Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.21 @ 14:32:07 Player: Joshua Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (14) 70 Value Destroyed (167) 167 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1537 Bonus ------- None Cogmind --------- Core Integrity 374/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (4) ------ Medium Storage Unit Large Storage Unit Targeting Computer Medium Armor Plating > --- WEAPON (2) ------- Light Cannon Light Cannon > --- INVENTORY (14) --- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Compact Wheel Large Storage Unit Improved Sensor Array Improved Terrain Scanner EM Pulse Gun Assault Rifle Assault Rifle Assault Rifle Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Medium Storage Unit Improved Terrain Scanner Medium Armor Plating > --- WEAPON ----------- Light Cannon Light Cannon > --- INVENTORY -------- Ion Engine Light Treads Light Treads Improved Sensor Array EM Pulse Gun Assault Rifle Assault Rifle Assault Rifle Grenade Launcher Mining Laser [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Light Cannon Energy Gun Medium Laser Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 21 | 7 2 . 12 . Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 2 | 2 . . . . Treads . | . . . . . Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 2 2 . 4 . Device 2 | 1 . . 1 . Storage 4 | 1 2 . 1 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 10 | 2 . . 8 . Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon 5 | . . . 5 . Launcher 1 | . . . 1 . Special Weapon 2 | . . . 2 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . Average Slot Usage (%) 98 | . 100 100 97 100 Engine 11 | . 14 14 11 11 Wheel 23 | . 28 28 22 22 Device 4 | . 12 . 3 . Storage 20 | . 15 28 22 22 Processor 5 | . . . 6 11 Protection 7 | . . . 9 11 Energy Gun 6 | . 28 28 . . Ballistic Cannon 15 | . . . 20 22 Naked Turns . | . . . . . Heaviest Build 43 | 13 20 20 43 42 Greatest Support 26 | 26 26 26 26 26 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 14 | 6 10 10 14 14 Average Capacity 11 | 5 6 10 12 14 Most Carried 14 | 6 10 10 14 14 Average Carried 10 | 4 6 10 12 14 Final Capacity 14 | 6 10 10 14 14 Final Carried 14 | 5 10 10 14 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 620 | 270 . . 136 214 Remotely . | . . . . . Salvage Created 321 | 82 93 . 136 10 Parts 34 | 3 13 . 18 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 8 | . 3 . 4 1 Guns 3 | . 3 . . . Cannons 5 | . . . 4 1 Classes Destroyed 8 | 2 2 . 3 1 Builder 1 | . . . 1 . Tunneler 1 | 1 . . . . Hauler 1 | . 1 . . . Recycler 2 | 1 . . 1 . Watcher 1 | . . . 1 . Swarmer 6 | . 3 . 3 . Sentry 1 | . . . 1 . Assembled 1 | . . . . 1 Best Kill Streak 5 | 2 3 . 5 1 Combat Bots Only 3 | . 3 . 3 1 Max Kills in Single Turn 1 | 1 1 . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 314 | . 95 . 219 . Core 49 | . 23 . 26 . Absorbed by Shields . | . . . . . Core Remaining (%) 95 | 100 . 90 . . Volleys Fired 40 | 5 7 . 25 3 Largest 2 | 2 2 . 2 2 Hottest 100 | 90 90 . 100 70 Shots Fired 77 | 10 14 . 47 6 Gun 24 | 10 14 . . . Cannon 50 | . . . 44 6 Launcher 1 | . . . 1 . Special 2 | . . . 2 . Kinetic 50 | . . . 44 6 Thermal 26 | 10 14 . 2 . Explosive 1 | . . . 1 . Electromagnetic . | . . . . . Robot Hit Streak 8 | 5 8 . 4 2 Robot Miss Streak 5 | 1 4 . 3 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 38 | 8 7 . 21 2 Core Hits 17 | 3 5 . 8 1 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 606 | 98 84 . 388 36 Guns 182 | 98 84 . . . Cannons 424 | . . . 388 36 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 424 | . . . 388 36 Thermal 182 | 98 84 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 3 | . . . 3 . Projectiles 3 | . . . 3 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 2 | . . . 2 . Impact . | . . . . . Kinetic 2 | . . . 2 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 120 | 120 120 . 72 18 Average Temperature 33 | 54 56 . 22 9 Received Heat Transfer 60 | . 33 . 27 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | 1 . . . . Heat Transferred 483 | 260 223 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 225 | 10 106 37 225 18 Average Influence 55 | 2 40 37 85 18 Maximum Alert Level 1 | . . . 1 . Low Security (%) 93 | 100 100 100 86 100 Level 1 6 | . . . 13 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 26 | . 9 . 9 8 Peak Tracking Total 6 | . 5 . 3 6 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 9 | . 3 . 6 . Terminals 9 | . 3 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 33 | . 10 . 23 . Successful 22 | . 6 . 16 . Failed 11 | . 4 . 7 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 31 | . 10 . 21 . Terminals 33 | . 10 . 23 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . . 4 . Branch Access Points 1 | . . . 1 . Terminal Index 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 45 | . 16 . 29 . Terminals 18 | . 6 . 12 . Track 5 | . 