Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.20 @ 14:36:47 Player: Zirov Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (91) 455 Value Destroyed (2478) 2478 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 5337 Bonus ------- High Alert Combat Kills 24 Cogmind --------- Core Integrity 424/700 Matter 1/300 Energy 83/100 System Corruption 5% Temperature Cool (0) Movement Treading (166) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Armored Treads Armored Treads > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Machine Analyzer Visual Processing Unit Improved Signal Interpreter > --- WEAPON (3) ------- Flak Gun Flak Cannon > --- INVENTORY (20) --- Improved Titanium Leg Large Matter Pod (150) Heavy Assault Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Machine Analyzer Visual Processing Unit Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Flak Gun Flak Cannon Gauss Cannon > --- INVENTORY -------- Light Treads Improved Titanium Leg Improved Heat Sink Improved Heat Sink Large Matter Pod Heavy Assault Cannon [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Utility Machine Analyzer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Machine Analyzer Hackware System Shield Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 4 | . . . 2 2 Weapon 1 | . . 1 . . Parts Attached 73 | 6 10 11 28 18 Power 10 | 1 3 . 5 1 Engine 5 | 1 3 . . 1 Core 5 | . . . 5 . Reactor . | . . . . . Propulsion 20 | 2 3 6 5 4 Treads 20 | 2 3 6 5 4 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 22 | 1 2 1 10 8 Device 6 | . . . 2 4 Storage 4 | 1 1 . 2 . Processor 4 | . . . 1 3 Hackware 1 | . . . . 1 Protection 7 | . 1 1 5 . Artifact . | . . . . . Weapon 21 | 2 2 4 8 5 Energy Gun 3 | 2 . 1 . . Energy Cannon . | . . . . . Ballistic Gun 13 | . 2 3 7 1 Ballistic Cannon 4 | . . . . 4 Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 18 | . 3 . 7 8 Power 3 | . 1 . . 2 Propulsion 3 | . 1 . 1 1 Utility 6 | . . . 2 4 Weapon 6 | . 1 . 4 1 Highest Loss Streak 6 | . 1 . 6 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 88 100 98 95 Engine 6 | . 13 11 2 3 Core 3 | . . . 6 3 Treads 26 | . 26 33 26 22 Device 3 | . . . 3 8 Storage 9 | . 14 11 9 7 Processor 8 | . . . 8 17 Hackware 1 | . . . . 3 Protection 9 | . 4 11 14 6 Energy Gun 3 | . 17 3 . . Ballistic Gun 18 | . 10 29 25 11 Ballistic Cannon 2 | . . . . 7 Naked Turns . | . . . . . Heaviest Build 74 | 11 27 32 64 74 Greatest Support 60 | 40 40 60 60 60 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 10 10 20 20 Average Capacity 14 | 7 8 10 15 20 Most Carried 20 | . 10 10 14 20 Average Carried 10 | . 4 9 10 13 Final Capacity 20 | 8 10 10 20 20 Final Carried 13 | . 9 10 13 4 Class Distribution -------------------- 37% | Tank 31% | Scavenger-Tank 21% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 2365 | 237 284 272 927 645 Remotely . | . . . . . Salvage Created 3265 | . 533 469 1341 922 Parts 206 | . 36 34 79 57 Haulers Intercepted 9 | . 2 2 4 1 Recyclers Shooed 6 | . . . 4 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 63 | . 12 10 25 16 Guns 42 | . 12 10 16 4 Cannons 12 | . . . . 12 AOE 9 | . . . 9 . Classes Destroyed 13 | . 5 1 4 3 Worker 1 | . . . . 1 Builder 2 | . 1 . . 1 Hauler 9 | . 2 2 4 1 Recycler 8 | . . . 5 3 Watcher 8 | . 2 . 1 5 Swarmer 19 | . 3 4 9 3 Cutter 3 | . . . 3 . Grunt 26 | . 9 2 9 6 Brawler 1 | . . . . 1 Sentry 9 | . . 4 2 3 Hunter 1 | . . . 1 . Programmer 3 | . . . . 3 Heavy 1 | . . . 1 . Best Kill Streak 9 | . 6 5 9 8 Combat Bots Only 7 | . 6 5 7 3 Max Kills in Single Turn 4 | . 1 1 4 2 Gunslinging . | . . . . . Exploded 4 | . . . 4 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 4957 | . 643 357 2011 1946 Core 614 | . 125 6 207 276 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 123 | . 123 . . . Core Remaining (%) 77 | 100 50 98 62 . Volleys Fired 213 | . 52 26 76 59 Largest 3 | . 2 3 3 3 Hottest 120 | . 90 80 80 120 Shots Fired 528 | . 103 78 221 126 Gun 441 | . 103 78 211 49 Cannon 77 | . . . . 77 Launcher 10 | . . . 10 . Special . | . . . . . Kinetic 424 | . 16 71 211 126 Thermal 94 | . 87 7 . . Explosive 10 | . . . 10 . Electromagnetic . | . . . . . Robot Hit Streak 15 | . 12 14 15 9 Robot Miss Streak 16 | . 4 1 4 16 Penetration Max 1 | . . . . 1 Secondary Targets 5 | . 2 1 2 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 352 | . 