Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.04 @ 22:44:06 Player: MrPainting Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (62) 310 Value Destroyed (2228) 2228 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 7098 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 688/700 Matter 300/300 Energy 290/290 System Corruption 0% Temperature Cool (18) Location -7/Lower Caves Parts ------- Power (1) Improved Deuterium Engine Propulsion (4) Medium Treads Medium Treads Medium Treads Medium Treads Utility (5) High-capacity Storage Unit Hardened Medium Armor Plating Hacking Suite Hacking Suite System Shield Weapon (3) AWS/Autocannon Inventory (12) Improved Deuterium Engine Improved Cooling System High-capacity Matter Pod (200) Advanced Sensor Array Hardened Medium Armor Plating Relay Coupler [NC] (33) Relay Coupler [NC] (28) Relay Coupler [Grunt] (27) Long-range Tractor Beam Gauss Rifle Remote Datajack Peak State ------------ Power Improved Deuterium Engine Propulsion Medium Treads Medium Treads Medium Treads Medium Treads Utility High-capacity Storage Unit Hardened Medium Armor Plating Hacking Suite Hacking Suite System Shield Weapon AWS/Autocannon Inventory Improved Deuterium Engine Medium Treads Improved Heat Sink High-capacity Matter Pod Advanced Sensor Array Improved Signal Interpreter Hardened Medium Armor Plating Long-range Tractor Beam Improved Field Recycling Unit Rocket Launcher Rocket Launcher [Rating: 66] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Utility Hacking Suite Device Heat Sink Storage High-capacity Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon AWS/Autocannon Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon AWS/Autocannon Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Low Slots Evolved 6 | . . 2 . . . 2 2 . . . Power . | . . . . . . . . . . . Propulsion 2 | . . 1 . . . . 1 . . . Utility 3 | . . 1 . . . 1 1 . . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 52 | 4 9 11 . 1 2 16 6 2 1 . Power 7 | 1 2 1 . . . 2 1 . . . Engine 7 | 1 2 1 . . . 2 1 . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 19 | 2 2 3 . . . 7 4 1 . . Treads 9 | . . . . . . 4 4 1 . . Leg 10 | 2 2 3 . . . 3 . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 12 | . 2 2 . 1 . 6 1 . . . Device 1 | . . 1 . . . . . . . . Storage 5 | . 2 . . 1 . 2 . . . . Processor . | . . . . . . . . . . . Hackware 3 | . . . . . . 2 1 . . . Protection 3 | . . 1 . . . 2 . . . . Artifact . | . . . . . . . . . . . Weapon 14 | 1 3 5 . . 2 1 . 1 1 . Energy Gun 5 | 1 1 2 . . 1 . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 7 | . 2 3 . . 1 . . 1 . . Ballistic Cannon 2 | . . . . . . 1 . . 1 . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . Parts Lost 5 | . 2 2 . . 1 . . . . . Power 1 | . 1 . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . Utility . | . . . . . . . . . . . Weapon 3 | . 1 1 . . 1 . . . . . Highest Loss Streak 2 | . 2 2 . . 1 . . . . . Average Slot Usage (%) 85 | . 79 83 100 100 100 79 80 84 84 . Engine 9 | . 12 11 11 11 11 9 7 7 7 . Treads 12 | . . . . . . 5 24 30 30 . Leg 17 | . 28 32 33 33 33 21 2 . . . Device 3 | . . 4 11 11 11 4 . . . . Storage 9 | . 12 11 11 11 11 9 7 7 7 . Hackware 11 | . . . . . . 11 21 23 23 . Protection 7 | . . 2 11 11 11 9 7 7 7 . Energy Gun 2 | . 13 10 . . 7 . . . . . Ballistic Gun 6 | . 12 10 22 22 14 . . . . . Ballistic Cannon 4 | . . . . . . 8 7 6 6 . Naked Turns . | . . . . . . . . . . . Heaviest Build 110 | 2 14 21 21 25 25 105 110 110 110 . Greatest Support 112 | 20 20 30 30 30 30 45 112 112 112 . Greatest Overweight (x) 4 | . . . . . . 2 4 . . . Average Overweight (x) . | . . . . . . 