Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.06 @ 14:04:55 Player: Larselt Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (59) 295 Value Destroyed (1637) 1637 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (124) 124 TOTAL SCORE: 3396 Bonus ------- High Alert Combat Kills 59 Follower Combat Kills 91 Friendly Fire -26 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 150/150 System Corruption 0% Temperature Cool (25) Movement Walking (120) Location -9/Storage Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Improved Heat Sink Medium Storage Unit Tractor Beam > --- WEAPON (2) ------- Particle Gun Improved Medium Laser > --- INVENTORY (10) --- Improved Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Improved Aluminum Leg High-capacity Battery (250) Recalibrator Improved Medium Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Heavy Armor Plating > --- WEAPON ----------- Beamcaster Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Improved Aluminum Leg High-capacity Battery Improved Medium Laser Improved Medium Laser [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Tractor Beam Device Tractor Beam Storage Small Storage Unit Protection Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 57 | 2 6 9 13 27 Power 7 | 1 . 3 . 3 Engine 5 | 1 . 1 . 3 Core 2 | . . 2 . . Reactor . | . . . . . Propulsion 22 | . 3 3 2 14 Treads 1 | . . . . 1 Leg 20 | . 3 3 2 12 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 11 | 1 1 1 5 3 Device 4 | . 1 1 1 1 Storage 3 | 1 . . 2 . Processor . | . . . . . Hackware . | . . . . . Protection 4 | . . . 2 2 Artifact . | . . . . . Weapon 17 | . 2 2 6 7 Energy Gun 6 | . 1 1 1 3 Energy Cannon 4 | . . . 3 1 Ballistic Gun 3 | . 1 . . 2 Ballistic Cannon . | . . . . . Launcher 3 | . . 1 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 14 | . . . 1 13 Power 2 | . . . 1 1 Propulsion 4 | . . . . 4 Utility 2 | . . . . 2 Weapon 6 | . . . . 6 Highest Loss Streak 4 | . . . 1 4 To Critical Strikes . | . . . . . Average Backups 7 | 5 6 7 7 8 Power 1 | . . 1 1 1 Propulsion 2 | 2 2 2 1 2 Utility 2 | . 1 2 1 2 Weapon 1 | 2 1 1 1 1 Tool/Special . | . . . . . Unused Backups 19 | . 4 2 3 10 Power 5 | . 2 . . 3 Propulsion 5 | . 2 . . 3 Utility 6 | . . 1 2 3 Weapon 3 | . . 1 1 1 Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 91 99 96 93 Engine 6 | . 14 7 . 5 Core 5 | . . 7 10 5 Leg 30 | . 27 28 33 31 Device 14 | . 7 14 18 16 Storage 12 | . 14 14 11 11 Protection 1 | . . . . 2 Energy Gun 8 | . 13 13 . 6 Energy Cannon 5 | . . . 8 8 Ballistic Gun 5 | . 13 9 . 3 Launcher 4 | . . 4 12 . Peak Build Rating 25 | 2 10 12 19 25 Average Rating 13 | 1 7 10 16 18 On Entrance 8 | . 2 10 12 18 Avg Prop Armor Cover (%) 14 | . . . . 14 Naked Turns . | . . . . . Heaviest Build 35 | 10 15 18 35 29 Greatest Support 35 | 3 20 20 30 35 Greatest Overweight (x) 3 | 3 3 . 1 2 Average Overweight (x) . | 2 . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 8 | 7 8 8 8 10 Most Carried 10 | 8 8 8 10 10 Average Carried 8 | 6 6 7 7 9 Final Capacity 10 | 8 8 8 10 10 Final Carried 10 | 8 8 8 10 8 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 1537 | 182 131 194 474 556 Remotely 993 | . . 173 474 346 Salvage Created 2250 | . 42 338 676 1194 Parts 121 | . 1 23 34 63 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 47 | . 1 10 16 20 Guns 23 | . . 10 . 13 Cannons 13 | . . . 7 6 AOE 9 | . . . 9 . Classes Destroyed 9 | . 1 2 3 3 Worker 5 | . . . 4 1 Hauler 1 | . . . 1 . Recycler 4 | . . 1 1 2 Mechanic 1 | . . . . 1 Watcher 1 | . . . . 1 Swarmer 12 | . . 6 3 3 Grunt 23 | . 1 4 8 10 Brawler 1 | . . . . 1 Sentry 11 | . . . 5 6 Best Kill Streak 9 | . 1 3 9 6 Combat Bots Only 4 | . 1 3 4 4 Max Kills in Single Turn 3 | . 1 1 3 2 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 392 | . 