Cogmind - Beta 12 --- EXPLORER MODE // 2023.05.03 @ 01:07:05 Player: NED1124 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (652) 652 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3052 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 190/300 Energy 99/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Faulty Enhanced Nuclear Core Weight Redist. System Recoil Stabilizer Microactuators ECM Suite Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg VSS Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Thermal Generator Medium Storage Unit Advanced Weight Redist. System ECM Suite Light Armor Plating > --- WEAPON ----------- Shock Rifle Arc Projector > --- INVENTORY -------- Weight Redist. System Weight Redist. System Recoil Stabilizer Microactuators ECM Suite Improved Power Shielding Weapon Shielding Improved EM Pulse Cannon [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Slots Evolved 7 | . 1 2 2 2 Power 1 | . . . 1 . Propulsion 3 | . 1 . 1 1 Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 54 | 7 3 11 13 20 Power 14 | 1 . 1 6 6 Engine 11 | 1 . 1 3 6 Core 3 | . . . 3 . Reactor . | . . . . . Propulsion 15 | 2 1 3 3 6 Treads . | . . . . . Leg 15 | 2 1 3 3 6 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 16 | 2 2 3 3 6 Device 10 | . 1 2 3 4 Storage 2 | 1 . . . 1 Processor 2 | . 1 1 . . Hackware . | . . . . . Protection 2 | 1 . . . 1 Artifact . | . . . . . Weapon 9 | 2 . 4 1 2 Energy Gun 6 | 1 . 2 1 2 Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . 2 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 17 | . . . 13 4 Power 5 | . . . 3 2 Propulsion 6 | . . . 6 . Utility 2 | . . . 1 1 Weapon 4 | . . . 3 1 Highest Loss Streak 10 | . . . 10 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 79 | . 93 92 91 64 Engine 11 | . 12 9 10 11 Leg 23 | . 31 30 28 15 Device 11 | . . 7 11 16 Storage 8 | . 12 10 8 6 Processor 7 | . 10 19 11 . Protection 2 | . 1 . . 5 Energy Gun 8 | . 12 10 7 7 Ballistic Gun 4 | . 12 6 7 . Naked Turns 87 | . . . . 87 Heaviest Build 37 | 22 22 27 31 37 Greatest Support 69 | 20 30 36 49 69 Greatest Overweight (x) 3 | 3 1 . 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 Average Capacity 9 | 9 10 10 10 9 Most Carried 10 | 5 10 10 10 9 Average Carried 7 | 2 8 9 8 6 Final Capacity 10 | 10 10 10 10 5 Final Carried 10 | 5 10 9 8 5 Class Distribution -------------------- 88% | Hacker-Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Jun Mat Mat Mat Fac Matter Collected 617 | 181 140 127 121 48 Remotely . | . . . . . Salvage Created 772 | . 222 126 279 145 Parts 40 | . 14 7 13 6 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Combat Hostiles Destroyed 18 | . 5 4 7 2 Guns 16 | . 5 4 7 . AOE 2 | . . . . 2 Classes Destroyed 5 | . 3 1 . 1 Hauler 1 | . . . . 1 Watcher 1 | . 1 . . . Swarmer 5 | . 1 2 2 . Grunt 11 | . 4 1 5 1 Sentry 2 | . . 1 . 1 Best Kill Streak 4 | . 3 4 3 3 Combat Bots Only 4 | . 2 4 3 2 Max Kills in Single Turn 3 | . 2 1 1 3 Gunslinging 1 | . 1 . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Damage Taken 2623 | . 96 395 897 1235 Core 975 | . 10 76 183 706 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 38 | . . . . 38 Core Remaining (%) 85 | 100 96 81 66 . Volleys Fired 77 | . 9 13 41 14 Largest 2 | . 2 2 2 1 Hottest 112 | . 60 112 76 50 Shots Fired 128 | . 18 21 75 14 Gun 128 | . 18 21 75 14 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 57 | . 9 7 41 . Thermal 46 | . . 14 32 . Explosive . | . . . . . Electromagnetic 25 | . 9 . 2 14 Robot Hit Streak 36 | . 7 14 36 24 Robot Miss Streak 2 | . 2 1 1 1 Penetration Max . | . . . . . Secondary Targets 7 | . 1 2 4 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 110 | . 13 18 69 10 Core Hits 44 | . 9 5 23 7 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 3 | . . 1 2 . Burn 2 | . . 1 1 . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1530 | 10 203 265 767 285 Guns 1299 | . 170 256 767 106 Cannons . | . . . . . Explosions 169 | . 33 . . 136 Melee . | . . . . . Ramming 62 | 10 . 9 . 43 Kinetic 452 | . 72 82 298 . Thermal 784 | . 33 174 441 136 Explosive . | . . . . . Electromagnetic 232 | . 98 . 28 106 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 14 | . . . . 14 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . . 5 Message Errors 1 | . . . . 1 Matter Fused 2 | . . . . 2 Data Loss (minor) 1 | . . . . 1 Misdirections 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 2 | 1 . . . 1 Impact 2 | 1 . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 28 | . . . . 28 Shots 1 | . . . . 1 Rammed 13 | . . . . 13 Targets Rammed 19 | 2 . 3 . 14 Kicked 6 | 2 . 3 . 1 Crushed . | . . . . . Highest Temperature 529 | . 18 95 529 33 Average Temperature 139 | . 14 35 199 15 Received Heat Transfer 1311 | . 42 186 945 138 Effects 7 | . . . 7 . Shutdowns 4 | . . . 4 . Energy Bleed 2 | . . . 2 . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 1889 | . . 518 1221 150 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 1 . . 2 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Peak Influence 155 | . 155 126 144 110 Initial 4 | . . . 4 . Average 44 | . 65 61 71 25 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . . 2 3 2 Investigation 1 | . . . 1 . Extermination 2 | . . . . 2 Reinforcement 4 | . . 2 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Distress Signals 3 | . 