Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.23 @ 14:49:49 Player: N0-H Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (83) 415 Value Destroyed (3851) 3851 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (513) 513 TOTAL SCORE: 9439 Bonus ------- High Alert Combat Kills 36 Entered Garrisons 200 Acquired ECA 300 Friendly Fire -23 Cogmind --------- Core Integrity 0/850 Matter 198/300 Energy 160/160 System Corruption 2% Temperature Cool (0) Movement Core (900) Ox17 Location -5/Proximity Caves Parts ------- > --- POWER (3) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit > --- WEAPON (3) ------- Heavy Hammer Powered Hammer > --- INVENTORY (20) --- High-capacity Storage Unit Structural Scanner Encrypted Comm Array Advanced Targeting Computer Advanced Targeting Computer Improved Reaction Control System Improved Medium Armor Plating Improved Recalibrator Improved Recalibrator Proton Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Weapon Shielding Improved Medium Armor Plating Advanced Shield Generator > --- WEAPON ----------- KE Penetrator Magnetic Acceleration Cannon Heavy Flak Cannon > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Light Fission Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg High-capacity Storage Unit Structural Scanner Advanced Targeting Computer Advanced Targeting Computer Improved Reaction Control System Focal Shield Advanced Shield Generator System Shield Improved Recalibrator Improved Recalibrator Proton Cannon KE Penetrator Improved Plasma Cutter Heavy Hammer [Rating: 78] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Launcher Long-range Missile Launcher Special Weapon Plasma Flamer Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Slots Evolved 8 | . . . . . 4 2 . . 2 . . . . Power 2 | . . . . . 1 . . . 1 . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . Utility 3 | . . . . . 1 1 . . 1 . . . . Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 106 | 10 1 . . 9 20 1 27 7 10 6 11 . 4 Power 14 | 2 . . . . 1 . 5 . 3 . 3 . . Engine 5 | 2 . . . . . . 1 . 1 . 1 . . Core 9 | . . . . . 1 . 4 . 2 . 2 . . Reactor . | . . . . . . . . . . . . . . Propulsion 35 | 3 . . . 5 8 1 10 4 1 2 1 . . Treads . | . . . . . . . . . . . . . . Leg 27 | 2 . . . . 7 . 10 4 1 2 1 . . Wheel 4 | 1 . . . 2 1 . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 4 | . . . . 3 . 1 . . . . . . . Utility 23 | 2 1 . . 1 5 . 6 2 3 2 1 . . Device 10 | 2 . . . . 1 . 3 1 2 1 . . . Storage 1 | . 1 . . . . . . . . . . . . Processor 4 | . . . . 1 2 . 1 . . . . . . Hackware 1 | . . . . . . . . . . 1 . . . Protection 7 | . . . . . 2 . 2 1 1 . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 34 | 3 . . . 3 6 . 6 1 3 2 6 . 4 Energy Gun 11 | 2 . . . 1 2 . 3 . . . 2 . 1 Energy Cannon 2 | . . . . 1 . . . . . . 1 . . Ballistic Gun 9 | 1 . . . 1 2 . 3 1 . 1 . . . Ballistic Cannon 2 | . . . . . . . . . 2 . . . . Launcher 3 | . . . . . 1 . . . 1 . 1 . . Special Weapon 2 | . . . . . . . . . . . 2 . . Impact Weapon 5 | . . . . . 1 . . . . 1 . . 3 Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . . . . Parts Lost 43 | . . . . 1 11 . 11 . . 3 11 . 6 Power 9 | . . . . . 2 . 2 . . 1 2 . 2 Propulsion 13 | . . . . 1 4 . 3 . . 1 3 . 