Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.01.13 @ 00:36:11 Player: cptwinky Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (187) 935 Value Destroyed (7252) 7252 Prototype IDs (34) 680 Alien Tech Used (2) 400 Bonus (2067) 2067 TOTAL SCORE: 17034 Bonus ------- High Alert Combat Kills 1274 Follower Combat Kills 1184 Registered with UFD 300 Friendly Fire -691 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 15% Temperature Warm (178) Movement Core (300) Ox5 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Coolant Injector Advanced Signal Interpreter Advanced Signal Interpreter Improved Armor Integrity Analyzer Improved Hacking Suite Advanced Hacking Suite Advanced Component Analysis Suite > --- WEAPON (2) ------- Nova Cannon Thunder Hammer > --- INVENTORY (5) ---- Deep Structural Scanner Experimental EM Disruption Field Multitool Thunder Hammer Thunder Hammer Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Biometal Medium Treads Improved Heavy Siege Treads Wheel Subdweller Monowheel Centrium Wheel > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Quantum Capacitor Experimental EM Disruption Field Advanced Force Field Advanced Hacking Suite A0-MCA's Component Scanner > --- WEAPON ----------- Long-range Proton Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Particle Reactor Improved Thunder Leg Improved Thunder Leg Improved Thunder Leg Advanced Coolant Injector Deep Structural Scanner Improved Sensor Array Advanced Signal Interpreter Seismic Detector Advanced Weapon Cycler Advanced Transmission Jammer Heavy Armor Plating Advanced Component Analysis Suite Improved System Restoration Module Improved System Restoration Module Amulet of Y3-NDR Transdimensional Reconstructor Improved Arc Projector Long-range Proton Cannon Matter Neutralizer Fusion Bomb Launcher Improved Datajack Advanced Datajack Multitool [Rating: 141] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Spiked Treads Treads Spiked Treads Leg Enhanced Armored Leg Wheel Wheel Utility Advanced Targeting Computer Device Cobbler Unit Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Makeshift Light Armor Plating Weapon Long-range Proton Cannon Energy Gun Riot Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Slug Cannon Launcher Heavy Proton Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Makeshift Axe Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Slots Evolved 14 | . . . . . 10 . . . . 2 2 Power 1 | . . . . . 1 . . . . . . Propulsion 4 | . . . . . 3 . . . . 1 . Utility 9 | . . . . . 6 . . . . 1 2 Weapon . | . . . . . . . . . . . . Parts Attached 170 | 6 14 9 11 2 25 9 5 5 4 34 46 Power 27 | 1 1 2 3 . 2 4 . 1 . 7 6 Engine 9 | 1 1 2 3 . . 2 . . . . . Core 8 | . . . . . 2 2 . . . 3 1 Reactor 10 | . . . . . . . . 1 . 4 5 Propulsion 40 | 2 1 2 2 . 7 1 2 1 2 9 11 Treads 21 | 2 1 2 2 . 5 1 2 1 2 . 3 Leg 7 | . . . . . 2 . . . . 2 3 Wheel 12 | . . . . . . . . . . 7 5 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 63 | 1 4 4 3 . 10 2 2 3 2 13 19 Device 30 | . . 2 1 . 5 . 1 1 1 8 11 Storage 5 | 1 2 . 1 . 1 . . . . . . Processor 11 | . . . . . 3 1 . . 1 2 4 Hackware 5 | . . . . . . . 1 . . 1 3 Protection 12 | . 2 2 1 . 1 1 . 2 . 2 1 Artifact . | . . . . . . . . . . . . Weapon 40 | 2 8 1 3 2 6 2 1 . . 5 10 Energy Gun 10 | 2 5 . 1 . . . . . . . 2 Energy Cannon 10 | . 2 . 1 . 3 . 1 . . . 3 Ballistic Gun 1 | . . . . 1 . . . . . . . Ballistic Cannon 8 | . . . . 1 1 . . . . 5 1 Launcher 3 | . . . . . 1 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 1 . . . . 2 Slashing Weapon 1 | . . . 1 . . . . . . . . Piercing Weapon 1 | . . 1 . . . . . . . . . Special Melee Weapon 3 | . 1 . . . 1 . . . . . 1 Unidentified Prototypes 10 | . . 1 . . 3 1 1 2 . . 2 Corrupted Parts 4 | . . . . . . . . 1 1 . 2 System Corruption 30 | . . . . . . . . 10 6 . 14 Parts Lost 54 | . . . 2 . 4 . . . . 22 26 Power 12 | . . . . . 1 . . . . 7 4 Propulsion 19 | . . . . . 2 . . . . 6 11 Utility 14 | . . . . . 1 . . . . 6 7 Weapon 9 | . . . 2 . . . . . . 3 4 Highest Loss Streak 20 | . . . 2 . 2 . . . . 5 20 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 15 | 3 11 13 6 21 21 23 23 24 23 21 18 Power . | . 1 1 . . . . . . . . . Propulsion 1 | 1 3 . . 4 1 . 1 1 . . 1 Utility 8 | . 3 7 2 10 12 14 15 14 15 14 10 Weapon 4 | 1 3 3 3 5 5 5 6 6 6 4 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 64 | . 6 4 9 2 4 15 5 3 . 5 11 Power . | . . . . . . . . . . . . Propulsion 7 | . 2 1 1 1 . . 2 . . . . Utility 17 | . . 1 4 1 2 1 2 . . 3 3 Weapon 37 | . 4 1 4 . 2 13 1 3 . 2 7 Tool/Special 3 | . . 1 . . . 1 . . . . 1 Average Slot Usage (%) 91 | . 