Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.10 @ 10:01:26 Player: gammafunk Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (112) 560 Value Destroyed (3022) 3022 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (103) 103 TOTAL SCORE: 6825 Bonus ------- High Alert Combat Kills 50 Follower Combat Kills 53 Cogmind --------- Core Integrity 670/700 Matter 185/300 Energy 275/275 System Corruption 4% Temperature Warm (161) Movement Treading (162) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (5) --- Armored Treads Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY (3) ------ Huge Storage Unit Layered Light Armor Plating > --- WEAPON (4) ------- Heavy Assault Rifle High-powered Shotgun Gauss Rifle > --- INVENTORY (25) --- Heavy Ion Engine Improved Treads Improved Treads Medium Treads Medium Treads Medium Treads Improved Cooling System Large Matter Pod (37) Machine Analyzer Improved Sensor Array Improved Sensor Array Advanced Terrain Scan Processor Armor Integrity Analyzer Layered Light Armor Plating Layered Light Armor Plating Hacking Suite Hacking Suite System Shield Improved Trap Extractor (3/6 Dirty Bomb) Assault Rifle Heavy Assault Rifle Rocket Launcher Improved Grenade Launcher Plasma Cutter Spear Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Layered Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Minigun High-powered Shotgun Gauss Rifle > --- INVENTORY -------- Heavy Ion Engine Improved Treads Improved Treads Medium Treads Medium Treads Medium Treads Improved Cooling System Large Matter Pod Machine Analyzer Improved Sensor Array Improved Sensor Array Advanced Terrain Scan Processor Armor Integrity Analyzer Layered Light Armor Plating Layered Light Armor Plating Hacking Suite Hacking Suite System Shield Improved Trap Extractor Assault Rifle Heavy Assault Rifle Rocket Launcher Improved Grenade Launcher Plasma Cutter Spear [Rating: 49] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Improved Treads Treads Improved Treads Utility Hardened Light Armor Plating Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Launcher Improved Grenade Launcher Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 3 | . . . 1 . 1 1 . Utility 1 | . . . . . 1 . . Weapon 2 | . . . 1 . . 1 . Parts Attached 124 | 7 12 13 31 2 26 27 6 Power 8 | 1 . 2 2 . 1 2 . Engine 8 | 1 . 2 2 . 1 2 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 38 | 2 5 . 6 . 13 11 1 Treads 38 | 2 5 . 6 . 13 11 1 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 32 | 2 4 4 5 2 3 9 3 Device 11 | 1 . 2 1 1 1 4 1 Storage 4 | 1 1 1 . . 1 . . Processor 1 | . . . . . . 1 . Hackware . | . . . . . . . . Protection 16 | . 3 1 4 1 1 4 2 Artifact . | . . . . . . . . Weapon 46 | 2 3 7 18 . 9 5 2 Energy Gun 2 | 2 . . . . . . . Energy Cannon 3 | . . . 3 . . . . Ballistic Gun 36 | . 3 6 14 . 8 4 1 Ballistic Cannon 1 | . . 1 . . . . . Launcher 2 | . . . 1 . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 2 | . . . . . 1 1 . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 8 | . . . . . 5 . 3 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 3 | . . . . . 2 . 1 Weapon 5 | . . . . . 3 . 2 Highest Loss Streak 2 | . . . . . 2 . 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 98 | . 99 99 100 100 92 99 100 Engine 10 | . 14 13 11 11 9 6 7 Treads 32 | . 27 28 33 33 35 37 38 Device 2 | . 6 . . . 2 5 6 Storage 11 | . 14 14 11 11 9 7 7 Processor 1 | . . . . . . 7 7 Protection 9 | . 7 13 11 10 9 1 . Energy Gun 2 | . 15 . . . . . . Ballistic Gun 25 | . 12 22 32 33 26 26 29 Ballistic Cannon 1 | . . 5 . . . . . Naked Turns . | . . . . . . . . Heaviest Build 106 | 14 35 67 65 62 103 106 106 Greatest Support 132 | 40 46 46 69 66 112 127 132 Greatest Overweight (x) 1 | . 