Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.09 @ 05:28:51 Player: Hermelin Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (172) 860 Value Destroyed (6228) 6228 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (1948) 1948 TOTAL SCORE: 14896 Bonus ------- High Alert Combat Kills 680 Follower Combat Kills 607 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -339 Cogmind --------- Core Integrity 0/1000 Matter 270/300 Energy 33/325 System Corruption 3% Temperature Cool (657) Movement Immobile (Siege) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (4) --- Armored Treads Heavy Treads > --- UTILITY (7) ------ Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Salvage Targeting Computer Damper Plating > --- WEAPON (5) ------- Heavy Gatling Laser Gauss Rifle Gauss Rifle Heavy Machine Gun KE Penetrator > --- INVENTORY (26) --- Enhanced Nuclear Core Quantum Reactor Improved Medium Treads Heavy Treads Heavy Siege Treads Advanced Cooling System High-capacity Matter Pod (200) 0b10 Alert Chip Improved Target Analyzer Improved Core Analyzer Weapon Cycler Improved Propulsion Shielding Damper Plating Powered Armor Powered Armor Powered Armor Powered Armor Force Rifle Gauss Rifle Heavy Machine Gun Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Armored Treads Medium Treads Heavy Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Salvage Targeting Computer Damper Plating > --- WEAPON ----------- Force Rifle Heavy Gatling Laser Gauss Rifle Heavy Machine Gun KE Penetrator > --- INVENTORY -------- Enhanced Nuclear Core Quantum Reactor Improved Medium Treads Heavy Treads Heavy Siege Treads High-capacity Matter Pod 0b10 Alert Chip Improved Target Analyzer Improved Core Analyzer Weapon Cycler Improved Propulsion Shielding Damper Plating Powered Armor Powered Armor Powered Armor Powered Armor Force Rifle Gauss Rifle Gauss Rifle Heavy Machine Gun Heavy Machine Gun Advanced EMP Blaster [Rating: 89] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Salvage Targeting Computer Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Wave Gun Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Gar Fac Fac Was Fac Slots Evolved 10 | . . . . . 4 . 2 2 . . 2 . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . 1 . . Utility 5 | . . . . . 2 . 1 2 . . . . . Weapon 3 | . . . . . 2 . . . . . 1 . . Parts Attached 125 | 6 17 2 1 1 10 24 11 3 13 6 23 4 4 Power 11 | 1 . 1 . 1 1 3 . . 1 . 2 1 . Engine 8 | 1 . 1 . 1 1 3 . . 1 . . . . Core 2 | . . . . . . . . . . . 2 . . Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 21 | 2 1 . . . 2 3 3 1 2 . 5 1 1 Treads 21 | 2 1 . . . 2 3 3 1 2 . 5 1 1 Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 30 | 1 5 . . . 3 3 3 2 1 4 7 1 . Device 3 | . . . . . . . . . . . 3 . . Storage 10 | 1 4 . . . . 1 1 . . 3 . . . Processor 4 | . . . . . . 1 1 1 . . 1 . . Hackware . | . . . . . . . . . . . . . . Protection 13 | . 1 . . . 3 1 1 1 1 1 3 1 . Artifact . | . . . . . . . . . . . . . . Weapon 63 | 2 11 1 1 . 4 15 5 . 9 2 9 1 3 Energy Gun 5 | . . . . . . . . . 3 . 1 1 . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 41 | 2 7 . 1 . . 11 5 . 4 2 6 . 3 Ballistic Cannon 5 | . . . . . 4 1 . . . . . . . Launcher 12 | . 4 1 . . . 3 . . 2 . 2 . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 2 . . . . 3 1 . Parts Lost 28 | . 1 1 . . . 3 . . 8 . 13 . 2 Power 3 | . . 1 . . . . . . 1 . 1 . . Propulsion 7 | . . . . . . . . . 