99 100 87 97 94 94 93 92 93 78 78 Engine 9 | . 14 14 14 13 2 3 . . . . . Core 2 | . . . . . 8 6 11 6 5 2 1 Treads 25 | . 27 28 28 28 25 21 23 29 28 12 4 Leg 1 | . . . . . 1 6 4 . . 2 . Device 10 | . . 7 11 . 12 13 18 19 15 14 17 Storage 6 | . 22 14 2 13 5 5 5 5 5 5 3 Processor 5 | . . . . . 11 15 11 11 12 14 18 Protection 4 | . 5 6 2 13 10 4 3 2 5 4 . Energy Gun 6 | . 27 . 13 . . . . . . . 1 Energy Cannon 5 | . . 25 2 . 1 10 11 11 11 1 2 Ballistic Cannon 1 | . . . . . 5 . . . . 7 2 Slashing Weapon 5 | . . . 11 11 . . . . . . . Special Melee Weapon 1 | . . . . 13 . . . . . . . Peak Build Rating 141 | 6 12 17 26 28 82 88 91 88 92 95 141 Average Rating 41 | 5 8 14 19 23 66 80 84 79 87 80 105 On Entrance 49 | . 6 11 16 23 28 82 87 82 88 89 80 Naked Turns . | . . . . . . . . . . . . Heaviest Build 148 | 13 41 38 94 99 132 138 137 148 148 148 135 Greatest Support 124 | 40 40 40 40 40 110 98 116 124 124 124 66 Greatest Overweight (x) 12 | . 1 . 2 2 1 1 1 1 1 12 10 Average Overweight (x) . | . . . . 1 1 1 1 1 1 2 1 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 Average Capacity 16 | 7 12 15 7 24 25 25 25 25 25 25 20 Most Carried 25 | 7 15 15 25 25 25 25 25 25 25 25 25 Average Carried 15 | 3 11 14 7 23 22 24 24 24 24 22 18 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 5 Final Carried 25 | 7 15 15 25 24 25 25 25 25 24 23 5 Class Distribution -------------------- 49% | Derelict-Mutant 24% | Mutant 22% | Cobbler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Derelict-Mutant | -7/Recycling Cobbler-Mutant | -7/Scraptown Cobbler-Mutant | -5/Factory Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Cobbler-Mutant | -5/Zhirov Derelict-Mutant | -4/Proximity Caves Derelict-Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Matter Collected 18359 | 257 380 286 10068 50 860 1184 1018 664 509 1687 1396 Remotely . | . . . . . . . . . . . . Salvage Created 13257 | 20 565 735 5477 . 567 630 338 412 171 2297 2045 Parts 471 | 3 19 37 159 . 31 12 13 4 7 110 76 Haulers Intercepted 6 | . 2 . . . 1 . . . . 1 2 Recyclers Shooed 13 | 1 . . 6 . 2 . . . . 1 3 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 18 | . . 13 . . . 4 . . 1 . . Prevented 31 | . . 4 . . . 6 2 3 16 . . Kills | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Combat Hostiles Destroyed 113 | . 10 14 1 . 17 7 . . 2 40 22 Melee 2 | . . . . . 1 . . . . . 1 Guns 15 | . 10 . 1 . 3 . . . . . 1 Cannons 55 | . . 9 . . 10 1 . . 1 28 6 AOE 20 | . . . . . 3 2 . . . 6 9 Classes Destroyed 20 | 1 3 4 2 . 3 . 1 . . 4 2 Worker 14 | . 1 . . . 2 . . . . 3 8 Builder 15 | . . . 4 . . . . . . 5 6 Tunneler 5 | 2 . . . . 1 . . . . 1 1 Hauler 6 | . 2 . . . 1 . . . . 1 2 Recycler 74 | . . . 68 . . . . . . . 6 Operator 1 | . . . . . . . . . . 1 . Watcher 5 | . . . . . 2 . . . . . 3 Swarmer 15 | . . 3 . . 4 . . . . 8 . Saboteur 2 | . . . . . . . . . . . 2 Grunt 41 | . 10 . . . 2 3 . . . 17 9 Brawler 1 | . . . . . . . . . . 1 . Duelist 2 | . . . . . . . . . . 2 . Sentry 8 | . . 1 1 . 2 1 . . . 1 2 Specialist 2 | . . . . . . . . . . 2 . Hunter 6 | . . . . . 1 2 . . 1 . 2 Programmer 25 | . . . . . 8 1 . . 1 9 6 Striker 1 | . . . . . . . . . . . 1 Cobbler 2 | . . 2 . . . . . . . . . Subdweller 10 | . . 10 . . . . . . . . . Decomposer 1 | . . . . . . . . . 1 . . Samaritan 7 | . . . . . . . 7 . . . . Wizard 2 | . . . . . . . . . . 2 . Best Kill Streak 29 | 2 3 3 9 . 5 3 . . 1 7 29 Combat Bots Only 12 | . 2 3 1 . 4 3 . . 1 7 12 Max Kills in Single Turn 5 | 1 1 1 1 . 4 1 1 . 1 2 5 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . 3 1 . . . 2 2 Melee 1 | . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Hostile Shots Fired 960 | . 29 48 36 . 149 48 2 . 4 243 401 Missed 307 | . 5 16 16 . 36 13 1 . 2 75 143 Damage Taken 13826 | . 311 574 159 . 2427 707 22 71 51 3644 5860 Core 1863 | . 80 45 . . 153 62 . . . 247 1276 Absorbed by Shields 42 | . . . . . . . . . . . 42 Reduced by Siege Mode 312 | . . . . . . . . . . . 312 Redirected to Shielding 49 | . 2 . . . . . . . . 47 . Ignored by Resistances 269 | . . . . . . . . . . . 269 Regen/Repaired (Parts) 498 | . 104 . . . 394 . . . . . . Core Remaining (%) 76 | 100 . . . 50 . . . . 78 78 . Volleys Fired 428 | 3 36 54 9 . 62 18 11 7 12 109 107 Largest 2 | 2 2 2 2 . 2 2 2 2 2 2 1 Hottest 162 | 90 90 112 112 . 162 162 162 162 162 162 113 Shots Fired 717 | 6 71 105 12 . 125 34 21 15 27 197 104 Gun 137 | 6 71 . 2 . 21 . . . . . 37 Cannon 550 | . . 105 10 . 104 31 21 15 27 178 59 Launcher 30 | . . . . . . 3 . . . 19 8 Special . | . . . . . . . . . . . . Kinetic 297 | . . . . . 105 . . . . 173 19 Thermal 94 | 6 43 . 