Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 01:13:20 Player: Peperos Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (1318) 1318 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (455) 455 TOTAL SCORE: 3988 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 142 Aligned with FarCom 300 Friendly Fire -11 Cogmind --------- Core Integrity 450/550 Matter 187/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (145) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (4) ------ Large Storage Unit Hardened Medium Armor Plating Improved Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Gauss Rifle Grenade Launcher > --- INVENTORY (15) --- Light Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Grenade Launcher Grenade Launcher Missile Launcher Missile Launcher Field Lobotomy Kit (5) Katana Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Structural Scanner Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Grenade Launcher Field Lobotomy Kit > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Advanced Treads Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Katana Deploy-a-Sentry Deploy-a-Sentry [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Grenade Launcher Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 39 | 6 10 7 . . 16 Power 5 | 1 1 2 . . 1 Engine 3 | 1 1 1 . . . Core 2 | . . 1 . . 1 Reactor . | . . . . . . Propulsion 9 | 2 . 3 . . 4 Treads 7 | 2 . 1 . . 4 Leg 2 | . . 2 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 4 . . . 3 Device 2 | . 2 . . . . Storage 3 | 1 2 . . . . Processor . | . . . . . . Hackware 1 | . . . . . 1 Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 17 | 2 5 2 . . 8 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 11 | 1 5 . . . 5 Ballistic Cannon . | . . . . . . Launcher 4 | . . 2 . . 2 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 7 | . 2 3 . . 2 Power 3 | . 1 1 . . 1 Propulsion 2 | . . 2 . . . Utility 1 | . . . . . 1 Weapon 1 | . 1 . . . . Highest Loss Streak 2 | . 1 2 . . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 92 98 100 100 89 Engine 3 | . 14 . . . . Core 9 | . . 13 14 14 8 Treads 15 | . 28 15 . . 29 Leg 12 | . . 11 28 28 1 Device 10 | . 7 14 14 14 5 Storage 12 | . 14 14 14 14 9 Hackware 1 | . . . . . 7 Protection 2 | . . . . . 9 Ballistic Gun 10 | . 24 19 . . 5 Launcher 13 | . . 8 28 28 8 Naked Turns . | . . . . . . Heaviest Build 45 | 11 26 32 32 32 45 Greatest Support 88 | 40 40 40 25 25 88 Greatest Overweight (x) 3 | 3 . 1 1 1 2 Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 15 | 1 8 8 15 15 15 Average Carried 10 | . 5 7 12 15 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 1 8 8 15 15 12 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 973 | 161 275 101 . . 436 Remotely . | . . . . . . Salvage Created 1189 | . 323 194 . . 672 Parts 77 | . 26 10 . . 41 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 2 | . 1 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 34 | . 13 4 . . 17 Guns 23 | . 13 4 . . 6 AOE 11 | . . . . . 11 Classes Destroyed 8 | . 4 . . . 4 Builder 1 | . 1 . . . . Hauler 1 | . . . . . 1 Operator 3 | . 2 . . . 1 Swarmer 9 | . 9 . . . . Grunt 14 | . 4 4 . . 6 Sentry 5 | . . . . . 5 Specialist 4 | . . . . . 4 Hunter 2 | . . . . . 2 Best Kill Streak 4 | . 4 2 . . 3 Combat Bots Only 4 | . 4 2 . . 3 Max Kills in Single Turn 2 | . 1 1 . . 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 232 | . 79 38 . . 115 Missed 67 | . 21 5 . . 41 Damage Taken 2164 | . 552 484 . . 1128 Core 344 | . 114 130 . . 100 Absorbed by Shields . | . . . . . . Core Remaining (%) 51 | 100 . . . 2 . Volleys Fired 150 | . 62 19 . . 69 Largest 2 | . 2 2 . . 2 Hottest 70 | . 70 40 . . 60 Shots Fired 250 | . 112 38 . . 100 Gun 221 | . 112 38 . . 71 Cannon . | . . . . . . Launcher 29 | . . . . . 29 Special . | . . . . . . Kinetic 209 | . 100 38 . . 71 Thermal 12 | . 12 . . . . Explosive 29 | . . . . . 29 Electromagnetic . | . . . . . . Robot Hit Streak 21 | . 21 11 . . 11 Robot Miss Streak 3 | . 3 2 . . 