72 56 139 85 Core Hits 185 | . 30 22 73 60 Critical Kills 2 | . . 1 . 1 Critical Parts Destroyed 5 | . 1 1 3 . Critical Strikes 16 | . 4 2 3 7 Burn 3 | . 3 . . . Destroy 7 | . 1 2 3 1 Blast 6 | . . . . 6 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6919 | . 898 654 2876 2491 Guns 4231 | . 892 648 2095 596 Cannons 1877 | . . . . 1877 Explosions 760 | . . . 760 . Melee . | . . . . . Ramming 51 | . 6 6 21 18 Kinetic 5231 | . 79 584 2095 2473 Thermal 877 | . 813 64 . . Explosive 760 | . . . 760 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 20 | . . . . 20 Message Errors 9 | . . . . 9 Matter Fused 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Energy Discharges 3 | . . . . 3 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 1 | . . . . 1 Misfires 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 70 | . . . 7 63 Projectiles 63 | . . . . 63 Explosions 7 | . . . 7 . Melee . | . . . . . Knockbacks 16 | . . . . 16 Impact . | . . . . . Kinetic 16 | . . . . 16 Secondary . | . . . . . Self-Inflicted Damage 15 | . . . 15 . Shots 1 | . . . 1 . Rammed 8 | . . 3 1 4 Targets Rammed 10 | . 1 3 2 4 Kicked . | . . . . . Crushed 2 | . 1 . 1 . Highest Temperature 348 | . 348 125 250 169 Average Temperature 80 | . 129 25 54 36 Received Heat Transfer 1620 | . 324 93 567 636 Effects 1 | . 1 . . . Energy Bleed 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 3 . . . Heat Transferred 2601 | . 2451 150 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 484 | . 237 168 484 269 Initial 168 | . . . 70 168 Average 118 | . 83 70 164 138 Maximum Alert Level 2 | . 1 . 2 1 Low Security (%) 85 | 100 95 100 67 82 Level 1 12 | . 4 . 24 17 Level 2 2 | . . . 8 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . 2 . 6 6 Investigation 2 | . 2 . . . Extermination 3 | . . . . 3 Reinforcement 7 | . . . 4 3 Assault . | . . . . . Garrison 2 | . . . 2 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 7 | . 1 . 2 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 94 | . 21 10 35 28 Peak Tracking Total 9 | . 5 4 9 8 Tactical Retreats 3 | . . . 2 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 4 | . 1 . 2 1 Max in Single Turn 1 | . 1 . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 15 | . 5 3 5 2 Terminals 12 | . 4 2 4 2 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 1 1 . Garrison Access . | . . . . . Total Hacks 33 | . 14 5 10 4 Successful 17 | . 7 3 4 3 Failed 16 | . 7 2 6 1 Catastrophic 5 | . 1 1 2 1 Database Lockouts . | . . . . . Manual 15 | . 6 2 4 3 Terminals 26 | . 11 3 8 4 Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units . | . . . . . Scanalyzers 4 | . . 2 2 . Garrison Access . | . . . . . Terminal Hacks 8 | . 3 1 2 2 Prototype ID Bank 2 | . 1 . 1 . Level Access Points 1 | . . 1 . . Branch Access Points 1 | . . . . 1 Locate Traps 2 | . . . 1 1 Hauler Manifests 1 | . 1 . . . Registered Components 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . 2 2 . Insert Component 2 | . . 1 1 . Analyze 2 | . . 1 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 2 . . 1 Terminals 3 | . 2 . . 1 Operators 3 | . 2 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 5 3 5 2 Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 1 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 1 1 . Part Schematics Acquired 2 | . . 1 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 4780 | 112 878 984 1250 1556 Spaces Moved 2157 | 69 404 503 556 625 Core 6 | 6 . . . . Treads 2151 | 63 404 503 556 625 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 166 166 Average Speed 178 | 150 160 168 169 208 Slowest Speed 250 | 160 160 170 246 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 6 58 35 49 21 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 70 | . . . 49 21 Melee . | . . . . . Projectile 21 | . . . . 21 AOE 49 | . . . 49 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2653 | 74 535 588 699 757 Wait 140 | . 54 32 24 30 Move 2153 | 68 403 502 555 625 Hop . | . . . . . Pick Up 32 | . 11 5 9 7 Fast Attach 14 | 6 3 3 1 1 Attach 29 | . 2 2 13 12 Detach 3 | . . . . 3 Swap 30 | . 5 6 14 5 Drop 29 | . 4 9 5 11 Fire 213 | . 52 26 76 59 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 10 | . 