2 . 18 . . . . . 25 Explosive 12 | . . . . . . 3 . . . 1 8 Electromagnetic 314 | . 28 105 10 . 2 31 21 15 27 23 52 Robot Hit Streak 31 | 3 12 31 16 . 13 13 13 19 5 19 29 Robot Miss Streak 4 | 1 3 4 1 . 3 2 1 . 2 2 2 Penetration Max 1 | . . . . . 1 . . . . 1 . Secondary Targets . | . . . . . . . . . . . . Capacitor 57 | . . . . . . . . . . . 57 Shots Hit Robots 622 | 4 47 66 114 8 89 27 16 12 17 128 94 Core Hits 320 | 2 22 22 47 . 31 14 9 7 7 77 82 Critical Kills 20 | . . . . . 3 . . . . 14 3 Critical Parts Destroyed 33 | . . . . . 4 . . . . 19 10 Critical Strikes 68 | . 2 2 . . 9 . . . . 41 14 Burn 1 | . 1 . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . 1 Destroy 47 | . . . . . 7 . . . . 33 7 Blast 10 | . . . . . 2 . . . . 8 . Corrupt 3 | . 1 2 . . . . . . . . . Smash 6 | . . . . . . . . . . . 6 Melee Attacks 175 | . . 13 125 8 3 7 . . . . 19 Impact 26 | . . . . . . 7 . . . . 19 Slashing 126 | . . . 125 . 1 . . . . . . Piercing 11 | . . 11 . . . . . . . . . Sneak Attacks 107 | . . 5 91 8 2 . . . . . 1 Combat Hostiles 1 | . . 1 . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . 4 Damage Inflicted 29645 | 52 703 1390 7588 . 3426 1402 610 643 262 5606 7963 Guns 1840 | 49 615 . 19 . 520 . . . . . 637 Cannons 10885 | . . 1165 206 . 2440 856 580 295 262 3810 1271 Explosions 8406 | . 55 70 . . 379 442 30 348 . 1791 5291 Melee 8368 | . . 155 7345 . . 104 . . . . 764 Ramming 146 | 3 33 . 18 . 87 . . . . 5 . Kinetic 6316 | . . . . . 2461 . . . . 3655 200 Thermal 3189 | 49 415 70 56 . 818 . . 348 . 385 1048 Explosive 5612 | . . . . . . 442 . . . 338 4832 Electromagnetic 6014 | . 255 1165 169 . 60 856 610 295 262 1223 1119 Impact 868 | . . . . . . 104 . . . . 764 Slashing 7345 | . . . 7345 . . . . . . . . Piercing 155 | . . 155 . . . . . . . . . Highest Corruption 16 | . . . . . 7 1 1 10 16 6 15 Average Corruption 3 | . . . . . 2 1 1 2 10 3 6 Corruption Purged 33 | . . . . . 6 1 . 1 . 11 14 Corruption Blocked . | . . . . . . . . . . . . Effects 135 | . . . . . 24 16 13 8 38 20 16 Message Errors 28 | . . . . . 3 3 5 2 8 3 4 Matter Fused 35 | . . . . . 7 6 2 2 11 4 3 Heat Flow Errors 16 | . . . . . 4 . 1 1 4 2 4 Energy Discharges 19 | . . . . . 4 4 1 . 5 4 1 Parts Rejected 1 | . . . . . . . . . . . 1 Parts Fused 1 | . . . . . 1 . . . . . . Data Loss (minor) 15 | . . . . . 3 1 3 1 3 4 . Data Loss (major) 5 | . . . . . 1 1 . . 1 2 . Misfires 7 | . . . . . 1 1 . 1 4 . . Alerts 2 | . . . . . . . . 1 1 . . Weapon Failures 6 | . . . . . . . 1 . 1 1 3 Overload Shots . | . . . . . . . . . . . . Overflow Damage 3541 | . . 27 2038 . 260 . 112 156 34 130 784 Projectiles 373 | . . 2 . . 68 . 109 . 34 90 70 Explosions 670 | . . . . . 192 . 3 156 . 40 279 Melee 2498 | . . 25 2038 . . . . . . . 435 Knockbacks 59 | . 1 . 1 . 14 . . . . 36 7 Impact 7 | . 1 . 1 . 1 . . . . . 4 Kinetic 47 | . . . . . 12 . . . . 34 1 Secondary 5 | . . . . . 1 . . . . 2 2 Self-Inflicted Damage 741 | . . . . . 166 21 . 71 . 212 271 Shots 18 | . . . . . 2 2 . 1 . 9 4 Rammed 20 | 3 7 . 2 . 7 . . . . 1 . Targets Rammed 24 | 3 7 . 2 . 11 . . . . 1 . Kicked . | . . . . . . . . . . . . Crushed 4 | . . . . . 4 . . . . . . Highest Temperature 506 | 60 165 78 102 . 506 135 66 188 252 276 356 Average Temperature 66 | 26 50 19 40 . 99 45 29 54 97 61 80 Received Heat Transfer 1945 | . 177 120 42 . 144 117 . . . 719 626 Effects 1 | . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . Siege Activations 1 | . . . . . . . . . . . 1 Total Turns 25 | . . . . . . . . . . . 25 Longest Duration 25 | . . . . . . . . . . . 25 Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 4 | . . 2 . . . . . . . . 2 Combat Hostiles 3 | . . 2 . . . . . . . . 1 Robots Corrupted 23 | . . 5 . . . 4 2 . 1 6 5 Combat Hostiles 20 | . . 5 . . . 4 . . 1 6 4 Parts Fried 66 | . 2 8 . . . 8 11 1 4 16 16 Impact Corruptions 10 | . . . . . . . . . . . 10 Robots Melted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 8 | . . . . . 1 . . . . . 7 Heat Transferred 3462 | 124 1079 50 74 . 805 . . 200 . 175 955 Parts Sabotaged 2 | . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 7 | . . 1 . . . . 1 1 . 2 2 Alert | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Maximum Alert Level 3 | . . . 1 . 2 . . . . 3 3 Low Security (%) 59 | 100 100 . 68 . 54 . . . . 10 . Level 1 29 | . . . 31 . 45 . . . . 11 43 Level 2 7 | . . . . . . . . . . 49 37 Level 3 3 | . . . . . . . . . . 28 19 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1070 | 10 125 . 318 . 401 . . . . 1070 810 Initial 548 | . . . . . . . . . . . 548 Average 187 | . 27 . 129 . 152 . . . . 