1 . . . . Largest Inventory Capacity 14 | 4 6 6 6 8 8 14 12 12 12 12 Average Capacity 9 | 4 5 6 6 6 8 10 12 12 12 12 Most Carried 12 | 3 6 6 2 7 8 11 12 12 12 11 Average Carried 7 | 1 4 4 2 4 7 7 10 11 10 11 Final Capacity 12 | 4 6 6 6 8 8 12 12 12 12 12 Final Carried 12 | 3 6 2 2 7 7 8 12 12 11 11 Class Distribution -------------------- 42% | Hacker-Skirmisher 23% | Scavenger-Mutant 14% | Mutant 9% | Scavenger-Skirmisher 7% | Hacker-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Garrison Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Low Matter Collected 1124 | 234 186 131 . 251 61 167 47 13 34 . Remotely . | . . . . . . . . . . . Salvage Created 1543 | . 254 305 . . 41 530 183 88 104 38 Parts 118 | . 14 30 . . . 41 12 5 11 5 Haulers Intercepted 1 | . 1 . . . . . . . . . Recyclers Shooed 2 | . 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Low Combat Hostiles Destroyed 46 | . 6 5 . . 1 16 5 8 4 1 Guns 12 | . 6 5 . . 1 . . . . . Cannons 32 | . . . . . . 16 5 8 2 1 AOE 2 | . . . . . . . . . 2 . Classes Destroyed 9 | . 4 3 . . . 1 1 . . . Worker 1 | . . 1 . . . . . . . . Builder 2 | . . 2 . . . . . . . . Hauler 1 | . 1 . . . . . . . . . Operator 3 | . . . . . . 2 1 . . . Watcher 9 | . 1 . . . . 4 3 . 1 . Swarmer 17 | . 3 . . . . 5 . 6 3 . Grunt 18 | . 3 3 . . 1 7 3 . . 1 Sentry 8 | . . 2 . . . 4 . 1 1 . Hunter 3 | . . . . . . . 2 1 . . Best Kill Streak 6 | . 3 6 . . 1 5 5 4 3 4 Combat Bots Only 5 | . 3 5 . . 1 4 5 4 3 4 Max Kills in Single Turn 2 | . 1 2 . . 1 1 1 1 2 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Low Damage Taken 1674 | . 482 331 70 . 142 182 51 236 95 85 Core 156 | . 55 27 10 . 13 39 . 12 . . Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 89 | 100 78 . . . 87 92 . . . . Volleys Fired 70 | . 35 25 . . 9 . . 1 . . Largest 2 | . 2 2 . . 2 . . 1 . . Hottest 86 | . 85 80 . . 86 . . 28 . . Shots Fired 230 | . 66 41 . . 15 47 25 27 8 1 Gun 123 | . 66 41 . . 15 . . 1 . . Cannon 107 | . . . . . . 47 25 26 8 1 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 177 | . 32 24 . . 13 47 25 27 8 1 Thermal 9 | . 7 . . . 2 . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 44 | . 27 17 . . . . . . . . Robot Hit Streak 26 | . 8 18 . . 7 25 26 15 15 1 Robot Miss Streak 6 | . 6 3 . . 1 2 1 1 1 . Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Autonomous 108 | . . . . . . 47 25 26 8 2 Shots Hit Robots 176 | . 35 33 . . 10 44 22 25 6 1 Core Hits 71 | . 11 13 . . 2 22 9 8 5 1 Critical Hits 5 | . . . . . . 3 1 1 . . Critical Kills 2 | . . . . . . 1 . 1 . . Critical Parts Destroyed 3 | . . . . . . 2 1 . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8425 | . 474 483 . . 176 3171 1531 1792 709 89 Guns 1088 | . 474 438 . . 176 . . . . . Cannons 6867 | . . . . . . 3171 1345 1792 470 89 Explosions 470 | . . 45 . . . . 186 . 239 . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 7457 | . 164 286 . . 140 3171 1345 1792 470 89 Thermal 126 | . 45 45 . . 36 . . . . . Explosive 425 | . . . . . . . 186 . 239 . Electromagnetic 417 | . 265 152 . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1147 | . . . . . . 618 272 227 30 . Projectiles 1069 | . . . . . . 618 224 227 . . Explosions 78 | . . . . . . . 48 . 30 . Melee . | . . . . . . . . . . . Knockbacks 22 | . . . . . . 11 4 5 2 . Impact . | . . . . . . . . . . . Kinetic 20 | . . . . . . 10 4 5 1 . Secondary 2 | . . . . . . 1 . . 1 . Self-Inflicted Damage 40 | . . 40 . . . . . . . . Shots 1 | . . 1 . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 176 | . 176 57 . . 14 . . . . 5 Average Temperature 53 | . 74 23 . . 7 . . . . 5 Received Heat Transfer 564 | . 234 117 42 . 81 45 . . . 45 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . Impact Corruptions 2 | . . . . . . 2 . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 285 | . 111 100 . . 74 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Low Peak Influence 311 | . 244 224 87 . 20 220 205 309 311 . Average Influence 119 | . 93 152 87 . 2 140 113 166 179 . Maximum Alert Level 1 | . 1 1 . . . 1 1 1 1 . Low Security (%) 78 | . . . . . . . . . . . Level 1 21 | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 4 | . 1 2 . . . 1 . . . . Investigation 2 | . 