Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.17 @ 01:20:49 Player: Lis Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (68) 340 Value Destroyed (2327) 2327 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5007 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 169/300 Energy 58/100 System Corruption 7% Temperature Warm (155) Movement Core (450) Ox8 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Machine Analyzer Advanced Targeting Computer > --- WEAPON (3) ------- Ion Cannon > --- INVENTORY (15) --- Improved Heat Sink Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Hacking Suite Hacking Suite > --- WEAPON ----------- Ion Cannon Autogun Gauss Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Aluminum Leg VSS Leg Improved Heat Sink Advanced Weight Redist. System Machine Analyzer Improved Terrain Scanner Medium Armor Plating Particle Gun Heavy Particle Cannon Shock Bomb Launcher [Rating: 43] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Autogun Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 3 | . . 2 1 . Weapon 1 | . . . . 1 Parts Attached 66 | 6 11 8 17 24 Power 16 | 1 3 3 5 4 Engine 14 | 1 3 3 4 3 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 15 | 2 2 . 5 6 Treads . | . . . . . Leg 15 | 2 2 . 5 6 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 22 | 1 5 3 7 6 Device 9 | . 3 . 5 1 Storage 3 | 1 2 . . . Processor 7 | . . 3 2 2 Hackware 2 | . . . . 2 Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 13 | 2 1 2 . 8 Energy Gun 2 | . . . . 2 Energy Cannon 3 | . . 1 . 2 Ballistic Gun 6 | 2 1 1 . 2 Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 21 | . . . . 21 Power 6 | . . . . 6 Propulsion 5 | . . . . 5 Utility 4 | . . . . 4 Weapon 6 | . . . . 6 Highest Loss Streak 15 | . . . . 15 To Critical Strikes . | . . . . . Average Backups 10 | 1 8 9 11 12 Power 2 | . 1 2 2 3 Propulsion 1 | . . 1 1 1 Utility 3 | . 2 2 3 4 Weapon 3 | . 3 4 3 3 Tool/Special . | . . . . . Unused Backups 4 | . . 2 1 1 Power 1 | . . . . 1 Propulsion . | . . . . . Utility . | . . . . . Weapon 3 | . . 2 1 . Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 99 99 98 97 Engine 12 | . 14 11 9 14 Leg 23 | . 28 22 26 21 Device 11 | . 13 12 17 7 Storage 9 | . 14 11 9 7 Processor 13 | . . 20 17 13 Hackware 2 | . . . . 4 Protection 1 | . . . . 2 Energy Cannon 6 | . . 9 9 6 Ballistic Gun 11 | . 28 12 9 7 Ballistic Cannon 1 | . . . . 4 Peak Build Rating 43 | 6 8 15 26 43 Average Rating 25 | 4 7 13 22 36 On Entrance 11 | . 6 8 15 26 Avg Prop Armor Cover (%) 4 | . . . . 4 Naked Turns . | . . . . . Heaviest Build 65 | 14 20 25 37 65 Greatest Support 54 | 20 20 20 42 54 Greatest Overweight (x) 9 | 2 . 1 1 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 10 15 15 Average Capacity 12 | 7 9 10 12 15 Most Carried 15 | 2 10 10 15 15 Average Carried 10 | 1 8 9 11 12 Final Capacity 15 | 8 10 10 15 15 Final Carried 15 | 2 10 10 15 2 Class Distribution -------------------- 36% | Mutant 12% | Hacker-Gunner 12% | Gunner 11% | Scavenger-Skirmisher 11% | Scavenger-Mutant 9% | Scavenger-Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1819 | 163 381 250 250 775 Remotely . | . . . . . Salvage Created 2588 | . 273 441 240 1634 Parts 153 | . 18 33 21 81 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 60 | . 10 12 7 31 Guns 28 | . 10 7 3 8 Cannons 24 | . . 5 4 15 AOE 6 | . . . . 6 Classes Destroyed 13 | . 2 2 1 8 Worker 3 | . . . . 3 Builder 2 | . . . . 2 Recycler 2 | . . . . 2 Watcher 1 | . . 1 . . Swarmer 17 | . 6 4 3 4 Grunt 24 | . 4 6 2 12 Brawler 1 | . . . . 1 Duelist 1 | . . . 1 . Protector 2 | . . . . 2 Sentry 5 | . . 2 1 2 Specialist 1 | . . . . 1 Hunter 6 | . . . . 6 Programmer 3 | . . . . 3 Best Kill Streak 8 | . 4 5 3 8 Combat Bots Only 7 | . 4 4 3 7 Max Kills in Single Turn 5 | . 1 2 1 5 Gunslinging 1 | . . 1 . . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 439 | . 57 41 21 320 Missed 138 | . 7 16 6 109 Hits 301 | . 50 25 15 211 Melee 2 | . . . 1 1 Projectile 299 | . 50 25 14 210 Critical Strikes 10 | . . 1 . 9 Damage Taken 4333 | . 409 232 166 3526 Core 839 | . 92 35 . 712 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 277 | . . 58 . 219 Core Remaining (%) 88 | 100 63 91 100 . Volleys Fired 170 | . 33 22 15 100 Largest 3 | . 2 2 2 3 Hottest 163 | . 40 91 91 163 Shots Fired 359 | . 66 45 30 218 Gun 217 | . 