1 1 . . 1 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 15 20 20 20 25 25 25 Average Capacity 20 | 7 14 17 20 20 24 25 25 Most Carried 25 | 4 15 20 20 20 25 25 25 Average Carried 19 | 2 10 17 19 20 22 24 24 Final Capacity 25 | 8 15 20 20 20 25 25 25 Final Carried 25 | 4 15 20 20 20 25 25 25 Class Distribution -------------------- 47% | Tank 44% | Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Mutant | -7/Factory Skirmisher | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Matter Collected 3261 | 270 216 402 668 57 1030 459 159 Remotely . | . . . . . . . . Salvage Created 4068 | 24 427 273 1259 42 1431 406 206 Parts 268 | 3 43 14 91 1 93 13 10 Haulers Intercepted 7 | . 1 . 5 . 1 . . Recyclers Shooed 4 | 1 1 1 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 9 Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Combat Hostiles Destroyed 90 | . 10 7 26 1 35 4 7 Guns 85 | . 10 5 26 1 35 4 4 Cannons 2 | . . 2 . . . . . AOE 3 | . . . . . . . 3 Classes Destroyed 13 | 1 4 3 3 . . 1 1 Worker 2 | . . . 1 . 1 . . Builder 2 | . . 1 1 . . . . Tunneler 3 | 1 . . 1 1 . . . Hauler 7 | . 1 . 5 . 1 . . Recycler 5 | . . 1 . . 1 3 . Operator 3 | . 3 . . . . . . Watcher 3 | . . . 2 . 1 . . Swarmer 32 | . 3 . 11 . 14 . 4 Grunt 34 | . 7 4 6 1 14 1 1 Duelist 1 | . . . . . . . 1 Sentry 16 | . . . 9 . 7 . . Programmer 4 | . . . . . . 3 1 Assembled 3 | . . 3 . . . . . Best Kill Streak 8 | 1 3 2 6 1 8 2 3 Combat Bots Only 8 | . 3 1 6 1 8 1 3 Max Kills in Single Turn 3 | 1 1 2 2 1 2 1 3 Gunslinging 1 | . . . . . 1 . . Exploded 3 | . . . . . . . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Low Damage Taken 4342 | . 534 416 635 12 2016 211 518 Core 428 | . 104 107 78 . 109 16 14 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 5 | . 5 . . . . . . Regen/Repaired (Parts) 1045 | . 98 . 222 . 316 409 . Core Remaining (%) 68 | 100 . 15 . 80 80 . . Volleys Fired 275 | 2 59 31 71 2 87 13 10 Largest 4 | 2 2 2 3 3 3 4 4 Hottest 101 | 90 90 77 75 69 71 96 101 Shots Fired 743 | 4 116 64 207 6 260 48 38 Gun 732 | 4 116 57 204 6 260 48 37 Cannon 9 | . . 7 2 . . . . Launcher 2 | . . . 1 . . . 1 Special . | . . . . . . . . Kinetic 663 | . 44 64 204 6 260 48 37 Thermal 78 | 4 72 . 2 . . . . Explosive 2 | . . . 1 . . . 1 Electromagnetic . | . . . . . . . . Robot Hit Streak 34 | 3 11 7 34 18 31 7 10 Robot Miss Streak 5 | . 5 5 3 . 4 2 5 Penetration Max 1 | . . 1 . . . . . Secondary Targets 8 | . . . 1 . 6 . 1 Max Gunslinging Chain 1 | . . . 1 . 1 . 1 Shots Hit Robots 493 | 3 75 34 135 5 177 36 28 Core Hits 212 | 2 27 19 64 4 68 12 16 Critical Kills 2 | . . 1 . . . 1 . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 3 | . . 1 1 . . 1 . Destroy 3 | . . 1 1 . . 1 . Melee Attacks 6 | . . . . . 1 5 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 6 | . . . . . 1 5 . Sneak Attacks 3 | . . . . . . 3 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7645 | 37 904 518 1545 138 2898 892 713 Guns 6904 | 37 888 381 1474 81 2868 614 561 Cannons 83 | . . 83 . . . . . Explosions 152 | . . . . . . . 152 Melee 267 | . . . . . . 267 . Ramming 239 | . 16 54 71 57 30 11 . Kinetic 6454 | . 392 464 1474 81 2868 614 561 Thermal 533 | 37 496 . . . . . . Explosive 152 | . . . . . . . 152 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 267 | . . . . . . 267 . Highest Corruption 4 | . 3 3 . . . . 4 Average Corruption 2 | . 2 3 . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 59 | . 19 37 . . . . 3 Message Errors 10 | . 6 4 . . . . . Matter Fused 14 | . 4 10 . . . . . Heat Flow Errors 6 | . 2 4 . . . . . Energy Discharges 12 | . 3 8 . . . . 1 Parts Rejected 1 | . 