1 1 . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 2 | . . 1 . . . 1 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Low Distress Signals 4 | . 3 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 80 | . 18 13 3 . 5 21 8 5 4 3 Peak Tracking Total 5 | . 4 5 3 . 3 3 5 3 3 3 Tactical Retreats 8 | . 3 . . . 1 2 1 1 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Low Traps Triggered 2 | . 1 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 1 | . . . . . . 1 . . . . Reused 1 | . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Low Machines Disabled 10 | . 1 1 . . . 1 2 3 2 . Max in Single Turn 2 | . 1 1 . . . 1 2 1 2 . Garrison Relay 1 | . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Low Machines Accessed 15 | . 1 . . . . 8 5 . 1 . Terminals 12 | . 1 . . . . 7 3 . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 1 . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 53 | . 2 . . . . 34 15 . 2 . Successful 39 | . 1 . . . . 28 10 . . . Failed 14 | . 1 . . . . 6 5 . 2 . Catastrophic 2 | . . . . . . 1 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 33 | . 2 . . 1 . 20 8 . 2 . Terminals 43 | . 2 . . . . 31 8 . 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 9 | . . . . . . 3 6 . . . Garrison Access 1 | . . . . . . . 1 . . . Terminal Hacks 12 | . . . . . . 12 . . . . Record 1 | . . . . . . 1 . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . 1 . . . . Terminal Index 1 | . . . . . . 1 . . . . Recycling Unit Index 1 | . . . . . . 1 . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . Alert Level 1 | . . . . . . 1 . . . . Locate Traps 1 | . . . . . . 1 . . . . Reprogram Traps 1 | . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 9 | . . . . . . 3 6 . . . Insert Component 4 | . . . . . . 1 3 . . . Analyze 5 | . . . . . . 2 3 . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . 1 . . . Unauthorized Hacks 39 | . 2 . . . . 26 9 . 2 . Terminals 17 | . 1 . . . . 13 3 . . . Track 6 | . . . . . . 5 1 . . . Assimilate 1 | . . . . . . 1 . . . . Botnet 10 | . 1 . . . . 7 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 2 1 . . . Used 1 | . . . . . . . 1 . . . Hacking Detections 11 | . 1 . . . . 5 4 . 1 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . 1 3 . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . 1 3 . . . Part Schematics Acquired 4 | . . . . . . 1 3 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Low Used RIF Installer 1 | . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . Machine Destruction 4 | . . . . . . . . 4 . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Low Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Low Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Low Turns Passed 4502 | 79 362 280 161 418 406 1060 823 576 334 3 Spaces Moved 2428 | 63 146 156 131 345 267 515 397 227 181 . Core 7 | 7 . . . . . . . . . . Treads 882 | . . . . . . 77 397 227 181 . Legs 1539 | 56 146 156 131 345 267 438 . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 160 160 160 . Average Speed 146 | 112 120 120 120 120 120 176 170 160 160 . Slowest Speed 225 | 120 120 120 120 120 120 192 225 160 160 . Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 4 43 17 40 77 55 57 10 34 5 2 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . Scrap Searched 1 | . . . . . 1 . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 53 | . . 2 . . . 8 24 3 16 . Melee . | . . . . . . . . . . . Projectile 17 | . . . . . . 8 6 3 . . AOE 36 | . . 2 . . . . 18 . 16 . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Gar Fac Low Total 3255 | 70 267 212 135 349 338 672 542 442 226 2 Wait 632 | . 72 9 5 . 60 115 125 202 42 2 Move 2419 | 62 145 155 130 344 266 514 397 226 180 . Hop . | . . . . . . . . . . . Pick Up 40 | 3 3 7 . 3 1 9 8 4 2 . Fast Attach 15 | 3 3 . . . . 5 4 . . . Attach 16 | 1 2 6 . . 1 3 1 1 1 . Detach 4 | 1 1 . . . . 1 . 1 . . Swap 21 | . 4 5 . 