Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.12 @ 08:24:00 Player: beans Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (54) 270 Value Destroyed (1372) 1372 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (274) 274 TOTAL SCORE: 5096 Bonus ------- Follower Combat Kills 14 Aligned with FarCom 300 Friendly Fire -40 Cogmind --------- Core Integrity 0/700 Matter 208/300 Energy 94/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Sensor Array Firepult Deploy-a-Sentry Deploy-a-Sentry Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Experimental Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Firepult > --- INVENTORY -------- Improved Heat Sink Deploy-a-Sentry Deploy-a-Sentry [Rating: 39] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Improved Signal Interpreter Device Improved Heat Sink Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Light Cannon Energy Gun Small Laser Energy Cannon Firepult Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . 1 . Propulsion 1 | . . . . . . 1 Utility 4 | . . . . . 3 1 Weapon . | . . . . . . . Parts Attached 30 | 5 . 5 . 3 8 9 Power 5 | 1 . 1 . . 2 1 Engine 3 | 1 . . . . 2 . Core 2 | . . 1 . . . 1 Reactor . | . . . . . . . Propulsion 8 | 2 . . . . 3 3 Treads 3 | . . . . . 3 . Leg 3 | 2 . . . . . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 2 | . . . . . . 2 Utility 8 | . . 2 . 2 2 2 Device 3 | . . . . 1 1 1 Storage . | . . . . . . . Processor 2 | . . . . . 1 1 Hackware . | . . . . . . . Protection 3 | . . 2 . 1 . . Artifact . | . . . . . . . Weapon 9 | 2 . 2 . 1 1 3 Energy Gun 2 | 2 . . . . . . Energy Cannon 2 | . . . . 1 . 1 Ballistic Gun 2 | . . . . . . 2 Ballistic Cannon 3 | . . 2 . . 1 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 13 | . . . . 6 3 4 Power 1 | . . . . 1 . . Propulsion 5 | . . . . 1 2 2 Utility 3 | . . . . 2 . 1 Weapon 4 | . . . . 2 1 1 Highest Loss Streak 4 | . . . . 4 3 2 To Critical Strikes 1 | . . . . . . 1 Average Backups 2 | . 2 5 3 1 1 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . 1 . . . . Weapon 1 | . 2 4 2 1 . 1 Tool/Special . | . . . . . . . Unused Backups 4 | . 1 . 2 1 . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon 3 | . 1 . 1 1 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 60 | . 71 92 100 56 41 34 Engine 4 | . 14 4 . . 9 3 Core 4 | . . 9 14 6 . . Treads 3 | . . . . . 12 1 Leg 12 | . 28 28 28 14 . . Device 6 | . . . . 4 8 12 Processor 4 | . . . . . 8 8 Protection 9 | . . 20 28 13 . . Energy Gun 2 | . 28 6 . . . . Ballistic Cannon 9 | . . 21 28 15 2 . Peak Build Rating 39 | 5 5 9 12 33 39 29 Average Rating 16 | 2 5 7 11 11 22 21 On Entrance 7 | . 5 5 9 12 4 19 Naked Turns 33 | . . . . 28 5 . Heaviest Build 43 | 7 7 15 15 15 43 22 Greatest Support 44 | 20 20 20 20 20 44 20 Greatest Overweight (x) 6 | . . . . 2 6 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 Average Carried 4 | . 2 5 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 5 5 5 5 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1115 | 188 62 250 . 98 113 404 Remotely . | . . . . . . . Salvage Created 1648 | 10 129 330 . 59 794 326 Parts 80 | 2 12 17 . 2 29 18 Haulers Intercepted 2 | . 1 . . . 1 . Recyclers Shooed 4 | . 1 1 . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 36 | . 5 7 . 3 13 8 Guns 16 | . 5 3 . . . 8 Cannons 11 | . . 4 . 2 5 . AOE 7 | . . . . 1 6 . Classes Destroyed 11 | 1 2 3 . 1 3 1 Worker 6 | 1 . 1 . . 4 . Builder 3 | . . . . . 1 2 Tunneler 2 | . . 1 . . 1 . Hauler 2 | . 1 . . . 1 . Recycler 4 | . . 2 . . 2 . Watcher 1 | . . . . . 1 . Swarmer 15 | . 5 3 . 1 3 3 Grunt 16 | . . 4 . . 8 4 Sentry 2 | . . . . . 2 . Demolisher 2 | . . . . 2 . . Hunter 1 | . . . . . . 1 Best Kill Streak 8 | 1 5 3 . 2 8 7 Combat Bots Only 5 | . 5 3 . 2 3 5 Max Kills in Single Turn 5 | 1 1 1 . 2 5 1 Gunslinging . | . . . . . . . Exploded 3 | . . . . 1 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 224 | . 16 26 . 45 50 87 Missed 63 | . 5 11 . 12 13 22 Hits 161 | . 11 15 . 33 37 65 Melee 1 | . . . . . . 1 Projectile 160 | . 11 15 . 33 37 64 AOE 8 | . . . . 8 . . Critical Strikes 7 | . . . . 1 3 3 Damage Taken 2816 | . 83 177 . 659 780 1117 Core 1036 | . . 28 . 116 183 709 Absorbed by Shields . | . . . . . . . Redirected to Shielding 4 | . . 4 . . . . Core Remaining (%) 69 | 100 . . . 42 66 . Volleys Fired 122 | 3 11 29 . 7 40 32 Largest 2 | 2 2 2 . 2 1 2 Hottest 250 | 80 80 80 . 250 250 80 Shots Fired 190 | 6 22 58 . 