552 495 Influence Increases 5232 | 10 396 136 519 . 761 180 29 21 201 1845 1134 Destroy 0b10 Robot/C 2580 | . 200 120 80 . 340 140 20 . 120 980 580 Destroy 0b10 Robot/NC 670 | 10 15 . 375 . 30 15 . 15 . 60 150 Destroy Leader 454 | . 54 10 . . 76 10 . . 30 164 110 Allied During Kill 254 | . . 6 7 . 13 . 9 6 51 67 95 Trap Triggered on 0b10 90 | . 40 . . . 50 . . . . . . Successful Hack 114 | . 15 . 42 . 43 . . . . 14 . Disable Machine 420 | . 30 . 15 . 75 . . . . 270 30 Destroy Structure 515 | . 27 . . . 134 . . . . 260 94 Partial Spotted 15 | . . . . . . . . . . . 15 Lose Combat Pursuer 120 | . 15 . . . . 15 . . . 30 60 Influence Decreases 3514 | 10 306 182 201 . 398 408 29 21 201 800 958 Time Decay 2761 | 10 306 182 201 . 318 408 29 21 188 560 538 Lost Part 500 | . . . . . 40 . . . . 200 260 Lost Ally 253 | . . . . . 40 . . . 13 40 160 Squads Dispatched 33 | . 2 . . . 6 . . . . 12 13 Investigation 4 | . 1 . . . 1 . . . . 1 1 Extermination 11 | . . . . . 4 . . . . 4 3 Reinforcement 9 | . 1 . . . 1 . . . . 4 3 Assault 3 | . . . . . . . . . . 3 . Garrison 6 | . . . . . . . . . . . 6 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . Haulers Reinforced 4 | . . . . . 1 . . . . 1 2 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . 1 1 Stealth | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Distress Signals 6 | . . . . . 1 . . . . 1 4 Communications Jammed 93 | . . . . . 11 . . . . 15 67 Distress Signals 92 | . . . . . 10 . . . . 15 67 Times Spotted 193 | . 22 22 4 . 27 8 2 . 6 49 53 Peak Tracking Total 11 | . 3 3 1 . 4 3 1 . 2 6 11 Tactical Retreats 7 | . 1 . . . . 1 . . . 2 3 Traps | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Traps Triggered 8 | . 1 . . . . . . . . 6 1 Indirectly 5 | . . . . . . . . . . 5 . Trap Hack Attempts 47 | . 8 . . . 39 . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . Reprogrammed 18 | . 12 . . . 6 . . . . . . Reused 9 | . 4 . . . 5 . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 9 | . 4 . . . 5 . . . . . . Most Traps Carried 1 | . . . . . . . 1 . . . . Machines | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Machines Disabled 34 | . 2 . 1 . 5 . 1 5 . 18 2 Max in Single Turn 4 | . 2 . 1 . 4 . 1 2 . 2 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Machines Accessed 42 | . 8 1 11 4 8 1 1 4 . 1 3 Terminals 15 | . 6 . 5 . 2 . . . . . 2 Fabricators 5 | . . . . . 4 . . . . 1 . Repair Stations 2 | . 1 . . . 1 . . . . . . Recycling Units 8 | . 1 . 6 . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 141 | . 27 4 30 33 16 1 1 17 . 3 9 Successful 112 | . 16 4 20 33 10 1 1 17 . 3 7 Failed 29 | . 11 . 10 . 6 . . . . . 2 Catastrophic 10 | . 2 . 4 . 3 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 45 | . 16 . 17 1 9 . . . . . 2 Terminals 35 | . 16 . 13 . 3 . . . . . 3 Fabricators 12 | . . . . . 9 . . . . 3 . Repair Stations 9 | . 7 . . . 2 . . . . . . Recycling Units 27 | . 4 . 17 . . . . . . . 6 Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . Terminal Hacks 68 | . 8 4 3 33 . 1 1 17 . . 1 Record 34 | . . 4 . 25 . . . 5 . . . Part Schematic 4 | . . . . . . . . 4 . . . Robot Analysis 14 | . 3 . . 7 . . . 4 . . . Prototype ID Bank 6 | . . . 2 . . . . 4 . . . Open Door 2 | . . . . . . 1 1 . . . . Terminal Index 2 | . . . 1 . . . . . . . 1 Locate Traps 2 | . 2 . . . . . . . . . . Reprogram Traps 2 | . 2 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . Fabricator Hacks 7 | . . . . . 4 . . . . 3 . Network Status 3 | . . . . . 2 . . . . 1 . Load Schematic 1 | . . . . . . . . . . 1 . Build 3 | . . . . . 2 . . . . 1 . Repair Station Hacks 7 | . 5 . . . 2 . . . . . . Scan Component 4 | . 3 . . . 1 . . . . . . Repair 3 | . 2 . . . 1 . . . . . . Recycling Unit Hacks 15 | . 1 . 9 . . . . . . . 5 Recycle Component 2 | . . . . . . . . . . . 2 Process 6 | . . . 5 . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . . 1 Retrieve Matter 5 | . . . 4 . . . . . . . 1 Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 15 | . 2 . 8 . 4 . . . . . 1 Terminals 6 | . 1 . 4 . . . . . . . 1 Botnet 3 | . 1 . 1 . . . . . . . 1 Skim 3 | . . . 3 . . . . . . . . Fabricators 4 | . . . . . 4 . . . . . . Prioritize 1 | . . . . . 1 . . . . . . Liberate 3 | . . . . . 3 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . 1 . 4 . . . . . . . . Reject 3 | . 1 . 2 . . . . . . . . Mask 2 | . . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 27 | . 7 . 10 . 6 . . . . 1 3 Full Trace Events 5 | . 1 . 1 . 1 . . . . 1 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . 4 . . . Parts Built 5 | . . . . . 4 . . . . 1 . Authchips . | . . . . . . . . . . . . Time 327 | . . . . . 