1 Utility 6 | . . . . . 1 . 3 . . . 2 . . Weapon 15 | . . . . . 4 . 3 . . 1 4 . 3 Highest Loss Streak 8 | . . . . 1 4 . 8 . . 3 5 . 6 To Critical Strikes 3 | . . . . . . . 2 . . . 1 . . Average Slot Usage (%) 86 | . 100 100 100 98 70 61 90 100 99 89 65 53 57 Engine 4 | . 14 14 14 14 1 . . . 5 3 3 6 5 Core 9 | . . . . . 1 . 10 15 13 13 12 13 12 Leg 21 | . 28 28 28 12 13 15 27 30 26 23 12 6 5 Wheel 1 | . . . . 11 4 . . . . . . . . Device 8 | . 23 14 14 9 2 . 2 8 13 13 10 6 6 Storage 7 | . 4 14 14 14 9 7 7 7 6 6 6 6 6 Processor 4 | . . . . 4 12 7 10 6 . . . . . Protection 4 | . . . . . 3 7 6 7 12 4 . . . Energy Gun 6 | . 28 28 28 18 4 . 7 1 . . 2 6 8 Ballistic Gun 9 | . . . . 6 10 15 13 21 16 . 2 . . Ballistic Cannon 2 | . . . . . . . . . 3 13 8 . . Impact Weapon 1 | . . . . . 7 7 . . . 1 . . 2 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 107 | 9 48 48 48 50 54 50 73 77 104 104 107 69 74 Greatest Support 94 | 20 20 20 20 20 34 34 76 89 94 94 50 15 15 Greatest Overweight (x) 22 | . 2 2 2 5 5 1 2 . 1 1 7 4 22 Average Overweight (x) 1 | . . 2 2 2 2 1 . . . 1 2 4 4 Largest Inventory Capacity 20 | 5 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 5 9 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 5 4 6 16 16 15 20 20 20 20 20 12 12 Average Carried 13 | 2 3 4 5 9 9 14 15 17 18 19 15 12 11 Final Capacity 20 | 5 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 4 4 6 11 14 15 20 17 20 19 12 12 10 Class Distribution -------------------- 34% | Mutant 27% | Scavenger-Tank 20% | Scavenger-Gunner 9% | Scavenger-Mutant 5% | Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Matter Collected 3121 | 249 . . . 169 178 . 763 315 516 534 387 . 10 Remotely . | . . . . . . . . . . . . . . Salvage Created 2927 | 54 21 . . 95 308 . 761 321 719 385 253 . 10 Parts 155 | 8 1 . . 8 9 . 42 22 35 16 12 . 2 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . 1 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . . . 14 25 . 4 Prevented 4 | . . . . . . . . . . 2 2 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 74 | 1 . . . 6 7 . 22 6 11 13 7 . 1 Melee 1 | . . . . . 1 . . . . . . . . Guns 47 | 1 . . . 5 2 . 22 6 9 . 1 . 1 Cannons 14 | . . . . 1 . . . . 1 6 6 . . AOE 10 | . . . . . 2 . . . 1 7 . . . Classes Destroyed 14 | 2 1 . . 1 2 . 3 2 2 . . . 1 Worker 2 | . . . . . . . . . 2 . . . . Builder 1 | . . . . . 1 . . . . . . . . Tunneler 2 | 1 . . . . . . . 1 . . . . . Recycler 1 | . . . . . . . . . 1 . . . . Operator 1 | . . . . . 1 . . . . . . . . Drone 1 | . . . . . . . . . . . . . 1 Watcher 2 | . 1 . . . 1 . . . . . . . . Swarmer 16 | . . . . 6 . . 7 1 . 2 . . . Grunt 35 | 1 . . . . 7 . 12 1 5 4 5 . . Brawler 1 | . . . . . . . 1 . . . . . . Sentry 6 | . . . . . . . . 1 4 1 . . . Specialist 1 | . . . . . . . 1 . . . . . . Hunter 6 | . . . . . . . 1 1 . 2 2 . . Programmer 4 | . . . . . . . . 2 2 . . . . Thug 4 | . . . . . . . . . . 4 . . . Best Kill Streak 8 | 2 1 . . 2 3 . 8 2 4 5 5 . 1 Combat Bots Only 8 | 1 . . . 2 2 . 8 2 2 5 5 . 1 Max Kills in Single Turn 2 | 1 1 . . 1 2 . 2 1 2 2 1 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . 1 . . . 1 2 . . . Melee 1 | . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Hostile Shots Fired 666 | 10 1 . . 