Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.27 @ 22:03:43 // AFD2020/Player2 Player: cptwinky Result: Destroyed by as-44675 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (100) 500 Value Destroyed (3692) 3692 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (5109) 5109 TOTAL SCORE: 14121 Bonus ------- High Alert Combat Kills 692 Follower Combat Kills 2420 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -303 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 38/1290 System Corruption 0% Temperature Cool (18) Movement Walking (180) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (5) ------ High-capacity Storage Unit Assembled Biocell Array Advanced Targeting Computer GOLEM Unit > --- WEAPON (3) ------- Assembled Focal Cannon > --- INVENTORY (20) --- Spiked Medium Treads Large Matter Pod (150) Zionite Weapon Casing Improved Shield Generator GOLEM Unit Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Biocell Array Advanced Targeting Computer GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Large Matter Pod Zionite Weapon Casing Improved Shield Generator Advanced EMP Blaster Ripper [Rating: 94] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Impact Weapon Great Maul Slashing Weapon Ripper Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . 1 . . . . Utility 3 | . . . 1 . . . 1 . 1 . . . . Weapon 1 | . . . . . . . 1 . . . . . . Parts Attached 164 | 3 2 1 2 5 4 . 10 32 42 10 8 13 32 Power 5 | . . . . . . . 1 1 2 . . . 1 Engine 4 | . . . . . . . 1 . 2 . . . 1 Core 1 | . . . . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 26 | 2 . . 1 1 . . 1 7 6 . 1 2 5 Treads 25 | 2 . . 1 1 . . 1 7 6 . 1 2 4 Leg 1 | . . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 61 | . 2 . 1 2 1 . 2 2 23 6 5 5 12 Device 32 | . 1 . . . . . 1 1 15 3 3 2 6 Storage 2 | . . . . . 1 . . . . . . . 1 Processor 5 | . . . . 1 . . . . 3 . . 1 . Hackware . | . . . . . . . . . . . . . . Protection 22 | . 1 . 1 1 . . 1 1 5 3 2 2 5 Artifact . | . . . . . . . . . . . . . . Weapon 72 | 1 . 1 . 2 3 . 6 22 11 4 2 6 14 Energy Gun 40 | . . . . 1 1 . 3 12 7 2 1 5 8 Energy Cannon 1 | . . . . . . . . 1 . . . . . Ballistic Gun 13 | 1 . 1 . 1 1 . 1 5 1 . . . 2 Ballistic Cannon 1 | . . . . . . . 1 . . . . . . Launcher 10 | . . . . . . . 1 2 1 2 1 . 3 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . 1 2 . . 1 . Slashing Weapon 1 | . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . 1 . . . . . Unidentified Prototypes 16 | . . . . . . . 2 4 2 . . 1 7 Parts Lost 13 | . . . . . . . 1 1 . . . . 11 Power 1 | . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . . . . . . . . . 4 Utility 4 | . . . . . . . 1 . . . . . 3 Weapon 4 | . . . . . . . . . . . . . 4 Highest Loss Streak 4 | . . . . . . . 1 1 . . . . 4 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 90 100 92 100 88 100 95 99 99 100 100 97 89 Engine 8 | . 14 14 11 11 11 11 9 7 6 7 7 7 7 Treads 28 | . 28 28 33 33 33 33 27 27 29 30 30 30 25 Device 7 | . 3 . . . . . 5 10 11 14 12 9 5 Storage 8 | . 14 14 11 11 11 11 9 9 7 7 7 7 9 Processor 10 | . . . . 3 11 11 9 9 15 15 15 14 8 Protection 5 | . 1 14 14 18 11 11 8 7 2 . 2 4 4 Energy Gun 15 | . . . . 