10 59 85 238 Missed 122 | . 3 17 29 73 Hits 270 | . 7 42 56 165 Projectile 270 | . 7 42 56 165 Critical Strikes 6 | . . 1 2 3 Damage Taken 3101 | . 123 393 628 1957 Core 465 | . 13 48 106 298 Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 100 . 75 . . Volleys Fired 150 | . 11 28 36 75 Largest 2 | . 2 2 2 2 Hottest 150 | . 70 70 150 150 Shots Fired 277 | . 22 56 61 138 Gun 161 | . 22 56 . 83 Cannon 80 | . . . 28 52 Launcher 36 | . . . 33 3 Special . | . . . . . Kinetic 70 | . 11 28 . 31 Thermal 158 | . 11 28 28 91 Explosive 21 | . . . 21 . Electromagnetic 28 | . . . 12 16 Robot Hit Streak 14 | . 7 6 5 14 Robot Miss Streak 5 | . 4 4 5 4 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 169 | . 12 32 33 92 Core Hits 86 | . 4 18 31 33 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 9 | . 4 1 . 4 Burn 8 | . 3 1 . 4 Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4159 | . 177 417 1640 1925 Guns 1516 | . 177 417 . 922 Cannons 1249 | . . . 375 874 Explosions 1394 | . . . 1265 129 Melee . | . . . . . Ramming . | . . . . . Kinetic 603 | . 76 200 . 327 Thermal 2001 | . 101 217 375 1308 Explosive 955 | . . . 955 . Electromagnetic 600 | . . . 310 290 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 11 | . 2 9 . . Message Errors 5 | . 1 4 . . Matter Fused 1 | . . 1 . . Heat Flow Errors 1 | . . 1 . . Data Loss (minor) 3 | . 1 2 . . Data Loss (major) 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 26 | . . . 26 . Projectiles 11 | . . . 11 . Explosions 15 | . . . 15 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 53 | . . . 53 . Shots 2 | . . . 2 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 544 | . 117 111 308 544 Average Temperature 120 | . 44 41 106 161 Received Heat Transfer 1167 | . 69 117 177 804 Effects 15 | . . . 2 13 Shutdowns 3 | . . . . 3 Energy Bleed 1 | . . . 1 . Interference 1 | . . . . 1 Matter Decay 2 | . . . . 2 Short Circuit 4 | . . . 1 3 Damage (major) 4 | . . . . 4 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 6 | . 1 . 1 4 Heat Transferred 4372 | . 518 703 555 2596 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . 2 1 Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Maximum Alert Level 2 | . . . 2 2 Low Security (%) 63 | 100 100 100 34 35 Level 1 28 | . . . 58 44 Level 2 8 | . . . 7 19 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 439 | . 35 135 413 439 Initial 167 | . . . . 167 Average 160 | . 2 54 239 270 Influence Increases 1708 | . 35 245 625 803 Destroy 0b10 Robot/C 1000 | . 20 200 320 460 Destroy 0b10 Robot/NC 65 | . . 5 30 30 Destroy Leader 284 | . 10 40 102 132 Allied During Kill 13 | . . . . 13 Successful Hack 20 | . 5 . 7 8 Disable Machine 60 | . . . 30 30 Destroy Structure 116 | . . . 106 10 Lose Combat Pursuer 150 | . . . 30 120 Influence Decreases 1294 | . 35 245 228 786 Entered New Map 230 | . . . . 230 Time Decay 884 | . 35 245 218 386 Lost Part 140 | . . . 10 130 Lost Ally 40 | . . . . 40 Squads Dispatched 10 | . 1 . 2 7 Investigation 3 | . 1 . 1 1 Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault 2 | . . . . 2 Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 6 | . 2 . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 86 | . 12 12 19 43 Peak Tracking Total 10 | . 4 3 5 10 Tactical Retreats 6 | . . . 2 4 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 4 | . . . 2 2 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 8 | . 2 . 3 3 Terminals 6 | . 2 . 2 2 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 16 | . 2 . 6 8 Successful 11 | . 1 . 4 6 Failed 4 | . 1 . 1 2 Catastrophic 1 | . 1 . . . Database Lockouts 1 | . . . 1 . Manual 5 | . 1 . 1 3 Terminals 10 | . 2 . 2 6 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers 4 | . . . 