234 . . . . 93 . Total Part Build Rating 35 | . . . . . 28 . . . . 7 . Parts Repaired 3 | . 2 . . . 1 . . . . . . Time 84 | . 62 . . . 22 . . . . . . Parts Recycled 2 | . . . . . . . . . . . 2 Recycled Matter 864 | . . . 801 . . . . . . . 63 Retrieved Matter 1029 | . . . 966 . . . . . . . 63 Retrieved Components 1 | . 1 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 10 | . . 1 . 7 2 . . . . . . Non-combat 2 | . . . . 2 . . . . . . . Combat 6 | . . 1 . 5 . . . . . . . Robot Hacks Applied 9 | . . 1 . 8 . . . . . . . parse_system 9 | . . 1 . 8 . . . . . . . Manual 2 | . . . . . 2 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . 1 . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Total Allies 32 | . . 6 . . 5 . 5 . 3 5 8 Largest Group 5 | . . 5 4 1 3 . 4 4 4 4 4 Highest-Rated Group 359 | . . 95 76 19 87 . 324 324 312 317 359 Highest-Rated Ally 116 | . . 19 19 19 29 . 81 81 81 81 116 Total Orders 2 | . . 1 . . . . . . . 1 . STAY 1 | . . 1 . . . . . . . . . EXPLORE 1 | . . . . . . . . . . 1 . Ally Attacks 187 | . . 17 22 . 14 . 6 . 49 27 52 Total Damage 6396 | . . 206 392 . 138 . 257 . 802 2613 1988 Kills 37 | . . 2 3 . . . 2 . 4 15 11 Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . Intel | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Active Infowar (turns) 3797 | . . 161 . . 699 138 27 . 1 1650 1121 Optics 1718 | . . . . . 103 21 27 . 1 971 595 Sensors 652 | . . . . . . . . . . . 652 Structural 34 | . . . . . . . . . . . 34 Seismic 161 | . . 161 . . . . . . . . . Jamming 3226 | . . . . . 596 117 . . . 1649 864 Robot Analysis Total 14 | . 3 . . 7 . . . 4 . . . Derelict Logs Recovered 12 | . . 2 . 3 . 2 2 . 3 . . Drone Launches 1 | . . . . . . . . . . 1 . Drone Recoveries 1 | . . . . . . . . . . 1 . Exploration | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Turns Passed 38009 | 111 1559 3544 14719 4202 2628 3481 2375 805 1006 2049 1530 Spaces Moved 12391 | 52 771 1758 3564 1283 829 1311 832 190 388 602 811 Core 209 | 2 . . . 145 . . . . . . 62 Treads 11281 | 50 771 1758 3564 1138 829 1311 832 190 388 389 61 Legs 33 | . . . . . . . . . . 33 . Wheels 868 | . . . . . . . . . . 180 688 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 50 253 250 250 248 248 114 100 Average Speed 214 | 155 162 160 188 323 257 250 250 251 248 250 131 Slowest Speed 610 | 160 240 160 360 360 260 253 252 252 248 610 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . 1 Exploration Rate (%) 60 | 4 94 88 93 86 22 87 79 60 71 16 21 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 12 | . . . . 6 . 1 . 3 2 . . Known Exits Taken 5 | . . . . 1 1 1 . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 . . . 1 1 . . . Scrap Searched 26 | . . 11 . 4 . 4 3 . 4 . . Spaces Dug 34 | . . 3 . . . 5 . . . 12 14 Terrain Destroyed 310 | . 27 14 . . 70 55 . . . 104 40 Melee 8 | . . 3 . . . 5 . . . . . Projectile 102 | . . . . . 31 . . . . 56 15 AOE 200 | . 27 11 . . 39 50 . . . 48 25 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Total 23057 | 71 1002 2368 11438 1331 1206 1469 1110 509 407 952 1194 Wait 9333 | 1 137 489 7641 2 195 76 236 284 1 148 123 Move 12380 | 51 770 1757 3563 1282 828 1310 831 189 387 601 811 Hop . | . . . . . . . . . . . . Pick Up 181 | 7 15 11 42 25 20 10 6 5 . 17 23 Fast Attach 92 | 6 5 1 4 3 10 5 8 6 2 22 20 Attach 52 | . 1 . 3 1 9 2 1 2 . 14 19 Detach 22 | . . 1 . . 1 2 2 1 . 9 6 Swap 117 | . 9 26 7 2 14 8 . 1 3 17 30 Drop 201 | . 14 16 42 8 14 30 15 14 2 14 32 Fire 428 | 3 36 54 9 . 62 18 11 7 12 109 107 Melee 171 | . . 13 125 8 3 7 . . . . 15 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 24 | 3 7 . 2 . 11 . . . . 1 . Escape Stasis . | . . . . . . . . . . . . Rewire 9 | . . . . . . 1 . . . . 8 Trap 47 | . 8 . . . 39 . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 3 exits: Res x3) History --------- Turn | Location | Event 50 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 550 | -10/Materials | Discovered new exit (range 8) 651 | -10/Materials | Discovered new exit (range 14) 1113 | -10/Materials | Discovered new exit (range 10) 1162 | -10/Materials | Repaired Lgt. Treads? 