50 71 . 167 25 105 47 149 . 41 Missed 183 | 3 1 . . 15 11 . 49 12 41 11 29 . 11 Damage Taken 7644 | 76 . . . 272 1228 . 1778 165 468 780 2408 . 469 Core 1391 | 10 . . . 69 119 . 319 12 3 63 631 . 165 Absorbed by Shields 203 | . . . . . . . . 8 195 . . . . Redirected to Shielding 144 | . . . . . 5 . 47 . 92 . . . . Ignored by Resistances 67 | . . . . . . . . . . . 67 . . Core Remaining (%) 73 | 96 . . . 68 78 . . 52 . . . . . Volleys Fired 236 | 7 10 . . 20 32 . 49 21 35 27 25 . 10 Largest 3 | 2 2 . . 2 3 . 3 3 3 3 3 . 2 Hottest 225 | 60 80 . . 80 105 . 131 99 139 149 161 . 225 Shots Fired 551 | 14 20 . . 40 53 . 128 64 106 55 59 . 12 Gun 422 | 14 20 . . 30 45 . 128 64 93 . 17 . 11 Cannon 101 | . . . . 10 . . . . 13 42 36 . . Launcher 24 | . . . . . 8 . . . . 13 3 . . Special 4 | . . . . . . . . . . . 3 . 1 Kinetic 384 | 7 . . . 16 10 . 100 64 106 42 39 . . Thermal 112 | 7 20 . . 14 35 . 28 . . . 3 . 5 Explosive 24 | . . . . . 8 . . . . 13 3 . . Electromagnetic 31 | . . . . 10 . . . . . . 14 . 7 Robot Hit Streak 11 | 2 3 . . 3 11 . 7 3 6 8 9 . 3 Robot Miss Streak 13 | 2 3 . . 6 2 . 13 6 4 5 5 . 3 Penetration Max 1 | . . . . . . . 1 1 1 . . . . Secondary Targets 10 | . . . . 1 . . 8 1 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . 1 1 . . . . . Shots Hit Robots 276 | 4 9 . . 18 46 . 72 21 54 22 26 . 4 Core Hits 179 | 3 3 . . 7 17 . 47 12 31 34 24 . 1 Critical Kills 3 | . . . . . . . . 2 1 . . . . Critical Parts Destroyed 4 | . . . . . 1 . 3 . . . . . . Critical Strikes 12 | . . . . . 2 . 5 2 2 . 1 . . Burn 3 | . . . . . 1 . 2 . . . . . . Destroy 6 | . . . . . . . 3 2 1 . . . . Blast 2 | . . . . . . . . . 1 . 1 . . Smash 1 | . . . . . 1 . . . . . . . . Melee Attacks 14 | . . . . . 12 . . . . . . . 2 Impact 14 | . . . . . 12 . . . . . . . 2 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 7817 | 76 97 . . 188 1009 . 1642 623 1747 1408 940 . 87 Guns 4496 | 76 97 . . 149 364 . 1642 623 1254 . 204 . 87 Cannons 1319 | . . . . 39 . . . . 212 541 527 . . Explosions 1634 | . . . . . 277 . . . 281 867 209 . . Melee 366 | . . . . . 366 . . . . . . . . Ramming 2 | . . . . . 2 . . . . . . . . Kinetic 4689 | 22 . . . 64 31 . 1392 623 1466 541 550 . . Thermal 1120 | 54 97 . . 85 333 . 250 . 281 . . . 20 Explosive 1353 | . . . . . 277 . . . . 867 209 . . Electromagnetic 287 | . . . . 39 . . . . . . 181 . 67 Impact 366 | . . . . . 366 . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . 10 . . 2 2 2 2 2 2 Average Corruption 3 | . . . . . 10 . . 2 1 2 2 2 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 99 | . . . . . 39 . . 9 16 13 13 . 9 Message Errors 22 | . . . . . 7 . . 1 4 5 3 . 2 Matter Fused 23 | . . . . . 11 . . 1 3 2 4 . 2 Heat Flow Errors 16 | . . . . . 9 . . . 1 4 1 . 1 Energy Discharges 11 | . . . . . 4 . . 3 3 . 1 . . Parts Fused 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 9 | . . . . . 3 . . 1 2 1 . . 2 Data Loss (major) 8 | . . . . . 2 . . 2 1 1 1 . 1 Misfires 5 | . . . . . . . . 1 1 . 2 . 1 Alerts 3 | . . . . . 2 . . . 1 . . . . Weapon Failures 1 | . . . . . 1 . . . . . . . . Overload Shots 1 | . . . . . . . . . . . . . 1 Overflow Damage 247 | . . . . . 115 . . . 101 15 16 . . Projectiles 16 | . . . . . . . . . . . 