Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.11 @ 09:15:45 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (63) 315 Value Destroyed (1312) 1312 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-647) -647 TOTAL SCORE: 2300 Bonus ------- High Alert Combat Kills 99 Friendly Fire -746 Cogmind --------- Core Integrity 173/400 Matter 241/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter Advanced Targeting Computer Hardened Light Armor Plating > --- WEAPON (2) ------- Bore Cannon > --- INVENTORY (15) --- Light Treads Light Treads Experimental Sensor Array Advanced Targeting Computer Advanced Targeting Computer Medium Laser Small Laser Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Grenade Launcher Grenade Launcher Mini Grenade Launcher Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Light Armor Plating > --- WEAPON ----------- Bore Cannon > --- INVENTORY -------- Light Treads Light Treads Light Treads Improved Heat Sink Experimental Sensor Array Advanced Targeting Computer Advanced Targeting Computer Medium Laser Small Laser Grenade Launcher Grenade Launcher Grenade Launcher Datajack Plasma Cutter Plasma Cutter [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 39 | 6 10 6 17 . Power 7 | 1 3 1 2 . Engine 6 | 1 2 1 2 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 9 | 2 1 1 5 . Treads 9 | 2 1 1 5 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 3 . 7 . Device . | . . . . . Storage 3 | 1 2 . . . Processor 4 | . 1 . 3 . Hackware . | . . . . . Protection 4 | . . . 4 . Artifact . | . . . . . Weapon 12 | 2 3 4 3 . Energy Gun 3 | 1 1 . 1 . Energy Cannon . | . . . . . Ballistic Gun 6 | 1 2 3 . . Ballistic Cannon 2 | . . 1 1 . Launcher . | . . . . . Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 11 | . 4 1 6 . Power 5 | . 3 . 2 . Propulsion 3 | . 1 1 1 . Utility 2 | . . . 2 . Weapon 1 | . . . 1 . Highest Loss Streak 2 | . 2 1 2 . To Critical Strikes . | . . . . . Average Slot Usage (%) 88 | . 95 85 85 . Engine 5 | . 5 . 9 . Core 2 | . 7 . . . Treads 25 | . 27 27 21 . Storage 12 | . 14 14 11 . Processor 15 | . 10 14 20 . Protection 3 | . . . 9 . Energy Gun 1 | . 3 . . . Ballistic Gun 16 | . 24 27 2 . Ballistic Cannon 3 | . . . 9 . Naked Turns . | . . . . . Heaviest Build 38 | 10 27 30 38 . Greatest Support 40 | 40 40 40 40 . Greatest Overweight (x) 1 | . . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 . Average Capacity 13 | 6 10 15 15 . Most Carried 15 | 1 12 15 15 . Average Carried 11 | . 6 13 13 . Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 1 11 15 15 15 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 1797 | 239 222 161 1175 . Remotely . | . . . . . Salvage Created 1755 | . 580 191 984 . Parts 114 | . 32 11 71 . Haulers Intercepted 5 | . 2 . 3 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 41 | . 10 4 27 . Guns 19 | . 10 4 5 . Cannons 22 | . . . 22 . Classes Destroyed 11 | . 4 1 6 . Worker 6 | . . . 6 . Builder 2 | . . . 2 . Tunneler 1 | . . . 1 . Hauler 5 | . 2 . 3 . Recycler 1 | . . . 1 . Operator 2 | . 1 . 1 . Watcher 4 | . 2 . 2 . Swarmer 18 | . . 3 15 . Grunt 15 | . 10 1 4 . Brawler 2 | . . . 2 . Sentry 6 | . . . 6 . Best Kill Streak 6 | . 2 3 6 . Combat Bots Only 5 | . 2 3 5 . Max Kills in Single Turn 2 | . 1 1 2 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 2342 | . 772 163 1407 . Core 456 | . 174 55 227 . Absorbed by Shields . | . . . . . Core Remaining (%) 54 | 100 . 8 . . Volleys Fired 251 | . 66 22 163 . Largest 2 | . 2 2 2 . Hottest 85 | . 85 57 57 . Shots Fired 347 | . 131 38 178 . Gun 193 | . 131 32 30 . Cannon 152 | . . 6 146 . Launcher . | . . . . . Special 2 | . . . 