1 . . . . . . Data Loss (minor) 10 | . 2 7 . . . . 1 Data Loss (major) 1 | . . 1 . . . . . Misfires 4 | . . 3 . . . . 1 Weapon Failures 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 2 | . . 1 1 . . . . Impact 2 | . . 1 1 . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 29 | . 4 8 5 6 5 1 . Targets Rammed 34 | . 4 9 7 7 6 1 . Kicked . | . . . . . . . . Crushed 5 | . . 1 2 1 1 . . Highest Temperature 330 | 30 330 185 184 19 230 58 184 Average Temperature 59 | 18 89 67 45 10 45 28 69 Received Heat Transfer 1678 | . 183 238 216 6 981 18 36 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . 2 . . . . . . Heat Transferred 1376 | 99 1277 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Peak Influence 705 | 5 202 85 296 62 705 225 . Initial 191 | . 3 . . 46 1 191 . Average 97 | 1 54 7 110 28 284 74 . Maximum Alert Level 3 | . 1 . 1 . 3 1 . Low Security (%) 80 | 100 99 100 81 100 13 98 . Level 1 18 | . . . 18 . 77 1 . Level 2 1 | . . . . . 8 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 1 . 2 . 6 5 . Investigation 3 | . 1 . . . 2 . . Extermination 4 | . . . . . . 4 . Reinforcement 6 | . . . 2 . 3 1 . Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Distress Signals 9 | . 1 . 4 . 4 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 163 | . 31 10 53 2 49 9 9 Peak Tracking Total 10 | . 6 3 7 2 10 2 5 Tactical Retreats 4 | . 1 1 2 . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Traps Triggered 9 | . 3 1 . . 2 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted 3 | . . . . 3 . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 3 | . . . . 3 3 3 3 Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Machines Accessed 37 | . 11 1 13 1 9 2 . Terminals 27 | . 8 . 10 1 7 1 . Fabricators . | . . . . . . . . Repair Stations 5 | . 1 . 2 . 1 1 . Recycling Units 2 | . 2 . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 115 | . 30 1 39 4 31 10 . Successful 68 | . 18 1 23 1 18 7 . Failed 45 | . 11 . 15 3 13 3 . Catastrophic 7 | . 2 . 3 . 1 1 . Database Lockouts 2 | . 1 . 1 . . . . Manual 49 | . 14 . 15 4 12 4 . Terminals 84 | . 24 . 30 4 22 4 . Fabricators . | . . . . . . . . Repair Stations 20 | . 2 . 6 . 6 6 . Recycling Units 4 | . 4 . . . . . . Scanalyzers 3 | . . . 3 . . . . Garrison Access 3 | . . . . . 3 . . Terminal Hacks 35 | . 11 1 12 1 10 . . Robot Analysis 5 | . 2 . 3 . . . . Prototype ID Bank 9 | . 3 . 3 1 2 . . Open Door 1 | . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . Alert Level 3 | . . . . . 3 . . Unreport Threat 6 | . 2 . 2 . 2 . . Locate Traps 5 | . 1 . 2 . 2 . . Recall Reinforcements 1 | . . . 1 . . . . Hauler Manifests 3 | . 1 . 1 . 1 . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 18 | . 2 . 5 . 5 6 . Scan Component 10 | . 1 . 3 . 3 3 . Repair 8 | . 1 . 2 . 2 3 . Recycling Unit Hacks 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 3 | . . . 3 . . . . Insert Component 1 | . . . 1 . . . . Analyze 2 | . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 11 | . 4 . 3 . 3 1 . Terminals 10 | . 4 . 3 . 2 1 . Assimilate 1 | . 1 . . . . . . Botnet 9 | . 3 . 3 . 2 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Jam 1 | . . . . . 1 . . Data Cores Recovered 3 | . 3 . . . . . . Used 2 | . 2 . . . . . . Hacking Detections 34 | . 10 . 12 1 9 2 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 8 | . 1 . 2 . 2 3 . Time 304 | . 26 . 64 . 88 126 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 8 | . 8 . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Low Total Allies 4 | . 1 1 . 2 . . . Largest Group 2 | . 1 1 . 2 1 . . Highest-Rated Group 42 | . 10 31 . 42 31 . . Highest-Rated Ally 31 | . 10 31 . 