1235 | -10/Materials | Repaired Broken Lgt. Treads 1586 | -10/Materials | Discovered new exit (range 15) 1660 | -10/Materials | Discovered new exit (range 6) 1671 | -10/Materials | Entered Subcaves 3323 | -10/Subcaves | Visited triangular shrine 3333 | -10/Subcaves | Found Prototype Device 3333 | -10/Subcaves | Identified V3-11A's Pendant 3338 | -10/Subcaves | Befriended Subdweller 3458 | -10/Subcaves | Befriended Subdweller 3704 | -10/Subcaves | Learned Materials terminal intel 3737 | -10/Subcaves | Disturbed a concealed Subdweller 3737 | -10/Subcaves | Befriended Subdweller 3787 | -10/Subcaves | Discovered new exit (range 14) 3797 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 3807 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 3814 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 3939 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 4175 | -10/Subcaves | Discovered new exit (range 9) 4492 | -10/Subcaves | Befriended Subdweller 4492 | -10/Subcaves | Befriended Subdweller 4509 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 4529 | -10/Subcaves | Visited Clippyterm 4534 | -10/Subcaves | Learned Factory trap positions 4534 | -10/Subcaves | Learned Research machine intel 4620 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 5210 | -10/Subcaves | Discovered new exit (range 3) 5215 | -10/Subcaves | Entered Recycling 5215 | -7/Recycling | Accompanied by 4 allies 5676 | -7/Recycling | Scanned before Scraplab entrance 5914 | -7/Recycling | Discovered new exit (range 15) 7291 | -7/Recycling | Build established: Derelict-Mutant 19117 | -7/Recycling | Build established: Cobbler-Mutant 19895 | -7/Recycling | Entered Scraplab 19926 | -7/Recycling | Discovered new exit (range 3) 19934 | -7/Recycling | Entered Scraptown 19934 | -7/Scraptown | Accompanied by 1 ally 20271 | -7/Scraptown | Delivered V3-11A's Pendant to T0-NE2 in exchange for information 20591 | -7/Scraptown | Discovered new exit (range 11) 20753 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 20760 | -7/Scraptown | Learned 12 Research zone layouts 20764 | -7/Scraptown | Learned location of Armory (-4) 20768 | -7/Scraptown | Learned Research terminal intel 20901 | -7/Scraptown | Visited Symbiants 20955 | -7/Scraptown | Visited TADAMA 21028 | -7/Scraptown | Learned location of Extension (-6) 21111 | -7/Scraptown | Visited Cyclists 21176 | -7/Scraptown | Visited Awakened 21246 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 21722 | -7/Scraptown | Visited Cave Peace 21758 | -7/Scraptown | Visited Observation Area 21801 | -7/Scraptown | Visited Fellowship of the Rings 21927 | -7/Scraptown | Visited UFD Registry 21927 | -7/Scraptown | Registered with UFD as "Wiremaster" 22066 | -7/Scraptown | Received an X-ray algorithm 22124 | -7/Scraptown | Visited Science Guys 22160 | -7/Scraptown | Ran an X-ray algorithm 22367 | -7/Scraptown | Visited Scrap Suit Storage 22443 | -7/Scraptown | Visited Research Penetration Think Tank 22569 | -7/Scraptown | Visited Analyses Database 22644 | -7/Scraptown | Visited A0-MCA Data Center 22742 | -7/Scraptown | Delivered Scrap Shield to a Scientist 22911 | -7/Scraptown | Visited Curators Association 23026 | -7/Scraptown | Visited Sword Containment 23076 | -7/Scraptown | Visited Abandonware Association 23177 | -7/Scraptown | Learned abandonware demo "REPAIR.EXE" 23177 | -7/Scraptown | Learned abandonware demo "ERRANTS.EXE" 23321 | -7/Scraptown | Visited Cartography Club 23355 | -7/Scraptown | Found Surveybot 17 Chip 23376 | -7/Scraptown | Learned location of Storage (-7) 23376 | -7/Scraptown | Learned location of Proximity Caves (-5) 23376 | -7/Scraptown | Learned location of Zion (-6) 23376 | -7/Scraptown | Learned location of Hub_04(d) (-6) 23376 | -7/Scraptown | Learned 8 Materials zone layouts 23376 | -7/Scraptown | Learned 12 Materials zone layouts 23376 | -7/Scraptown | Learned 4 Access zone layouts 23376 | -7/Scraptown | Learned 4 Recycling zone layouts 23376 | -7/Scraptown | Learned 12 Lower Caves zone layouts 23376 | -7/Scraptown | Learned 16 Upper Caves zone layouts 23376 | -7/Scraptown | Learned 20 Upper Caves zone layouts 23376 | -7/Scraptown | Learned 12 Proximity Caves zone layouts 23376 | -7/Scraptown | Learned 20 Proximity Caves zone layouts 23376 | -7/Scraptown | Learned 4 Armory zone layouts 23376 | -7/Scraptown | Learned Storage emergency access door positions 23376 | -7/Scraptown | Learned location of 1 exit from Research 23376 | -7/Scraptown | Learned location of 1 exit from Lower Caves 23376 | -7/Scraptown | Identified exit to Factory 23381 | -7/Scraptown | Found Deep Structural Scanner 23670 | -7/Scraptown | Build established: Derelict-Mutant 23783 | -7/Scraptown | Given a C- rating by A0-MCA 23794 | -7/Scraptown | Found A0-MCA's Component Scanner 24122 | -7/Scraptown | Build established: Cobbler-Mutant 24136 | -7/Scraptown | Entered Factory 24136 | -5/Factory | Accompanied by 1 ally 24136 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x6 24137 | -5/Factory | Identified exit to Factory 24137 | -5/Factory | Identified exit to Upper Caves 24138 | -5/Factory | Loaded intel: 100 trap records 24421 | -5/Factory | Fabricated Adv. Weapon Cycler? 