2 . 4 . 1 Utility 4 | . 1 . . . . . . . 1 . 2 . . Weapon 14 | . . . . . . 3 . . 4 . 6 . 1 Highest Loss Streak 6 | . 1 1 . . . 2 . . 3 . 6 . 1 Average Slot Usage (%) 97 | . 97 99 100 100 100 99 100 100 99 100 99 83 81 Engine 8 | . 14 13 14 14 9 8 7 6 5 6 1 . . Treads 22 | . 28 28 28 28 18 17 23 20 19 20 22 17 16 Storage 22 | . 24 28 28 28 18 26 23 20 20 20 17 17 17 Processor 6 | . . . . . . 4 12 20 20 20 12 5 5 Protection 3 | . . . . . 18 4 2 6 6 6 4 5 5 Energy Gun 1 | . . . . . . . . . 2 6 2 5 9 Ballistic Gun 22 | . 27 24 14 14 2 27 30 26 22 20 22 22 18 Ballistic Cannon 3 | . . . . . 32 7 . . . . . . . Launcher 2 | . . 3 14 14 . . . . . . 2 . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 165 | 9 37 41 41 41 64 77 88 108 110 111 135 165 165 Greatest Support 120 | 40 40 40 40 40 42 42 62 68 68 62 88 118 120 Greatest Overweight (x) 1 | . . 1 1 1 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . . 1 . 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 26 | 6 16 16 16 16 16 22 24 24 24 26 26 26 26 Average Capacity 20 | 5 13 16 16 16 16 21 22 24 24 24 26 26 26 Most Carried 26 | 6 16 16 16 16 16 22 23 24 24 26 26 26 26 Average Carried 19 | 3 12 15 15 15 15 21 21 21 23 24 24 25 25 Final Capacity 26 | 6 16 16 16 16 16 22 24 24 24 26 26 26 26 Final Carried 26 | 6 16 16 16 16 16 22 23 24 24 26 26 26 25 Class Distribution -------------------- 46% | Hauler-Skirmisher 34% | Mutant 11% | Scavenger-Skirmisher 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Hauler-Skirmisher | -8/Storage Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -6/Factory Hauler-Skirmisher | -6/Garrison Hauler-Skirmisher | -6/Factory Hauler-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Waste Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Gar Fac Fac Was Fac Matter Collected 5526 | 264 406 39 18 22 227 1742 461 159 585 201 830 86 486 Remotely . | . . . . . . . . . . . . . . Salvage Created 8226 | 76 479 126 . 6 181 2201 896 185 1098 227 1552 315 884 Parts 454 | 2 31 16 . 2 11 122 58 7 57 18 83 5 42 Haulers Intercepted 12 | . 2 . . . . 5 2 1 . . 2 . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Gar Fac Fac Was Fac Combat Hostiles Destroyed 126 | . 12 5 . 3 4 35 13 1 20 3 20 1 9 Guns 78 | . 8 2 . . . 25 12 1 11 3 6 1 9 Cannons 9 | . . . . . 4 5 . . . . . . . AOE 34 | . 4 3 . 3 . 5 1 . 9 . 9 . . Classes Destroyed 19 | 1 6 2 . . 3 3 1 . . . 1 1 1 Worker 8 | . 1 . . . . 2 3 . . . . . 2 Builder 5 | . . 1 . . . . 1 . . . 2 . 1 Tunneler 3 | . . 1 . . . . 1 . . . . . 1 Hauler 12 | . 2 . . . . 5 2 1 . . 2 . . Recycler 8 | 1 1 . . . . 3 2 . . . . . 1 Mechanic 1 | . . . . . . 1 . . . . . . . Operator 4 | . 1 . . . 1 1 . . . 1 . . . Watcher 2 | . 1 . . . . . . . . . 1 . . Swarmer 27 | . 8 3 . 3 . 4 . . 6 . 3 . . Grunt 43 | . 4 2 . . 1 16 5 . 9 . 2 . 4 Brawler 2 | . . . . . 1 1 . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . Sentry 20 | . . . . . 1 11 . 1 3 2 2 . . Hunter 20 | . . . . . 1 1 4 . 1 . 10 . 3 Programmer 10 | . . . . . . . 4 . 1 1 2 . 2 Behemoth 1 | . . . . . . . . . . . 1 . . Compactor 1 | . . . . . . . . . . . . 1 . Surgeon 1 | . . . . . . . . . . . . . 1 Thug 1 | . . . . . 1 . . . . . . . . Martyr 1 | . . . . . . . . . . . . . 1 Best Kill Streak 10 | 1 4 4 . 3 2 7 6 2 7 1 10 1 9 Combat Bots Only 10 | . 4 3 . 3 2 5 4 1 7 1 10 1 5 Max Kills in Single Turn 4 | 1 3 3 . 2 2 4 3 1 4 1 2 1 2 Gunslinging 1 | . . . . . . . . . 1 . . . 