2 . Kinetic 310 | . 96 38 176 . Thermal 37 | . 35 . 2 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | . 12 11 10 . Robot Miss Streak 5 | . 3 2 5 . Penetration Max 2 | . . . 2 . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 219 | . 98 27 94 . Core Hits 91 | . 35 10 46 . Critical Kills 25 | . . 1 24 . Critical Parts Destroyed 35 | . . 2 33 . Critical Strikes 63 | . . 3 60 . Destroy 63 | . . 3 60 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3563 | . 916 286 2361 . Guns 1326 | . 916 204 206 . Cannons 2226 | . . 82 2144 . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 3215 | . 579 286 2350 . Thermal 348 | . 337 . 11 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 1 . Average Corruption 1 | . 1 1 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 29 | . 12 11 6 . Message Errors 5 | . 3 2 . . Matter Fused 8 | . 4 3 1 . Heat Flow Errors 2 | . 1 1 . . Energy Discharges 7 | . 3 4 . . Data Loss (minor) 2 | . 1 1 . . Data Loss (major) 3 | . . . 3 . Alerts 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 33 | . . . 33 . Projectiles 33 | . . . 33 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 9 | . . . 9 . Impact . | . . . . . Kinetic 9 | . . . 9 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 278 | . 260 141 278 . Average Temperature 67 | . 48 27 77 . Received Heat Transfer 891 | . 474 57 360 . Effects 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 822 | . 785 . 37 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 801 | . 205 100 801 . Initial 312 | . . 15 . 312 Average 148 | . 32 36 332 . Maximum Alert Level 3 | . 1 . 3 . Low Security (%) 78 | 100 98 100 46 . Level 1 9 | . 1 . 22 . Level 2 4 | . . . 11 . Level 3 7 | . . . 19 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 . 3 . Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 2 | . 1 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 79 | . 17 8 54 . Peak Tracking Total 7 | . 3 3 7 . Tactical Retreats 14 | . 1 2 11 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused 2 | . . 2 . . Traps Extracted . | . . . . . Installed 3 | . . 3 . . Triggered 2 | . . 2 . . Most Traps Carried 3 | . . 3 . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 9 | . . . 9 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 10 | . 7 . 3 . Terminals 10 | . 7 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 26 | . 16 . 10 . Successful 15 | . 10 . 5 . Failed 11 | . 6 . 5 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 26 | . 16 . 10 . Terminals 26 | . 16 . 10 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 15 | . 10 . 5 . Terminals 15 | . 10 . 5 . Assimilate 3 | . 2 . 1 . Botnet 10 | . 7 . 3 . Operators 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 4 . 2 . Full Trace Events 2 | . 1 . 1 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 2 | . 2 . . . Largest Group 2 | . 2 2 2 . Highest-Rated Group 20 | . 20 20 20 . Highest-Rated Ally 10 | . 10 10 10 . Total Orders 9 | . 2 2 5 . STAY 5 | . 1 1 3 . FOLLOW 4 | . 1 1 2 . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 4910 | 62 1714 1245 1889 . Spaces Moved 2333 | 36 726 718 853 . Core 4 | 4 . . . . Treads 2329 | 32 726 718 853 . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 . Average Speed 160 | 147 160 160 160 . Slowest Speed 240 | 160 160 160 240 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 49 | 3 97 90 54 3 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 4 | . . . 4 . Terrain Destroyed 59 | . . 5 54 . Melee . | . . . . . Projectile 59 | . . 5 54 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 3183 | 42 1166 781 1194 . Wait 509 | . 