2 1 11 14 16 20 22 22 20 14 Ballistic Gun 6 | . 28 28 22 19 1 11 11 9 1 . . . 2 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 102 | 12 12 12 13 16 51 51 59 60 72 76 76 75 102 Greatest Support 96 | 40 40 40 60 60 60 60 60 60 80 80 80 88 96 Greatest Overweight (x) 1 | . . . . . . . . 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 8 8 8 8 8 16 20 20 20 20 20 20 20 19 Most Carried 20 | 6 8 8 8 8 11 11 20 20 20 20 20 20 20 Average Carried 16 | 6 4 8 7 7 7 11 16 19 19 19 20 19 16 Final Capacity 20 | 8 8 8 8 8 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 8 8 8 8 11 11 20 20 19 20 20 20 7 Class Distribution -------------------- 28% | Mutant 19% | Scavenger-Gunner 17% | Skirmisher 12% | Gunner 9% | Scavenger-Skirmisher 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Gunner | -7/Zion Tank | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Matter Collected 3268 | 220 105 67 1 150 98 . 281 549 540 129 100 40 988 Remotely . | . . . . . . . . . . . . . . Salvage Created 5207 | . 214 119 26 18 . . 606 1424 1196 208 173 . 1223 Parts 221 | . 17 2 1 2 . . 36 73 53 10 10 . 17 Haulers Intercepted 8 | . 1 . . . . . 1 4 2 . . . . Recyclers Shooed 4 | . . . . . . . 1 1 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . 12 4 2 . Prevented 9 | . . . . . . . . . . 6 3 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Combat Hostiles Destroyed 121 | . 4 6 1 1 . . 10 26 15 5 3 . 50 Guns 77 | . 4 6 1 1 . . 10 20 13 2 . . 20 AOE 39 | . . . . . . . . 4 . 3 3 . 29 Classes Destroyed 16 | . 2 1 . 1 . . 5 3 1 . . . 3 Worker 9 | . . . . . . . 2 . 7 . . . . Builder 3 | . . . . . . . . 1 2 . . . . Hauler 8 | . 1 . . . . . 1 4 2 . . . . Recycler 3 | . . . . . . . 1 1 1 . . . . Watcher 6 | . . . . . . . 1 2 3 . . . . Swarmer 11 | . . . . 1 . . 1 4 2 3 . . . Grunt 34 | . 4 1 1 . . . 6 11 6 2 3 . . Brawler 2 | . . . . . . . . 2 . . . . . Duelist 3 | . . . . . . . . 1 2 . . . . Sentry 11 | . . . . . . . 2 8 1 . . . . Hunter 2 | . . . . . . . 1 . 1 . . . . Programmer 3 | . . . . . . . . . 3 . . . . Z-Light 3 | . . . . . . . . . . . . . 3 Assembler 1 | . . . . . . . . . . . . . 1 Assembled 45 | . . 5 . . . . . . . . . . 40 Golem 7 | . . . . . . . . . . . . . 7 Best Kill Streak 40 | . 2 2 1 1 . . 5 6 5 3 3 . 40 Combat Bots Only 37 | . 2 2 1 1 . . 3 4 2 3 3 . 37 Max Kills in Single Turn 12 | . 1 1 1 1 . . 2 3 2 2 1 . 12 Gunslinging 1 | . . . . . . . 1 1 1 . . . . Exploded 12 | . . . . . . . . 1 . 2 1 . 12 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Damage Taken 5636 | . 82 64 10 69 . . 505 702 587 49 20 . 3548 Core 609 | . 12 . . 6 . . 101 47 45 . . . 398 Absorbed by Shields 111 | . . . . . . . . . . . . . 111 Redirected to Shielding 9 | . . . . 9 . . . . . . . . . Regen/Repaired (Parts) 391 | . . . . . . . . . 122 . . 269 . Core Remaining (%) 77 | 100 . 68 . . . 93 . 49 . . . . . Volleys Fired 313 | . 20 11 3 4 . . 29 44 64 11 4 . 123 Largest 3 | . 2 2 2 2 . . 3 3 3 3 3 . 3 Hottest 183 | . 40 40 40 43 . . 130 183 145 101 101 . 101 Shots Fired 734 | . 40 22 6 9 . . 87 109 163 23 6 . 269 Gun 685 | . 40 22 6 9 . . 87 101 159 18 3 . 240 Cannon 18 | . . . . . . . . . . . . . 18 Launcher 31 | . . . . . . . . 8 4 5 3 . 