1 Exploded 4 | . 3 3 . 2 . 3 1 . 4 . 2 . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Gar Fac Fac Was Fac Damage Taken 10325 | . 540 239 . 58 200 1967 370 42 1843 293 2901 10 1862 Core 1517 | . 104 24 . . 13 132 38 3 163 13 312 . 715 Absorbed by Shields . | . . . . . . . . . . . . . . Reduced by Siege Mode 20 | . . . . . . . . . . . . . 20 Core Remaining (%) 78 | 100 . . . 48 . 73 94 . . 78 . . . Volleys Fired 353 | 2 61 13 . 5 11 96 28 2 36 12 54 3 30 Largest 5 | 2 2 2 . 1 4 4 4 4 4 4 5 5 5 Hottest 271 | 40 40 40 . 30 140 140 112 112 165 165 199 199 271 Shots Fired 1110 | 4 114 24 . 5 44 361 107 8 123 45 151 15 109 Gun 968 | 4 106 22 . . 4 302 107 8 119 45 127 15 109 Cannon 93 | . . . . . 39 54 . . . . . . . Launcher 49 | . 8 2 . 5 1 5 . . 4 . 24 . . Special . | . . . . . . . . . . . . . . Kinetic 1016 | 4 106 22 . . 43 356 107 8 110 35 119 12 94 Thermal 45 | . . . . . . . . . 9 10 8 3 15 Explosive 18 | . 8 2 . 5 1 2 . . . . . . . Electromagnetic 31 | . . . . . . 3 . . 4 . 24 . . Robot Hit Streak 22 | 4 12 7 . 10 9 13 18 8 16 22 11 8 11 Robot Miss Streak 8 | . 4 3 . . 5 4 6 1 6 2 8 2 5 Penetration Max 1 | . . . . . . . . . 1 . 1 . 1 Secondary Targets 13 | . . 1 . . . 2 2 . 5 . 1 . 2 Max Gunslinging Chain 1 | . . 1 . . . 1 1 . 1 . 1 . 1 Shots Hit Robots 760 | 4 73 14 . 3 26 232 77 6 103 35 99 13 75 Core Hits 406 | 3 37 13 . 5 10 88 54 7 67 14 72 7 29 Critical Hits 18 | . . . . . . 5 1 . 3 1 5 . 3 Critical Kills 3 | . . . . . . . . . 1 1 1 . . Critical Parts Destroyed 14 | . . . . . . 5 1 . 2 . 3 . 3 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 17561 | 26 1158 363 . 348 396 4248 1965 127 2316 829 3491 311 1983 Guns 11905 | 26 542 120 . . 24 2994 1135 127 1871 829 1956 311 1970 Cannons 925 | . . . . . 372 553 . . . . . . . Explosions 4694 | . 616 243 . 348 . 699 830 . 445 . 1513 . . Melee . | . . . . . . . . . . . . . . Ramming 37 | . . . . . . 2 . . . . 22 . 13 Kinetic 11776 | 26 542 120 . . 396 3547 1135 127 1696 618 1844 287 1438 Thermal 1670 | . . . . . . . 366 . 303 211 234 24 532 Explosive 1915 | . 616 243 . 348 . 244 464 . . . . . . Electromagnetic 2163 | . . . . . . 455 . . 317 . 1391 . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . 1 . . 2 2 3 3 3 Average Corruption 2 | . . . . . . 1 . . 1 2 1 3 3 Corruption Purged . | . . . . . . . . . . . . . . Effects 42 | . . . . . . 3 . . 5 8 6 6 14 Message Errors 11 | . . . . . . 1 . . 3 4 2 1 . Matter Fused 7 | . . . . . . . . . . . . 2 5 Heat Flow Errors 4 | . . . . . . . . . . . 1 1 2 Energy Discharges 7 | . . . . . . 1 . . 1 3 1 . 1 Data Loss (minor) 3 | . . . . . . . . . . . 1 2 . Targeting Errors 9 | . . . . . . . . . 1 1 1 . 6 Weapon Failures 1 | . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 171 | . 35 12 . 53 14 1 49 . . . 7 . . Projectiles 14 | . . . . . 14 . . . . . . . . Explosions 157 | . 35 12 . 53 . 1 49 . . . 7 . . Melee . | . . . . . . . . . . . . . . Knockbacks 8 | . . . . . 1 7 . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 8 | . . . . . 1 7 . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 535 | . 161 32 . 28 . 103 41 . 31 . 139 . . Shots 21 | . 5 1 . 2 . 4 1 . 1 . 7 . . Rammed 3 | . . . . . . 1 . . . . 1 . 1 Targets Rammed 4 | . . . . . . 1 . . . . 1 . 2 Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . 1 Highest Temperature 893 | . 6 10 . . 337 302 21 33 338 291 351 194 893 Average Temperature 128 | . 5 6 . . 