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 15 | . . 6 . 4 5 . . Total Damage 254 | . . 64 . 84 106 . . Kills 7 | . . 2 . 1 4 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Robot Analysis Total 5 | . 2 . 3 . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Turns Passed 11511 | 141 1659 2262 2744 837 1891 1563 414 Spaces Moved 5441 | 78 864 770 1445 497 770 799 218 Core 3 | 3 . . . . . . . Treads 5438 | 75 864 770 1445 497 770 799 218 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 162 162 Average Speed 171 | 155 160 212 160 160 188 162 162 Slowest Speed 242 | 160 240 240 160 160 242 242 162 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 64 | 5 93 97 98 98 77 16 30 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . Scrap Searched 4 | . . 1 . 2 . . 1 Spaces Dug 3 | . . . 2 . 1 . . Terrain Destroyed 15 | . . 3 7 . 1 . 4 Melee 1 | . . . . . 1 . . Projectile 5 | . . 3 2 . . . . AOE 9 | . . . 5 . . . 4 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Total 7044 | 90 1033 1326 1755 529 1028 1029 254 Wait 1028 | . 50 494 163 22 119 162 18 Move 5434 | 77 863 769 1444 496 769 798 218 Hop . | . . . . . . . . Pick Up 67 | 4 23 6 12 . 11 10 1 Fast Attach 28 | 7 4 3 5 . 2 7 . Attach 14 | . 1 . 3 . 6 3 1 Detach 3 | . 3 . . . . . . Swap 82 | . 7 10 23 2 18 17 5 Drop 73 | . 19 4 27 . 9 13 1 Fire 275 | 2 59 31 71 2 87 13 10 Melee 6 | . . . . . 1 5 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 34 | . 4 9 7 7 6 1 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 142 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Central database locked down 311 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 16) 1168 | -10/Materials | Discovered new exit (range 5) 1229 | -10/Materials | Discovered new exit (range 6) 1458 | -10/Materials | Discovered new exit (range 16) 1530 | -10/Materials | Repaired Lgt. Treads 1801 | -10/Materials | Entered Mines 1804 | -10/Mines | Received a Mining Laser from a helpful Derelict 1878 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1957 | -10/Mines | Learned location of 1 exit from Materials 2025 | -10/Mines | Assembled infested the area 2250 | -10/Mines | Discovered new exit (range 8) 2259 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2988 | -10/Mines | Core integrity fell below 50% 3283 | -10/Mines | Discovered new exit (range 8) 3338 | -10/Mines | Core integrity fell below 20% 4063 | -10/Mines | Entered Materials 4063 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4064 | -9/Materials | Identified exit to Storage 4065 | -9/Materials | Identified exit to Mines 4354 | -9/Materials | Build established: Tank 4702 | -9/Materials | Discovered new exit (range 9) 5250 | -9/Materials | Discovered new exit (range 16) 6452 | -9/Materials | Discovered new exit (range 10) 6499 | -9/Materials | Repaired Imp. Treads 6532 | -9/Materials | Repaired Imp. Treads 6638 | -9/Materials | Central database locked down 6807 | -9/Materials | Entered Mines 6824 | -9/Mines | Met a Derelict bent on vengeance 6863 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6863 | -9/Mines | Discovered new exit (range 5) 6878 | -9/Mines | Discovered new exit (range 10) 7013 | -9/Mines | Learned 2 Materials zone layouts 7510 | -9/Mines | Discovered new exit (range 8) 7644 | -9/Mines | Entered Materials 7644 | -8/Materials | Accompanied by 1 ally 7644 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7649 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 7958 | -8/Materials | Garrison activated, responded to threat 8019 | -8/Materials | Destroyed 8 combat bots 8662 | -8/Materials | Discovered new exit (range 14) 8778 | -8/Materials | Repaired Med. Treads 8824 | -8/Materials | Repaired Med. Treads 9493 | -8/Materials | Discovered new exit (range 13) 9535 | -8/Materials | Entered Factory 9535 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9741 | -7/Factory | Repaired Med. Treads 9787 | -7/Factory | Repaired Med. Treads 9826 | -7/Factory | Repaired Arm. Treads 9847 | -7/Factory | Build established: Skirmisher 9962 | -7/Factory | Discovered new exit (range 5) 9968 | -7/Factory | Identified exit to Factory 10439 | -7/Factory | Build established: Mutant 10899 | -7/Factory | Discovered new exit (range 9) 10910 | -7/Factory | Identified exit to Lower Caves 11098 | -7/Factory | Entered Lower Caves 11476 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11512 | -7/Lower Caves | Self-destructed Last Messages --------------- 11480_ Y-64 Sentinel: "REQUESTING BACKUP." 11482_ Slug penetrates S-27 Virus. 11482_ S-27 Virus destroyed. 11492_ Slug penetrates L-41 Fighter. 11495_ L-41 Fighter destroyed. 11495_ Switching to secondary target: G-47 Trooper. 11499_ G-47 Trooper destroyed. 11499_ Slug penetrates Wall. 11502_ Penetrated by Slug. 11502_ Slug penetrates Y-64 Sentinel. 11504_ Imp. Heat Sink fries itself beyond repair. 11505_ Slug penetrates B-48 Gladiator. 11506_ Aluminum Leg fries itself beyond repair. 11507_ Carbon-fiber Leg fries itself beyond repair. 11507_ Slug penetrates Wall. 11508_ Slug penetrates B-48 Gladiator. 11510_ Penetrated by Slug. 11510_ Minigun destroyed. 11511_ Imp. Signal Interpreter destroyed. 11511_ System corrupted by crushing effect (+3). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#??????????????????????? ????? | | ?????????????????? ?????????????????????? ??? | | ?????????????????? ????##???????????????# ##? | | ??????????????????? ??## ??????????????? ## | | ???????????????????# ??# ??????????????? # | | ???????????????????# ## #??????????????# | | ?????????????????### # ###??????????### | | ?????????????????# ??????????# ? | | ?????????????????# ???????????? #? | | ??????????????????# ????????????# ## | | ???????????????????# #????????????# # | | ????????????????????? ##???????????# | | ??????????????????????# #??????????## | | ???????????????????????# @b #??????????# # | | ???????????????????????###Y%#??????????# # ## | | ?????????????????????????# #?????????## # | | ?????????????????????????# ###???##??# | | ?????????????????????????# ##??# #### | | ?????????????????????????#= #### ### | | ???????????????????# #####% ## | | ???????????????????# $ ## | | ????????????????# % ### | | ???????????????# "##### ### | | ?????????????? #??????# ## ## | | ??????????????? ?????????##### ## | | ??????????????????????????????### #### | | ????????????????????????????????## ##??# | | ?????????????????????????????????###???# | | ??????????????????????????????????????# | | ?????????????????????????????????????? # | | ??????????????????????????????????????? ## | | ??????????????????????????????????????? ## ##? | | ??????????????????????????????????????? ### #?? | | ??????????????????????????????????????? ?###?? | | ???????????????????????????????????????? ?????? | | ????????????????????????????????????????? ???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 40 Recoil Reduction 5 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodPropulsionKatana Manual? 0 Play Time 01:04:25 Cumulative 335.9 hours Start 2022.02.10 @ 07:41:23 End 2022.02.10 @ 10:01:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 141 Adventurer 0 Explorer 0 Win Type - Total 6 Types 1/2/1/0/0/2/0/0/0 Lore% 60 Gallery% 62 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 60x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17195a77-c752-478e-8931-38a3ddb928c1