11 Special . | . . . . . . . . . . . . . . Kinetic 261 | . 40 22 6 9 . . 40 40 25 . . . 79 Thermal 442 | . . . . . . . 47 61 134 18 3 . 179 Explosive 12 | . . . . . . . . 4 . . . . 8 Electromagnetic 19 | . . . . . . . . 4 4 5 3 . 3 Robot Hit Streak 30 | . 5 6 1 4 . . 8 15 12 17 . . 30 Robot Miss Streak 6 | . 3 6 2 2 . . 5 2 3 2 . . 5 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 17 | . . . . . . . 6 3 3 . . . 5 Max Gunslinging Chain 1 | . . . . . . . 1 1 1 . . . 1 Shots Hit Robots 509 | . 22 11 3 6 5 . 61 73 111 11 . . 206 Core Hits 363 | . 12 13 1 4 . . 32 64 51 10 5 . 171 Critical Kills 1 | . . 1 . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . . Critical Strikes 20 | . . 1 . . . . 4 3 8 . . . 4 Burn 18 | . . . . . . . 4 2 8 . . . 4 Destroy 2 | . . 1 . . . . . 1 . . . . . Melee Attacks 15 | . . . . . 5 . . 5 4 . . . 1 Impact 9 | . . . . . . . . 5 4 . . . . Slashing 1 | . . . . . . . . . . . . . 1 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . 5 . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 14423 | . 233 150 25 89 . 6 1131 2394 2857 451 134 . 6953 Guns 9180 | . 233 149 25 89 . . 1103 1346 2340 239 . . 3656 Cannons 562 | . . . . . . . . . . . . . 562 Explosions 4407 | . . . . . . . . 1035 291 212 134 . 2735 Melee 183 | . . . . . . . . . 183 . . . . Ramming 91 | . . 1 . . . 6 28 13 43 . . . . Kinetic 2911 | . 233 149 25 89 . . 562 458 193 . . . 1202 Thermal 6846 | . . . . . . . 541 888 2147 254 . . 3016 Explosive 2867 | . . . . . . . . 446 . . . . 2421 Electromagnetic 1525 | . . . . . . . . 589 291 197 134 . 314 Impact 183 | . . . . . . . . . 183 . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . 1 1 4 4 4 4 . 5 3 1 1 1 . Average Corruption 2 | . 1 1 3 4 4 4 . 4 1 1 1 1 . Corruption Purged 4 | . . . . . . . . . 4 . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 120 | . 3 6 1 21 14 3 . 32 25 6 9 . . Message Errors 27 | . 1 2 . 6 . . . 9 6 1 2 . . Matter Fused 25 | . 1 . . 7 5 . . 4 4 3 1 . . Heat Flow Errors 18 | . 1 1 . . 2 . . 5 3 1 5 . . Energy Discharges 18 | . . . . 5 3 1 . 5 4 . . . . Parts Rejected 2 | . . 1 . . . . . 1 . . . . . Data Loss (minor) 14 | . . . 1 2 2 . . 4 3 1 1 . . Data Loss (major) 3 | . . . . . . 1 . 1 1 . . . . Misfires 3 | . . . . 1 . . . 2 . . . . . Alerts 6 | . . 2 . . 2 1 . . 1 . . . . Weapon Failures 4 | . . . . . . . . 1 3 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 180 | . . . . . . . . 13 37 . . . 130 Projectiles 30 | . . . . . . . . . . . . . 30 Explosions 113 | . . . . . . . . 13 . . . . 100 Melee 37 | . . . . . . . . . 37 . . . . Knockbacks 1 | . . . . . . . . . 1 . . . . Impact 1 | . . . . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 56 | . . . . . . . . 35 . 21 . . . Shots 2 | . . . . . . . . 1 . 1 . . . Rammed 14 | . . 1 . . . 1 4 5 3 . . . . Targets Rammed 15 | . . 1 . . . 1 4 5 4 . . . . Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 . . . . Highest Temperature 262 | . 207 207 3 . 186 . 230 235 262 117 241 . 237 Average Temperature 62 | . 63 96 3 . 92 . 76 55 57 68 114 . 51 Received Heat Transfer 1167 | . 48 18 6 24 . . 135 198 186 18 9 . 525 Effects 2 | . . . . . . . . . . . . . 2 Interference 2 | . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 2 1 . . . . Combat Hostiles 3 | . . . . . . . . 2 1 . . . . Parts Fried 4 | . . . . . . . . . 2 1 1 . . Impact Corruptions 2 | . . . . . . . . . 2 . . . . Robots Melted 2 | . . . . . . . . . 1 . . . 1 Combat Hostiles 2 | . . . . . . . . . 1 . . . 1 Parts Melted 20 | . . . . . . . 1 4 10 . . . 5 Heat Transferred 13756 | . . . . . . . 1554 1943 4366 494 . . 5399 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 1 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Peak Influence 1344 | . 213 114 139 415 . 13 428 1344 1315 . . . . Initial 359 | . . 37 14 54 . . 4 180 359 . . . . Average 619 | . 88 66 89 353 . 12 205 801 984 . . . . Maximum Alert Level 4 | . 1 . . 2 . . 2 4 4 . . . . Low Security (%) 25 | 100 94 100 100 1 . 100 49 6 . . . . . Level 1 13 | . 5 . . 43 . . 43 7 6 . . . . Level 2 16 | . . . . 54 . . 6 29 7 . . . . Level 3 21 | . . . . . . . . 26 40 . . . . Level 4 23 | . . . . . . . . 31 45 . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 24 | . 2 . 1 . . . . 9 12 . . . . Investigation 5 | . 1 . . . . . . 1 3 . . . . Extermination 3 | . . . . . . . . . 3 . . . . Reinforcement 10 | . 1 . 1 . . . . 3 5 . . . . Assault 4 | . . . . . . . . 4 . . . . . Garrison 2 | . . . . . . . . 1 1 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 1 . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Distress Signals 8 | . 1 . 1 . . . 1 3 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 248 | . 10 14 6 11 . . 21 54 48 6 3 . 75 Peak Tracking Total 39 | . 3 3 3 4 . . 6 7 5 3 3 . 39 Tactical Retreats 7 | . . 2 1 . . . 2 . . 1 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Traps Triggered 11 | . . . 2 . . . 1 3 5 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 16 | . . . . . . . . 16 . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 3 | . . . . . . . . 3 . . . . . Reused 1 | . . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Machines Disabled 23 | . 1 1 1 10 . . . 6 1 . 1 . 2 Max in Single Turn 1 | . . . . . . . . 1 . . 1 . . Garrison Access 2 | . . . . . . . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Machines Accessed 28 | . 3 . . . 1 1 3 7 12 1 . . . Terminals 17 | . 3 . . . . 1 2 6 5 . . . . Fabricators 3 | . . . . . . . . . 3 . . . . Repair Stations 5 | . . . . . . . 1 1 3 . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Total Hacks 63 | . 7 . . . 1 3 7 22 22 1 . . . Successful 29 | . 2 . . . 1 2 4 12 7 1 . . . Failed 34 | . 5 . . . . 1 3 10 15 . . . . Catastrophic 10 | . 1 . . . . . 1 4 4 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 31 | . 6 . . . . 3 5 9 3 . . 5 . Terminals 45 | . 7 . . . . 3 6 19 10 . . . . Fabricators 6 | . . . . . . . . . 6 . . . . Repair Stations 9 | . . . . . . . 1 3 5 . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Terminal Hacks 21 | . 2 . . . 1 2 3 10 2 1 . . . Record 1 | . . . . . 1 . . . . . . . . Robot Analysis 5 | . 1 . . . . 2 2 . . . . . . Open Door 2 | . . . . . . . . 1 . 1 . . . Branch Access Points 2 | . . . . . . . 1 . 1 . . . . Alert Level 1 | . . . . . . . . 1 . . . . . Unreport Threat 5 | . . . . . . . . 5 . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . Zone Layout 3 | . 1 . . . . . . 1 1 . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 4 | . . . . . . . . 1 3 . . . . Scan Component 3 | . . . . . . . . 1 2 . . . . Repair 1 | . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . 1 . . . . Unauthorized Hacks 2 | . . . . . . . 1 1 . . . . . Terminals 2 | . . . . . . . 1 1 . . . . . Botnet 2 | . . . . . . . 1 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 23 | . 2 . . . . 1 3 6 11 . . . . Full Trace Events 6 | . 2 . . . . . . 1 3 . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . Time 19 | . . . . . . . . . 19 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . . Relay Couplers Released 7 | . . . . . . . . 3 4 . . . . Machine Destruction 3 | . . . . . . . . 3 . . . . . Programmers 4 | . . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . 3 . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Total Allies 21 | . 1 . . 2 . . . 10 . . 3 5 . Largest Group 11 | . 1 1 1 3 2 1 1 11 2 1 4 9 9 Highest-Rated Group 463 | . 57 57 61 117 92 68 76 258 109 99 192 463 463 Highest-Rated Ally 120 | . 57 57 61 68 68 68 76 86 99 99 99 100 120 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 571 | . 12 36 11 24 . . 24 74 80 6 1 . 303 Total Damage 13923 | . 272 513 178 494 . . 806 2324 2766 188 86 . 6296 Kills 136 | . 7 12 3 9 . . 8 26 36 3 1 . 31 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . 2 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Robot Analysis Total 5 | . 1 . . . . 2 2 . . . . . . Derelict Logs Recovered 9 | . . . . 3 . . . . . 2 3 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Turns Passed 15110 | 8 591 653 167 963 645 172 638 1759 2947 1255 891 1940 2481 Spaces Moved 7736 | 3 296 374 79 561 389 107 306 797 1521 732 503 1139 929 Core . | . . . . . . . . . . . . . . Treads 7570 | 3 296 374 79 561 389 107 306 797 1521 732 503 1139 763 Legs 166 | . . . . . . . . . . . . . 166 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 160 | 160 160 160 160 160 160 160 160 160 162 162 162 165 165 Average Speed 162 | 160 160 160 160 160 160 160 160 162 162 162 162 165 167 Slowest Speed 246 | 160 160 160 160 160 160 160 160 240 162 162 165 165 246 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 56 | 2 37 79 14 97 62 28 26 86 43 87 69 86 73 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 5 | . . . . 1 1 . . 1 . . 1 1 . Known Exits Taken 5 | . . . . . . . 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . . 1 . Scrap Searched 6 | . . 1 . 2 . . . . . 2 1 . . Spaces Dug 15 | . . . . . . . . 5 2 . 8 . . Terrain Destroyed 64 | . . . . . . . . 25 2 2 8 . 27 Melee 7 | . . . . . . . . 5 2 . . . . Projectile 3 | . . . . . . . . . . . . . 3 AOE 54 | . . . . . . . . 20 . 2 8 . 24 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Total 9662 | 5 379 410 114 620 410 107 387 1170 1863 778 567 1198 1654 Wait 1174 | . 52 20 30 41 4 . 21 232 188 23 13 34 516 Move 7723 | 2 295 373 78 560 388 106 305 796 1520 731 502 1138 929 Hop . | . . . . . . . . . . . . . . Pick Up 69 | . 5 2 1 3 4 . 11 12 17 2 . 4 8 Fast Attach 45 | . 2 1 1 4 2 . 3 8 5 . . 5 14 Attach 17 | . . . 1 . 1 . 3 3 4 . . 1 4 Detach 19 | . 1 . . . 1 . 3 2 1 . . 1 10 Swap 102 | 3 . . . 1 1 . 4 21 33 10 8 7 14 Drop 115 | . 4 2 . 7 4 . 