16 . . Explosions 116 | . . . . . . . . . 101 15 . . . Melee 115 | . . . . . 115 . . . . . . . . Knockbacks 13 | . . . . . 3 . . . . 3 7 . . Impact 3 | . . . . . 3 . . . . . . . . Kinetic 9 | . . . . . . . . . . 3 6 . . Secondary 1 | . . . . . . . . . . . 1 . . Self-Inflicted Damage 181 | . . . . . 11 . . . 39 55 76 . . Shots 4 | . . . . . 1 . . . 1 1 1 . . Rammed 1 | . . . . . 1 . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 619 | 52 18 . . 144 261 . 507 36 256 444 619 . 282 Average Temperature 111 | 29 12 . . 69 78 . 123 12 45 142 248 . 81 Received Heat Transfer 2111 | 42 . . . . 621 . 567 12 116 360 393 . . Effects 32 | . . . . . . . 5 . . 3 24 . . Shutdowns 18 | . . . . . . . 4 . . 3 11 . . Energy Bleed 3 | . . . . . . . . . . . 3 . . Interference 1 | . . . . . . . . . . . 1 . . Matter Decay 2 | . . . . . . . 1 . . . 1 . . Short Circuit 3 | . . . . . . . . . . . 3 . . Damage (major) 1 | . . . . . . . . . . . 1 . . Damage (core) 4 | . . . . . . . . . . . 4 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 3 | . . . . . 3 . . . . . . . . Impact Corruptions 7 | . . . . . 7 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . . Heat Transferred 2371 | 125 225 . . 200 844 . 740 . 200 . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Peak Influence 656 | 25 53 20 . 102 203 2 656 377 346 . . . . Initial 344 | . 16 20 . . 39 2 1 344 121 . . . . Average 150 | 6 29 20 . 35 63 2 264 284 132 . . . . Maximum Alert Level 2 | . . . . . 1 . 2 1 1 . . . . Low Security (%) 63 | 100 100 100 . 100 95 100 23 20 70 . . . . Level 1 32 | . . . . . 4 . 56 79 29 . . . . Level 2 4 | . . . . . . . 19 . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 14 | . 1 . . . 3 . . 6 4 . . . . Investigation 3 | . . . . . 2 . . 1 . . . . . Extermination 4 | . . . . . . . . 2 2 . . . . Reinforcement 7 | . 1 . . . 1 . . 3 2 . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Distress Signals 3 | . . . . . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 100 | 1 4 . . 7 15 . 25 11 15 10 7 . 5 Peak Tracking Total 10 | 1 2 . . 4 4 . 10 3 3 4 5 . 2 Tactical Retreats 4 | . . . . . 1 . 3 . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Traps Triggered 4 | . . . . . 1 . 3 . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 3 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Machines Disabled 12 | . . . . 1 2 . 2 1 5 1 . . . Max in Single Turn 2 | . . . . 1 2 . 1 1 2 1 . . . Garrison Relay 2 | . . . . . . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Machines Accessed 20 | . 1 . 1 1 6 1 . 4 5 . 1 . . Terminals 10 | . 1 . . 1 5 . . 1 1 . 1 . . Fabricators 5 | . . . . . . . . 1 4 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . Total Hacks 44 | . 3 . 2 5 14 1 . 10 8 . 1 . . Successful 32 | . 3 . 2 2 8 1 . 7 8 . 1 . . Failed 11 | . . . . 2 6 . . 3 . . . . . Catastrophic 1 | . . . . . 1 . . . . . . . . Database Lockouts 1 | . . . . 1 . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 28 | . 3 . . 5 13 . . 2 4 . 1 . . Fabricators 5 | . . . . . . . . 1 4 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . . 7 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . Terminal Hacks 21 | . 3 . 2 2 8 . . 1 4 . 1 . . Record 18 | . 2 . 2 2 8 . . . 