346 24 139 . Move 2329 | 35 725 717 852 . Hop . | . . . . . Pick Up 29 | 1 13 6 9 . Fast Attach 18 | 6 3 1 8 . Attach 7 | . 2 1 4 . Detach . | . . . . . Swap 14 | . 5 4 5 . Drop 23 | . 6 3 14 . Fire 251 | . 66 22 163 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 3 | . . 3 . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat / *Min x2 / *Sto) -9/Mines History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 579 | -10/Materials | Discovered new exit (range 16) 657 | -10/Materials | Discovered new exit (range 16) 881 | -10/Materials | Discovered new exit (range 11) 1350 | -10/Materials | Discovered new exit (range 9) 1669 | -10/Materials | Core integrity fell below 50% 1777 | -10/Materials | Entered Mines 1777 | -10/Mines | Accompanied by 2 allies 1825 | -10/Mines | Found a hidden stash of uninstalled traps 1916 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1920 | -10/Mines | Found Prototype Device 2045 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2278 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2298 | -10/Mines | Destroyed YI-UF0 2550 | -10/Mines | Learned Materials stockpile data 2697 | -10/Mines | Discovered new exit (range 5) 2703 | -10/Mines | Core integrity fell below 20% 3022 | -10/Mines | Entered Materials 3022 | -9/Materials | Accompanied by 2 allies 3022 | -9/Materials | Evolved 2 slots: Utility x2 3292 | -9/Materials | Discovered new exit (range 6) 3611 | -9/Materials | Discovered new exit (range 11) 3665 | -9/Materials | Identified exit to Materials 3863 | -9/Materials | Identified exit to Storage 3951 | -9/Materials | Build established: Scavenger-Mutant 3970 | -9/Materials | Discovered new exit (range 5) 3980 | -9/Materials | Identified exit to Mines 4125 | -9/Materials | Discovered exit to Mines (range 8) 4622 | -9/Materials | First assault squad dispatched 4663 | -9/Materials | Build established: Mutant 4670 | -9/Materials | Core integrity fell below 50% 4911 | -9/Materials | Entered Mines 4911 | -9/Mines | Accompanied by 2 allies 4911 | -9/Mines | Self-destructed Last Messages --------------- 04692_ K-01 Serf collects debris. 04694_ U-05 Engineer builds a Wall. 04695_ Acquired 55 matter. 04696_ K-01 Serf collects debris. 04698_ Acquired 2 matter. 04701_ Acquired 7 matter. 04703_ Acquired 2 matter. 04703_ K-01 Serf collects debris. 04706_ Acquired 26 matter. 04707_ K-01 Serf collects debris. 04731_ Acquired 2 matter. 04754_ Acquired 3 matter. 04756_ Acquired 50 matter. 04772_ System corrupted: Substantial component data lost. 04811_ Technician 1a reports 0b10 security level has risen to 3. 04858_ System corrupted: IFF burst signal emitted. 04866_ Acquired Adv. Beam Rifle. LOCATION=MINES GOAL=ESCAPE Something is scanning the area. Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ???######???????#????????????? | | ??## ##### ## ?????????? | | ?## t ????????? | | ?# ????????????? | | ?# o @ #???????????????????? | | ?# #???????????????????? | | ?## o #???????????????????? | | ??#### #???????????????????? | | ??????# #???????????????????? | | ??????? t???????????????????? | | ???????# #??????????????????? | | ????????###??????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Targeting Accuracy 16 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalMediumStreamer Manual? 0 Play Time 00:20:11 Cumulative 319.5 hours Start 2022.06.10 @ 23:14:01 End 2022.06.11 @ 09:15:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 560 Rogue 405 Adventurer 148 Explorer 7 Win Type - Total 11 Types 9/0/1/1/0/0/0/0/0 Lore% 74 Gallery% 87 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d0fb534-10f2-470b-8fa4-e6ab795ceafa