1 1 8 1 1 . . Drop 38 | . 2 5 . 1 . 17 6 6 1 . Fire 70 | . 35 25 . . 9 . . 1 . . Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Garrison -7/Factory -7/Lower Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 16) 442 | -10/Materials | Entered another Materials area 442 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 669 | -9/Materials | Met 8R-AWN 712 | -9/Materials | Discovered new exit (range 8) 722 | -9/Materials | Entered Mines 723 | -9/Mines | Followed 8R-AWN into the Mines 879 | -9/Mines | Discovered new exit (range 5) 883 | -9/Mines | Entered Exiles 916 | -9/Exiles | Welcomed by 8R-AWN 933 | -9/Exiles | Met EX-HEX 951 | -9/Exiles | Build established: Scavenger-Mutant 970 | -9/Exiles | Met EX-BIN 987 | -9/Exiles | Aligned with FarCom system 988 | -9/Exiles | Given EX-Vault access code 1015 | -9/Exiles | Opened EX-Vault 1023 | -9/Exiles | Found Prototype Ballistic Cannon 1051 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1155 | -9/Exiles | Met EX-DEC 1179 | -9/Exiles | Visited The Gauntlet 1287 | -9/Exiles | Discovered new exit (range 10) 1301 | -9/Exiles | Left Exiles lab with AWS/Autocannon 1301 | -9/Exiles | Entered Mines 1705 | -8/Mines | Discovered new exit (range 3) 1707 | -8/Mines | Entered Materials 1707 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1712 | -8/Materials | Identified AWS/Autocannon 2009 | -8/Materials | Build established: Scavenger-Skirmisher 2073 | -8/Materials | Discovered new exit (range 5) 2574 | -8/Materials | Build established: Hacker-Skirmisher 2767 | -8/Materials | Entered Factory 2767 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3590 | -7/Factory | Identified exit to Garrison 3590 | -7/Factory | Entered Garrison 3661 | -7/Garrison | Triggered checkpoint 3774 | -7/Garrison | Triggered checkpoint 3880 | -7/Garrison | Triggered checkpoint 3945 | -7/Garrison | Discovered new exit (range 15) 3980 | -7/Garrison | Installed Relay Interface Framework 4060 | -7/Garrison | Triggered checkpoint 4099 | -7/Garrison | Garrison Relay disabled 4166 | -7/Garrison | Entered Factory 4478 | -7/Factory | Discovered new exit (range 14) 4500 | -7/Factory | Entered Lower Caves 4503 | -7/Lower Caves | Self-destructed Last Messages --------------- 04262_ Connecting with Fabricator... 04262_ Current location identified: Factory 04265_ K-01 Serf collects debris. 04269_ K-01 Serf cleans the Fabricator. 04323_ W-25 Informer destroyed. 04370_ Connecting with Terminal... 04404_ Acquired Imp. Cooling System. 04478_ EXIT=FOUND 04493_ S-27 Virus destroyed. 04495_ S-27 Virus knocked back. 04497_ Nuclear Reactor explodes. 04497_ S-27 Virus destroyed. 04497_ Destroyed Autogun. 04497_ S-27 Virus destroyed. 04497_ Fabricator disabled. 04498_ Acquired 34 matter. LOCATION=UNKNOWN GOAL=ESCAPE 04501_ G-47 Trooper destroyed. 04503_ AWS/Autocannon suddenly breaks down. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####??????????????????????? | | ??????????# ###### ### #??????????????????? | | ???????????# @ #??????????????????? | | ???????????# =[ #?????????????????? | | ???????????# ###### !%gg#????????????????? | | ??????????????????????# *g ??????????????? | | ?????????????????????? ???????????? | | ????????????????????? ### ### ??????????? | | ????????????????????#####???###??? ??????????? | | ????????????????????????????????????# ??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Humpback | -8/Materials | Scanalyzed Adv. Treads | -7/Factory | Scanalyzed Lrn. Tractor Beam | -7/Factory | Scanalyzed Adv. Sensor Array | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticWaveDiverter Manual? 0 Play Time 00:34:21 Cumulative 108.4 hours Start 2019.11.04 @ 22:09:46 End 2019.11.04 @ 22:44:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 184 Rogue 184 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 33 Gallery% 48 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92a50798-6f20-422c-8311-ec7b93fbf378