1 3 2 4 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 11) 304 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 13) 621 | -10/Materials | Repaired Lgt. Treads 991 | -10/Materials | Entered another Materials area 991 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1066 | -9/Materials | Identified exit to Materials 1425 | -9/Materials | Build established: Tank 1975 | -9/Materials | Entered another Materials area 1975 | -8/Materials | Evolved 2 slots: Utility x2 2520 | -8/Materials | Discovered new exit (range 10) 2954 | -8/Materials | Destroyed 7 combat bots 3028 | -8/Materials | Discovered new exit (range 7) 3031 | -8/Materials | Garrison activated, responded to threat 3091 | -8/Materials | Lost 6 parts (1n2u3w) 3225 | -8/Materials | Entered Factory 3225 | -7/Factory | Evolved 2 slots: Utility x2 3406 | -7/Factory | Discovered new exit (range 16) 3513 | -7/Factory | Build established: Scavenger-Tank 3727 | -7/Factory | Identified exit to Lower Caves 4781 | -7/Factory | Self-destructed Last Messages --------------- 04765_ K-01 Serf collects debris. 04765_ U-05 Engineer builds a Door. 04768_ Gauss Cannon destroyed. 04768_ G-47 Trooper destroyed. 04768_ G-47 Trooper knocked back. 04769_ Imp. Heat Sink destroyed. 04770_ K-01 Serf collects debris. 04771_ Imp. Light Armor Plating destroyed. 04771_ R-06 Scavenger collects Particle Gun. 04772_ Critical hit (Burn: +37). 04773_ K-01 Serf collects debris. 04777_ Imp. Deuterium Engine destroyed. 04777_ Y-54 Guardian destroyed. 04777_ Arm. Treads destroyed. 04777_ Critical hit (Burn: +37). 04777_ R-06 Scavenger collects Aluminum Leg. 04777_ K-01 Serf collects debris. 04779_ LL=R&TK ,>POSS HFTSH,MRPQEL GQ1 04780_ R-06 Scavenger collects Imp. Heat Sink. 04780_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????"""???????????????????????????? | | ??????????????????""R"???????????????????????????? | | ??????????????????""?"???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????""""""?????????????????????????? | | ?????"""??????????""""""?????????????????????????? | | ???"""""??????????""""""?????????????????????????? | | ???"""""??????????""""""?????????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????????? ???????????????????????????? | | ????????????????????#+#+###??????????????????????? | | ????????????????????# #####??#######?????????? | | ????????????????????# # #?????????? | | ???????############## + """" ! #?????????? | | ???????# # # """" #?????????? | | ???????# + # """" #?????????? | | ???????# """"""" # # """" !!! #??"""""??? | | ???????# """"""" #u # !!! #??"""""??? | | ????????? """"""" # # = !!! ##?"""????? | | ???????# """"""" # # #????????? | | ???????# # # "S #??"""""??? | | ???????# """"""" + % +%""" #??"""""??? | | ???????? """"""" #%krr@# "" #??"""????? | | ???????????""""""" # # #?????????? | | ???????????""""""" # g%g###################+#### | | ???????????? # gg | | ???????????########## | | ????????# | | ?????????????######## | | ????????????????????# o | | ????????????????????##### #####+#############+#### | | ????????????????????????#+##???? ?????????? ??? | | ???????????????????????? ##?"""? ????????""""?? | | ???????????????"""""""?? #??"""?? #?????? """"?? | | ???????????????"""""""?? #??"""????#?????? """"?? | | ???????????????"""""""?? #??????????????? """"#? | | ???????????????"""""""??] #??????????????? """"#? | | ???????????????????????? #?????????????? """"?? | | ???????????????"""""""? ??????"T"?????? """"## | | ???????????????"""""""? ??????"""????? ?????# | | ???????????????"""""""? ??????????############# | | ???????????????"""""""?! ??????????? # | | ??????????????????????? ????????????""""""""" + | | ???????????????????????###??????????? # | | ???????????????????????????????????? """"""""" # | | ?????????????????????????????????????? ?# | | ??????????????????????????????????????"""""""""?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 10 Evasion (%) 40 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- Arm. Treads | -9/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Challenges ------------ None Game ------ Seed AntigravImprovedReplicator Manual? 0 Play Time 00:51:44 Cumulative 11.1 hours Start 2022.09.19 @ 13:19:06 End 2022.09.20 @ 14:36:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 17 Achievement% 18 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e9449a6-34c1-4490-8674-a728ba02b6ab