12 40 52 Gun 84 | 6 22 8 . . . 48 Cannon 106 | . . 50 . 12 40 4 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 138 | . . 50 . 11 29 48 Thermal 52 | 6 22 8 . 1 11 4 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 6 | . 5 6 . 3 6 6 Robot Miss Streak 7 | 2 6 6 . 4 3 7 Penetration Max 1 | . . . . . . 1 Secondary Targets 4 | . 1 2 . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . 1 Shots Hit Robots 109 | . 12 28 . 7 25 37 Core Hits 79 | 1 7 14 . 5 33 19 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . . . 1 2 1 Destroy 1 | . . . . . . 1 Blast 3 | . . . . 1 2 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3083 | 10 146 474 . 234 1446 773 Guns 881 | 10 146 54 . . . 671 Cannons 1292 | . . 420 . 132 640 100 Explosions 908 | . . . . 102 806 . Melee . | . . . . . . . Ramming 2 | . . . . . . 2 Kinetic 1640 | . . 420 . 108 441 671 Thermal 1441 | 10 146 54 . 126 1005 100 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . . 5 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 16 | . . . . . . 16 Message Errors 3 | . . . . . . 3 Matter Fused 5 | . . . . . . 5 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 4 | . . . . . . 4 Data Loss (minor) 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 125 | . . . . . 125 . Projectiles . | . . . . . . . Explosions 125 | . . . . . 125 . Melee . | . . . . . . . Knockbacks 10 | . . 5 . 1 4 . Impact . | . . . . . . . Kinetic 10 | . . 5 . 1 4 . Secondary . | . . . . . . . Self-Inflicted Damage 241 | . . . . . 240 1 Shots 5 | . . . . . 5 . Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 625 | 36 72 165 . 200 625 220 Average Temperature 99 | 18 29 45 . 47 209 81 Received Heat Transfer 738 | . . 87 . 60 315 276 Effects 16 | . . . . . 16 . Shutdowns 8 | . . . . . 8 . Interference 1 | . . . . . 1 . Matter Decay 1 | . . . . . 1 . Short Circuit 1 | . . . . . 1 . Damage (minor) 1 | . . . . . 1 . Damage (major) 4 | . . . . . 4 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . 2 . Combat Hostiles 2 | . . . . . 2 . Parts Melted 21 | . . . . 6 15 . Heat Transferred 5835 | 25 325 125 . 640 4520 200 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level 1 | . . . . . 1 1 Low Security (%) 82 | 100 100 100 . 100 50 93 Level 1 17 | . . . . . 49 6 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 384 | 5 155 117 . 74 384 209 Initial 124 | . 3 47 . . . 124 Average 97 | . 61 76 . 31 167 74 Influence Increases 1534 | 5 172 205 . 140 554 458 Destroy 0b10 Robot/C 760 | . 100 140 . 100 260 160 Destroy 0b10 Robot/NC 90 | 5 5 20 . . 50 10 Destroy Leader 156 | . 22 30 . 20 54 30 Allied During Kill 4 | . . . . 4 . . Disable Machine 150 | . . 15 . . 120 15 Destroy Structure 74 | . . . . 1 70 3 Partial Spotted 15 | . . . . 15 . . Lose Combat Pursuer 285 | . 45 . . . . 240 Influence Decreases 1370 | . 55 297 30 140 280 568 Entered New Map 257 | . 2 75 30 . . 150 Time Decay 963 | . 53 222 . 60 250 378 Lost Part 130 | . . . . 60 30 40 Lost Ally 20 | . . . . 20 . . Squads Dispatched 3 | . . . . . 1 2 Investigation . | . . . . . . . Extermination 2 | . . . . . . 2 Reinforcement 1 | . . . . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 2 | . . . . . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 88 | . 13 6 . 23 17 29 Peak Tracking Total 8 | . 7 2 . 8 4 7 Tactical Retreats 10 | . 1 . . 2 . 7 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 3 | . . . . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 10 | . . 1 . . 8 1 Max in Single Turn 5 | . . 1 . . 5 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 1 | . . . 1 . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 1 | . . . 1 . . . Successful 1 | . . . 1 . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 3 | . . . 3 . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 . . Highest-Rated Group 31 | . . . . 31 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks 4 | . . . . 4 . . Total Damage 42 | . . . . 42 . . Kills 2 | . . . . 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) 795 | . . . . 54 59 682 Sensors 759 | . . . . 54 59 646 Jamming 80 | . . . . . . 80 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 3700 | 105 190 477 754 159 891 1124 Spaces Moved 2424 | 77 123 313 602 145 370 794 Core 662 | 9 . . . 97 36 520 Treads 417 | . . . . . 334 83 Legs 1275 | 68 123 313 602 48 . 121 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 70 | . . . . . . 