24977 | -5/Factory | Repaired Hvy. Missile Launcher 25907 | -5/Factory | Discovered exit to Factory (range 15) 26320 | -5/Factory | Fabricated Lrn. Proton Cannon? 26764 | -5/Factory | Entered Upper Caves 26765 | -5/Upper Caves | Identified exit to Upper Caves 26766 | -5/Upper Caves | UFD Scientist delivered a prototype 26780 | -5/Upper Caves | Found Prototype Protection 26780 | -5/Upper Caves | Identified Enh. Scrap Shield 27073 | -5/Upper Caves | Build established: Mutant 27413 | -5/Upper Caves | Learned location of Warlord (-4) 27776 | -5/Upper Caves | Learned 4 Factory zone layouts 27779 | -5/Upper Caves | Found DCF Scrap (11 items) 28097 | -5/Upper Caves | Build established: Derelict-Mutant 28098 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 28804 | -5/Upper Caves | Ambushed by research squad 30245 | -5/Upper Caves | Entered another Upper Caves area 30248 | -5/Upper Caves | Discovered new exit (range 99) 30360 | -5/Upper Caves | Discovered exit to Factory (range 21) 30371 | -5/Upper Caves | Encountered a Warlord checkpoint 30386 | -5/Upper Caves | Prototype Device suddenly appears! 30412 | -5/Upper Caves | Found Prototype Device 30412 | -5/Upper Caves | Identified Amulet of Y3-NDR 30457 | -5/Upper Caves | Joined by bewildered Wizard 30458 | -5/Upper Caves | Joined by bewildered Wizard 30474 | -5/Upper Caves | Joined by bewildered Wizard 30475 | -5/Upper Caves | Joined by bewildered Wizard 30655 | -5/Upper Caves | Learned 4 Factory zone layouts 31080 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 31690 | -5/Upper Caves | Learned Factory stockpile data 31860 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 31994 | -5/Upper Caves | Joined by bewildered Wizard 32581 | -5/Upper Caves | Build established: Cobbler-Mutant 32620 | -5/Upper Caves | Entered Zhirov 32620 | -5/Zhirov | Accompanied by 4 allies 32620 | -5/Zhirov | Discovered new exit (range 3) 32726 | -5/Zhirov | Learned location of Quarantine (-3) 32726 | -5/Zhirov | Learned location of Testing (-2) 32726 | -5/Zhirov | Learned location of Command (-1) 32782 | -5/Zhirov | Found Alien Artifact 32782 | -5/Zhirov | Identified Integrated Reactor 32782 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 33318 | -5/Zhirov | System corruption reached 10% 33322 | -5/Zhirov | Found Alien Artifact 33400 | -5/Zhirov | Cloak Generator disabled 33410 | -5/Zhirov | Enhanced Grunts warped into view 33425 | -5/Zhirov | Entered Proximity Caves 33425 | -4/Proximity Caves | Accompanied by 4 allies 33501 | -4/Proximity Caves | Learned location of 1 exit from Proximity Caves 33600 | -4/Proximity Caves | Joined by bewildered Wizard 33601 | -4/Proximity Caves | Joined by bewildered Wizard 33619 | -4/Proximity Caves | Build established: Derelict-Mutant 34081 | -4/Proximity Caves | Joined by bewildered Wizard 34431 | -4/Proximity Caves | Entered Factory 34431 | -4/Factory | Accompanied by 4 allies 34431 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 34432 | -4/Factory | Identified exit to Research 34608 | -4/Factory | Joined by bewildered Wizard 34609 | -4/Factory | Joined by bewildered Wizard 34675 | -4/Factory | Lost 3 allies 34698 | -4/Factory | Joined by bewildered Wizard 34702 | -4/Factory | Joined by bewildered Wizard 34717 | -4/Factory | Joined by bewildered Wizard 34861 | -4/Factory | Lost 4 allies 35227 | -4/Factory | Destroyed 7 combat bots 35236 | -4/Factory | Lost 5 parts (1p2n1u1w) 35392 | -4/Factory | Fabricated Exp. Optical Array? 35702 | -4/Factory | Cargo convoy interrupted 35931 | -4/Factory | First assault squad dispatched 36074 | -4/Factory | Lost 4 parts (1n3u) 36133 | -4/Factory | Build established: Mutant 36322 | -4/Factory | Lost 3 parts (1p1n1u) 36468 | -4/Factory | Discovered exit to Research (range 5) 36479 | -4/Factory | Build established: Scavenger-Mutant 36480 | -4/Factory | Entered Research 36480 | -3/Research | Evolved 2 slots: Utility x2 36481 | -3/Research | Identified exit to Research 36483 | -3/Research | Loaded intel: 105 machine locations 36484 | -3/Research | Loaded intel: 23 terminal locations 36672 | -3/Research | Found Prototype Device 36674 | -3/Research | Identified Exp. ECM Suite 36766 | -3/Research | Found Exp. EM Disruption Field 36770 | -3/Research | Found Exp. EM Disruption Field 36804 | -3/Research | Found Quantum Capacitor 37214 | -3/Research | Found Fusion Bomb Launcher 37529 | -3/Research | Garrison activated, responded to threat 37536 | -3/Research | Spotted B-86 