Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.28 @ 09:28:52 Player: Cyurio Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (85) 425 Value Destroyed (2947) 2947 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (77) 77 TOTAL SCORE: 5809 Bonus ------- High Alert Combat Kills 77 Cogmind --------- Core Integrity 0/700 Matter 180/300 Energy 94/160 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- Scythe > --- INVENTORY (5) ---- Light Nuclear Core Large Storage Unit Improved Melee Analysis Suite Target Analyzer Flail Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Melee Analysis Suite Improved Melee Analysis Suite Improved Utility Shielding Hacking Suite > --- WEAPON ----------- Shock Bomb Launcher Scythe > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Armored Wheel Armored Wheel Armored Wheel Large Storage Unit Improved Melee Analysis Suite Target Analyzer Reaction Control System System Shield Flail Flail Heavy Hammer [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Signal Interpreter Device Weight Redist. System Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Heavy Hammer Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 4 | . . 1 2 1 Weapon . | . . . . . Parts Attached 82 | . 12 23 29 18 Power 13 | . 2 3 4 4 Engine 6 | . 2 2 2 . Core 7 | . . 1 2 4 Reactor . | . . . . . Propulsion 39 | . 5 12 15 7 Treads . | . . . . . Leg 30 | . 5 12 9 4 Wheel 8 | . . . 6 2 Hover 1 | . . . . 1 Flight . | . . . . . Utility 10 | . 1 3 5 1 Device 3 | . . 2 1 . Storage 1 | . . 1 . . Processor 3 | . 1 . 2 . Hackware 1 | . . . 1 . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 20 | . 4 5 5 6 Energy Gun 2 | . 2 . . . Energy Cannon 1 | . 1 . . . Ballistic Gun 4 | . 1 3 . . Ballistic Cannon . | . . . . . Launcher 4 | . . . 1 3 Special Weapon . | . . . . . Impact Weapon 5 | . . 1 2 2 Slashing Weapon 4 | . . 1 2 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 36 | . 1 7 15 13 Power 9 | . . 3 3 3 Propulsion 17 | . . 2 8 7 Utility 3 | . . . 3 . Weapon 7 | . 1 2 1 3 Highest Loss Streak 7 | . 1 3 7 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 99 98 91 92 Engine 9 | . 14 9 7 4 Core 1 | . . 1 . 2 Leg 23 | . 28 32 15 20 Wheel 3 | . . . 9 3 Device 2 | . . 10 . . Storage 10 | . 14 11 9 6 Processor 16 | . 13 11 20 22 Hackware 3 | . . . 6 6 Protection 1 | . . . 2 6 Energy Gun 5 | . 19 1 . . Energy Cannon 2 | . 2 6 . . Ballistic Gun 3 | . 5 10 . . Impact Weapon 5 | . . 1 10 6 Slashing Weapon 3 | . . 1 6 7 Naked Turns . | . . . . . Heaviest Build 39 | 12 14 33 35 39 Greatest Support 54 | 20 20 36 36 54 Greatest Overweight (x) 10 | . . 1 10 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | . 8 15 15 15 Average Capacity 13 | . 8 14 15 14 Most Carried 15 | . 8 15 15 15 Average Carried 12 | . 7 13 14 13 Final Capacity 15 | 8 8 15 15 5 Final Carried 15 | 6 8 14 15 5 Class Distribution -------------------- 57% | Scavenger-Mutant 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1306 | 200 184 416 395 111 Remotely . | . . . . . Salvage Created 3291 | . 569 945 1339 438 Parts 182 | . 38 66 55 23 Haulers Intercepted 5 | . 1 1 3 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 73 | . 14 17 30 12 Melee 25 | . . . 20 5 Guns 27 | . 14 13 . . Cannons 4 | . . 4 . . AOE 9 | . . . 2 7 Classes Destroyed 11 | . 4 4 . 3 Worker 2 | . . . . 2 Hauler 5 | . 1 1 3 . Recycler 1 | . . 1 . . Operator 1 | . . 1 . . Watcher 3 | . 1 . 2 . Swarmer 13 | . 3 . 5 5 Grunt 40 | . 11 10 16 3 Duelist 2 | . . 1 1 . Sentry 16 | . . 6 8 2 Hunter 1 | . . . . 1 Programmer 1 | . . . . 1 Best Kill Streak 6 | . 3 6 6 5 Combat Bots Only 6 | . 3 6 5 4 Max Kills in Single Turn 3 | . 1 1 1 3 Gunslinging . | . . . . . Exploded 2 | . . . 1 2 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 5799 | . 592 1193 2082 1932 Core 1439 | . 117 193 415 714 Absorbed by Shields . | . . . . . Redirected to Shielding 86 | . . . . 86 Regen/Repaired (Parts) 77 | . . . 77 . Core Remaining (%) 57 | 100 53 51 24 . Volleys Fired 136 | . 49 67 8 12 Largest 2 | . 2 2 1 1 Hottest 100 | . 100 83 30 36 Shots Fired 243 | . 94 129 8 12 Gun 191 | . 92 99 . . Cannon 32 | . 2 30 . . Launcher 20 | . . . 8 12 Special . | . . . . . Kinetic 125 | . 26 99 . . Thermal 98 | . 68 30 . . Explosive 15 | . . . 8 7 Electromagnetic 5 | . . . . 5 Robot Hit Streak 28 | . 15 28 6 4 Robot Miss Streak 4 | . 4 3 1 3 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 282 | . 66 107 81 28 Core Hits 121 | . 