115 74 7 14 114 126 95 79 306 Received Heat Transfer 1761 | . 48 90 . . 18 738 18 18 513 54 192 . 72 Effects 25 | . . . . . 1 . . . . . 2 . 22 Energy Bleed 7 | . . . . . 1 . . . . . . . 6 Interference 2 | . . . . . . . . . . . 1 . 1 Matter Decay 3 | . . . . . . . . . . . 1 . 2 Short Circuit 3 | . . . . . . . . . . . . . 3 Damage (minor) 4 | . . . . . . . . . . . . . 4 Damage (major) 2 | . . . . . . . . . . . . . 2 Damage (core) 4 | . . . . . . . . . . . . . 4 Siege Activations 2 | . . . . . . . . . . . . . 2 Total Turns 41 | . . . . . . . . . . . . . 41 Longest Duration 23 | . . . . . . . . . . . . . 23 Robots Corrupted 5 | . . . . . . . . . . . 5 . . Combat Hostiles 5 | . . . . . . . . . . . 5 . . Parts Fried 20 | . . . . . . 3 . . 1 . 16 . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 5 | . . . . . 1 . . . . 2 . . 2 Heat Transferred 2094 | . . . . . . . 250 . 426 296 298 37 787 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . 4 . 3 . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Gar Fac Fac Was Fac Peak Influence 721 | 5 266 208 . 100 197 664 662 359 721 493 641 302 570 Initial 378 | . 3 88 . . 17 18 233 324 251 378 182 194 71 Average 269 | 1 151 92 . 25 72 371 278 342 530 375 417 275 288 Maximum Alert Level 3 | . 1 1 . . . 2 2 1 3 2 2 1 2 Low Security (%) 40 | 100 72 92 . 100 100 16 17 . . . 17 10 39 Level 1 32 | . 27 7 . . . 29 74 100 27 71 18 89 19 Level 2 25 | . . . . . . 53 7 . 54 28 63 . 41 Level 3 1 | . . . . . . . . . 18 . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 32 | . 3 . . . 1 4 6 1 . 2 9 . 6 Investigation 10 | . 2 . . . 1 1 2 . . 1 1 . 2 Extermination 6 | . . . . . . . 3 . . 1 1 . 1 Reinforcement 11 | . 1 . . . . 1 1 . . . 5 . 3 Assault 4 | . . . . . . 2 . . . . 2 . . Garrison 1 | . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 2 . 1 Haulers Reinforced 5 | . . . . . . . 1 . . . 2 . 2 Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Gar Fac Fac Was Fac Distress Signals 5 | . 1 . . . 1 2 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 205 | . 37 5 . 4 11 51 15 1 22 7 35 5 12 Peak Tracking Total 8 | . 4 3 . 3 4 6 3 1 8 4 6 2 5 Tactical Retreats 15 | . 8 . . . 3 2 . . . . 2 . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Gar Fac Fac Was Fac Traps Triggered 6 | . . . . . . 1 . . 1 1 3 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 3 | . . . . . . 3 . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Gar Fac Fac Was Fac Machines Disabled 30 | . 1 . . 3 . 4 19 . . . 2 . 1 Max in Single Turn 4 | . 1 . . 2 . 2 4 . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Gar Fac Fac Was Fac Machines Accessed 41 | . 10 . 2 . 3 11 4 1 . 6 2 . 2 Terminals 26 | . 7 . . . 1 8 2 . . 4 2 . 2 Fabricators 2 | . . . . . . . 1 . . 1 . . . Repair Stations 3 | . 1 . . . . 2 . . . . . . . Recycling Units 4 | . 2 . . . 1 1 . . . . . . . Scanalyzers 3 | . . . . . 1 . 1 . . 1 . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Total Hacks 144 | . 39 . 2 . 8 34 15 1 . 33 6 . 6 Successful 98 | . 28 . 2 . 4 23 11 1 . 25 2 . 2 Failed 45 | . 10 . . . 4 11 4 . . 8 4 . 4 Catastrophic 6 | . 1 . . . . 1 2 . . 1 . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 49 | . 20 . 1 . 2 12 . . . 7 1 . 6 Terminals 88 | . 29 . . . 3 28 5 . . 11 6 . 6 Fabricators 8 | . . . . . . . 2 . . 6 . . . Repair Stations 8 | . 4 . . . . 4 . . . . . . . Recycling Units 11 | . 6 . . . 3 2 . . . . . . . Scanalyzers 26 | . . . . . 2 . 8 . . 16 . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Terminal Hacks 39 | . 13 . 2 . 1 14 1 . . 5 2 . 1 Record 1 | . . . 1 . . . . . . . . . . Part Schematic 6 | . 1 . . . . 2 1 . . 1 1 . . Robot Analysis 3 | . 2 . . . . 1 . . . . . . . Prototype ID Bank 4 | . 1 . . . . 3 . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . Branch Access Points 2 | . 1 . . . . . . . . 1 . . . Terminal Index 3 | . 1 . . . . 1 . . . 1 . . . Repair Station Index 1 | . . . . . . . . . . . . . 1 Alert Level 1 | . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . Locate Traps 6 | . 3 . . . . 2 . . . 1 . . . Disarm Traps 1 | . . . . . . 1 . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . Zone Layout 5 | . 1 . . . 1 1 . . . 1 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 2 . . 2 . . . Load Schematic 2 | . . . . . . . 1 . . 1 . . . Build 2 | . . . . . . . 1 . . 1 . . . Repair Station Hacks 8 | . 4 . . . . 4 . . . . . . . Scan Component 4 | . 2 . . . . 2 . . . . . . . Repair 4 | . 2 . . . . 2 . . . . . . . Recycling Unit Hacks 6 | . 3 . . . 2 1 . . . . . . . Report Inventory 4 | . 2 . . . 1 1 . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . Scanalyzer 23 | . . . . . . . 8 . . 15 . . . Insert Component 11 | . . . . . . . 4 . . 7 . . . Analyze 12 | . . . . . . . 4 . . 8 . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . Unauthorized Hacks 17 | . 8 . . . 1 4 . . . 3 . . 1 Terminals 11 | . 6 . . . . 3 . . . 1 . . 1 Track 6 | . 4 . . . . 1 . . . 1 . . . Botnet 4 | . 1 . . . . 2 . . . . . . 1 Operators 1 | . 1 . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . 2 . . . Prioritize 1 | . . . . . . . . . . 1 . . . Siphon 1 | . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 1 1 . . . . . . . Tunnel 4 | . 2 . . . 1 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 33 | . 8 . . . 3 8 4 . . 6 2 . 2 Full Trace Events 3 | . . . . . . 1 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 15 | . 1 . . . . 2 4 . . 7 1 . . Parts Built 2 | . . . . . . . 1 . . 1 . . . Matter 178 | . . . . . . . 102 . . 76 . . . Time 76 | . . . . . . . 25 . . 51 . . . Total Part Build Rating 2 | . . . . . . . 1 . . 1 . . . Parts Repaired 4 | . 2 . . . . 2 . . . . . . . Time 122 | . 52 . . . . 70 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter 240 | . 240 . . . . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . . . . . Parts Scanalyzed 10 | . . . . . . . 4 . . 6 . . . Part Schematics Acquired 9 | . . . . . . . 3 . . 6 . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Fac Gar Fac Fac Was Fac Used RIF Installer 1 | . . . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Gar Fac Fac Was Fac Total Allies 22 | . . . . 3 . . . . . . . 19 . Largest Group 19 | . . . . 3 3 . . . . . . 19 15 Highest-Rated Group 714 | . . . . 71 71 . . . . . . 714 601 Highest-Rated Ally 50 | . . . . 31 31 . . . . . . 50 50 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 210 | . . . . 2 15 . . . . . . 111 82 Total Damage 6535 | . . . . 42 274 . . . . . . 4012 2207 Kills 23 | . . . . 1 1 . . . . . . 9 12 Allies Corrupted 2 | . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Gar Fac Fac Was Fac Robot Analysis Total 3 | . 2 . . . . 1 . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Gar Fac Fac Was Fac Turns Passed 10101 | 125 1590 486 656 665 560 1658 1037 39 666 694 924 415 586 Spaces Moved 4598 | 63 808 257 361 373 179 623 498 15 258 343 370 209 241 Core 3 | 3 . . . . . . . . . . . . . Treads 4595 | 60 808 257 361 373 179 623 498 15 258 343 370 209 241 Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 180 160 177 177 181 181 181 181 183 183 183 Average Speed 176 | 154 160 165 180 167 179 189 181 183 184 181 185 183 183 Slowest Speed 190 | 160 160 180 180 180 185 190 181 186 186 181 190 187 185 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 96 42 70 77 23 96 18 1 45 14 14 88 10 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 5 | . 2 . 1 . 1 1 . . . . . . . Known Exits Taken 4 | . 1 . . 1 1 . . 1 . . . . . Unknown Exits Taken 6 | 1 . 1 1 . . 1 1 . . 1 . . . Scrap Searched 2 | . . . . 2 . . . . . . . . . Spaces Dug 23 | . 7 16 . . . . . . . . . . . Terrain Destroyed 210 | . 29 16 . 22 5 24 54 . 13 . 40 . 7 Melee . | . . . . . . . . . . . . . . Projectile 11 | . . . . . . . . . 2 . 2 . 7 AOE 199 | . 29 16 . 22 5 24 54 . 11 . 38 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Gar Fac Fac Was Fac Total 5924 | 85 1017 298 368 409 397 922 577 21 371 395 509 238 317 Wait 617 | 7 94 26 4 28 180 135 17 . 48 16 28 4 30 Move 4585 | 62 807 256 360 372 178 622 497 14 256 342 370 208 241 Hop . | . . . . . . . . . . . . . . Pick Up 124 | 7 22 1 1 1 9 20 10 2 12 8 22 5 4 Fast Attach 28 | 6 3 . . 1 . 11 3 . . . 1 3 . Attach 40 | . 1 1 . . 4 3 2 2 8 . 16 . 3 Detach 1 | . . . . . . . . . . . . . 1 Swap 57 | . 13 1 1 . 6 10 6 1 5 6 6 1 1 Drop 113 | 1 16 . 2 2 9 24 14 . 6 11 9 14 5 Fire 353 | 2 61 13 . 5 11 96 28 2 36 12 54 3 30 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 4 | . . . . . . 1 . . . . 1 . 2 Escape Stasis 2 | . . . . . . . . . . . 2 . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory -6/Factory -6/Garrison -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 42 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 10) 433 | -10/Materials | Discovered new exit (range 9) 643 | -10/Materials | Discovered new exit (range 16) 714 | -10/Materials | Central database locked down 714 | -10/Materials | Identified exit to Mines 819 | -10/Materials | Repaired Lgt. Treads 846 | -10/Materials | Repaired Lgt. Assault Rifle 990 | -10/Materials | Discovered new exit (range 7) 1419 | -10/Materials | Discovered new exit (range 15) 1716 | -10/Materials | Entered Mines 1721 | -10/Mines | Discovered new exit (range 7) 1820 | -10/Mines | Discovered new exit (range 5) 2047 | -10/Mines | Discovered new exit (range 11) 2078 | -10/Mines | Core integrity fell below 50% 2168 | -10/Mines | Assembled infested the area 2202 | -10/Mines | Entered Exiles 2246 | -10/Exiles | Met 8R-AWN 2276 | -10/Exiles | Met EX-HEX 2379 | -10/Exiles | Met EX-DEC 2413 | -10/Exiles | Learned location of Zion (-7) 2597 | -10/Exiles | Met EX-BIN 2622 | -10/Exiles | Aligned with FarCom system 2624 | -10/Exiles | Given EX-Vault access code 2667 | -10/Exiles | Opened EX-Vault 2682 | -10/Exiles | Found 0b10 Alert Chip 2719 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2835 | -10/Exiles | Discovered new exit (range 14) 2858 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2858 | -10/Exiles | Entered Mines 3083 | -9/Mines | Identified exit to Materials 3166 | -9/Mines | Discovered exit to Materials (range 13) 3419 | -9/Mines | Received a Mining Laser from a helpful Derelict 3523 | -9/Mines | Entered Materials 3523 | -8/Materials | Accompanied by 3 allies 3523 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 3524 | -8/Materials | Identified exit to Storage 3528 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3633 | -8/Materials | Found Powered Armor 3637 | -8/Materials | Found Powered Armor 3640 | -8/Materials | Found Powered Armor 3643 | -8/Materials | Found Powered Armor 3806 | -8/Materials | Build established: Tank 4083 | -8/Materials | Entered Storage 4741 | -8/Storage | Build established: Hauler-Skirmisher 4844 | -8/Storage | Repaired Arm. Treads 5283 | -8/Storage | First assault squad dispatched 5440 | -8/Storage | Repaired Autogun 5496 | -8/Storage | Discovered new exit (range 16) 5741 | -8/Storage | Entered Factory 5741 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6542 | -7/Factory | Fabricated Hcp. Storage Unit? 6752 | -7/Factory | Discovered new exit (range 9) 6778 | -7/Factory | Entered another Factory area 6778 | -6/Factory | Evolved 2 slots: Utility x2 6791 | -6/Factory | Identified exit to Garrison 6793 | -6/Factory | Garrison activated, responded to threat 6817 | -6/Factory | Entered Garrison 6999 | -6/Garrison | Lost 3 parts (1p1n1w) 7102 | -6/Garrison | Triggered checkpoint 7114 | -6/Garrison | Destroyed 7 combat bots 7203 | -6/Garrison | Discovered new exit (range 19) 7474 | -6/Garrison | Installed Relay Interface Framework 7483 | -6/Garrison | Entered Factory 7686 | -6/Factory | Identified exit to Lower Caves 7874 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 8008 | -6/Factory | Discovered new exit (range 16) 8177 | -6/Factory | Entered another Factory area 8177 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8230 | -5/Factory | Spotted B-75 Beast 8342 | -5/Factory | Destroyed B-75 Beast 8554 | -5/Factory | Destroyed 10 combat bots 8563 | -5/Factory | Lost 6 parts (1p3n1u1w) 9077 | -5/Factory | First assault squad dispatched 9101 | -5/Factory | Sucked down chute 9101 | -5/Factory | Entered Waste 9116 | -5/Waste | Spotted C-40 Crusher 9128 | -5/Waste | Warlord forces began an assault 9132 | -5/Waste | Allies destroyed C-40 Crusher 9134 | -5/Waste | Spotted C-40 Crusher 9135 | -5/Waste | Destroyed C-40 Crusher 9149 | -5/Waste | Found Damper Plating 9169 | -5/Waste | Spotted C-40 Crusher 9180 | -5/Waste | Found Damper Plating 9180 | -5/Waste | Allies destroyed C-40 Crusher 9181 | -5/Waste | Spotted C-40 Crusher 9184 | -5/Waste | Spotted C-40 Crusher 9185 | -5/Waste | Allies destroyed C-40 Crusher 9186 | -5/Waste | Allies destroyed C-40 Crusher 9221 | -5/Waste | Spotted C-40 Crusher 9223 | -5/Waste | Allies destroyed C-40 Crusher 9417 | -5/Waste | Discovered new exit (range 16) 9429 | -5/Waste | Build established: Scavenger-Skirmisher 9516 | -5/Waste | Entered Factory 9516 | -5/Factory | Accompanied by 15 allies 10057 | -5/Factory | P-70 Sage assimilated allied AJ-6K1(m) 10074 | -5/Factory | Core integrity fell below 50% 10082 | -5/Factory | Core integrity fell below 20% 10103 | -5/Factory | Core destroyed Last Messages --------------- 10090_ K-01 Serf collects debris. 10091_ KE Penetrator permanently disabled. 10091_ Overheating: Short circuit. 10092_ System corrupted: Heat flow error (+167). 10092_ K-01 Serf collects debris. 10093_ Overheating: Energy bleed (-1). 10093_ Ended siege mode. 10094_ Imp. Medium Treads permanently disabled. 10094_ Overheating: Short circuit. 10094_ K-01 Serf collects debris. 10095_ Acquired 56 matter. 10096_ Overheating: Energy bleed (-1). 10096_ Acquired 44 matter. 