2 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 11 13 15 11 Peak Tracking Total 7 | . 4 7 3 3 Tactical Retreats 5 | . . . . 5 Traps | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Traps Triggered 5 | . 1 2 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Jun Mat Mat Mat Fac Machines Disabled 2 | . . . . 2 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Machines Accessed 9 | . 2 1 3 3 Terminals 7 | . 2 1 3 1 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 20 | . 5 4 6 5 Successful 10 | . 3 1 3 3 Failed 10 | . 2 3 3 2 Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 8 | . 1 . 6 1 Terminals 17 | . 5 4 6 2 Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 3 1 3 1 Record 1 | . 1 . . . Terminal Index 2 | . 1 . 1 . Recall Reinforcements 3 | . . 1 2 . Recall Assault 1 | . 1 . . . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . 1 2 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 26 | . . . . 26 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Jun Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Jun Mat Mat Mat Fac Turns Passed 2628 | 142 404 482 459 1141 Spaces Moved 2002 | 86 289 357 286 984 Core 257 | 24 . . 26 207 Treads . | . . . . . Legs 1745 | 62 289 357 260 777 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 50 50 Average Speed 115 | 146 127 120 114 107 Slowest Speed 200 | 200 190 120 190 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 4 42 20 24 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 3 | . 3 . . . Melee . | . . . . . Projectile . | . . . . . AOE 3 | . 3 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Total 2189 | 99 309 388 348 1045 Wait . | . . . . . Move 1998 | 85 288 356 285 984 Hop . | . . . . . Pick Up 22 | 5 6 . 5 6 Fast Attach 33 | 7 1 6 4 15 Attach 19 | . 2 5 7 5 Detach 14 | . 2 4 3 5 Swap 2 | . . . 2 . Drop 5 | . 1 1 1 2 Fire 77 | . 9 13 41 14 Melee . | . . . . . Ram 13 | . . . . 13 Kick 6 | 2 . 3 . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Junkyard | Identified exit to Materials 4 | -11/Junkyard | Discovered exit to Materials (range 15) 143 | -11/Junkyard | Entered Materials 143 | -10/Materials | Evolved 1 slot: Propulsion x1 302 | -10/Materials | Build established: Hacker-Mutant 526 | -10/Materials | Identified exit to Materials 526 | -10/Materials | Discovered exit to Materials (range 16) 547 | -10/Materials | Entered another Materials area 547 | -9/Materials | Evolved 2 slots: Utility x2 640 | -9/Materials | Identified exit to Mines 640 | -9/Materials | Discovered exit to Mines (range 15) 972 | -9/Materials | Identified exit to Materials 972 | -9/Materials | Discovered exit to Materials (range 15) 1029 | -9/Materials | Entered another Materials area 1029 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1470 | -8/Materials | Identified exit to Factory 1470 | -8/Materials | Discovered exit to Factory (range 15) 1488 | -8/Materials | Entered Factory 1488 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1503 | -7/Factory | Lost 10 parts (2p4n1u3w) 2065 | -7/Factory | Repaired Lgt. Ion Engine 2528 | -7/Factory | Released all parts (10) 2540 | -7/Factory | Released all parts (2) 2590 | -7/Factory | Core integrity fell below 50% 2591 | -7/Factory | System corruption reached 10% 2617 | -7/Factory | Core integrity fell below 20% 2629 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02536_ Acquired Imp. Titanium Leg. 02539_ Acquired Aluminum Leg. 02540_ Released Imp. Titanium Leg. 02540_ Released Aluminum Leg. 02557_ System corrupted: Matter fused (-8). 02566_ Acquired Ion Engine. 02577_ Ion Engine destroyed. 02578_ Slammed into P-60 Hacker. 02584_ P-60 Hacker knocked back. 02585_ Slammed into P-60 Hacker. 02592_ Slammed into K-01 Serf. 02592_ Destabilizing: Core damaged (-35). 02593_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 02594_ System corrupted: Matter fused (-5). 02610_ ALERT: Cargo convoy en route, clear transfer corridor. 02611_ CBDXK3RSSCYWYF Y:LHDW,I|6T2CDY 02613_ Slammed into P-60 Hacker. 02614_ Destabilizing: System corrupted (+1). 02615_ Slammed into P-60 Hacker. 02616_ Destabilizing: Core damaged (-35). Map ----- +----------------------------------------------------+ | # # * | | # ## #####/##### | | # ## ## [[ # | | # ## ## [ #? | | # ## ## =![ #? | | ############### ## #? | | ?# # ## [[ = #? | | ?# # ! ## #? | | ?# ! ! # !! ## #? | | ?# #!!!!## #? | | ?# #=]==## !#? | | ?# ! # [= ###########? | | #########/##### #??????????? | | # ]# p ###????????? | | #"" # #???????? | | #"" + +???????? | | #""" # #???????? | | #""" # p""" """ """ #???????? | | #""" # """ """ """ #???????? | | # # """ """ """ #???????? | | ####### #???????? | | ??????# #???????? | | ?????## #???????? | | ?????# #???????? | | ?????# ###########+## #???????? | | ?????#@#??????????????????????? | | ????# #??????????????????????? | | ????#T #??????????????????????? | | ????## #??????????????????????? | | ?????# ??????????????????????? | | ?????#+#??????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed SingularityArcWell Manual? 0 Play Time 00:39:36 Cumulative 33.8 hours Start 2023.05.03 @ 00:15:36 End 2023.05.03 @ 01:07:05 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 60 Rogue 0 Adventurer 0 Explorer 60 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 27 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e18e241-4788-41d3-888f-c18cd8f7e89c