30 31 39 21 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 6 | . 1 . 4 1 Critical Strikes 13 | . 5 . 6 2 Burn 4 | . 4 . . . Destroy 1 | . 1 . . . Smash 6 | . . . 5 1 Sever 2 | . . . 1 1 Melee Attacks 147 | . . . 110 37 Impact 60 | . . . 52 8 Slashing 87 | . . . 58 29 Piercing . | . . . . . Sneak Attacks 4 | . . . 3 1 Combat Hostiles . | . . . . . Follow-up Attacks 20 | . . . 17 3 Damage Inflicted 7141 | . 805 1683 3080 1573 Guns 2103 | . 805 1298 . . Cannons 385 | . . 385 . . Explosions 1390 | . . . 567 823 Melee 3263 | . . . 2513 750 Ramming . | . . . . . Kinetic 1568 | . 270 1298 . . Thermal 955 | . 535 385 . 35 Explosive 1146 | . . . 567 579 Electromagnetic 209 | . . . . 209 Impact 1647 | . . . 1448 199 Slashing 1616 | . . . 1065 551 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 648 | . . . 457 191 Projectiles . | . . . . . Explosions 94 | . . . . 94 Melee 554 | . . . 457 97 Knockbacks 5 | . . . 4 1 Impact 5 | . . . 4 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 222 | . . . 80 142 Shots 7 | . . . 3 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 220 | . 220 162 11 9 Average Temperature 61 | . 75 46 4 4 Received Heat Transfer 1962 | . 321 483 855 303 Effects 1 | . 1 . . . Interference 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 11 | . . . 10 1 Impact Corruptions 20 | . . . 18 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | . 5 2 . . Heat Transferred 2668 | . 1804 814 . 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 563 | . 276 411 563 397 Initial 255 | . . 87 114 255 Average 226 | . 120 207 295 274 Maximum Alert Level 2 | . 1 2 2 1 Low Security (%) 46 | . 88 44 30 15 Level 1 46 | . 11 55 48 84 Level 2 7 | . . . 20 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 17 | . 4 2 5 6 Investigation 8 | . 3 . 3 2 Extermination 1 | . . . . 1 Reinforcement 4 | . 1 2 1 . Assault . | . . . . . Garrison 4 | . . . 1 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 8 | . 2 2 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 121 | . 21 27 52 21 Peak Tracking Total 7 | . 5 6 6 7 Tactical Retreats 12 | . . 2 8 2 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 3 | . 2 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 7 | . . 4 3 . Reused 2 | . . 1 1 . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . 1 1 . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 Garrison Access 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 26 | . 7 4 11 4 Terminals 20 | . 7 4 6 3 Fabricators 1 | . . . . 1 Repair Stations 1 | . . . 1 . Recycling Units 1 | . . . 1 . Scanalyzers 2 | . . . 2 . Garrison Access 1 | . . . 1 . Total Hacks 80 | . 21 13 39 7 Successful 58 | . 12 8 33 5 Failed 22 | . 9 5 6 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 34 | . 12 7 13 2 Terminals 63 | . 21 13 24 5 Fabricators 2 | . . . . 2 Repair Stations 2 | . . . 2 . Recycling Units 3 | . . . 3 . Scanalyzers 7 | . . . 7 . Garrison Access 3 | . . . 3 . Terminal Hacks 22 | . 5 5 11 1 Robot Analysis 1 | . . 1 . . Prototype ID Bank 1 | . . 1 . . Open DSF 1 | . . . . 1 Emergency Access Points 2 | . . 1 1 . Repair Station Index 1 | . 1 . . . Alert Level 2 | . . . 2 . Unreport Threat 1 | . . . 1 . Locate Traps 2 | . . 1 1 . Reprogram Traps 2 | . . 1 1 . Security Status 1 | . . . 1 . Surveillance Status 1 | . 1 . . . Investigation Status 1 | . . . 1 . Reinforcement Status 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Zone Layout 4 | . 3 . 1 . Fabricator Hacks 2 | . . . . 2 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 2 | . . . 2 . Report Inventory 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer 7 | . . . 7 . Insert Component 3 | . . . 3 . Analyze 4 | . . . 4 . Garrison Access Hacks 2 | . . . 2 . Seal Access 1 | . . . 1 . Coupler Status 1 | . . . 1 . Unauthorized Hacks 21 | . 7 3 9 2 Terminals 21 | . 7 3 9 2 Track 3 | . . . 3 . Assimilate 2 | . . . 1 1 Botnet 16 | . 7 3 5 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 20 | . 5 2 10 3 Full Trace Events 4 | . 1 . 2 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 3 . Parts Built . | . . . . . Authchips . | . . . . . Time 84 | . . . . 84 Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . . . 2 . Parts Scanalyzed 3 | . . . 3 . Part Schematics Acquired 3 | . . . 3 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 26 | . . . . 26 Highest-Rated Ally 26 | . . . . 26 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 4272 | . 1151 880 1472 769 Spaces Moved 2514 | 1 772 427 810 504 Core 4 | . . . 