70 Fastest Speed 32 | 50 120 120 120 50 50 32 Average Speed 119 | 111 120 120 120 81 186 94 Slowest Speed 350 | 120 120 120 120 150 350 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 3 | . . . . . . 3 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 5 34 61 77 40 39 26 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . 2 . 1 . . Spaces Dug 10 | . . . . . 10 . Terrain Destroyed 90 | . . . . 1 89 . Melee . | . . . . . . . Projectile 7 | . . . . . 7 . AOE 83 | . . . . 1 82 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 3041 | 90 144 355 635 176 531 1110 Wait 407 | . 3 8 27 7 103 259 Move 2412 | 76 122 312 601 144 369 788 Hop 3 | . . . . . . 3 Pick Up 19 | 6 6 . 3 . 3 1 Fast Attach 20 | . . 2 . 3 6 9 Attach 21 | 5 . . . 5 6 5 Detach 13 | . . . . 6 3 4 Swap 3 | . . 3 . . . . Drop 20 | . 2 1 4 4 1 8 Fire 122 | 3 11 29 . 7 40 32 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 106 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 16) 296 | -10/Materials | Entered Mines 318 | -10/Mines | Build established: Mutant 327 | -10/Mines | Met a Derelict bent on vengeance 706 | -10/Mines | Discovered new exit (range 13) 768 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 768 | -10/Mines | Discovered new exit (range 5) 773 | -10/Mines | Entered Exiles 802 | -10/Exiles | Met 8R-AWN 823 | -10/Exiles | Met EX-HEX 861 | -10/Exiles | Met EX-BIN 875 | -10/Exiles | Aligned with FarCom system 877 | -10/Exiles | Given EX-Vault access code 904 | -10/Exiles | Opened EX-Vault 912 | -10/Exiles | Found Firepult 940 | -10/Exiles | Warned to stay clear of 0b10 Research branches 972 | -10/Exiles | Met EX-DEC 1036 | -10/Exiles | Discovered new exit (range 11) 1158 | -10/Exiles | Found Deploy-a-Sentry 1239 | -10/Exiles | Found Deploy-a-Sentry 1433 | -10/Exiles | Visited The Gauntlet 1527 | -10/Exiles | Stole two prototypes: Firepult, Deploy-a-Sentry 1527 | -10/Exiles | Entered Mines 1528 | -9/Mines | Assembled infested the area 1544 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1547 | -9/Mines | Found Prototype Device 1547 | -9/Mines | Identified Exp. Sensor Array 1548 | -9/Mines | Received a Mining Laser from a helpful Derelict 1624 | -9/Mines | Lost 4 parts (1p1n1u1w) 1661 | -9/Mines | Core integrity fell below 50% 1678 | -9/Mines | Discovered new exit (range 16) 1686 | -9/Mines | Entered Materials 1686 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 2118 | -8/Materials | Lost 3 parts (2n1w) 2507 | -8/Materials | Discovered new exit (range 8) 2534 | -8/Materials | Identified exit to Factory 2577 | -8/Materials | Entered Factory 2577 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2579 | -7/Factory | FarCom data flow suspended 3494 | -7/Factory | Core integrity fell below 50% 3558 | -7/Factory | Discovered new exit (range 15) 3580 | -7/Factory | Identified exit to Factory 3682 | -7/Factory | Core integrity fell below 20% 3701 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- EXIT=IDENTIFIED: FACTORY System corrupted: Matter fused (-8). System corrupted: Matter fused (-9). Carbon-fiber Leg blasted off. Acquired Carbon-fiber Leg. System corrupted: Matter fused (-6). ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 2W. Neutrino Reactor explodes. Y-54 Guardian destroyed. Emergency Access malfunctions. Fusion Modulator explodes. Door malfunctions. Fusion Modulator explodes. Nuclear Reactor explodes. Dropped Plasma Cannon. Dropped Carbon-fiber Leg. System corrupted: Component data lost. Knocked back. Slug penetrates Wall. 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""" """ | | ???# # # ! # | | ???# # # [# """ """ | | ???# # # # """ """ | | ???# # # """ """ # """ """ | | ???# # # """ """ # | | ???# # # """ """ # """ """ | | ???# # # # """ """ | | ???# # ########### """ """ | | ???# ! # #?????????# ?? | | ???# =# #?????????# "?? """ | | ???# # #?????????# "???""" | | ???############## #?????????? "?????? | | ????????????????# #?????????? ??????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Core Shielding 20 Evasion (%) 63 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderHybridBlade Manual? 0 Play Time 00:25:07 Cumulative 184.0 hours Start 2025.10.11 @ 23:05:17 End 2025.10.12 @ 08:24:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 554 Rogue 553 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 59 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0294319d-89da-428e-ae82-2eac491afc54