4 26 23 1 1 8 35 Fire 313 | . 20 11 3 4 . . 29 44 64 11 4 . 123 Melee 15 | . . . . . 5 . . 5 4 . . . 1 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 15 | . . 1 . . . 1 4 5 4 . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 39 | . . . . . . . . . . . 39 . . Trap 16 | . . . . . . . . 16 . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 2) 9 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 10) 600 | -10/Materials | Entered Mines 601 | -10/Mines | Assembled infested the area 606 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1216 | -10/Mines | Discovered new exit (range 5) 1253 | -10/Mines | Entered Materials 1253 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1384 | -9/Materials | Discovered new exit (range 4) 1420 | -9/Materials | Entered Mines 1521 | -9/Mines | Discovered new exit (range 5) 1522 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1566 | -9/Mines | Learned 2 Materials zone layouts 1692 | -9/Mines | Learned location of Recycling (-8) 1754 | -9/Mines | Learned location of 1 exit from Materials 1786 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1810 | -9/Mines | Discovered new exit (range 4) 2069 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2371 | -9/Mines | Discovered new exit (range 5) 2383 | -9/Mines | Entered Exiles 2383 | -9/Exiles | Accompanied by 1 ally 2420 | -9/Exiles | Met 8R-AWN 2430 | -9/Exiles | Discovered new exit (range 15) 2504 | -9/Exiles | Met EX-HEX 2620 | -9/Exiles | Met EX-DEC 2669 | -9/Exiles | Learned location of Zion (-7) 2700 | -9/Exiles | Met EX-BIN 3028 | -9/Exiles | Entered Mines 3152 | -8/Mines | Discovered new exit (range 9) 3177 | -8/Mines | Discovered new exit (range 3) 3200 | -8/Mines | Entered Materials 3200 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3201 | -8/Materials | Identified exit to Factory 3569 | -8/Materials | Identified exit to Storage 3683 | -8/Materials | Build established: Scavenger-Gunner 3838 | -8/Materials | Entered Storage 4387 | -8/Storage | Discovered exit to Factory (range 16) 4575 | -8/Storage | Garrison activated, responded to threat 4638 | -8/Storage | First assault squad dispatched 4644 | -8/Storage | Core integrity fell below 50% 4920 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5108 | -8/Storage | Learned location of Armory (-4) 5597 | -8/Storage | Entered Factory 5597 | -7/Factory | Accompanied by 1 ally 5597 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6140 | -7/Factory | Build established: Scavenger-Skirmisher 6428 | -7/Factory | Discovered new exit (range 16) 6459 | -7/Factory | Identified exit to Factory 7180 | -7/Factory | Build established: Scavenger-Gunner 7577 | -7/Factory | Identified exit to Lower Caves 8273 | -7/Factory | Repaired Arm. Treads 8490 | -7/Factory | Garrison activated, responded to threat 8544 | -7/Factory | Entered Lower Caves 9237 | -7/Lower Caves | Learned Factory terminal intel 9333 | -7/Lower Caves | Build established: Skirmisher 9595 | -7/Lower Caves | Discovered new exit (range 8) 9614 | -7/Lower Caves | Identified exit to Lower Caves 9799 | -7/Lower Caves | Entered another Lower Caves area 9800 | -7/Lower Caves | Encountered a Warlord checkpoint 