1 3 Treads . | . . . . . Legs 1917 | 1 772 427 347 370 Wheels 580 | . . . 462 118 Hover 13 | . . . . 13 Flight . | . . . . . Fastest Speed 50 | 120 120 120 90 50 Average Speed 124 | 120 120 124 130 123 Slowest Speed 550 | 120 120 190 550 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 2 95 45 69 16 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 11 | . . . . 11 Terrain Destroyed 106 | . . . 34 72 Melee 11 | . . . . 11 Projectile . | . . . . . AOE 95 | . . . 34 61 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 3199 | . 907 645 1062 585 Wait 245 | . 54 101 78 12 Move 2510 | . 771 426 809 504 Hop . | . . . . . Pick Up 55 | . 7 16 26 6 Fast Attach 21 | . 4 6 9 2 Attach 29 | . . 7 14 8 Detach 3 | . . . 3 . Swap 32 | . 8 10 6 8 Drop 50 | . 14 12 22 2 Fire 136 | . 49 67 8 12 Melee 118 | . . . 87 31 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 32 | -10/Materials | Discovered new exit (range 15) 71 | -10/Materials | Identified exit to Mines 238 | -10/Materials | Discovered new exit (range 3) 240 | -10/Materials | Identified exit to Materials 311 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered exit to Materials (range 15) 568 | -10/Materials | Discovered exit to Mines (range 12) 1097 | -10/Materials | Discovered exit to Materials (range 16) 1152 | -10/Materials | Entered another Materials area 1152 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1223 | -9/Materials | Build established: Scavenger-Mutant 1568 | -9/Materials | Discovered new exit (range 8) 1830 | -9/Materials | Lost 3 parts (1p1n1w) 2000 | -9/Materials | Discovered new exit (range 15) 2017 | -9/Materials | Identified exit to Materials 2032 | -9/Materials | Entered another Materials area 2032 | -8/Materials | Evolved 2 slots: Utility x2 2475 | -8/Materials | Lost 7 parts (1p4n2u) 2607 | -8/Materials | Repaired Aluminum Leg 2900 | -8/Materials | Core integrity fell below 50% 3003 | -8/Materials | Lost 3 parts (3n) 3013 | -8/Materials | Garrison activated, responded to threat 3281 | -8/Materials | Build established: Mutant 3447 | -8/Materials | Discovered new exit (range 11) 3503 | -8/Materials | Identified exit to Factory 3504 | -8/Materials | Entered Factory 3504 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3778 | -7/Factory | Build established: Scavenger-Mutant 4001 | -7/Factory | Garrison activated, responded to threat 4048 | -7/Factory | Discovered new exit (range 16) 4088 | -7/Factory | Lost 4 parts (1p3n) 4258 | -7/Factory | Core integrity fell below 50% 4259 | -7/Factory | Released all parts (6) 4269 | -7/Factory | Core integrity fell below 20% 4273 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04244_ Penetrated by Slug. 04251_ Scythe destroyed. 04254_ Gravmag System destroyed. 04254_ Lgt. Nuclear Core destroyed. 04256_ Slug penetrates Wall. 04256_ Hvy. Hammer destroyed. 04257_ Repair Station disabled. 04257_ S-27 Virus destroyed. 04257_ Missile Launcher destroyed. 04259_ Released Imp. Utility Shielding. 04259_ Released Hacking Suite. 04259_ Released Melee Analysis Suite. 04259_ Released Signal Interpreter. 04259_ Released Lrg. Storage Unit. 04259_ Released Imp. Melee Analysis Suite. 04259_ Acquired Scythe. 04261_ Destroyed VTOL Module. 04267_ Penetrated by Slug. 04271_ R-06 Scavenger collects VTOL Module. 04272_ Acquired Lgt. Nuclear Core. Map ----- +----------------------------------------------------+ | ????# """ # #???????????????????????????? | | ###?# """ # #???????????????????????????? | | #?# """ # """#???????????????????????????? | | ! #?# #! 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"""" r%!!! #?????????????????? | | ] ! Y # !!!#####?????????????????? | | < h # #?????????????????????? | | ^ #############?????????????????????? | | # ??????????????????????????????????? | | ????? #######??????????????????????????????????? | | ?????##??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Utility Shielding 66 Evasion (%) 55 Melee Accuracy 11 Offensive Hacking 10 Item Schematics ----------------- Lgt. Nuclear Core | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. Melee Analysis Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderElectronSaw Manual? 0 Play Time 00:52:28 Cumulative 39.3 hours Start 2022.06.28 @ 08:39:52 End 2022.06.28 @ 09:28:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 30 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c67c315-6b90-47a3-8e9f-3d725689c4a1