2 . 3 . Assimilate 3 | . 1 . 2 . Botnet 7 | . 2 . 5 . Disrupt 1 | . . . 1 . Operators 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 3 . 6 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 1 | . 1 . . . Largest Group 1 | . 1 . . . Highest-Rated Group 10 | . 10 . . . Highest-Rated Ally 10 | . 10 . . . Total Orders 2 | . 2 . . . GOTO 1 | . 1 . . . FOLLOW 1 | . 1 . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1007 | 76 202 19 499 211 Spaces Moved 804 | 48 185 21 356 194 Core 1 | 1 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 803 | 47 185 21 356 194 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 90 100 Average Speed 96 | 89 90 90 98 100 Slowest Speed 100 | 100 90 90 100 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 3 27 16 33 37 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . . . 1 Spaces Dug 10 | . . . 10 . Terrain Destroyed 10 | . . . 10 . Melee . | . . . . . Projectile 2 | . . . 2 . AOE 8 | . . . 8 . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 950 | 68 206 20 451 205 Wait 62 | . 7 . 47 8 Move 800 | 47 184 20 355 194 Hop . | . . . . . Pick Up 17 | 7 4 . 6 . Fast Attach 12 | 7 1 . 4 . Attach 1 | . . . 1 . Detach 2 | . 1 . 1 . Swap 8 | . 1 . 7 . Drop 8 | 2 1 . 5 . Fire 40 | 5 7 . 25 3 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: [*Mat] / *Exi) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Discovered new exit (range 7) 279 | -10/Materials | Entered Mines 288 | -10/Mines | Discovered new exit (range 9) 298 | -10/Mines | Entered Materials 298 | -9/Materials | Evolved 2 slots: Utility x2 330 | -9/Materials | Build established: Mutant 679 | -9/Materials | Identified exit to Mines 797 | -9/Materials | Entered Mines 798 | -9/Mines | Assembled infested the area 803 | -9/Mines | Assisted by a Guerilla fighting off Assembled 809 | -9/Mines | Identified exit to Exiles 813 | -9/Mines | Discovered new exit (range 11) 974 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1008 | -9/Mines | Self-destructed Last Messages --------------- 00865_ as-92246 destroyed. 00869_ Acquired 10 matter. 00870_ Acquired 8 matter. 00882_ Searching scrap... 00882_ Found 20 Matter. 00882_ Found Lgt. EM Pulse Cannon. 00882_ Found Sml. Storage Unit. 00883_ Acquired 20 matter. 00906_ Acquired 13 matter. 00914_ U-05 Engineer builds a Wall. 00915_ Acquired 95 matter. 00919_ U-05 Engineer lays Concrete. 00924_ U-05 Engineer builds a Wall. 00927_ U-05 Engineer lays Concrete. 00928_ U-05 Engineer builds a Wall. 00938_ U-05 Engineer lays Concrete. 00939_ U-05 Engineer builds a Wall. 00974_ "No threat detected, you may enter." 01004_ Acquired 24 matter. 01005_ Acquired 35 matter. Map ----- +----------------------------------------------------+ | ???# #????# ####?#####???????? | | ???## ###### ##### ##??????? | | ????# ! * #??????? | | ???# ####*= !## ###????? | | ???# ##??# ==%% ?? | | ???## ###???## % [ ########???? | | ????####??????# # ######??????????? | | ??????????????# # #????????????? | | ??????????????### ####????????????? | | ???????????????## #######?????????? | | ???????????????## ## ##????????? | | ??????????????## ### %| #????????? | | ??????????????# # ## #????????? | | ??????????????## #????????? | | ???????????????# ## ##????????? | | ???????????????## ### #?????????? | | ????????????????###?### #?????????? | | ?????????????????????## #?????????? | | ????????????????????### ###???????? | | ????????????????????## #???????? | | ??????????????####?## #???????? | | ????????????### # ## < ##???????? | | ???????????## ### ##????????? | | ??????###### ## ##????????? | | ??????# = # ## ##????????? | | ??????# @ ##????????? | | ??????# * # #?????????? | | ??????# <% ### # ## ###?####????? | | ??????# # # # ## ??## ##???? | | ??????# ### #### #?# ##??# | | ??????#######?# #??# ##?# #?? | | ??????????????# #??# ###?# #?? | | ??????????????# #?## ### #?? | | ??????????????# #?# ### | | ??????????????# #?# | | ??????????????# #?## | | ??????????????# #??#### | | ??????????????# #?????## | | ??????????????# #??????# | | ??????????????# #??????# ## | | ??????????????# #??????# #### | | ??????????????# #??????# ##??## | | ??????????????# #??????# ##????### | | ??????????????# #?????# #???????? | | ??????????????# #?????# ???????? | | ??????????????# ###???## ???????? | | ??????????????# ##???## ???????? | | ??????????????### #????## ???????? | | ???????????????## ##?????? ???????? | | ???????????????# #???????#???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 42 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterThermalMicroactuators Manual? 1 Play Time 00:11:33 Cumulative 485.5 hours Start 2020.03.20 @ 19:35:26 End 2020.03.21 @ 14:32:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 134 Adventurer 0 Explorer 0 Win Type - Total 39 Types 22/3/5/3/2/1/3 Lore% 95 Gallery% 99 Achievement% 90 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 40eb59d7-f39f-4819-bf7f-e2519819a13f