66 30 15 106 Cannon 130 | . . 15 15 100 Launcher 12 | . . . . 12 Special . | . . . . . Kinetic 222 | . 66 30 15 111 Thermal 122 | . . 15 15 92 Explosive . | . . . . . Electromagnetic 15 | . . . . 15 Robot Hit Streak 14 | . 5 2 8 14 Robot Miss Streak 8 | . 4 4 2 8 Penetration Max 1 | . . . . 1 Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 199 | . 32 16 16 135 Core Hits 118 | . 14 14 11 79 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 3 | . . . 1 2 Destroy 2 | . . . 1 1 Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5462 | . 382 301 299 4480 Guns 1761 | . 382 156 93 1130 Cannons 1868 | . . 145 206 1517 Explosions 1803 | . . . . 1803 Melee . | . . . . . Ramming 30 | . . . . 30 Kinetic 1892 | . 382 156 93 1261 Thermal 2025 | . . 145 206 1674 Explosive 488 | . . . . 488 Electromagnetic 1027 | . . . . 1027 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . 4 . 7 Average Corruption 2 | . . 3 . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 29 | . . 12 . 17 Message Errors 5 | . . 1 . 4 Matter Fused 5 | . . 2 . 3 Heat Flow Errors 3 | . . 2 . 1 Energy Discharges 2 | . . 1 . 1 Parts Rejected 1 | . . . . 1 Data Loss (minor) 7 | . . 3 . 4 Misfires 1 | . . 1 . . Alerts 2 | . . 2 . . Weapon Failures 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 81 | . . . 1 80 Projectiles 37 | . . . 1 36 Explosions 44 | . . . . 44 Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 131 | . . . . 131 Shots 3 | . . . . 3 Rammed . | . . . . . Targets Rammed 3 | . . . . 3 Kicked 3 | . . . . 3 Crushed . | . . . . . Highest Temperature 560 | . . 163 36 560 Average Temperature 134 | . . 34 13 152 Received Heat Transfer 1056 | . 42 69 18 927 Effects 19 | . . . . 19 Shutdowns 5 | . . . . 5 Energy Bleed 1 | . . . . 1 Interference 7 | . . . . 7 Matter Decay 3 | . . . . 3 Short Circuit 2 | . . . . 2 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Fried 9 | . . . . 9 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 1 1 Heat Transferred 3038 | . . 259 370 2409 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 96 | 100 100 100 100 91 Level 1 3 | . . . . 8 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 379 | . 120 137 90 379 Initial 40 | . . 40 39 . Average 62 | . 50 93 26 75 Influence Increases 1656 | . 255 308 241 852 Destroy 0b10 Robot/C 1160 | . 200 240 140 580 Destroy 0b10 Robot/NC 50 | . . 5 . 45 Destroy Leader 272 | . 50 62 30 130 Successful Hack 45 | . 5 . 10 30 Disable Machine 75 | . . . 45 30 Destroy Structure 24 | . . 1 1 22 Lose Combat Pursuer 30 | . . . 15 15 Influence Decreases 1436 | . 157 312 335 632 Entered New Map 113 | . . 58 55 . Time Decay 1093 | . 157 254 280 402 Lost Part 210 | . . . . 210 Lost Ally 20 | . . . . 20 Squads Dispatched 18 | . 2 3 2 11 Investigation 6 | . . 1 1 4 Extermination 3 | . . . . 3 Reinforcement 9 | . 2 2 1 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 9 | . 1 2 4 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 93 | . 15 19 8 51 Peak Tracking Total 14 | . 5 8 3 14 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . . 2 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 5 | . . . 3 2 Max in Single Turn 2 | . . . 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 22 | . 3 4 7 8 Terminals 13 | . 2 2 5 4 Fabricators 1 | . . . . 1 Repair Stations 3 | . . 1 1 1 Recycling Units 4 | . 1 1 1 1 Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 48 | . 6 10 10 22 Successful 29 | . 5 6 5 13 Failed 19 | . 1 4 5 9 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 25 | . 3 5 8 9 Fabricators 3 | . . . . 3 Repair Stations 11 | . . 4 1 6 Recycling Units 6 | . 3 1 1 1 Scanalyzers 3 | . . . . 3 Garrison Access . | . . . . . Terminal Hacks 13 | . 2 2 4 5 Record 3 | . . . 2 1 Robot Analysis 2 | . . 1 1 . Prototype ID Bank 1 | . 1 . . . Open DSF 2 | . . . . 2 Terminal Index 1 | . 1 . . . Alert Level 1 | . . . . 1 Registered Components 1 | . . 1 . . Zone Layout 2 | . . . 1 1 Fabricator Hacks 2 | . . . . 2 Network Status 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 7 | . . 3 . 4 Scan Component 4 | . . 2 . 2 Repair 3 | . . 1 . 2 Recycling Unit Hacks 6 | . 3 1 1 1 Process 1 | . 1 . . . Report Inventory 2 | . 1 1 . . Retrieve Components 3 | . 1 . 1 1 Scanalyzer 1 | . . . . 1 Retrieve Study 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . . 3 2 7 Full Trace Events 5 | . . 1 . 4 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built 2 | . . . . 2 Authchips . | . . . . . Time 40 | . . . . 40 Total Robot Build Rating 2 | . . . . 2 Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . . 1 Parts Repaired 3 | . . 1 . 2 Time 108 | . . 26 . 82 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . . 9 1 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 16 | . . . . 16 Highest-Rated Ally 8 | . . . . 8 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1610 | . . 482 827 301 Optics 871 | . . 482 389 . Sensors 495 | . . . 314 181 Terrain 320 | . . . 320 . Machine Analysis 120 | . . . . 120 Robot Analysis Total 2 | . . 1 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3579 | 55 465 549 828 1682 Spaces Moved 1711 | 32 283 245 483 668 Core 9 | 5 . . . 4 Treads . | . . . . . Legs 1702 | 27 283 245 483 664 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 110 Average Speed 161 | 139 120 186 144 182 Slowest Speed 500 | 190 120 190 190 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 3 55 31 40 18 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 17 | . . . . 17 Melee . | . . . . . Projectile . | . . . . . AOE 17 | . . . . 17 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2220 | 39 345 298 586 952 Wait 190 | . 8 10 55 117 Move 1707 | 31 282 244 482 668 Hop . | . . . . . Pick Up 18 | 2 4 3 5 4 Fast Attach 14 | 6 2 2 2 2 Attach 23 | . . 1 1 21 Detach 9 | . 1 1 1 6 Swap 53 | . 9 8 16 20 Drop 32 | . 6 6 9 11 Fire 170 | . 33 22 15 100 Melee . | . . . . . Ram . | . . . . . Kick 3 | . . . . 3 Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . . 1 . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 16) 487 | -10/Materials | Discovered new exit (range 16) 521 | -10/Materials | Entered another Materials area 521 | -9/Materials | Evolved 2 slots: Utility x2 682 | -9/Materials | Discovered new exit (range 18) 814 | -9/Materials | Repaired Aluminum Leg 988 | -9/Materials | Discovered new exit (range 17) 1070 | -9/Materials | Entered another Materials area 1070 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1480 | -8/Materials | Build established: Scavenger-Mutant 1736 | -8/Materials | Met 7R-MNS 1833 | -8/Materials | Discovered new exit (range 14) 1849 | -8/Materials | Identified exit to Factory 1898 | -8/Materials | Entered Factory 1898 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1899 | -7/Factory | Caught up to 7R-MNS 2554 | -7/Factory | Build established: Gunner 2718 | -7/Factory | Fabricated R-06 Scavenger (x2) 3324 | -7/Factory | Repaired Imp. Carbon-fiber Leg 3363 | -7/Factory | Repaired Carbon-fiber Leg 3515 | -7/Factory | Cargo convoy interrupted 3542 | -7/Factory | Core integrity fell below 50% 3548 | -7/Factory | Destroyed 7 combat bots 3557 | -7/Factory | Core integrity fell below 20% 3580 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03555_ U-05 Engineer lays Concrete. 03557_ System corrupted: Heat flow error (+279). 03557_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 03557_ U-05 Engineer lays Concrete. 03559_ R-06 Scavenger collects Welding Torch. 03560_ Critical hit (Burn: +37). 03561_ P-60 Hacker resets G-47 Trooper, system corruption cleaned. 03568_ G-47 Trooper destroyed. 03569_ K-01 Serf collects debris. 03572_ Destroyed Shock Rifle. 03572_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 03573_ K-01 Serf collects debris. 03575_ Imp. Deuterium Engine destroyed. 03576_ Arc Projector destroyed. 03577_ Ion Engine destroyed. 03578_ System corrupted: Component data lost. 03578_ Destroyed Shock Rifle. 03579_ P-60 Hacker resets M-28 Smith, system corruption cleaned. 03580_ M-28 Smith repairs X-67 Chaingunner. 03580_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 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Carbon-fiber Leg | 9% | -7/Factory Carbon-fiber Leg | 3% | -7/Factory Studied --------- Autogun | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- I Spy Jackpot My Command Is Your Wish Challenges ------------ None Game ------ Seed LauncherChromionPlating Manual? 0 Play Time 01:13:53 Cumulative 14.1 hours Start 2025.11.16 @ 23:39:08 End 2025.11.17 @ 01:20:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 16 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 40c83636-bd03-46f6-a45d-95eda5324b51