3 . 1 . . Prototype ID Bank 1 | . . . . . . . . . 1 . . . . Alert Level 2 | . 1 . . . . . . 1 . . . . . Fabricator Hacks 5 | . . . . . . . . 1 4 . . . . Network Status 3 | . . . . . . . . 1 2 . . . . Build 2 | . . . . . . . . . 2 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . 5 . . . . . Recycle Component 2 | . . . . . . . . 2 . . . . . Process 2 | . . . . . . . . 2 . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 10 | . 1 . . . 5 . . 2 2 . . . . Full Trace Events 4 | . . . . . 3 . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built 4 | . . . . . . . . . 4 . . . . Authchips . | . . . . . . . . . . . . . . Time 212 | . . . . . . . . . 212 . . . . Total Part Build Rating 24 | . . . . . . . . . 24 . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled 2 | . . . . . . . . 2 . . . . . Recycled Matter 19 | . . . . . . . . 19 . . . . . Retrieved Matter 19 | . . . . . . . . 19 . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . 9 . . . . . . Machine Destruction 9 | . . . . . . . 9 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Turns Passed 9975 | 138 316 333 398 531 1282 81 1701 898 1661 1000 1068 20 548 Spaces Moved 4414 | 92 193 129 153 260 532 40 795 638 619 477 353 6 127 Core 32 | 30 . . . . . . . . . . . . 2 Treads . | . . . . . . . . . . . . . . Legs 3901 | 62 193 129 153 83 228 40 795 638 619 477 353 6 125 Wheels 472 | . . . . 168 304 . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 9 | . . . . 9 . . . . . . . . . Fastest Speed 50 | 50 120 260 260 110 145 200 115 115 115 185 190 400 400 Average Speed 179 | 97 146 260 260 172 191 200 142 115 163 189 264 400 409 Slowest Speed 1150 | 120 260 260 260 437 400 200 270 115 185 190 610 400 1150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . Exploration Rate (%) 34 | 5 58 33 53 49 36 1 62 16 12 60 56 22 20 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 . . . . . . 2 . . . Known Exits Taken 1 | . . . . . . 1 . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched 16 | . . . . 3 . . . . . 8 5 . . Spaces Dug 23 | . . . . . . . . . . 20 1 . 2 Terrain Destroyed 401 | . . . . . 46 . 7 13 42 231 59 . 3 Melee 2 | . . . . . . . . . . . . . 2 Projectile 52 | . . . . . . . 7 13 16 8 7 . 1 AOE 347 | . . . . . 46 . . . 26 223 52 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Total 6015 | 129 207 128 154 304 731 42 1260 756 1192 524 439 5 144 Wait 1090 | 7 . . . . 111 . 347 73 500 6 46 . . Move 4396 | 91 192 128 152 259 531 39 789 637 618 476 352 5 127 Hop . | . . . . . . . . . . . . . . Pick Up 105 | 11 3 . 2 10 19 1 27 9 16 3 3 . 1 Fast Attach 2 | . . . . . . . 1 . . 1 . . . Attach 57 | 9 1 . . 1 16 1 15 . 2 . 9 . 3 Detach 8 | 1 . . . 1 3 1 . . . . 2 . . Swap 47 | 1 . . . 8 4 . 11 7 8 5 2 . 1 Drop 44 | 2 1 . . 5 2 . 6 9 13 6 . . . Fire 236 | 7 10 . . 20 32 . 49 21 35 27 25 . 10 Melee 14 | . . . . . 12 . . . . . . . 2 Ram 1 | . . . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . 15 . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 78 | -11/Scrapyard | Discovered new exit (range 8) 139 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Scavenger-Mutant 408 | -10/Materials | Discovered new exit (range 13) 455 | -10/Materials | Entered Mines 657 | -10/Mines | Build established: Mutant 775 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 775 | -10/Mines | Discovered new exit (range 5) 788 | -10/Mines | Entered Exiles 874 | -10/Exiles | Met 8R-AWN 910 | -10/Exiles | Met EX-HEX 1011 | -10/Exiles | Met EX-DEC 1076 | -10/Exiles | Learned location of Zion (-7) 1149 | -10/Exiles | Discovered new exit (range 15) 1186 | -10/Exiles | Entered Mines 1556 | -9/Mines | Learned 2 Materials zone layouts 1598 | -9/Mines | Discovered new exit (range 10) 1693 | -9/Mines | Central database locked down 1717 | -9/Mines | Entered Materials 1717 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1872 | -8/Materials | Crushed by falling debris 1872 | -8/Materials | System corruption reached 10% 1928 | -8/Materials | Lost 4 parts (1p1n2w) 2933 | -8/Materials | Discovered new exit (range 15) 2999 | -8/Materials | Entered Factory 2999 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3066 | -7/Factory | Identified exit to Garrison 3080 | -7/Factory | Entered Garrison 3124 | -7/Garrison | Triggered checkpoint 3420 | -7/Garrison | Triggered checkpoint 3427 | -7/Garrison | Triggered checkpoint 3487 | -7/Garrison | Lost 3 parts (1p1u1w) 3502 | -7/Garrison | Destroyed 8 combat bots 3602 | -7/Garrison | Lost 8 parts (1p3n2u2w) 3791 | -7/Garrison | Discovered new exit (range 14) 3905 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3925 | -7/Garrison | Build established: Scavenger-Gunner 3966 | -7/Garrison | Triggered checkpoint 4534 | -7/Garrison | Discovered new exit (range 10) 4547 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4566 | -7/Garrison | Triggered checkpoint 4571 | -7/Garrison | Garrison Relay disabled 4682 | -7/Garrison | Triggered checkpoint 4728 | -7/Garrison | Triggered checkpoint 4741 | -7/Garrison | Garrison Relay disabled 4767 | -7/Garrison | Discovered new exit (range 12) 4781 | -7/Garrison | Entered Factory 5662 | -7/Factory | Discovered new exit (range 15) 5679 | -7/Factory | Entered another Factory area 5679 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5847 | -6/Factory | Fabricated Adv. Shield Generator (x2) 5989 | -6/Factory | Build established: Scavenger-Tank 6259 | -6/Factory | Fabricated Imp. Recalibrator (x2) 7310 | -6/Factory | Discovered new exit (range 15) 7340 | -6/Factory | Entered Lower Caves 7347 | -6/Lower Caves | Met a Warlord Commander 7348 | -6/Lower Caves | Learned location of Warlord (-4) 7349 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 7372 | -6/Lower Caves | Found Encrypted Comm Array 7460 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7934 | -6/Lower Caves | Ambushed by wild Derelicts 8000 | -6/Lower Caves | Lost 3 parts (1p1n1w) 8273 | -6/Lower Caves | Build established: Scavenger-Mutant 8297 | -6/Lower Caves | Discovered new exit (range 6) 8340 | -6/Lower Caves | Entered another Lower Caves area 8622 | -6/Lower Caves | Build established: Scavenger-Tank 8836 | -6/Lower Caves | Core integrity fell below 50% 8850 | -6/Lower Caves | Lost 5 parts (2p2n1w) 8985 | -6/Lower Caves | Core integrity fell below 20% 9008 | -6/Lower Caves | Lost 5 parts (1n2u2w) 9230 | -6/Lower Caves | Build established: Mutant 9363 | -6/Lower Caves | Discovered new exit (range 10) 9408 | -6/Lower Caves | Entered Data Miner 9408 | -6/Data Miner | Discovered new exit (range 6) 9428 | -6/Data Miner | Entered Proximity Caves 9637 | -5/Proximity Caves | Spotter reported a threat 9675 | -5/Proximity Caves | Spotter reported a threat 9728 | -5/Proximity Caves | Spotter reported a threat 9889 | -5/Proximity Caves | Spotter reported a threat 9959 | -5/Proximity Caves | Spotter reported a threat 9976 | -5/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Only a single melee weapon may be active at a time, Hvy. Hammer automatically deactivated. (Secondary inactive melee weapons have a chance to conduct follow-up attacks, see the manual.) N-01 Spotter is scanning... Penetrated by Slug. Carbon-fiber Leg destroyed. N-01 Spotter sends a signal. ALERT: Unidentified potential threat approaching Complex 0b10. Penetrated by Slug. Lgt. Angular Momentum Engine destroyed. Penetrated by Slug. Lgt. Fission Core destroyed. E1NO<:RC Slug penetrates Wall. Penetrated by Slug. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????####????????????????????#??????????? | | ###?????####### #?????????########## ####???????? | | ##????# #????????## #???????? | | ###??# #????????## #???????? | | #### #####??????# #???????? | | ## ### ####???# #????????????? | | ## ### ##??# #?????????????????? | | ## #### ##?????????????????? | | # ## ## ##?????????????????? | | # ## ### h @ #?????????????????? | | # ##?## ; #?????????????????? | | ##???### ### ### #?????????????????? | | ######### #?#;##?? #?????????????????? | | ####???? #?????????????????? | | ## ######? #?????????????????? | | ## ##+###### #? ?????????????????? | | # " # #?? ?????????????????? | | #" #??? ????????????????? | | # "" ##???? #????????????????? | | # #" ##????? ????????????????? | | ## #" # ##?????? ????????????????? | | ?# + # #??????? ??????????????????? | | #?# # ?????????????????????????? | | #?# "T + ???????????????????????? | | ### #"" " # ###??????????????????????? | | # ##### ### # #????????????????????????? | | # # #????????????????????????? | | #? #????????????????????????? | | #### ####?????#????????????????????????? | | ###? #????????????????????????????????? | | # ##?## #???????????????????????????????? | | # #??# #???????????????????????????????? | | ## ##??## ##???????????????????????????????? | | ##????#####????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 40 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 16 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Shield Generator | x2 | -6/Factory | Preloaded Imp. Recalibrator | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot First Step to Greatness Just What I Needed Leap Before You Look Librarian Made in Tau Ceti IV One Hack Too Far Oops Please Form A Line Remodeling Risk Taker Serviceable Loadout Storm Trooper System Compromised Tourist Uninvited Guest Unlikely Earthworm Challenges ------------ None Game ------ Seed SensorBiocellBeam Manual? 0 Play Time 01:40:15 Cumulative 1.6 hours Start 2024.05.22 @ 19:58:31 End 2024.05.23 @ 14:49:49 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x35 Zoom Use 3% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: e9b08d70-6da2-4a9c-bdc0-841c6ea49d9c