusher 5530 | -5/Waste | EMP discharged 5557 | -5/Waste | Spotted C-40 Crusher 5557 | -5/Waste | Spotted C-40 Crusher 5559 | -5/Waste | Spotted C-40 Crusher 5561 | -5/Waste | Spotted C-40 Crusher 5563 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5581 | -5/Waste | Discovered new exit (range 11) 5588 | -5/Waste | Identified exit to Factory 5588 | -5/Waste | Entered Factory 5620 | -5/Factory | Spotted B-75 Beast 5770 | -5/Factory | Discovered new exit (range 15) 5785 | -5/Factory | Identified exit to Extension 5786 | -5/Factory | Entered Extension 5939 | -5/Extension | Spotted B-75 Beast 5944 | -5/Extension | Spotted B-75 Beast 5966 | -5/Extension | Core integrity fell below 50% 5978 | -5/Extension | Core integrity fell below 20% 5994 | -5/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05953_ Knocked back. 05953_ Dropped Lrg. Storage Unit. 05954_ Gravmag System destroyed. 05957_ Penetrated by Slug. 05958_ Slug penetrates Wall. 05960_ Penetrated by Slug. 05963_ Slug penetrates Wall. 05965_ YHV:RCV|TUBAFSRZB3ZRVG2QZ 05966_ Penetrated by Slug. 05971_ Slug penetrates Wall. 05971_ Nuclear Pulse Thruster destroyed. 05971_ Triggered Alarm Trap. 05971_ An alarm sounds. 05971_ ALERT: Alarm triggered, dispatching investigation squad. 05976_ Penetrated by Slug. 05980_ System corrupted: Energy discharge (-27). 05982_ Penetrated by Slug. 05982_ Cmb. Airjet destroyed. 05985_ Slug penetrates Wall. 05988_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###################################??????????????? | | @ ????????? | | ????????? | | =????????? | | gg ?????????? | | g guu ?????????? | | #######################################??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 31 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 64 Targeting Accuracy 6 Melee Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- Sensor Array | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Hacked Autogun | -9/Materials | Hacked Cld. VTOL Module | -6/Factory | Scanalyzed Lgt. Nuclear Core | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Party Time Challenges ------------ None Game ------ Seed PointIonicBlaster Manual? 0 Play Time 02:00:10 Cumulative 50.7 hours Start 2019.10.22 @ 21:02:05 End 2019.10.22 @ 23:17:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 16 Adventurer 19 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 26 Gallery% 46 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Dina Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9fe76af-aec0-41a2-9120-35504b767a55