9862 | -7/Lower Caves | Discovered exit to Factory (range 7) 10411 | -7/Lower Caves | Discovered new exit (range 11) 10558 | -7/Lower Caves | Learned location of 1 exit from Lower Caves 10563 | -7/Lower Caves | Learned Factory emergency access door positions 10647 | -7/Lower Caves | Learned location of Extension (-5) 10686 | -7/Lower Caves | Identified exit to Zion 10690 | -7/Lower Caves | Entered Zion 10690 | -7/Zion | Accompanied by 3 allies 10758 | -7/Zion | System corruption cleaned by Quarantine Array 10806 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 10920 | -7/Zion | Discovered new exit (range 15) 11014 | -7/Zion | Given the Hacking Drone Bay 11014 | -7/Zion | Found Prototype Device 11022 | -7/Zion | Identified Hacking Drone Bay 11196 | -7/Zion | Learned location of Quarantine (-2) 11210 | -7/Zion | Gained Derelict followers 11861 | -7/Zion | Build established: Gunner 11953 | -7/Zion | Given A8's code to call for help 12041 | -7/Zion | Learned Factory terminal intel 12377 | -7/Zion | Visited the Megawrench Repair Shop 12378 | -7/Zion | Megawrench repaired 10 parts 12589 | -7/Zion | Opened final containment barrier to the Deep Caves 12603 | -7/Zion | Enhanced Grunt warped into view, answering call for help 12604 | -7/Zion | Enhanced Grunt warped into view, answering call for help 12616 | -7/Zion | Discovered new exit (range 5) 12619 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 12630 | -7/Zion | Entered Deep Caves 12630 | -7/Deep Caves | Accompanied by 8 allies 12781 | -7/Deep Caves | Build established: Tank 12932 | -7/Deep Caves | Attacked by Z-Imprinter 12945 | -7/Deep Caves | Allies destroyed Z-Imprinter 13021 | -7/Deep Caves | Found Prototype Device 13021 | -7/Deep Caves | Identified Zio. Metafield Generator 13040 | -7/Deep Caves | Found Prototype Protection 13040 | -7/Deep Caves | Identified Zio. Weapon Casing 13136 | -7/Deep Caves | Z-Facility disabled 13158 | -7/Deep Caves | Found Prototype Protection 13158 | -7/Deep Caves | Identified Zio. Heavy Carapace 13210 | -7/Deep Caves | Found Zio. Heavy Carapace 13704 | -7/Deep Caves | Discovered new exit (range 6) 13775 | -7/Deep Caves | Spotted as-85036 13791 | -7/Deep Caves | Exposed GOLEM chamber 13817 | -7/Deep Caves | Core integrity fell below 50% 13818 | -7/Deep Caves | Destroyed as-85036 13840 | -7/Deep Caves | Lost 3 parts (3u) 13844 | -7/Deep Caves | Triggered Deep Caves wall 13870 | -7/Deep Caves | Spotted AS-51260 13884 | -7/Deep Caves | Spotted AS-11656 13893 | -7/Deep Caves | Lost 3 parts (1n2w) 13921 | -7/Deep Caves | Allies destroyed AS-11656 13930 | -7/Deep Caves | Destroyed AS-51260 13935 | -7/Deep Caves | Destroyed 37 combat bots 14291 | -7/Deep Caves | Found GOLEM Unit 14574 | -7/Deep Caves | Build established: Mutant 14886 | -7/Deep Caves | Found GOLEM Unit 15082 | -7/Deep Caves | Spotted as-44675 15086 | -7/Deep Caves | Core integrity fell below 20% 15111 | -7/Deep Caves | Destroyed by as-44675 with Assembled Focal Cannon Last Messages --------------- 14836_ Dropped Spk. Medium Treads. 14836_ Dropped Imp. Cooling System. 14837_ Dropped Hcp. Storage Unit. 14838_ GOLEM Unit beginning Asb. Nanovents integration. 