Titan 37549 | -3/Research | Cargo convoy interrupted 37549 | -3/Research | Spotted Striker 37560 | -3/Research | Spotted Striker 37560 | -3/Research | Spotted Striker 37564 | -3/Research | Destroyed Striker 37566 | -3/Research | Joined by bewildered Wizard 37566 | -3/Research | Joined by bewildered Wizard 37585 | -3/Research | Destroyed 12 combat bots 37591 | -3/Research | Joined by bewildered Wizard 37591 | -3/Research | Joined by bewildered Wizard 37591 | -3/Research | Joined by bewildered Wizard 37594 | -3/Research | Allies destroyed Striker 37621 | -3/Research | System corruption reached 10% 37624 | -3/Research | Core integrity fell below 50% 37626 | -3/Research | Identified Transdimensional Reconstructor 37626 | -3/Research | Warped through subspace 37638 | -3/Research | Lost 6 allies 37649 | -3/Research | Lost 20 parts (3p9n4u4w) 37682 | -3/Research | Build established: Mutant 37780 | -3/Research | Garrison activated, responded to threat 37996 | -3/Research | Core integrity fell below 20% 38010 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 38000_ P-80 Master suffers critical hit (Smash). 38000_ Destroyed Imp. Antigrav System. 38000_ Destroyed Sml. Battery. 38000_ P-80 Master system corrupted by crushing effect. 38001_ P-80 Master resets P-80 Master, system corruption cleaned. 38001_ P-80 Master IFF system glitched. 38004_ Destroyed Imp. Antigrav System. 38004_ Gamma Rifle melted. 38004_ Mic. Antimatter Reactor melted. 38004_ Adv. Target Analyzer melted. 38004_ Sml. Battery melted. 38004_ P-80 Master destroyed. 38006_ System corrupted: Heat flow error (+185). 38006_ System corrupted: Nova Cannon failed to cycle. 38009_ P-80 Master resets B-74 Champion, system corruption cleaned. 38009_ Hvy. Antimatter Reactor destroyed. 38010_ Adv. Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????????????????????????"?"????? | | ?????????????????????????????"T"????? | | ?????????????????????????????"""????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ???????????????????????######???????? | | ?????????????##??####### #???????? | | ?????????????# # #???????? | | ?????????????# # #???????? | | ?????????????# """ # #???????? | | ?????????????# """ # [ #???????? | | ?????????????# """ # #???????? | | ?????????????# # / #???????? | | ?????????????? ! # #???????? | | ???????????????? ??# #????"""" | | ?????????#########+#######+### """" | | ?????????# # *[ / + """" | | ?????????# =# [ ### """" | | ?????????# !l# ! [ #????????? | | ?????????# @pYb *!#????????? | | ?????????# =p#Y !!#????????? | | ?????????# # ] #????????? | | ?????????# ## #########????????? | | ?????????# ## #????????????????? | | ?????????# ## #????????????????? | | ?????????####### #????????????????? | | ???????????????# !#????????????????? | | ???????????????#!==#????????????????? | | ???????????????#=!%#????????????????? | | ???????????????# !=#???"""??????????? | | ???????????????# =#???"""????????""" | | ???????????????# #???"""????????""" | | ???????????????# #??????????????""" | | ???????????????# #??????????????""" | | ???????????????# #??????????????""" | | ???????????????# #????????????????? | | ???????????????# #????????????????? | | ???????????????# %????????????????? | | ???????????????+ ????????????????? | | ???????????????# ???????????????? | | ???????????????# |???????????????? | | ???????????????## |!??????????????? | | ????????????????# ??????????????? | | ????????????????# ! ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 100 Energy Generation 55 Energy Capacity 580 Matter Stores 590 Matter Capacity 600 Sight Range 23 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 800 Resistance: EM 75 Core Shielding 20 Propulsion Shielding 33 Weapon Cycling 25 Evasion (%) 50 Targeting Accuracy 24 Target Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 5 Offensive Hacking 26 Defensive Hacking 10 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Adv. Weapon Cycler | x2 | -5/Factory | Preloaded Lrn. Proton Cannon | x2 | -5/Factory | Preloaded Exp. Optical Array | x1 | -4/Factory Repaired ---------- Lgt. Treads | 62% | -10/Materials Lgt. Treads | 63% | -10/Materials | Broken Hvy. Missile Launcher | 38% | -5/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleMeleeHammer Manual? 0 Play Time 02:04:53 Cumulative 1793.7 hours Start 2025.01.12 @ 22:13:02 End 2025.01.13 @ 00:36:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1195 Rogue 1191 Adventurer 4 Explorer 0 Win Type - Total 228 Types 169/11/19/9/3/1/4/8/4 Lore% 98 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d2d4342-27e3-4fe8-9175-ee0e1ea6a304