10099_ K-01 Serf collects debris. 10099_ C-30 ARC bursts open, deploying its payload. 10099_ P-70 Sage unfolds itself. 10099_ K-01 Serf collects debris. 10100_ Overheating: Gauss Rifle damaged (-70). 10101_ Overheating: Hvy. Treads damaged (-120). 10103_ Overheating: Core damaged (-180). Map ----- +----------------------------------------------------+ | ????????????????????????????????????# """" # | | ????????????????????????????????????# """" # | | ????????????????????????????????????# """" # "" | | ????????????????????????????????????? """" # """" | | ??????????????????????????????????????? # """" | | ????????????????????????????????#########+## | | ???????????????????????????"" / + | | ????????????????????????????????###### ## | | ????????????????????????????????###### ######+# | | ????????????????????????????????# ] # #?##?#=# | | ??????????????????????h?h???w???# # ### ?#%# | | ????????????????????????????????# # # ##%# | | ????????????????????????????????# + * *%%!!# | | ???????????????????#????????????# w####### ==%!# | | ???????????????????# ???????????# #?????#=! | | ???????????????????# ???????????# #?????# !%!* | | ???????????????????#k???????????#! ##########%=! | | ???????????????????# ###############"" [!!*%=%[[ | | ???????????????????# [%=*%%[= | | ???????????????????# ##[###### | | ???????????????????# ###################????? | | ??????????????###### #?????????????????????? | | ??????? % #?????????????????????? | | ??????? #####+###= #?????????????????????? | | ??????????????????# # = #########?????????????? | | ??????????????????# +|@ku #?????????????? | | ??????????????????# ## = #?????????????? | | ??????????????????# ] ?#! #?????????????? | | ??????????????????# ??# [ k %p/ ??????? | | ??????????????????# ??# ##### # ?????????? | | ??????????????????###???# #?????#?????????????? | | ??????????????????????? #???????????????????? | | ??????????????????????###### #???????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????? ???????????????????? | | ???????????????????????????? ???????????????????? | | ???????????????????????????? #??????????????????? | | ???????????????????????????? ##??????????????????? | | ???????????????????????????? #???????????????????? | | ?????????????????????????????#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 15 Resistance: EM 90 Evasion (%) 40 Target Analysis 5 Recoil Reduction 4 Salvage Targeting 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Magnetic Acceleration Cannon | -8/Storage | Hacked Weapon Cycler | -8/Storage | Hacked Powered Armor | -7/Factory | Scanalyzed Adv. EMP Blaster | -7/Factory | Scanalyzed Autogun | -7/Factory | Scanalyzed Imp. Kinecellerator | -7/Factory | Hacked Centrium Wheel | -6/Factory | Hacked Med. Treads | -6/Factory | Scanalyzed Imp. Weapon Shielding | -6/Factory | Scanalyzed Med. Reactive Plating | -6/Factory | Scanalyzed Tesla Rifle | -6/Factory | Scanalyzed Arm. Treads | -6/Factory | Scanalyzed Fission Core | -6/Factory | Scanalyzed Imp. Force Field | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationRemoteMultirail Manual? 0 Play Time 01:39:07 Cumulative 409.3 hours Start 2020.12.04 @ 15:58:17 End 2020.12.09 @ 05:28:51 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 148 Adventurer 3 Explorer 0 Win Type - Total 6 Types 3/1/0/1/0/1/0/0/0 Lore% 90 Gallery% 94 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a07cea77-c9e5-4d71-a78d-6956cb9a2a6d