4 . Garrison Access . | . . . . . Terminal Hacks 8 | . 1 . 1 6 Record 3 | . . . . 3 Part Schematic 1 | . . . . 1 Robot Schematic 1 | . . . . 1 Branch Access Points 1 | . . . 1 . Recall Investigation 1 | . . . . 1 Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . . 3 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Retrieve Study 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 1 . 2 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . . . . 1 Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 1 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . 1 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 13 | . . . . 13 Total Damage 271 | . . . . 271 Kills 3 | . . . . 3 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 2667 | 81 434 633 602 917 Spaces Moved 1605 | 46 307 434 360 458 Core 47 | 46 1 . . . Treads . | . . . . . Legs 1558 | . 306 434 360 458 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 121 | 154 120 120 120 121 Slowest Speed 260 | 200 200 120 190 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 5 46 76 34 43 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 134 | . . . 127 7 Melee . | . . . . . Projectile 15 | . . . 8 7 AOE 119 | . . . 119 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 2063 | 56 352 495 473 687 Wait 98 | . 12 7 23 56 Move 1601 | 45 306 433 359 458 Hop . | . . . . . Pick Up 70 | 9 11 6 15 29 Fast Attach 11 | 1 . 1 4 5 Attach 41 | 1 5 2 10 23 Detach 7 | . . . 3 4 Swap 26 | . 1 7 6 12 Drop 59 | . 6 11 17 25 Fire 150 | . 11 28 36 75 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat] / *Min x2 / *Sto) -9/Storage History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Met a group of wandering Federalists 139 | -10/Materials | Discovered new exit (range 7) 320 | -10/Materials | Build established: Mutant 516 | -10/Materials | Entered Mines 659 | -10/Mines | Discovered new exit (range 13) 821 | -10/Mines | Discovered new exit (range 12) 914 | -10/Mines | Learned location of Zion (-7) 929 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1125 | -10/Mines | Build established: Scavenger-Mutant 1149 | -10/Mines | Entered Materials 1149 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1446 | -9/Materials | Central database locked down 1472 | -9/Materials | Discovered new exit (range 16) 1485 | -9/Materials | Identified exit to Mines 1485 | -9/Materials | Identified exit to Storage 1584 | -9/Materials | Discovered new exit (range 4) 1751 | -9/Materials | Entered Storage 2067 | -9/Storage | Core integrity fell below 50% 2117 | -9/Storage | Lost 4 parts (1n1u2w) 2147 | -9/Storage | Garrison activated, responded to threat 2166 | -9/Storage | Build established: Mutant 2201 | -9/Storage | Met a pair of Derelict thieves 2210 | -9/Storage | Lost 3 parts (1p1n1w) 2443 | -9/Storage | Core integrity fell below 20% 2500 | -9/Storage | Build established: Scavenger-Mutant 2559 | -9/Storage | Lost 4 parts (2n1u1w) 2668 | -9/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02540_ Dropped Aluminum Leg. 02542_ Acquired Aluminum Leg. 02544_ Acquired Particle Gun. 02546_ Acquired 10 matter. 02549_ Acquired Imp. Heat Sink. 02553_ Acquired Tractor Beam. 02555_ Acquired 20 matter. 02558_ Acquired Aluminum Leg. 02569_ Acquired Recalibrator. 02575_ R-06 Scavenger collects Lgt. Treads. 02578_ R-06 Scavenger collects Com. Wheel. 02582_ R-06 Scavenger collects Lgt. Armor Plating. 02604_ Connecting with Repair Station... 02653_ Beamcaster destroyed. 02654_ W-16 Scout sends out distress signal. 02658_ Aluminum Leg melted. 02658_ G-34 Mercenary destroyed. 02659_ Acquired 15 matter. 02663_ S-10 Pest suffers critical hit (Burn). 02667_ R-06 Scavenger collects Aluminum Leg. 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