3 Penetration Max 1 | . . . . . 1 Secondary Targets 3 | . 1 1 . . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 166 | . 71 31 . . 64 Core Hits 85 | . 27 11 . . 47 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 3 | . 2 . . . 1 Burn 1 | . 1 . . . . Destroy 2 | . 1 . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2678 | . 639 310 . . 1729 Guns 1414 | . 624 278 . . 512 Cannons . | . . . . . . Explosions 1217 | . . . . . 1217 Melee . | . . . . . . Ramming 47 | . 15 32 . . . Kinetic 1324 | . 534 278 . . 512 Thermal 90 | . 90 . . . . Explosive 1217 | . . . . . 1217 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 4 | . . . . . 4 Projectiles . | . . . . . . Explosions 4 | . . . . . 4 Melee . | . . . . . . Knockbacks 1 | . . 1 . . . Impact 1 | . . 1 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 19 | . . . . . 19 Shots 1 | . . . . . 1 Rammed 9 | . 2 6 . . 1 Targets Rammed 10 | . 2 7 . . 1 Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 150 | . 150 72 . . 35 Average Temperature 27 | . 39 33 . . 10 Received Heat Transfer 663 | . 126 258 . . 279 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 333 | . 333 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 477 | . 320 131 . . 477 Initial 66 | . . 66 . . . Average 121 | . 126 84 . . 220 Maximum Alert Level 2 | . 1 . . . 2 Low Security (%) 81 | 100 83 100 . 100 53 Level 1 13 | . 16 . . . 26 Level 2 5 | . . . . . 19 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 2 . . . 7 Investigation 2 | . . . . . 2 Extermination . | . . . . . . Reinforcement 5 | . 2 . . . 3 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 30 7 . . 24 Peak Tracking Total 5 | . 5 4 . . 4 Tactical Retreats 3 | . 3 . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 2 | . 2 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 6 | . 3 . . . 3 Terminals 3 | . 2 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Total Hacks 13 | . 6 . . . 7 Successful 10 | . 6 . . . 4 Failed 3 | . . . . . 3 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . 1 . 1 . 2 Terminals 8 | . 4 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers 2 | . . . . . 2 Garrison Access 1 | . . . . . 1 Terminal Hacks 5 | . 4 . . . 1 Robot Analysis 1 | . . . . . 1 Emergency Access Points 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Reprogram Traps 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 2 | . 1 . . . 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . 3 . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 4 | . . 1 . 3 . Largest Group 3 | . . 1 . 3 3 Highest-Rated Group 74 | . . 31 . 74 74 Highest-Rated Ally 31 | . . 31 . 31 31 Total Orders . | . . . . . . Ally Attacks 41 | . . 18 . . 23 Total Damage 772 | . . 186 . . 586 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Turrets Deployed 1 | . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 1 | . . . . . 1 Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3707 | 73 898 528 894 478 836 Spaces Moved 1798 | 42 448 249 469 226 364 Core 9 | 9 . . . . . Treads 970 | 33 448 139 . . 350 Legs 819 | . . 110 469 226 14 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 190 190 145 Average Speed 174 | 151 160 173 190 190 164 Slowest Speed 305 | 200 160 240 190 190 305 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 55 | 4 93 59 88 56 33 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 154 | . . . . . 154 Melee . | . . . . . . Projectile . | . . . . . . AOE 154 | . . . . . 154 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2146 | 48 534 308 472 275 509 Wait 117 | . 2 25 . 50 40 Move 1793 | 41 447 248 468 225 364 Hop . | . . . . . . Pick Up 21 | 1 7 1 4 . 8 Fast Attach 18 | 6 4 2 . . 6 Attach 7 | . 2 2 . . 3 Detach 1 | . . . . . 1 Swap 14 | . 4 3 . . 7 Drop 15 | . 4 1 . . 10 Fire 150 | . 62 19 . . 69 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . 1 . . . Crush 9 | . 2 6 . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 14) 506 | -10/Materials | Discovered new exit (range 10) 972 | -10/Materials | Entered Mines 973 | -10/Mines | Assembled infested the area 979 | -10/Mines | Core integrity fell below 50% 995 | -10/Mines | Escorted by a lone wolf Derelict 1015 | -10/Mines | Learned location of Storage (-7) 1183 | -10/Mines | Discovered new exit (range 5) 1235 | -10/Mines | Learned Materials stockpile data 1263 | -10/Mines | Core integrity fell below 20% 1400 | -10/Mines | Discovered new exit (range 6) 1493 | -10/Mines | Discovered new exit (range 5) 1500 | -10/Mines | Entered Exiles 1546 | -10/Exiles | Met 8R-AWN 1578 | -10/Exiles | Met EX-HEX 1664 | -10/Exiles | Met EX-BIN 1690 | -10/Exiles | Aligned with FarCom system 1692 | -10/Exiles | Given EX-Vault access code 1736 | -10/Exiles | Opened EX-Vault 1746 | -10/Exiles | Found Prototype Special Weapon 1754 | -10/Exiles | Found Prototype Ballistic Gun 1770 | -10/Exiles | Found Deploy-a-Sentry 1773 | -10/Exiles | Found Deploy-a-Sentry 1810 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1864 | -10/Exiles | Met EX-DEC 1955 | -10/Exiles | Discovered new exit (range 11) 2096 | -10/Exiles | Visited The Gauntlet 2394 | -10/Exiles | Stole three prototypes: Deploy-a-Sentry, Field Lobotomy Kit, XL Autogun Array 2394 | -10/Exiles | Entered Mines 2479 | -9/Mines | Met a Derelict bent on vengeance 2497 | -9/Mines | Learned Materials garrison access intel 2822 | -9/Mines | Received a Mining Laser from a helpful Derelict 2858 | -9/Mines | Discovered new exit (range 6) 2872 | -9/Mines | Entered Materials 2872 | -8/Materials | Accompanied by 3 allies 2872 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2874 | -8/Materials | Loaded intel: 1 garrison access location 2877 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2977 | -8/Materials | Identified Field Lobotomy Kit 3593 | -8/Materials | Discovered new exit (range 15) 3678 | -8/Materials | DAS Turret deployed 3708 | -8/Materials | Self-destructed Last Messages --------------- 03682_ O-16 Technician knocked back. 03684_ Slug penetrates O-16 Technician. 03684_ O-16 Technician destroyed. 03689_ Acquired data core, extracted dynamic key. 03689_ G-47 Trooper destroyed. 03693_ Acquired 1 matter. 03697_ Destroyed Lgt. Nuclear Core. 03699_ G-47 Trooper destroyed. 03701_ G-47 Trooper Aluminum Leg blasted off. 03703_ G-47 Trooper destroyed. 03706_ K-01 Serf collects debris. 03706_ Connecting with Scanalyzer... >>Insert(Adv. Treads) Scanning Adv. Treads... Ready to analyze. >>Scanalyze Scanning: Adv. Treads... Schematic downloaded. 03706_ Connecting with Scanalyzer... Map ----- +----------------------------------------------------+ | #""" #######%!+??????????? | | ##""" ???????# #??????????? | | #? "" ?# ????# %#??????????? | | ##?"" # ""??# #??????????? | | #??? # """ #% #??????????? | | #??? # +[%+??????????? | | #??? # #[[#??????????? | | #???? # ??#=!#??????????? | | #????#####????#! #??????????? | | #######?????????#% #??????????? | | = #?????????#!=#??????????? | | =!* #?????????#% #??????????? | | !! #?????????#==#??????????? | | " """ #######???#%*#??????????? | | """ #!!!!]]???# a#??????????? | | "" #!!!!]]???# #??????????? | | # ???# #??????????? | | [ # #### #??????????? | | +###### """ #??????????? | | ##??# "T" #??????????? | | " #???# !!! t ############ | | " #???# !! ## # | | " #???# ! """ !## # | | #???# ! """ # # | | + u """ # # | | ##### + @ # | | #???# # "" "" # | | ###???## Y##T######## ""S"" # | | ###????# ?##???????# """" # | | ???????# ???????????########### | | ???????# ?????????????????????? | | ???????#????=?????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ?????????????o????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Adv. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None Game ------ Seed RecoilFluxCompressor Manual? 0 Play Time 00:25:43 Cumulative 14.8 hours Start 2024.04.02 @ 21:44:04 End 2024.04.03 @ 01:13:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 18 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8b1c220-1b83-4363-84b8-dedbb73119b0