14839_ Asb. Nanovents integration complete. 14840_ Player 2 drops Exp. Heat Sink. 14840_ Player 2 attaches Imp. Cooling System. 14847_ Discarded Asb. Nanovents. 14849_ Acquired Hcp. Storage Unit. 14859_ Acquired Spk. Medium Treads. 14862_ Acquired 10 matter. 14882_ A GOLEM Unit tumbles out of the Wall Chamber. 14886_ Acquired GOLEM Unit. 15060_ Dropped Ripper. 15093_ Destroyed Prototype Device. 15094_ as-44675 GOLEM Unit beginning Prototype Device integration. 15102_ Asb. Focal Cannon destroyed. 15102_ Med. Treads destroyed. 15111_ as-44675 Prototype Device integration complete. 15111_ Asb. Focal Cannon destroyed. Map ----- +----------------------------------------------------+ | #??######?# #?????????## # | | #??## ### #?????????# | | #??## ## ##????????#[!# | | #??# ##???????##### | | #??## ### #??????????## | | #??## ##?## #??????????# | | #?## ##??## #??????????## | | ??# ###??## #????????#### | | ??# ##???## #???????## # | | ??## #????# #####????# | | #### ##????# ## #????# | | ## ######## #????# | | #### ### #????## | | #### #?## #?????### | | #?# #??## ##??????# | | ### ###### #??????## | | ### #???????# | | ## ## ##????##### | | ?### # ####### ##????## ## | | ??## #????## ##?????# ## | | ?## #?????####??????# # | | ?# ##??????????????## | | ### #?#############;# | | <## ### ### @ G | | #####?#### ## | | ###????????## @ | | ????????????# #########;; | | ????????????# #????????# | | #####??????## ##????????### | | #?????## ##???????????# | | ### ####?## ##????????????## ? | | ### # ### #??????????????# ? | | / ##??????????????# ##?? | | ####???????????????## ###??? | | ###############???????????????????# #????? | | ???????????????????????????????????# #######????? | | ????????????????????????????????????###??????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 1290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 1600 Resistance: TH 10 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Salvage Targeting 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Slots Evolved 6 | . . 2 . . . 2 . 2 . . . . . Power 1 | . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . . 1 . 1 . . . . . Utility 2 | . . 2 . . . . . . . . . . . Weapon 1 | . . . . . . . . 1 . . . . . Parts Attached 92 | . 9 5 6 4 3 . 10 15 24 3 . 1 12 Parts Lost 9 | . . 3 . . . . . 1 3 . . . 2 Damage Taken 3343 | . 43 494 76 50 . . 401 514 889 45 31 . 800 Core 473 | . 10 57 11 8 . . 74 54 117 15 . . 127 Player 2/Cogmind (%) 43 | . 45 100 100 57 . . 42 53 72 100 . . 24 Absorbed by Shields . | . . . . . . . . . . . . . . Damage Inflicted 9983 | . 272 513 178 285 . . 806 1708 2699 188 86 . 3248 Player 2/Cogmind (%) 40 | . 53 77 87 76 . . 41 41 48 29 39 . 31 Combat Hostiles Destroyed 87 | . 3 12 2 6 . . 7 14 24 2 1 . 16 Player 2/Cogmind (%) 41 | . 42 66 66 85 . . 41 35 61 28 25 . 24 Game ------ Seed CryofiberRecoilBeam Manual? 0 Play Time 01:11:48 Cumulative 1163.2 hours Start 2022.08.27 @ 20:53:00 End 2022.08.27 @ 22:03:43 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 816 Rogue 812 Adventurer 4 Explorer 0 Win Type - Total 128 Types 98/9/8/5/2/0/1/3/2 Lore% 94 Gallery% 97 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd3165cd-e97a-425c-bbbe-e30e6bdaabc0